UVa 10474Where is the Marble STL 模板练习
2017-11-14 13:24
330 查看
从今天开始就正式开始练习刘汝佳的算法竞赛入门了,也开始试着用Vjudge,确实很方便,各大平台都可以用,否则按照访问UVa那么慢的状态,真是没耐心等。。。
Raju and Meena love to play with Marbles. They have got a lot of
marbles with numbers written on them. At the beginning, Raju would
place the marbles one after another in ascending order of the numbers
written on them. Then Meena would ask Raju to find the first marble
with a certain number. She would count 1…2…3. Raju gets one point
for correct answer, and Meena gets the point if Raju fails. After some
fixed number of trials the game ends and the player with maximum
points wins. Today it’s your chance to play as Raju. Being the smart
kid, you’d be taking the favor of a computer. But don’t underestimate
Meena, she had written a program to keep track how much time you’re
taking to give all the answers. So now you have to write a program,
which will help you in your role as Raju.
Input
There can be multiple test cases. Total no of test cases is less than 65. Each test case consists begins
with 2 integers: N the number of marbles and Q the number of queries Mina would make. The next
N lines would contain the numbers written on the N marbles. These marble numbers will not come
in any particular order. Following Q lines will have Q queries. Be assured, none of the input numbers
are greater than 10000 and none of them are negative.
Input is terminated by a test case where N = 0 and Q = 0.
Output
For each test case output the serial number of the case.
For each of the queries, print one line of output. The format of this line will depend upon whether
or not the query number is written upon any of the marbles. The two different formats are described
below:
• ‘x found at y’, if the first marble with number x was found at position y. Positions are numbered
1, 2, … , N.
• ‘x not found’, if the marble with number x is not present.
Look at the output for sample input for details.
Sample Input
4 1
2
3
5
1
5
5 2
1
3
3
3
1
2
3
0 0
Sample Output
CASE# 1:
5 found at 4
CASE# 2:
2 not found
3 found at 3
注:lower_bound(first,end,value);
在【first,end)标记的有序序列中可以插入value,但是不破坏容器顺序的第一个位置,而这个位置标记了一个不小于value的位置。
所以找到p之后要判断是够是value 本身。
同时注意 int p = lower_bound(a,a+n,x) - a ; 要减去数组首地址,因为函数返回值的类型为int * 不能直接转换成int。
Raju and Meena love to play with Marbles. They have got a lot of
marbles with numbers written on them. At the beginning, Raju would
place the marbles one after another in ascending order of the numbers
written on them. Then Meena would ask Raju to find the first marble
with a certain number. She would count 1…2…3. Raju gets one point
for correct answer, and Meena gets the point if Raju fails. After some
fixed number of trials the game ends and the player with maximum
points wins. Today it’s your chance to play as Raju. Being the smart
kid, you’d be taking the favor of a computer. But don’t underestimate
Meena, she had written a program to keep track how much time you’re
taking to give all the answers. So now you have to write a program,
which will help you in your role as Raju.
Input
There can be multiple test cases. Total no of test cases is less than 65. Each test case consists begins
with 2 integers: N the number of marbles and Q the number of queries Mina would make. The next
N lines would contain the numbers written on the N marbles. These marble numbers will not come
in any particular order. Following Q lines will have Q queries. Be assured, none of the input numbers
are greater than 10000 and none of them are negative.
Input is terminated by a test case where N = 0 and Q = 0.
Output
For each test case output the serial number of the case.
For each of the queries, print one line of output. The format of this line will depend upon whether
or not the query number is written upon any of the marbles. The two different formats are described
below:
• ‘x found at y’, if the first marble with number x was found at position y. Positions are numbered
1, 2, … , N.
• ‘x not found’, if the marble with number x is not present.
Look at the output for sample input for details.
Sample Input
4 1
2
3
5
1
5
5 2
1
3
3
3
1
2
3
0 0
Sample Output
CASE# 1:
5 found at 4
CASE# 2:
2 not found
3 found at 3
注:lower_bound(first,end,value);
在【first,end)标记的有序序列中可以插入value,但是不破坏容器顺序的第一个位置,而这个位置标记了一个不小于value的位置。
所以找到p之后要判断是够是value 本身。
同时注意 int p = lower_bound(a,a+n,x) - a ; 要减去数组首地址,因为函数返回值的类型为int * 不能直接转换成int。
#include <iostream> #in 4000 clude<algorithm> #include<stdio.h> #include<cstring> using namespace std; const int maxn = 10001; int a[maxn]; int main() { int n,q; int x; int cases = 0; while(scanf("%d%d",&n,&q)==2 && n&&q) { printf("CASE# %d:\n",++cases);//这句话不能放在下面的while循环里,否则和样例中输出的格式不一致。 memset(a,0,sizeof(a));//记得每次重置数组 for(int i = 0; i<n; i++) { scanf("%d",&a[i]); } sort(a,a+n); while(q--) { scanf("%d",&x);//当前要寻找的元素 int p = lower_bound(a,a+n,x) - a ; if(a[p]==x) printf("%d found at %d\n",x,p+1);//注意要输出的不是下标,而是位置 else printf("%d not found\n",x); } } return 0; }
相关文章推荐
- uva 10391 Compound Words 习题5-5 (STL string、set练习)
- uva 练习 2-5 分数化小数
- UVALive 4670 Dominating Patterns(AC自动机模板题)
- UVa 11178计算几何 模板题
- 【模板(们)】noip前热身练习(更新中...)
- AC自动机 ( 模板题啊 )——Dominating Patterns ( UVA 4670 )
- 【2144】图结构练习——最小生成树 (prim算法模板) (sdut)
- UVA 10652 - Board Wrapping(凸包模板题)
- UVA - 11374 Airport Express (Dijkstra模板+枚举)
- UVa 10635(lcs转lis优化模板)王子和公主
- 每天练习的模板
- SDUT 2143 - 图结构练习——最短路径(dijkstra+模板)
- uva 10652 凸包 + 更新版计算几何模板
- 【基础练习】【模拟map练习】Uva156 - Ananagrams题解
- uva-1594 - Ducci Sequence c++, stl练习,map
- 【拓扑排序模板题DFS方法】UVA - 10305 Ordering Tasks
- Splay练习1——P3369 【模板】普通平衡树(Treap/SBT)
- 2015-7-21 模板练习
- HDU4927 Series 1(14年多校练习G题)高精度模板
- UVA&&POJ离散概率与数学期望入门练习[4]