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Android实时直播,一千行java搞定不依赖jni,延迟0.8至3秒,强悍移动端来袭

2017-05-05 14:33 477 查看
项目首页:https://github.com/ossrs/srs-sea

SRS服务器项目:https://github.com/ossrs/srs

一个支持RTMP推流的版本:https://github.com/begeekmyfriend/yasea

Android高版本中,特别是4.1引入了MediaCodec可以对摄像头的图像进行硬件编码,实现直播。

一般Android推流到服务器,使用ffmpeg居多,也就是软编码,实际上使用Android的硬件编码会有更好的体验。

看了下网上的文章也不少,但是都缺乏一个整体跑通的方案,特别是如何推送的服务器。本文把Android推直播流的过程梳理一遍。

AndroidPublisher提出了Android直播的新思路,主要配合SRS服务器完成,优势如下:

使用系统的类,不引入jni和c的库,简单可靠,一千行左右java代码就可以完成。

硬件编码而非软件编码,系统负载低,800kbps编码cpu使用率13%左右。

低延迟和RTMP一样,0.8秒到3秒,使用的协议是HTTP FLV流,原理和RTMP一样。

安装包小无复杂依赖,编译出来的apk都只有1405KB左右。

方便集成,只需要引入一个SrsHttpFlv类,进行转封装和打包发送,可以用在任何app中。

Android直播有几个大的环节:

打开Camera,进行Preview获取YUV图像数据,也就是未压缩的图像。
设置picture和preview大小后,计算YUV的buffer的尺寸,不能简单乘以1.5而应该按照文档计算。
获取YUV的同时,还可以进行预览,只要绑定到SurfaceHolder就可以。

使用MediaCodec和MediaFormat对YUV进行编码,其中MediaCodec是编码,MediaFormat是打包成annexb封装。
设置MediaCodec的colorFormat需要判断是否MediaCodec支持,也就是从MediaCodec获取colorFormat。

将YUV图像,送入MediaCodec的inputBuffer,并获取outputBuffer中已经编码的数据,格式是annexb。
其中queueInputBuffer时,需要指定pts,否则没有编码数据输出,会被丢弃。

将编码的annexb数据,发送到服务器。
一般使用rtmp(librtmp/srslibrtmp/ffmpeg),因为流媒体服务器的输入一般是rtmp。
若服务器支持http-flv流POST,那么可以直接发送给服务器。

秀一个运行起来的图:



下面是各个重要环节的分解。

YUV图像

第一个环节,打开Camera并预览:

camera = Camera.open();
Camera.Parameters parameters = camera.getParameters();

parameters.setFlashMode(Camera.Parameters.FLASH_MODE_OFF);
parameters.setWhiteBalance(Camera.Parameters.WHITE_BALANCE_AUTO);
parameters.setSceneMode(Camera.Parameters.SCENE_MODE_AUTO);
parameters.setFocusMode(Camera.Parameters.FOCUS_MODE_AUTO);
parameters.setPreviewFormat(ImageFormat.YV12);

Camera.Size size = null;
List<Camera.Size> sizes = parameters.getSupportedPictureSizes();
for (int i = 0; i < sizes.size(); i++) {
//Log.i(TAG, String.format("camera supported picture size %dx%d", sizes.get(i).width, sizes.get(i).height));
if (sizes.get(i).width == 640) {
size = sizes.get(i);
}
}
parameters.setPictureSize(size.width, size.height);
Log.i(TAG, String.format("set the picture size in %dx%d", size.width, size.height));

sizes = parameters.getSupportedPreviewSizes();
for (int i = 0; i < sizes.size(); i++) {
//Log.i(TAG, String.format("camera supported preview size %dx%d", sizes.get(i).width, sizes.get(i).height));
if (sizes.get(i).width == 640) {
vsize = size = sizes.get(i);
}
}
parameters.setPreviewSize(size.width, size.height);
Log.i(TAG, String.format("set the preview size in %dx%d", size.width, size.height));

camera.setParameters(parameters);

// set the callback and start the preview.
buffer = new byte[getYuvBuffer(size.width, size.height)];
camera.addCallbackBuffer(buffer);
camera.setPreviewCallbackWithBuffer(onYuvFrame);
try {
camera.setPreviewDisplay(preview.getHolder());
} catch (IOException e) {
Log.e(TAG, "preview video failed.");
e.printStackTrace();
return;
}
Log.i(TAG, String.format("start to preview video in %dx%d, buffer %dB", size.width, size.height, buffer.length));
camera.startPreview();


