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Unreal 入门-Slow down world but not player

2017-03-23 00:02 309 查看
Per-actor time dilation is multiplied with the result of global time dilation. So if you set global time dilation to X and want to keep player playing at normal speed, set the player's custom time dilation to 1/X.

So in your case, instead of setting player's time dilation to 1, set it to 1/(global time dilation).

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