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网络安全传输系统(4)-线程池优化

2017-06-27 13:03 597 查看

1、线程池原理

在客户机/服务器模型中,对每个客户机的连接都创建一个线程来为期服务,这种方式好像没什么不妥之处。但是当我们的任务需要大量进行大量线程的创建和销毁操作时,这个消耗就会变成的相当大。比如说每秒中需要创建及销毁10000个线程,这对服务器来说压力会非常大,同时如果处理时间很短,以至于创建和销毁的时间远大于处理的时候,这就非常不划算了。因此这里引入线程池的概念:

线程池就是有一堆已经创建好了的线程,当有新的任务需要处理的时候,就从这个池子里面取一个空闲等待的线程来处理该任务,当处理完成了就再次把该线程放回池中,以供后面的任务使用,当池子里的线程全都处理忙碌状态时,这时任务需要稍作等待。

线程池的好处就在于线程复用,一个任务处理完成后,当前线程可以直接处理下一个任务,而不是销毁后再创建,非常适用于连续产生大量并发任务的场合。

2、线程池的实现

先采用一个结构体来描述线程池
/*线程池结构*/
typedef struct
{
pthread_mutex_t queue_lock;
pthread_cond_t queue_ready;

/*链表结构,线程池中所有等待任务*/
Cthread_task *queue_head;

/*是否销毁线程池*/
int shutdown;
/*存放线程id的指针*/
pthread_t *threadid;

/*线程池中线程数目*/
int max_thread_num;

/*当前等待的任务数*/
int cur_task_size;

} Cthread_pool;
这里采用一个链表来保存线程池中等待的任务,当有新任务加入则唤醒一个线程,取下头结点的任务,然后开始工作。如果当前没有任务,则所有的线程都在睡觉,等待新任务加入然后被唤醒。

每个任务也采用一个结构体来保存:
typedef struct task
{
//任务需要执行的函数
void *(*process) (void *arg);
//执行函数的参数
void *arg;
//下一个任务的地址
struct task *next;
} Cthread_task;


对线程池进行初始化,主要完成对参数的初始化和创建线程,在线程创建时需要调用下面的线程运行函数:
static Cthread_pool *pool = NULL;
void pool_init (int max_thread_num)
{
int i = 0;

pool = (Cthread_pool *) malloc (sizeof (Cthread_pool));

pthread_mutex_init (&(pool->queue_lock), NULL);
/*初始化条件变量*/
pthread_cond_init (&(pool->queue_ready), NULL);
//没有任务,头结点为空
pool->queue_head = NULL;
//最大线程个数
pool->max_thread_num = max_thread_num;
//现在任务为0
pool->cur_task_size = 0;
//线程池开始工作
pool->shutdown = 0;
//申请存放线程池id的数组
pool->threadid = (pthread_t *) malloc (max_thread_num * sizeof (pthread_t));

for (i = 0; i < max_thread_num; i++)
{
//创建线程,线程属性为空,参数也设置为空
pthread_create (&(pool->threadid[i]), NULL, thread_routine, NULL);
}
}


线程运行函数,线程运行函数编程遵循如下步骤:
如果当前没有任务,线程被阻塞,等待任务加入唤醒线程
如果有任务加入,线程会被唤醒,需要取下链表的头任务并对相应的参数做修改,注意这里需要加上互斥锁,最后运行任务函数。
如果线程池要销毁了,需要做相应的操作。
void * thread_routine (void *arg)
{
printf ("starting thread 0x%x\n", pthread_self ());
while (1)
{
//加上互斥锁
pthread_mutex_lock (&(pool->queue_lock));
//如果没有任务,则阻塞,等待被唤醒
while (pool->cur_task_size == 0 && !pool->shutdown)
{
printf ("thread 0x%x is waiting\n", pthread_self ());
pthread_cond_wait (&(pool->queue_ready), &(pool->queue_lock));
}