计算YUV的buffer的函数,需要根据文档计算,而不是简单“*3/2”:

// for the buffer for YV12(android YUV), @see below:
// https://developer.android.com/reference/android/hardware/Camera.Parameters.html#setPreviewFormat(int) // https://developer.android.com/reference/android/graphics/ImageFormat.html#YV12 private int getYuvBuffer(int width, int height) {
// stride = ALIGN(width, 16)
int stride = (int)Math.ceil(width / 16.0) * 16;
// y_size = stride * height
int y_size = stride * height;
// c_stride = ALIGN(stride/2, 16)
int c_stride = (int)Math.ceil(width / 32.0) * 16;
// c_size = c_stride * height/2
int c_size = c_stride * height / 2;
// size = y_size + c_size * 2
return y_size + c_size * 2;
}


图像编码

第二个环节,设置编码器参数,并启动:

// encoder yuv to 264 es stream.
// requires sdk level 16+, Android 4.1, 4.1.1, the JELLY_BEAN
try {
encoder = MediaCodec.createEncoderByType(VCODEC);
} catch (IOException e) {
Log.e(TAG, "create encoder failed.");
e.printStackTrace();
return;
}
ebi = new MediaCodec.BufferInfo();
presentationTimeUs = new Date().getTime() * 1000;

// start the encoder.
// @see https://developer.android.com/reference/android/media/MediaCodec.html MediaFormat format = MediaFormat.createVideoFormat(MediaFormat.MIMETYPE_VIDEO_AVC, vsize.width, vsize.height);
format.setInteger(MediaFormat.KEY_BIT_RATE, 125000);
format.setInteger(MediaFormat.KEY_FRAME_RATE, 15);
format.setInteger(MediaFormat.KEY_COLOR_FORMAT, chooseColorFormat());
format.setInteger(MediaFormat.KEY_I_FRAME_INTERVAL, 5);
encoder.configure(format, null, null, MediaCodec.CONFIGURE_FLAG_ENCODE);
encoder.start();
Log.i(TAG, "encoder start");


其中,colorFormat需要从编码器支持的格式中选取,否则会有不支持的错误:

// choose the right supported color format. @see below:
// https://developer.android.com/reference/android/media/MediaCodecInfo.html // https://developer.android.com/reference/android/media/MediaCodecInfo.CodecCapabilities.html private int chooseColorFormat() {
MediaCodecInfo ci = null;

int nbCodecs = MediaCodecList.getCodecCount();
for (int i = 0; i < nbCodecs; i++) {
MediaCodecInfo mci = MediaCodecList.getCodecInfoAt(i);
if (!mci.isEncoder()) {
continue;
}

String[] types = mci.getSupportedTypes();
for (int j = 0; j < types.length; j++) {
if (types[j].equalsIgnoreCase(VCODEC)) {
//Log.i(TAG, String.format("encoder %s types: %s", mci.getName(), types[j]));
ci = mci;
break;
}
}
}

int matchedColorFormat = 0;
MediaCodecInfo.CodecCapabilities cc = ci.getCapabilitiesForType(VCODEC);
for (int i = 0; i < cc.colorFormats.length; i++) {
int cf = cc.colorFormats[i];
//Log.i(TAG, String.format("encoder %s supports color fomart %d", ci.getName(), cf));

// choose YUV for h.264, prefer the bigger one.
if (cf >= cc.COLOR_FormatYUV411Planar && cf <= cc.COLOR_FormatYUV422SemiPlanar) {
if (cf > matchedColorFormat) {
matchedColorFormat = cf;
}
}
}

Log.i(TAG, String.format("encoder %s choose color format %d", ci.getName(), matchedColorFormat));
return matchedColorFormat;
}


第三个环节,在YUV图像回调中,送给编码器,并获取输出:

// when got YUV frame from camera.
// @see https://developer.android.com/reference/android/media/MediaCodec.html final Camera.PreviewCallback onYuvFrame = new Camera.PreviewCallback() {
@Override
public void onPreviewFrame(byte[] data, Camera camera) {
//Log.i(TAG, String.format("got YUV image, size=%d", data.length));

