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android binder 机制三(匿名Service)

2017-05-17 21:46 323 查看
什么是匿名Service?凡是没有到ServiceManager上注冊的Service,都是匿名Service。

还是拿上一篇的样例来举例,看代码:

status_t MediaPlayer::setDataSource(int fd, int64_t offset, int64_t length)
{
status_t err = UNKNOWN_ERROR;
const sp<IMediaPlayerService>& service(getMediaPlayerService());
if (service != 0) {
sp<IMediaPlayer> player(service->create(this, mAudioSessionId));
if ((NO_ERROR != doSetRetransmitEndpoint(player)) ||
(NO_ERROR != player->setDataSource(fd, offset, length))) {
player.clear();
}
err = attachNewPlayer(player);
}
return err;
}


在BpMediaPlayerService中。create的实现例如以下:

virtual sp<IMediaPlayer> create(
const sp<IMediaPlayerClient>& client, int audioSessionId) {
Parcel data, reply;
data.writeInterfaceToken(IMediaPlayerService::getInterfaceDescriptor());
data.writeStrongBinder(client->asBinder());
data.writeInt32(audioSessionId);

remote()->transact(CREATE, data, &reply);
return interface_cast<IMediaPlayer>(reply.readStrongBinder());
}
直接跳到服务端MediaPlayerService,看create的真正实现:

sp<IMediaPlayer> MediaPlayerService::create(const sp<IMediaPlayerClient>& client,
int audioSessionId)
{
pid_t pid = IPCThreadState::self()->getCallingPid();
int32_t connId = android_atomic_inc(&mNextConnId);

sp<Client> c = new Client(
this, pid, connId, client, audioSessionId,
IPCThreadState::self()->getCallingUid());

ALOGV("Create new client(%d) from pid %d, uid %d, ", connId, pid,
IPCThreadState::self()->getCallingUid());
/* add by Gary. start {{----------------------------------- */
c->setScreen(mScreen);
/* add by Gary. end   -----------------------------------}} */
c->setSubGate(mGlobalSubGate);  // 2012-03-12, add the global interfaces to control the subtitle gate

wp<Client> w = c;
{
Mutex::Autolock lock(mLock);
mClients.add(w);
}
return c;
}


从代码中,我们能够看出,service->create(this, mAudioSessionId)是返回了一个參数为Client类型的BpMediaPlayer对象,当中Client为MediaPlayerService的私有内部类,其声明为:class Client : publicBnMediaPlayer。

这样,Binder通信的服务端和client就建立起来了。Client端BpMediaPlayer由MediaPlayer使用,Server端BnMediaPlayer由MediaPlayerService使用。

BpMediaPlayer是怎样获得BnMediaPlayer的handle值的呢?答案在MediaPlayerService返回这个binder的引用的时候,binder驱动保存了这个binder实体的各种数据。创建了节点,看以下的代码:

status_t BnMediaPlayerService::onTransact(
uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
{
switch (code) {
case CREATE: {
CHECK_INTERFACE(IMediaPlayerService, data, reply);
sp<IMediaPlayerClient> client =
interface_cast<IMediaPlayerClient>(data.readStrongBinder());
int audioSessionId = data.readInt32();
sp<IMediaPlayer> player = create(client, audioSessionId);
reply->writeStrongBinder(player->asBinder());
return NO_ERROR;
} break;
……
}
}


答案就在这句话中:reply->writeStrongBinder(player->asBinder());

当这个reply写到Binder驱动时,驱动会特殊处理这样的IBinder类型的数据,为Bbinder建立一个handle。

通信的通路建立后,就能够进行通信了:player->setDataSource(fd, offset, length)

之后的实现,和上一篇讲的普通Service就一样了。
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