HDOJ 1536 S-NIM SG函数
2017-09-14 17:10
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传送门http://acm.hdu.edu.cn/showproblem.php?pid=1536
Total Submission(s): 8427 Accepted Submission(s): 3532
[align=left]Problem Description[/align]
Arthur and his sister Caroll have been playing a game called Nim for some time now. Nim is played as follows:
The starting position has a number of heaps, all containing some, not necessarily equal, number of beads.
The players take turns chosing a heap and removing a positive number of beads from it.
The first player not able to make a move, loses.
Arthur and Caroll really enjoyed playing this simple game until they recently learned an easy way to always be able to find the best move:
Xor the number of beads in the heaps in the current position (i.e. if we have 2, 4 and 7 the xor-sum will be 1 as 2 xor 4 xor 7 = 1).
If the xor-sum is 0, too bad, you will lose.
Otherwise, move such that the xor-sum becomes 0. This is always possible.
It is quite easy to convince oneself that this works. Consider these facts:
The player that takes the last bead wins.
After the winning player's last move the xor-sum will be 0.
The xor-sum will change after every move.
Which means that if you make sure that the xor-sum always is 0 when you have made your move, your opponent will never be able to win, and, thus, you will win.
Understandibly it is no fun to play a game when both players know how to play perfectly (ignorance is bliss). Fourtunately, Arthur and Caroll soon came up with a similar game, S-Nim, that seemed to solve this problem. Each player is now only allowed to remove
a number of beads in some predefined set S, e.g. if we have S =(2, 5) each player is only allowed to remove 2 or 5 beads. Now it is not always possible to make the xor-sum 0 and, thus, the strategy above is useless. Or is it?
your job is to write a program that determines if a position of S-Nim is a losing or a winning position. A position is a winning position if there is at least one move to a losing position. A position is a losing position if there are no moves to a losing position.
This means, as expected, that a position with no legal moves is a losing position.
[align=left]Input[/align]
Input consists of a number of test cases. For each test case: The first line contains a number k (0 < k ≤ 100 describing the size of S, followed by k numbers si (0 < si ≤ 10000) describing S. The second line contains a number m (0
< m ≤ 100) describing the number of positions to evaluate. The next m lines each contain a number l (0 < l ≤ 100) describing the number of heaps and l numbers hi (0 ≤ hi ≤ 10000) describing the number of beads in the heaps. The last test case is followed by
a 0 on a line of its own.
[align=left]Output[/align]
For each position: If the described position is a winning position print a 'W'.If the described position is a losing position print an 'L'. Print a newline after ea
4000
ch test case.
[align=left]Sample Input[/align]
2 2 5
3
2 5 12
3 2 4 7
4 2 3 7 12
5 1 2 3 4 5
3
2 5 12
3 2 4 7
4 2 3 7 12
0
[align=left]Sample Output[/align]
LWW
WWL
[align=left]Source[/align]
Norgesmesterskapet 2004
继续练手。我写的第一版,超时。想来原因是mex函数每一层都去计算,有大量无用的工作
第二份代码,AC喽·~
S-Nim
Time Limit: 5000/1000 MS (Java/Others) Memory Limit: 65536/32768 K (Java/Others)Total Submission(s): 8427 Accepted Submission(s): 3532
[align=left]Problem Description[/align]
Arthur and his sister Caroll have been playing a game called Nim for some time now. Nim is played as follows:
The starting position has a number of heaps, all containing some, not necessarily equal, number of beads.
The players take turns chosing a heap and removing a positive number of beads from it.
The first player not able to make a move, loses.
Arthur and Caroll really enjoyed playing this simple game until they recently learned an easy way to always be able to find the best move:
Xor the number of beads in the heaps in the current position (i.e. if we have 2, 4 and 7 the xor-sum will be 1 as 2 xor 4 xor 7 = 1).
If the xor-sum is 0, too bad, you will lose.
Otherwise, move such that the xor-sum becomes 0. This is always possible.
It is quite easy to convince oneself that this works. Consider these facts:
The player that takes the last bead wins.
After the winning player's last move the xor-sum will be 0.
The xor-sum will change after every move.
Which means that if you make sure that the xor-sum always is 0 when you have made your move, your opponent will never be able to win, and, thus, you will win.