// feed the encoder with yuv frame, got the encoded 264 es stream.
ByteBuffer[] inBuffers = encoder.getInputBuffers();
ByteBuffer[] outBuffers = encoder.getOutputBuffers();
if (true) {
int inBufferIndex = encoder.dequeueInputBuffer(-1);
//Log.i(TAG, String.format("try to dequeue input buffer, ii=%d", inBufferIndex));
if (inBufferIndex >= 0) {
ByteBuffer bb = inBuffers[inBufferIndex];
bb.clear();
bb.put(data, 0, data.length);
long pts = new Date().getTime() * 1000 - presentationTimeUs;
//Log.i(TAG, String.format("feed YUV to encode %dB, pts=%d", data.length, pts / 1000));
encoder.queueInputBuffer(inBufferIndex, 0, data.length, pts, 0);
}

for (;;) {
int outBufferIndex = encoder.dequeueOutputBuffer(ebi, 0);
//Log.i(TAG, String.format("try to dequeue output buffer, ii=%d, oi=%d", inBufferIndex, outBufferIndex));
if (outBufferIndex >= 0) {
ByteBuffer bb = outBuffers[outBufferIndex];
onEncodedAnnexbFrame(bb, ebi);
encoder.releaseOutputBuffer(outBufferIndex, false);
}

if (outBufferIndex < 0) {
break;
}
}
}

// to fetch next frame.
camera.addCallbackBuffer(buffer);
}
};


MUX为FLV流

获取编码的annexb数据后,调用函数发送到服务器:

// when got encoded h264 es stream.
private void onEncodedAnnexbFrame(ByteBuffer es, MediaCodec.BufferInfo bi) {
try {
muxer.writeSampleData(videoTrack, es, bi);
} catch (Exception e) {
Log.e(TAG, "muxer write sample failed.");
e.printStackTrace();
}
}


最后这个环节,一般会用librtmp或者srslibrtmp,或者ffmpeg发送。如果服务器能直接支持http post,那么就可以使用HttpURLConnection直接发送了。SRS3将会支持HTTP-FLV推流;因此只需要将编码的annexb格式的数据,转换成flv后发送给SRS服务器。

SRS2支持了HTTP FLV Stream caster,也就是支持POST一个flv流到服务器,就相当于RTMP的publish了。可以直接使用android-publisher提供的FlvMuxer,将annexb数据打包发送,参考:https://github.com/simple-rtmp-server/android-publisher

其中,annexb打包的过程如下:

public void writeVideoSample(final ByteBuffer bb, MediaCodec.BufferInfo bi) throws Exception {
int pts = (int)(bi.presentationTimeUs / 1000);
int dts = (int)pts;

ArrayList<SrsAnnexbFrame> ibps = new ArrayList<SrsAnnexbFrame>();
int frame_type = SrsCodecVideoAVCFrame.InterFrame;
//Log.i(TAG, String.format("video %d/%d bytes, offset=%d, position=%d, pts=%d", bb.remaining(), bi.size, bi.offset, bb.position(), pts));

// send each frame.
while (bb.position() < bi.size) {
SrsAnnexbFrame frame = avc.annexb_demux(bb, bi);

// 5bits, 7.3.1 NAL unit syntax,
// H.264-AVC-ISO_IEC_14496-10.pdf, page 44.
//  7: SPS, 8: PPS, 5: I Frame, 1: P Frame
int nal_unit_type = (int)(frame.frame.get(0) & 0x1f);
if (nal_unit_type == SrsAvcNaluType.SPS || nal_unit_type == SrsAvcNaluType.PPS) {
Log.i(TAG, String.format("annexb demux %dB, pts=%d, frame=%dB, nalu=%d", bi.size, pts, frame.size, nal_unit_type));
}

// for IDR frame, the frame is keyframe.
if (nal_unit_type == SrsAvcNaluType.IDR) {
frame_type = SrsCodecVideoAVCFrame.KeyFrame;
}

// ignore the nalu type aud(9)
if (nal_unit_type == SrsAvcNaluType.AccessUnitDelimiter) {
continue;
}

// for sps
if (avc.is_sps(frame)) {
byte[] sps = new byte[frame.size];
frame.frame.get(sps);

if (utils.srs_bytes_equals(h264_sps, sps)) {
continue;
}
h264_sps_changed = true;
h264_sps = sps;
continue;
}

