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MFC-实现计算机完善(+-*/%的完善)

2017-12-14 08:56 155 查看
经过几天的努力,总算把之前遗留的问题给解决了,长话短说代码奉上

// MyWindowDlg.cpp : 实现文件
//

#include "stdafx.h"
#include "MyWindow.h"
#include "MyWindowDlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#endif

// 用于应用程序“关于”菜单项的 CAboutDlg 对话框

class CAboutDlg : public CDialog
{
public:
CAboutDlg();

// 对话框数据
enum { IDD = IDD_ABOUTBOX };

protected:
virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV 支持

// 实现
protected:
DECLARE_MESSAGE_MAP()
};

CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
}

void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
}

BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
END_MESSAGE_MAP()

// CMyWindowDlg 对话框

CMyWindowDlg::CMyWindowDlg(CWnd* pParent /*=NULL*/)
: CDialog(CMyWindowDlg::IDD, pParent)
, m_edt_cs(_T(""))
, m_nPlanNum(0)
, m_nowNum(0)
, m_nPreOperator(ONull)
, LastPressIsOperater(0)
{
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
//MessageBox(L"CMyWindowDlg 类的构造函数");

}

void CMyWindowDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
DDX_Text(pDX, IDC_EDIT1, m_edt_cs);
DDX_Control(pDX, IDC_EDIT1, m_edt1_ctl);
}

BEGIN_MESSAGE_MAP(CMyWindowDlg, CDialog)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
//}}AFX_MSG_MAP
//ON_BN_CLICKED(IDOK, &CMyWindowDlg::OnBnClickedOk)

ON_WM_CHAR()
//  ON_WM_LBUTTONDOWN()
ON_WM_CREATE()
ON_BN_CLICKED(IDC_BUTTON_07, &CMyWindowDlg::OnBnClickedButton07)
ON_BN_CLICKED(IDC_BUTTON_08, &CMyWindowDlg::OnBnClickedButton08)
ON_BN_CLICKED(IDC_BUTTON_04, &CMyWindowDlg::OnBnClickedButton04)
ON_BN_CLICKED(IDC_BUTTON_01, &CMyWindowDlg::OnBnClickedButton01)
ON_BN_CLICKED(IDC_BUTTON_00, &CMyWindowDlg::OnBnClickedButton00)
ON_BN_CLICKED(IDC_BUTTON26, &CMyWindowDlg::OnBnClickedButton26)
ON_BN_CLICKED(IDC_BUTTON_02, &CMyWindowDlg::OnBnClickedButton02)
ON_BN_CLICKED(IDC_BUTTON_05, &CMyWindowDlg::OnBnClickedButton05)
ON_BN_CLICKED(IDC_BUTTON_09, &CMyWindowDlg::OnBnClickedButton09)
ON_BN_CLICKED(IDC_BUTTON_06, &CMyWindowDlg::OnBnClickedButton06)
ON_BN_CLICKED(IDC_BUTTON_03, &CMyWindowDlg::OnBnClickedButton03)
ON_BN_CLICKED(IDC_BTN_BS, &CMyWindowDlg::OnBnClickedBtnBs)
ON_BN_CLICKED(IDC_BUTTON_C, &CMyWindowDlg::OnBnClickedButtonC)
ON_BN_CLICKED(IDC_BUTTON_ADD_SUB, &CMyWindowDlg::OnBnClickedButtonAddSub)
ON_EN_CHANGE(IDC_EDIT1, &CMyWindowDlg::OnEnChangeEdit1)
ON_BN_CLICKED(IDC_BUTTON_ADD, &CMyWindowDlg::OnBnClickedButtonAdd)
ON_BN_CLICKED(IDC_BUTTON14, &CMyWindowDlg::OnBnClickedButton14)
ON_BN_CLICKED(IDC_BUTTON_SUB, &CMyWindowDlg::OnBnClickedButtonSub)
ON_BN_CLICKED(IDC_BUTTON_MUL, &CMyWindowDlg::OnBnClickedButtonMul)
ON_BN_CLICKED(IDC_BUTTON_DIV, &CMyWindowDlg::OnBnClickedButtonDiv)
ON_BN_CLICKED(IDC_BUTTON_CE, &CMyWindowDlg::OnBnClickedButtonCe)
ON_BN_CLICKED(IDC_BUTTON_QM, &CMyWindowDlg::OnBnClickedButtonQm)
ON_COMMAND(ID_32777, &CMyWindowDlg::On32777)
ON_COMMAND(ID_32771, &CMyWindowDlg::OnMenuCopy)
ON_COMMAND(ID_32772, &CMyWindowDlg::OnMenuPaste)
END_MESSAGE_MAP()