/*线程池要销毁了*/
if (pool->shutdown)
{
/*遇到break,continue,return等跳转语句,千万不要忘记先解锁*/
pthread_mutex_unlock (&(pool->queue_lock));
printf ("thread 0x%x will exit\n", pthread_self ());
pthread_exit (NULL);
}

printf ("thread 0x%x is starting to work\n", pthread_self ());

/*待处理任务减1,并取出链表中的头元素*/
pool->cur_task_size--;
Cthread_task *task = pool->queue_head;
pool->queue_head = task->next;
//解锁
pthread_mutex_unlock (&(pool->queue_lock));

/*调用回调函数,执行任务*/
(*(task->process)) (task->arg);
free (task);
task = NULL;
}
/*这一句应该是不可达的*/
pthread_exit (NULL);
}


往任务列表中加入一个任务,加入任务需要对当前任务分配一个任务节点并登记,然后加入任务列表,最后唤醒一个线程:
/*向线程池中加入任务*/
int pool_add_task (void *(*process) (void *arg), void *arg)
{
/*构造一个新任务*/
Cthread_task *task = (Cthread_task *) malloc (sizeof (Cthread_task));
task->process = process;
task->arg = arg;
task->next = NULL;

pthread_mutex_lock (&(pool->queue_lock));
/*将任务加入到等待队列中*/
Cthread_task *member = pool->queue_head;
if (member != NULL)
{
while (member->next != NULL)
member = member->next;
member->next = task;
}
else
{
pool->queue_head = task;
}

pool->cur_task_size++;
pthread_mutex_unlock (&(pool->queue_lock));
//唤醒一个线程
//加入
pthread_cond_signal (&(pool->queue_ready));

return 0;
}


线程池销毁函数,线程池销毁时,需要等待正在运行的线程退出,然后把阻塞的线程唤醒,最后销毁线程和其他一些参数:
/*销毁线程池,等待队列中的任务不会再被执行,但是正在运行的线程会一直 把任务运行完后再退出*/
int pool_destroy ()
{
if (pool->shutdown)
return -1;/*防止两次调用*/
pool->shutdown = 1;

/*唤醒所有等待线程,线程池要销毁了*/
pthread_cond_broadcast (&(pool->queue_ready));

/*阻塞等待线程退出,否则就成僵尸了*/
int i;
for (i = 0; i < pool->max_thread_num; i++)
pthread_join (pool->threadid[i], NULL);
free (pool->threadid);

/*销毁等待队列*/
Cthread_task *head = NULL;
while (pool->queue_head != NULL)
{
head = pool->queue_head;
pool->queue_head = pool->queue_head->next;
free (head);
}
/*条件变量和互斥量也别忘了销毁*/
pthread_mutex_destroy(&(pool->queue_lock));
pthread_cond_destroy(&(pool->queue_ready));

free (pool);
/*销毁后指针置空是个好习惯*/
pool=NULL;
return 0;
}


3、线程池编程实例

由于采用了线程,在编译的时候需要加上-lpthread
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <sys/types.h>
#include <pthread.h>

typedef struct task
{
//任务需要执行的函数
void *(*process) (void *arg);
//执行函数的参数
void *arg;
//下一个任务的地址
struct task *next;
} Cthread_task;

/*线程池结构*/
typedef struct
{
pthread_mutex_t queue_lock;
pthread_cond_t queue_ready;

/*链表结构,线程池中所有等待任务*/
Cthread_task *queue_head;

/*是否销毁线程池*/
int shutdown;
/*存放线程id的指针*/
pthread_t *threadid;

/*线程池中线程数目*/
int max_thread_num;

/*当前等待的
4000
任务数*/
int cur_task_size;