// for pps
if (avc.is_pps(frame)) {
byte[] pps = new byte[frame.size];
frame.frame.get(pps);

if (utils.srs_bytes_equals(h264_pps, pps)) {
continue;
}
h264_pps_changed = true;
h264_pps = pps;
continue;
}

// ibp frame.
SrsAnnexbFrame nalu_header = avc.mux_ibp_frame(frame);
ibps.add(nalu_header);
ibps.add(frame);
}

write_h264_sps_pps(dts, pts);

write_h264_ipb_frame(ibps, frame_type, dts, pts);
}


至于发送到服务器,其实就是使用系统的HTTP客户端。代码如下:

private void reconnect() throws Exception {
// when bos not null, already connected.
if (bos != null) {
return;
}

disconnect();

URL u = new URL(url);
conn = (HttpURLConnection)u.openConnection();

Log.i(TAG, String.format("worker: connect to SRS by url=%s", url));
conn.setDoOutput(true);
conn.setChunkedStreamingMode(0);
conn.setRequestProperty("Content-Type", "application/octet-stream");
bos = new BufferedOutputStream(conn.getOutputStream());
Log.i(TAG, String.format("worker: muxer opened, url=%s", url));

// write 13B header
// 9bytes header and 4bytes first previous-tag-size
byte[] flv_header = new byte[]{
'F', 'L', 'V', // Signatures "FLV"
(byte) 0x01, // File version (for example, 0x01 for FLV version 1)
(byte) 0x00, // 4, audio; 1, video; 5 audio+video.
(byte) 0x00, (byte) 0x00, (byte) 0x00, (byte) 0x09, // DataOffset UI32 The length of this header in bytes
(byte) 0x00, (byte) 0x00, (byte) 0x00, (byte) 0x00
};
bos.write(flv_header);
bos.flush();
Log.i(TAG, String.format("worker: flv header ok."));

sendFlvTag(bos, videoSequenceHeader);
}

private void sendFlvTag(BufferedOutputStream bos, SrsFlvFrame frame) throws IOException {
if (frame == null) {
return;
}

if (frame.frame_type == SrsCodecVideoAVCFrame.KeyFrame) {
Log.i(TAG, String.format("worker: got frame type=%d, dts=%d, size=%dB", frame.type, frame.dts, frame.tag.size));
} else {
//Log.i(TAG, String.format("worker: got frame type=%d, dts=%d, size=%dB", frame.type, frame.dts, frame.tag.size));
}

// cache the sequence header.
if (frame.type == SrsCodecFlvTag.Video && frame.avc_aac_type == SrsCodecVideoAVCType.SequenceHeader) {
videoSequenceHeader = frame;
}

if (bos == null || frame.tag.size <= 0) {
return;
}

// write the 11B flv tag header
ByteBuffer th = ByteBuffer.allocate(11);
// Reserved UB [2]
// Filter UB [1]
// TagType UB [5]
// DataSize UI24
int tag_size = (int)((frame.tag.size & 0x00FFFFFF) | ((frame.type & 0x1F) << 24));
th.putInt(tag_size);
// Timestamp UI24
// TimestampExtended UI8
int time = (int)((frame.dts << 8) & 0xFFFFFF00) | ((frame.dts >> 24) & 0x000000FF);
th.putInt(time);
// StreamID UI24 Always 0.
th.put((byte)0);
th.put((byte)0);
th.put((byte)0);
bos.write(th.array());

// write the flv tag data.
byte[] data = frame.tag.frame.array();
bos.write(data, 0, frame.tag.size);

// write the 4B previous tag size.
// @remark, we append the tag size, this is different to SRS which write RTMP packet.
ByteBuffer pps = ByteBuffer.allocate(4);
pps.putInt((int)(frame.tag.size + 11));
bos.write(pps.array());

bos.flush();
if (frame.frame_type == SrsCodecVideoAVCFrame.KeyFrame) {
Log.i(TAG, String.format("worker: send frame type=%d, dts=%d, size=%dB, tag_size=%#x, time=%#x",
frame.type, frame.dts, frame.tag.size, tag_size, time
));
}
}


全部使用Java代码,最后apk编译出来才1405KB,稳定性也高很多,我已经在上班路上直播过了,除了码率低不太清楚,还没有死掉过。
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