Understandibly it is no fun to play a game when both players know how to play perfectly (ignorance is bliss). Fourtunately, Arthur and Caroll soon came up with a similar game, S-Nim, that seemed to solve this problem. Each player is now only allowed to remove
a number of beads in some predefined set S, e.g. if we have S =(2, 5) each player is only allowed to remove 2 or 5 beads. Now it is not always possible to make the xor-sum 0 and, thus, the strategy above is useless. Or is it?
your job is to write a program that determines if a position of S-Nim is a losing or a winning position. A position is a winning position if there is at least one move to a losing position. A position is a losing position if there are no moves to a losing position.
This means, as expected, that a position with no legal moves is a losing position.
[align=left]Input[/align]
Input consists of a number of test cases. For each test case: The first line contains a number k (0 < k ≤ 100 describing the size of S, followed by k numbers si (0 < si ≤ 10000) describing S. The second line contains a number m (0
< m ≤ 100) describing the number of positions to evaluate. The next m lines each contain a number l (0 < l ≤ 100) describing the number of heaps and l numbers hi (0 ≤ hi ≤ 10000) describing the number of beads in the heaps. The last test case is followed by
a 0 on a line of its own.
[align=left]Output[/align]
For each position: If the described position is a winning position print a 'W'.If the described position is a losing position print an 'L'. Print a newline after ea
4000
ch test case.
[align=left]Sample Input[/align]
2 2 5
3
2 5 12
3 2 4 7
4 2 3 7 12
5 1 2 3 4 5
3
2 5 12
3 2 4 7
4 2 3 7 12
0
[align=left]Sample Output[/align]
LWW
WWL
[align=left]Source[/align]
Norgesmesterskapet 2004
继续练手。我写的第一版,超时。想来原因是mex函数每一层都去计算,有大量无用的工作
#include <iostream> #include<stdio.h> #include<queue> #include<algorithm> #include<vector> #include<string> #include<string.h> #include<set> #include<deque> #include<queue> #include<vector> #include<map> using namespace std; int limit[10005]; int sg[10005]; int mark[10005]; char ans[10005]; int mex(int n,int tmp) { //memset(sg,0,sizeof(sg)); for(int i=1;i<=tmp;i++) { memset(mark,0,sizeof(mark)); for(int j=0;j<n;j++) { if(i-limit[j]<0) break; mark[sg[i-limit[j]]]++; } int p=0; while(mark[p]!=0) p++; sg[i]=p; } return sg[tmp]; } int main() { int n; while(1){ cin>>n; int ppp; if(n==0) break; for(int i=0;i<n;i++) //cin>>limit[i]; scanf("%d",&limit[i]); sort(limit,limit+n); int num; ppp=0; cin>>num; for(int i=0;i<num;i++){ int x; cin>>x; int sum=0; for(int j=0;j<x;j++) { int tmp; scanf("%d",&tmp); sum^=judge(n,tmp); } if(sum==0) ans[ppp++]='L'; else ans[ppp++]='W'; } for(int i=0;i<ppp;i++) printf("%c",ans[i]); cout<<endl; } return 0; }
第二份代码,AC喽·~
#include <iostream> #include<stdio.h> #include<queue> #include<algorithm> #include<vector> #include<string> #include<string.h> #include<set> #include<deque> #include<queue> #include<vector> #include<map> using namespace std; int limit[10005]; int sg[10005]; //char ans[10005]; int mex(int n,int tmp) { if(sg[tmp]!=-1) return sg[tmp]; int mark[1005]={0}; for(int j=0;j<n;++j) { if(tmp-limit[j]<0) break; if(sg[tmp-limit[j]]==-1) mex(n,tmp-limit[j]); mark[sg[tmp-limit[j]]]++; } int p=0; while(mark[p]!=0) ++p; sg[tmp]=p; return p; } int main() { int n; while(scanf("%d",&n),n){ //cin>>n; int ppp; if(n==0) break; for(int i=0;i<n;i++) //cin>>limit[i]; scanf("%d",&limit[i]); sort(limit,limit+n); int num; ppp=0; memset(sg,-1,sizeof(sg)); //这个一定要放这里!!之前一直超时就是放下面循环里了 cin>>num; for(int i=0;i<num;i++) { int x; cin>>x; int sum=0; for(int j=0;j<x;j++) { int tmp; scanf("%d",&tmp); int zz=mex(n,tmp); sum=sum^zz; } if(sum==0) printf("L"); else printf("W"); } printf("\n"); } //system("pause"); return 0; }
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