} Cthread_pool;

void *thread_routine (void *arg);

static Cthread_pool *pool = NULL;
void pool_init (int max_thread_num)
{
int i = 0;

pool = (Cthread_pool *) malloc (sizeof (Cthread_pool));

pthread_mutex_init (&(pool->queue_lock), NULL);
/*初始化条件变量*/
pthread_cond_init (&(pool->queue_ready), NULL);
//没有任务,头结点为空
pool->queue_head = NULL;
//最大线程个数
pool->max_thread_num = max_thread_num;
//现在任务为0
pool->cur_task_size = 0;
//线程池开始工作
pool->shutdown = 0;
//申请存放线程池id的数组
pool->threadid = (pthread_t *) malloc (max_thread_num * sizeof (pthread_t));

for (i = 0; i < max_thread_num; i++)
{
//创建线程,线程属性为空,参数也设置为空
pthread_create (&(pool->threadid[i]), NULL, thread_routine, NULL);
}
}

/*向线程池中加入任务*/
int pool_add_task (void *(*process) (void *arg), void *arg)
{
/*构造一个新任务*/
Cthread_task *task = (Cthread_task *) malloc (sizeof (Cthread_task));
task->process = process;
task->arg = arg;
task->next = NULL;

pthread_mutex_lock (&(pool->queue_lock));
/*将任务加入到等待队列中*/
Cthread_task *member = pool->queue_head;
if (member != NULL)
{
while (member->next != NULL)
member = member->next;
member->next = task;
}
else
{
pool->queue_head = task;
}

pool->cur_task_size++;
pthread_mutex_unlock (&(pool->queue_lock));
//唤醒一个线程
//加入
pthread_cond_signal (&(pool->queue_ready));

return 0;
}

/*销毁线程池,等待队列中的任务不会再被执行,但是正在运行的线程会一直 把任务运行完后再退出*/
int pool_destroy ()
{
if (pool->shutdown)
return -1;/*防止两次调用*/
pool->shutdown = 1;

/*唤醒所有等待线程,线程池要销毁了*/
pthread_cond_broadcast (&(pool->queue_ready));

/*阻塞等待线程退出,否则就成僵尸了*/
int i;
for (i = 0; i < pool->max_thread_num; i++)
pthread_join (pool->threadid[i], NULL);
free (pool->threadid);

/*销毁等待队列*/
Cthread_task *head = NULL;
while (pool->queue_head != NULL)
{
head = pool->queue_head;
pool->queue_head = pool->queue_head->next;
free (head);
}
/*条件变量和互斥量也别忘了销毁*/
pthread_mutex_destroy(&(pool->queue_lock));
pthread_cond_destroy(&(pool->queue_ready));

free (pool);
/*销毁后指针置空是个好习惯*/
pool=NULL;
return 0;
}

void * thread_routine (void *arg) { printf ("starting thread 0x%x\n", pthread_self ()); while (1) { //加上互斥锁 pthread_mutex_lock (&(pool->queue_lock)); //如果没有任务,则阻塞,等待被唤醒 while (pool->cur_task_size == 0 && !pool->shutdown) { printf ("thread 0x%x is waiting\n", pthread_self ()); pthread_cond_wait (&(pool->queue_ready), &(pool->queue_lock)); } /*线程池要销毁了*/ if (pool->shutdown) { /*遇到break,continue,return等跳转语句,千万不要忘记先解锁*/ pthread_mutex_unlock (&(pool->queue_lock)); printf ("thread 0x%x will exit\n", pthread_self ()); pthread_exit (NULL); } printf ("thread 0x%x is starting to work\n", pthread_self ()); /*待处理任务减1,并取出链表中的头元素*/ pool->cur_task_size--; Cthread_task *task = pool->queue_head; pool->queue_head = task->next; //解锁 pthread_mutex_unlock (&(pool->queue_lock)); /*调用回调函数,执行任务*/ (*(task->process)) (task->arg); free (task); task = NULL; } /*这一句应该是不可达的*/ pthread_exit (NULL); }

void * myprocess (void *arg)
{
printf ("threadid is 0x%x, working on task %d\n", pthread_self (),*(int *) arg);
sleep (1);/*休息一秒,延长任务的执行时间*/
return NULL;
}

