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Handler源码剖析

2017-07-23 14:25 483 查看
在分析handler之前,先要搞明白Handler是什么? Handler涉及到那些关键类?这些关键类主要作用是什么?他们是如何工作的?这些问题搞懂了之后,handler的机制就基本上全明白了。

Handler:进程中用来线程通讯的过程。

Handler涉及的关键类有那些?

既然是通讯,那必然就要通讯内容的载体Message。

Message就要有一个消息仓库,MessageQueue。

有了消息队列了,那必然有一个取消息的Looper

那么看看这些类是如果工作的,看一副简易的手绘图。



图片很简单,但是handler的大体流程已经很清除了,首先handler通过sendMessage()方法,将Message加入了MessageQueue,然后Looper通过loop又将消息返回给了handler,最后是由handler进行处理消息的,也就是我们熟悉的handleMessage()方法。大体流程了解之后,开始我们的源码分析,看看是不是这样的。

源码分析:

进入Handler的sendMessage()方法

public final boolean sendMessage(Message msg)
{
return sendMessageDelayed(msg, 0);
}


sendMessage最后返回值是调用了sendMessageDelayed(msg,0)这个方法,延时默认是0,跟进。

public final boolean sendMessageDelayed(Message msg, long delayMillis)
{
if (delayMillis < 0) {
delayMillis = 0;
}
return sendMessageAtTime(msg, SystemClock.uptimeMillis() + delayMillis);
}


sendMessageDelayed最后返回值是调用了sendMessageAtTime(msg, SystemClock.uptimeMillis() + delayMillis)这个方法,跟进。

public boolean sendMessageAtTime(Message msg, long uptimeMillis) {
MessageQueue queue = mQueue;
if (queue == null) {
RuntimeException e = new RuntimeException(
this + " sendMessageAtTime() called with no mQueue");
Log.w("Looper", e.getMessage(), e);
return false;
}
return enqueueMessage(queue, msg, uptimeMillis);
}


最后这个方法调用了enqueueMessage(queue, msg, uptimeMillis),注意第一个参数 MessageQueue queue = mQueue; 这里给MessageQueue赋值了,这个mQueue是在那里赋值的呢?我们先不管他,继续跟进

private boolean enqueueMessage(MessageQueue queue, Message msg, long uptimeMillis) {
msg.target = this;
if (mAsynchronous) {
msg.setAsynchronous(true);
}
return queue.enqueueMessage(msg, uptimeMillis);
}


然后调用了queue.enqueueMessage(msg, uptimeMillis);这个queue就是mQueue,这里给msg.target赋值了当前的Handler对象,最后看一下queue.enqueueMessage(msg, uptimeMillis),

最后跟进

boolean enqueueMessage(Message msg, long when) {
if (msg.target == null) {
throw new IllegalArgumentException("Message must have a target.");
}
if (msg.isInUse()) {
throw new IllegalStateException(msg + " This message is already in use.");
}

synchronized (this) {
if (mQuitting) {
IllegalStateException e = new IllegalStateException(
msg.target + " sending message to a Handler on a dead thread");
Log.w(TAG, e.getMessage(), e);
msg.recycle();
return false;
}

msg.markInUse();
msg.when = when;
Message p = mMessages;
boolean needWake;
if (p == null || when == 0 || when < p.when) {
// New head, wake up the event queue if blocked.
msg.next = p;
mMessages = msg;
needWake = mBlocked;
} else {
// Inserted within the middle of the queue.  Usually we don't have to wake
// up the event queue unless there is a barrier at the head of the queue
// and the message is the earliest asynchronous message in the queue.
needWake = mBlocked && p.target == null && msg.isAsynchronous();
Message prev;
for (;;) {
prev = p;
p = p.next;
if (p == null || when < p.when) {
break;
}
if (needWake && p.isAsynchronous()) {
needWake = false;
}
}
msg.next = p; // invariant: p == prev.next
prev.next = msg;
}

// We can assume mPtr != 0 because mQuitting is false.
if (needWake) {
nativeWake(mPtr);
}
}
return true;
}


这个方法很长,并且有native方法,不去深究太多,直接看一段注释即可,

// Inserted within the middle of the queue.  Usually we don't have to wake
// up the event queue unless there is a barrier at the head of the queue
// and the message is the earliest asynchronous message in the queue.


