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数据结构:顺序结构和链式结构的数据类型定义

2017-12-04 10:39 405 查看
顺序结构:

头文件声明:sequenclist.h

#ifndef _SEQUENCE_H_

#define _SEQUENCE_H_

#define MAXSIZE    10

#define FAILURE    1000000

#define SUCCESS    1000001

#define TRUE       1000002

#define FALSE      1000003

typedef int ElemType;

struct sequence

{
ElemType *data;
int size;
int length;

};

typedef struct sequence SeList;

int ListInit(SeList *s);

int ListInsert(SeList *s,int i,ElemType e);

int ListLength(SeList s);

int EmptyList(SeList s);

int GetElem(SeList s,int p,ElemType *e);

int ListTraverse(SeList s,void(*look)(ElemType));

int LocateElem(SeList s,ElemType e,int(*compare)(ElemType,ElemType));

int DeleteList(SeList *s, int pos);

#endif

sequencelist.c

#include<stdio.h>

#include "sequencelist.h"

#include <stdlib.h>

int ListInit(SeList *s)

{
s->data = (ElemType *)malloc(sizeof(ElemType)*MAXSIZE);
if(NULL == s->data)
{
return FAILURE;
}

s->size = MAXSIZE;
s->length = 0;

return SUCCESS;

}

int ListInsert(SeList *s,int i,ElemType e)

{
int k;

if( i<0 || i >=MAXSIZE)
{
return FAILURE;
}
if(s->length >=MAXSIZE)
{
return FAILURE;
}

for(k = 0; k < s->length-i; k++)
{
s->data[s->length-k]=s->data[s->length-k-1];

}
s->data[i] = e;
s->length++;

return SUCCESS;

}

int ListLength(SeList s)

{
return s.length;

}

int EmptyList(SeList s)

{
return (s.length == 0) ? TRUE : FALSE;

}

int GetElem(SeList s,int p,ElemType *e)

{
if (p<0||p>=MAXSIZE)
{
return FAILURE;
}
*e=s.data[p];
return SUCCESS;

}

int ListTraverse(SeList s,void(*look)(ElemType))

{
int i;
for(i=0;i<s.length;i++)
{
look(s.data[i]);
}
return SUCCESS;

}

int LocateElem(SeList s,ElemType e,int(*compare)(ElemType,ElemType))

{
int i;

for(i=0;i<s.length;i++)

{
if(compare(e,s.data[i]) == TRUE)
return i;
}

return FAILURE;

}

int DeleteList(SeList *s, int pos)

{
int i;
if(pos < 0 || pos >10)
{
return FALSE;
}
else
{
for(i = pos;i < s->length; i++)
{
s->data[i] = s->data[i+1];
}
s->length--;
return SUCCESS;
}

}

main.c

#include <stdio.h>

#include "sequencelist.h"

void visit(ElemType e)

{
printf(" %d",e);

}

int equal(ElemType a,ElemType b)

{
return (a==b) ? TRUE :FALSE;

}

int large(ElemType a,ElemType b)

{
return (a<=b) ? TRUE :FALSE;

}

int main()

{
int ret,i,j;
SeList SList;
int place,pos,t;
ElemType e;

ret = ListInit(&SList);
if(SUCCESS == ret)
{
printf("Init Success!\n");

}
else
{
printf("Init Failure!\n");
}

for(i=0;i<6;i++)
{
ret= ListInsert(&SList,i,i+1);
if(SUCCESS ==ret)
{
printf("Insert %d Success!\n");

}
else
{
printf("Insert %d Failure!\n");
}

}

ret = EmptyList(SList);
if(TRUE==ret)
{
printf("List is Empty!\n");
}
else if(FALSE == ret)
{
printf("List is Not Empty!\n");
}
printf("Length :%d\n",ListLength(SList));

place=3;
ret = GetElem(SList,place,&e);
if(SUCCESS == ret)
{<
4000
br />printf("%d element is %d\n",place,e);
}
else
{
printf("Get %d Place Failure!\n",place);
}

ret = ListTraverse(SList,visit);
printf("\n");
if(SUCCESS == ret)
{
printf("Traverse Success!\n");
}
else
{
printf("Traverse Failure!\n");
}

e=4;
ret = LocateElem(SList,e,equal);
if(FAILURE == ret)
{
printf("Not Fount!\n");
}
else
{
printf("%d is %dth element!\n",e,ret);
}
int a[10]={0};

printf("Please input a number:\n");
for(i = 0;i < 10; i++)
{
scanf("%d",&a[i]);
}
ret = ListInit(&SList);
for(j = 0;j < 10;j++)
{
     ret = LocateElem(SList,a[j],large);
if(ret == FAILURE)
{

  SList.data[SList.length]=a[j];
SList.length++;
}
else
{
ListInsert(&SList,ret,a[j]);
}
}

for(i = 0;i < 10; i++)
{
printf("%d ",SList.data[i]);
}
printf("\n");

printf("Please input the position:\n");
scanf("%d",&pos);
ret = DeleteList(&SList,pos);
j = 0;
if(ret == FALSE)
{
printf("UNKOWN!\n");
}
while(SList.length != 0)
{
printf("%d ",SList.data[j]);
SList.length--;
j++;
}
printf("\n");

return 0;