int main (int argc, char **argv)
{
pool_init (3);/*线程池中最多三个活动线程*/

/*连续向池中投入10个任务*/
int *workingnum = (int *) malloc (sizeof (int) * 10);
int i;
for (i = 0; i < 10; i++)
{
workingnum[i] = i;
pool_add_task (myprocess, &workingnum[i]);
}
/*等待所有任务完成*/
sleep (5);
/*销毁线程池*/
pool_destroy ();

free (workingnum);

return 0;
}

4、改进后的服务器代码

#include<stdio.h>
#include<string.h>
#include<sys/socket.h>
#include<sys/types.h>
#include<netinet/in.h>
#include<errno.h>
#include<fcntl.h>
#include<unistd.h>

#include <openssl/err.h>
#include <openssl/ssl.h>
#include <pthread.h>

#define port 3333

typedef struct task
{
void *(*process) (int arg);
int arg;
struct task *next;
} Cthread_task;

/*线程池结构*/
typedef struct
{
pthread_mutex_t queue_lock;
pthread_cond_t queue_ready;

/*链表结构,线程池中所有等待任务*/
Cthread_task *queue_head;

/*是否销毁线程池*/
int shutdown;
pthread_t *threadid;

/*线程池中线程数目*/
int max_thread_num;

/*当前等待的任务数*/
int cur_task_size;

} Cthread_pool;

static Cthread_pool *pool = NULL;

void *thread_routine (void *arg);

int sockfd;
struct sockaddr_in sockaddr;
struct sockaddr_in client_addr;
int sin_size;
SSL_CTX *ctx;

void pool_init (int max_thread_num)
{
int i = 0;

pool = (Cthread_pool *) malloc (sizeof (Cthread_pool));

pthread_mutex_init (&(pool->queue_lock), NULL);
/*初始化条件变量*/
pthread_cond_init (&(pool->queue_ready), NULL);

pool->queue_head = NULL;

pool->max_thread_num = max_thread_num;
pool->cur_task_size = 0;

pool->shutdown = 0;

pool->threadid = (pthread_t *) malloc (max_thread_num * sizeof (pthread_t));

for (i = 0; i < max_thread_num; i++)
{
pthread_create (&(pool->threadid[i]), NULL, thread_routine, NULL);
}
}

void * thread_routine (void *arg)
{
printf ("starting thread 0x%x\n", pthread_self ());
while (1)
{
pthread_mutex_lock (&(pool->queue_lock));

while (pool->cur_task_size == 0 && !pool->shutdown)
{
printf ("thread 0x%x is waiting\n", pthread_self ());
pthread_cond_wait (&(pool->queue_ready), &(pool->queue_lock));
}

/*线程池要销毁了*/
if (pool->shutdown)
{
/*遇到break,continue,return等跳转语句,千万不要忘记先解锁*/
pthread_mutex_unlock (&(pool->queue_lock));
printf ("thread 0x%x will exit\n", pthread_self ());
pthread_exit (NULL);
}

printf ("thread 0x%x is starting to work\n", pthread_self ());

/*待处理任务减1,并取出链表中的头元素*/
pool->cur_task_size--;
Cthread_task *task = pool->queue_head;
pool->queue_head = task->next;
pthread_mutex_unlock (&(pool->queue_lock));

/*调用回调函数,执行任务*/
(*(task->process)) (task->arg);
free (task);
task = NULL;
}
/*这一句应该是不可达的*/
pthread_exit (NULL);
}