// CMyWindowDlg 消息处理程序

BOOL CMyWindowDlg::OnInitDialog()
{
CDialog::OnInitDialog();

// 将“关于...”菜单项添加到系统菜单中。

// IDM_ABOUTBOX 必须在系统命令范围内。
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);

CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}

// 设置此对话框的图标。当应用程序主窗口不是对话框时,框架将自动
//  执行此操作
SetIcon(m_hIcon, TRUE);         // 设置大图标
SetIcon(m_hIcon, FALSE);        // 设置小图标

// TODO: 在此添加额外的初始化代码
//MessageBox(L"OnInitDialog ");

/*HWND h=::GetDlgItem(m_hWnd,IDC_EDIT1);
::SetWindowText(h,L"0.");*/
//GetDlgItem(IDC_EDIT1)->SetWindowText(L"0.");

m_edt_cs=L"";
UpdateData(FALSE);//表示把关联变量数值更新到窗口
m_edt1_ctl.SetWindowText(L"");//省略了参数 m_edt1_ctl.m_hWnd

return TRUE;  // 除非将焦点设置到控件,否则返回 TRUE
}

void CMyWindowDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}

// 如果向对话框添加最小化按钮,则需要下面的代码
//  来绘制该图标。对于使用文档/视图模型的 MFC 应用程序,
//  这将由框架自动完成。

void CMyWindowDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // 用于绘制的设备上下文

SendMessage(WM_ICONERASEBKGND, reinterpret_cast<WPARAM>(dc.GetSafeHdc()), 0);

// 使图标在工作区矩形中居中
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;

// 绘制图标
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}

//当用户拖动最小化窗口时系统调用此函数取得光标
//显示。
HCURSOR CMyWindowDlg::OnQueryDragIcon()
{
return static_cast<HCURSOR>(m_hIcon);
}

//void CMyWindowDlg::OnBnClickedOk()
//{
//  // TODO: 在此添加控件通知处理程序代码
//  //printf("dd");
//  MessageBox(L"我的程序");
//  //OnOK(); 退出程序
//}

void CMyWindowDlg::OnChar(UINT nChar, UINT nRepCnt, UINT nFlags)
{
// TODO: 在此添加消息处理程序代码和/或调用默认值

CDialog::OnChar(nChar, nRepCnt, nFlags);
}

void CMyWindowDlg::OnLButtonDown(UINT nFlags, CPoint point)
{
//  (static_cast< void (AFX_MSG_CALL CWnd::*)(UINT, CPoint) > ( &ThisClass :: OnLButtonDown)) },
// TODO: 在此添加消息处理程序代码和/或调用默认值
//MessageBox(L"鼠标左键按下了");
CDialog::OnLButtonDown(nFlags, point);
}

int CMyWindowDlg::OnCreate(LPCREATESTRUCT lpCreateStruct)
{
if (CDialog::OnCreate(lpCreateStruct) == -1)
return -1;

// TODO:  在此添加您专用的创建代码
//MessageBox(L"OnCreate 窗口创建");

return 0;
}

void CMyWindowDlg::OnBnClickedButton07()
{
PressNum(7);
}

void CMyWindowDlg::OnBnClickedButton08()
{
PressNum(8);
}

void CMyWindowD
c494
lg::OnBnClickedButton04()
{
PressNum(4);
}

void CMyWindowDlg::OnBnClickedButton01()
{
PressNum(1);
}

void CMyWindowDlg::OnBnClickedButton00()
{
PressNum(0);
}

void CMyWindowDlg::OnBnClickedButton26()
{
// TODO: 在此添加控件通知处理程序代码
}

void CMyWindowDlg::OnBnClickedButton02()
{
PressNum(2);
}

void CMyWindowDlg::OnBnClickedButton05()
{
PressNum(5);
}

void CMyWindowDlg::OnBnClickedButton09()
{
PressNum(9);
}

void CMyWindowDlg::OnBnClickedButton06()
{
PressNum(6);
}

void CMyWindowDlg::OnBnClickedButton03()
{
PressNum(3);
}

void CMyWindowDlg::OnBnClickedBtnBs()
{
// TODO: 在此添加控件通知处理程序代码
m_edt_cs.GetBuffer() [ m_edt_cs.GetLength() - 1] = 0;//WCHAR* WCHAR
// char a[255];
// char *p=a;
// p[3] a[3]
m_edt_cs.ReleaseBuffer();//释放缓冲区
UpdateData(false);
}

