Unreal 入门-Slow down world but not player
2017-03-23 00:02
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Per-actor time dilation is multiplied with the result of global time dilation. So if you set global time dilation to X and want to keep player playing at normal speed, set the player's custom time dilation to 1/X.
So in your case, instead of setting player's time dilation to 1, set it to 1/(global time dilation).
So in your case, instead of setting player's time dilation to 1, set it to 1/(global time dilation).
![](http://ihiker.cn/ueditor/php/upload/image/20160717/1468766791730312.png)
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