/*向线程池中加入任务*/
int pool_add_task (void *(*process) (int arg), int arg)
{
/*构造一个新任务*/
Cthread_task *task = (Cthread_task *) malloc (sizeof (Cthread_task));
task->process = process;
task->arg = arg;
task->next = NULL;

pthread_mutex_lock (&(pool->queue_lock));
/*将任务加入到等待队列中*/
Cthread_task *member = pool->queue_head;
if (member != NULL)
{
while (member->next != NULL)
member = member->next;
member->next = task;
}
else
{
pool->queue_head = task;
}

pool->cur_task_size++;
pthread_mutex_unlock (&(pool->queue_lock));
//唤醒一个线程
//加入
pthread_cond_signal (&(pool->queue_ready));

return 0;
}

void handle(char cmd,SSL *ssl)
{
char filename[30]={0};
int FileNameSize=0;
int fd;
int filesize=0;
int count=0,totalrecv=0;
char buf[1024];
struct stat fstat;
switch(cmd)
{
case 'U':
{
//接收文件名
SSL_read(ssl, &FileNameSize, 4);
SSL_read(ssl, (void *)filename, FileNameSize);
filename[FileNameSize]='\0';
//创建文件
if((fd = open(filename,O_RDWR|O_CREAT)) == -1)
{
perror("creat:");
_exit(0);
}
//接收文件长度
SSL_read(ssl, &filesize, 4);

//接收文件
while((count = SSL_read(ssl,(void *)buf,1024)) > 0)
{
write(fd,&buf,count);
totalrecv += count;
if(totalrecv == filesize)
break;
}
//关闭文件
close(fd);
}
break;

case 'D':
{
//接收文件名
SSL_read(ssl, &FileNameSize, 4);
SSL_read(ssl, filename, FileNameSize);
filename[FileNameSize]='\0';
//打开文件
if((fd = open(filename,O_RDONLY)) == -1)
{
perror("creat:");
_exit(0);
}
//发送文件长度和文件名
if((stat(filename,&fstat)) == -1)
return;
SSL_write(ssl,&fstat.st_size,4);

while((count = read(fd,(void *)buf,1024)) > 0)
{
SSL_write(ssl,&buf,count);
}
close(fd);
}
break;
}
}

void *myprocess(int args)
{
SSL *ssl;
int tmp_fd = args;
char cmd;

//产生新的SSL
ssl = SSL_new(ctx);
SSL_set_fd(ssl,tmp_fd);
SSL_accept(ssl);
//处理事件
while(1)
{
SSL_read(ssl,&cmd,1);

if(cmd == 'Q')
{
SSL_shutdown(ssl);
SSL_free(ssl);
close(tmp_fd);
break;
}
else
{
handle(cmd,ssl);
}
}
return NULL;
}

int main()
{
int newfd;
//初始化线程池
pool_init(5);

//建立连接

//SSL连接
SSL_library_init();
OpenSSL_add_all_algorithms();
SSL_load_error_strings();
ctx = SSL_CTX_new(SSLv23_server_method());
//载入数字证书
SSL_CTX_use_certificate_file(ctx,"./cacert.pem",SSL_FILETYPE_PEM);
//载入私钥
SSL_CTX_use_PrivateKey_file(ctx,"./privkey.pem",SSL_FILETYPE_PEM);
SSL_CTX_check_private_key(ctx);
//创建socket
if((sockfd = socket(AF_INET,SOCK_STREAM,0)) == -1)
{
perror("socket:");
_exit(0);
}

memset(&sockaddr,0, sizeof(sockaddr));
sockaddr.sin_family = AF_INET;
sockaddr.sin_port = htons(port);
sockaddr.sin_addr.s_addr = htonl(INADDR_ANY);

//绑定地址
if(bind(sockfd,(struct sockaddr *)&sockaddr,sizeof(sockaddr)) == -1)
{
perror("bind:");
_exit(0);
}
//监听
if(listen(sockfd,10) == -1)
{
perror("listen");
}

while(1)
{
//连接
if((newfd = accept(sockfd, (struct sockaddr *)(&client_addr),&sin_size)) == -1)
{
perror("accept:");
_exit(0);
}
//给线程池添加任务
pool_add_task(myprocess,newfd);
}
close(sockfd);
SSL_CTX_free(ctx);
return 0;
}
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