链式结构:

LinkList.h

#ifndef _LINKLIST_H_

#define _LINKLIST_H_

#define SUCCESS 1000001

#define FAILURE 1000002

#define TRUE    1000003

#define FALSE   1000004

typedef int ElemType;

struct node

{
ElemType data;
struct node *next;

};

typedef struct node Node;

typedef Node *LinkList;

int ListInit(LinkList *L);

int ListInsert(LinkList *L,int i, ElemType e);

int ListTraverse(LinkList L, void(*print)(ElemType));

int GetElem(LinkList L,int k,ElemType *e);

int ListLength(LinkList L);

int ListEmpty(LinkList L);

int ListDelete(LinkList L,int i,ElemType *e);

int ListClean(LinkList L);

int ListDestroy(LinkList L);

#endif

LinkList.c

#include <stdio.h>

#include "LinkList.h"

#include <stdlib.h>

int ListInit(LinkList *L)

{
(*L) = (LinkList)malloc(sizeof(Node));
if(NULL == *L)
{
return FAILURE;
}
(*L)->next = NULL;
return SUCCESS;

}

int ListInsert(LinkList *L,int i,ElemType e)

{
LinkList p = *L;
int j = 1;

while(p != NULL && j < i)
{
p = p->next;
j++;
}

if(p == NULL || j > i)
{
return FAILURE;
}

LinkList n =(LinkList)malloc(sizeof(Node));
if(NULL == n)
{
return FAILURE;
}
n->data = e;
n->next = p->next;
p->next = n;

return SUCCESS;

}

int ListTraverse(LinkList L, void(*print)(ElemType))

{
LinkList p = L->next;

while(p)
{
print(p->data);
p = p->next;
}

return SUCCESS;

}

int GetElem(LinkList L,int k,ElemType *e)

{
int length = 0;
LinkList p = L->next;

while(p)
{
length++;
if(k == length)
{
break;
}
p = p->next;
}

if(k > length)
{
return FAILURE;
}
*e = p->data;
return SUCCESS;

}

int ListLength(LinkList L)

{
int length = 0;
LinkList p = L->next;

while(p)
{
length++;
p = p->next;
}

return length;

}

int ListEmpty(LinkList L)

{
return(L->next == NULL) ? TRUE : FALSE;

}

int ListDelete(LinkList L, int i, ElemType *e)

{
LinkList p = L;
int j = 1;
LinkList tmp;

while(p != NULL && j < i)
{
p = p->next;
j++;
}

if(p == NULL || j > i)
{
return FAILURE;
}

tmp = p->next;
p->next = tmp->next;
free(tmp);

return SUCCESS;

}

int ListClean(LinkList L)

{
LinkList p = L->next;

if(!p)
{
return SUCCESS;
}

while(p)
{
L->next = p->next;
free(p);
p = L->next;
}

return SUCCESS;

}

int ListDestroy(LinkList L)

{
free(L);
L = NULL;

return SUCCESS;

}

main.c

include <stdio.h>

#include "LinkList.h"

void visit(ElemType e)

{
printf("%d ",e);

}

int main()

{
int ret, i;
int place = 0;
LinkList list;

    ElemType e;

ret = ListInit(&list);
if(FAILURE == ret)
{
printf("Init Failure!\n");
}
else 
{
printf("Init Success!\n");
}

for(i = 0; i < 10; i++)
{
ret = ListInsert(&list,i+1,i+1);
if(FAILURE == ret)
{
printf("Insert %d Failure!\n",i+1);
}
else
{
printf("Insert %d Success!\n",i+1);
}
}

ret = ListTraverse(list,visit);
if(FAILURE == ret)
{
printf("Traverse Failure!\n");
}
else
{
printf("Traverse Success!\n");
}

place = 3;
ret = GetElem(list,place,&e);
if(FAILURE == ret)
{
printf("Get %dth Failure!\n",place);
}
else
{
printf("%dth Element is %d\n",place,e);
}

printf("length is %d\n",ListLength(list));

ret = ListEmpty(list);
if(TRUE == ret)
{
printf("List is Empty!\n");
}
else
{
printf("List is not Empty!\n");
}

place = 3;
ret = ListDelete(list ,place,&e);
if(SUCCESS == ret )
{
printf("Delete %d Success !\n",e);
}
else
{
printf("Delete Failure!\n");
}
ret = ListTraverse(list,visit);
if(FAILURE == ret)
{
printf("Traverse Failure!\n");
}
else
{
printf("Traverse Success!\n");
}

ret = ListClean(list);
if(SUCCESS == ret)
{
printf("Clean Success!\n");
}
else
{
printf("Clean Failure!\n");
}
printf("length is %d\n",ListLength(list));

ret = ListDestroy(list);
if(SUCCESS == ret)
{
printf("Destroy Success!\n");
}

return 0;

}
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