这个方法就是是将消息插入消息队列。并且告知消息队列中已经存在消息,可以在消息队列中获取消息。到此为止,sendMessage将消息加入了消息队列。现在可以看一下mQueue是在那里赋值的。

public Handler(Callback callback, boolean async) {
if (FIND_POTENTIAL_LEAKS) {
final Class<? extends Handler> klass = getClass();
if ((klass.isAnonymousClass() || klass.isMemberClass() || klass.isLocalClass()) &&
(klass.getModifiers() & Modifier.STATIC) == 0) {
Log.w(TAG, "The following Handler class should be static or leaks might occur: " +
klass.getCanonicalName());
}
}

mLooper = Looper.myLooper();
if (mLooper == null) {
throw new RuntimeException(
"Can't create handler inside thread that has not called Looper.prepare()");
}
mQueue = mLooper.mQueue;
mCallback = callback;
mAsynchronous = async;
}


mQueue = mLooper.mQueue; 这个消息队列是looper中的消息队列

消息队列中有了消息,那么Looper就可以循环消息队列中的消息了,进入loop()方法

public static void loop() {
final Looper me = myLooper();
if (me == null) {
throw new RuntimeException("No Looper; Looper.prepare() wasn't called on this thread.");
}
final MessageQueue queue = me.mQueue;

// Make sure the identity of this thread is that of the local process,
// and keep track of what that identity token actually is.
Binder.clearCallingIdentity();
final long ident = Binder.clearCallingIdentity();

for (;;) {
Message msg = queue.next(); // might block
if (msg == null) {
// No message indicates that the message queue is quitting.
return;
}

// This must be in a local variable, in case a UI event sets the logger
Printer logging = me.mLogging;
if (logging != null) {
logging.println(">>>>> Dispatching to " + msg.target + " " +
msg.callback + ": " + msg.what);
}

msg.target.dispatchMessage(msg);

if (logging != null) {
logging.println("<<<<< Finished to " + msg.target + " " + msg.callback);
}

// Make sure that during the course of dispatching the
// identity of the thread wasn't corrupted.
final long newIdent = Binder.clearCallingIdentity();
if (ident != newIdent) {
Log.wtf(TAG, "Thread identity changed from 0x"
+ Long.toHexString(ident) + " to 0x"
+ Long.toHexString(newIdent) + " while dispatching to "
+ msg.target.getClass().getName() + " "
+ msg.callback + " what=" + msg.what);
}

msg.recycleUnchecked();
}
}


在Looper中调用了Message msg = queue.next(); 来获取消息,queue.next获取的也就是消息队列中的消息了,获取到消息之后msg.target.dispatchMessage(msg);调用了这个方法,这个msg.target就是Message指定的Handle,是不是很巧妙啊。然后调用了handler的dispatchMessage(msg)方法,最终又调用了handler的handleMessage(msg)方法了。

public void dispatchMessage(Message msg) {
if (msg.callback != null) {
handleCallback(msg);
} else {
if (mCallback != null) {
if (mCallback.handleMessage(msg)) {
return;
}
}
handleMessage(msg);
}
}


最后还有一个问题,主线程中存在一个Looper,那这个Looper是何时初始化的呢?继续看ActivityThread中的main()

public static void main(String[] args) {
Trace.traceBegin(Trace.TRACE_TAG_ACTIVITY_MANAGER, "ActivityThreadMain");
SamplingProfilerIntegration.start();

// CloseGuard defaults to true and can be quite spammy.  We
// disable it here, but selectively enable it later (via
// StrictMode) on debug builds, but using DropBox, not logs.
CloseGuard.setEnabled(false);

Environment.initForCurrentUser();

// Set the reporter for event logging in libcore
EventLogger.setReporter(new EventLoggingReporter());

AndroidKeyStoreProvider.install();

// Make sure TrustedCertificateStore looks in the right place for CA certificates
final File configDir = Environment.getUserConfigDirectory(UserHandle.myUserId());
TrustedCertificateStore.setDefaultUserDirectory(configDir);

Process.setArgV0("<pre-initialized>");

Looper.prepareMainLooper();

ActivityThread thread = new ActivityThread();
thread.attach(false);

if (sMainThreadHandler == null) {
sMainThreadHandler = thread.getHandler();
}

if (false) {
Looper.myLooper().setMessageLogging(new
LogPrinter(Log.DEBUG, "ActivityThread"));
}

// End of event ActivityThreadMain.
Trace.traceEnd(Trace.TRACE_TAG_ACTIVITY_MANAGER);
Looper.loop();

throw new RuntimeException("Main thread loop unexpectedly exited");
}
}


找到Looper.prepareMainLooper();了,原来这个是在主线程的main方法中初始化的,也就是说,当app运行的时候就自带了Looper和MessageQueue。

好,到这里,源码分析的就差不多了,最后说一下MessageQueue吧,内部其实是采用了生产者和消费者模式,有兴趣的伙计可以研究研究院,多做交流
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