Unity Texture atlas mipmaps 优化(seams thing、bleeding、camera angle、distance)
2017-02-16 10:47
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http://answers.unity3d.com/questions/310352/texture-mipmap-distance.html Mipmap or not
https://www.reddit.com/r/Unity3D/comments/2tyjji/issue_with_texture_in_distanceangle/ bleed corner
http://answers.unity3d.com/questions/241532/is-there-a-way-to-cap-the-max-mipmap-level-of-a-ge.html LOD distance
http://forum.unity3d.com/threads/manual-mipmapping-in-the-shader.130874/ mipmap distance shader
https://0fps.net/2013/07/09/texture-atlases-wrapping-and-mip-mapping/ Deepin
https://www.reddit.com/r/Unity3D/comments/2tyjji/issue_with_texture_in_distanceangle/ bleed corner
http://answers.unity3d.com/questions/241532/is-there-a-way-to-cap-the-max-mipmap-level-of-a-ge.html LOD distance
http://forum.unity3d.com/threads/manual-mipmapping-in-the-shader.130874/ mipmap distance shader
https://0fps.net/2013/07/09/texture-atlases-wrapping-and-mip-mapping/ Deepin
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