void CMyWindowDlg::OnBnClickedButtonC()
{
// TODO: 在此添加控件通知处理程序代码
OnBnClickedButtonCe();
//清零代码
LastPressIsOperater = 0; //表示未按下运算符
m_nowNum = 0;
m_nPlanNum = 0; //累计数值为0
m_nPreOperator = ONull;

}

void CMyWindowDlg::OnBnClickedButtonAddSub()
{
// TODO: 在此添加控件通知处理程序代码
const TCHAR *ps = m_edt_cs.GetBuffer();
if (ps[0] == '-')
{
ps++;
m_edt_cs = ps;
//去掉减号
}
else
{
CString s;
s = _T("-");
s += m_edt_cs; //加上-号
m_edt_cs = s;
}
m_edt_cs.ReleaseBuffer();

UpdateData(FALSE);
}

void CMyWindowDlg::OnEnChangeEdit1()
{
// TODO:  如果该控件是 RICHEDIT 控件,则它将不会
// 发送该通知,除非重写 CDialog::OnInitDialog()
// 函数并调用 CRichEditCtrl().SetEventMask(),
// 同时将 ENM_CHANGE 标志“或”运算到掩码中。

// TODO:  在此添加控件通知处理程序代码
UpdateData(true);//更新窗口数据至变量
}

// 用于计算四则运算
int CMyWindowDlg::plan(OperatorNum nOperator)
{
//如果上次按下的是运算符,则更新m_nPreOperator的值,退出此函数
if (LastPressIsOperater)
{
m_nPreOperator = nOperator;
return 1;
}
m_nowNum = _wtoi(m_edt_cs);
switch(m_nPreOperator)
{
case ONull: //空运算
m_nPlanNum = m_nowNum;
break;
case OAdd: //加
m_nPlanNum += m_nowNum;
break;
case OSub: //减
m_nPlanNum = m_nPlanNum - m_nowNum;
break;
case OMul: //乘
m_nPlanNum = m_nPlanNum * m_nowNum;
break;
case ODiv: //除
m_nPlanNum = m_nPlanNum / m_nowNum;
break;
case OMod: //取模
m_nPlanNum = m_nPlanNum % m_nowNum;
break;
}
m_nPreOperator = nOperator;
LastPressIsOperater = 1;
m_edt_cs.Format(L"%d",m_nPlanNum);  //printf
UpdateData(false);
return 0;
}

void CMyWindowDlg::OnBnClickedButtonAdd()
{
// TODO: 在此添加控件通知处理程序代码
plan(OAdd);

}

void CMyWindowDlg::OnBnClickedButton14()
{
// TODO: 在此添加控件通知处理程序代码
plan(m_nPreOperator);
}

// 表示按下0-9中某个键
int CMyWindowDlg::PressNum(int nNum)
{
CString ts;
ts.Format(_T("%d"),nNum);
if (LastPressIsOperater)
{
m_edt_cs = ts;  //上次按下的是运算符,重新赋值
}
else
{
m_edt_cs += ts; //上次按下的是数字,追加
}
m_edt_cs+=L""; //CString
LastPressIsOperater = 0;
UpdateData(false);
return 0;
}

void CMyWindowDlg::OnBnClickedButtonSub()
{
// TODO: 在此添加控件通知处理程序代码
plan(OSub);
}

void CMyWindowDlg::OnBnClickedButtonMul()
{
// TODO: 在此添加控件通知处理程序代码
plan(OMul);
}

void CMyWindowDlg::OnBnClickedButtonDiv()
{
// TODO: 在此添加控件通知处理程序代码
plan(ODiv);
}

void CMyWindowDlg::OnBnClickedButtonCe()
{
// TODO: 在此添加控件通知处理程序代码
m_edt_cs = L"";
UpdateData(false);
}

void CMyWindowDlg::OnBnClickedButtonQm()
{
// TODO: 在此添加控件通知处理程序代码
plan(OMod);
}


这个是主要代码,是对于控件的定义。接下来就要实现菜单的实现。先上一波资源视图。

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