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QT+openface做刷脸机

2017-01-15 18:40 453 查看
最近由于项目需要,需要在Ubuntu14.04中使用QT中使用OpenFace,配置了好长时间才配置好的,将配置过程记录下来,让后人少走点弯路。

安装OpenFace

OpenFace的官网:https://github.com/TadasBaltrusaitis/OpenFace

按照上面的操作安装OpenFace就可以了,注意:一定要严格按照上面的步骤来,否则很容易出错。安装完之后,就可以在QT中使用OpenFace了。

在QT中使用OpenFace

我在QT中需要使用OpenFace计算人脸的角度,用到的OpenFace自带的示例代码如下:

FaceLandmarkVid.cpp(路径:OpenFace/exe/FaceLandmarkVid/FaceLandmarkVid.cpp)

//////////////////////////////////////////////

// Copyright (C) 2016, Carnegie Mellon University and University of Cambridge,

// all rights reserved.

//

// THIS SOFTWARE IS PROVIDED “AS IS” FOR ACADEMIC USE ONLY AND ANY EXPRESS

// OR IMPLIED WARRANTIES WARRANTIES, INCLUDING, BUT NOT LIMITED TO,

// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR

// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDERS OR CONTRIBUTORS

// BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY.

// OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF

// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)

// HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,

// STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN

// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE

// POSSIBILITY OF SUCH DAMAGE.

//

// Notwithstanding the license granted herein, Licensee acknowledges that certain components

// of the Software may be covered by so-called “open source” software licenses (“Open Source

// Components”), which means any software licenses approved as open source licenses by the

// Open Source Initiative or any substantially similar licenses, including without limitation any

// license that, as a condition of distribution of the software licensed under such license,

// requires that the distributor make the software available in source code format. Licensor shall

// provide a list of Open Source Components for a particular version of the Software upon

// Licensee’s request. Licensee will comply with the applicable terms of such licenses and to

// the extent required by the licenses covering Open Source Components, the terms of such

// licenses will apply in lieu of the terms of this Agreement. To the extent the terms of the

// licenses applicable to Open Source Components prohibit any of the restrictions in this

// License Agreement with respect to such Open Source Component, such restrictions will not

// apply to such Open Source Component. To the extent the terms of the licenses applicable to

// Open Source Components require Licensor to make an offer to provide source code or

// related information in connection with the Software, such offer is hereby made. Any request

// for source code or related information should be directed to cl-face-tracker-distribution@lists.cam.ac.uk

// Licensee acknowledges receipt of notices for the Open Source Components for the initial

// delivery of the Software.

// * Any publications arising from the use of this software, including but

// not limited to academic journal and conference publications, technical

// reports and manuals, must cite at least one of the following works:

//

// OpenFace: an open source facial behavior analysis toolkit

// Tadas Baltrušaitis, Peter Robinson, and Louis-Philippe Morency

// in IEEE Winter Conference on Applications of Computer Vision, 2016

//

// Rendering of Eyes for Eye-Shape Registration and Gaze Estimation

// Erroll Wood, Tadas Baltrušaitis, Xucong Zhang, Yusuke Sugano, Peter Robinson, and Andreas Bulling

// in IEEE International. Conference on Computer Vision (ICCV),2015

//

// Cross-dataset learning and person-speci?c normalisation for automatic Action Unit detection

// Tadas Baltrušaitis, Marwa Mahmoud, and Peter Robinson

// in Facial Expression Recognition and Analysis Challenge,

// IEEE International Conference on Automatic Face and Gesture Recognition, 2015

//

// Constrained Local Neural Fields for robust facial landmark detection in the wild.

// Tadas Baltrušaitis, Peter Robinson, and Louis-Philippe Morency.

// in IEEE Int. Conference on Computer Vision Workshops, 300 Faces in-the-Wild Challenge, 2013.

//

//////////////////////////////////////////////

// FaceTrackingVid.cpp : Defines the entry point for the console application for tracking faces in videos.

// Libraries for landmark detection (includes CLNF and CLM modules)

#include "LandmarkCoreIncludes.h"

#include "GazeEstimation.h"

#include <fstream>

#include <sstream>

// OpenCV includes

#include <opencv2/videoio/videoio.hpp>// Video write

#include <opencv2/videoio/videoio_c.h>// Video write

#include <opencv2/imgproc.hpp>

#include <opencv2/highgui/highgui.hpp>

// Boost includes

#include <filesystem.hpp>

#include <filesystem/fstream.hpp>

#define INFO_STREAM( stream ) \

std::cout << stream << std::endl

#define WARN_STREAM( stream ) \

std::cout << "Warning: " << stream << std::endl

#define ERROR_STREAM( stream ) \

std::cout << "Error: " << stream << std::endl

static void printErrorAndAbort( const std::string & error )

{

std::cout << error << std::endl;

abort();

}

#define FATAL_STREAM( stream ) \

printErrorAndAbort( std::string( "Fatal error: " ) + stream )

using namespace std;

vector<string> get_arguments(int argc, char **argv)

{

vector<string> arguments;

for(int i = 0; i < argc; ++i)

{

arguments.push_back(string(argv[i]));

}

return arguments;

}

// Some globals for tracking timing information for visualisation

double fps_tracker = -1.0;

int64 t0 = 0;

// Visualising the results

void visualise_tracking(cv::Mat& captured_image, cv::Mat_<float>& depth_image, const LandmarkDetector::CLNF& face_model, const LandmarkDetector::FaceModelParameters& det_parameters, cv::Point3f gazeDirection0, cv::Point3f gazeDirection1, int frame_count, double
fx, double fy, double cx, double cy)

{

// Drawing the facial landmarks on the face and the bounding box around it if tracking is successful and initialised

double detection_certainty = face_model.detection_certainty;

bool detection_success = face_model.detection_success;

double visualisation_boundary = 0.2;

// Only draw if the reliability is reasonable, the value is slightly ad-hoc

if (detection_certainty < visualisation_boundary)

{

LandmarkDetector::Draw(captured_image, face_model);

double vis_certainty = detection_certainty;

if (vis_certainty > 1)

vis_certainty = 1;

if (vis_certainty < -1)

vis_certainty = -1;

vis_certainty = (vis_certainty + 1) / (visualisation_boundary + 1);

// A rough heuristic for box around the face width

int thickness = (int)std::ceil(2.0* ((double)captured_image.cols) / 640.0);

cv::Vec6d pose_estimate_to_draw = LandmarkDetector::GetCorrectedPoseWorld(face_model, fx, fy, cx, cy);

// Draw it in reddish if uncertain, blueish if certain

LandmarkDetector::DrawBox(captured_image, pose_estimate_to_draw, cv::Scalar((1 - vis_certainty)*255.0, 0, vis_certainty * 255), thickness, fx, fy, cx, cy);

if (det_parameters.track_gaze && detection_success && face_model.eye_model)

{

FaceAnalysis::DrawGaze(captured_image, face_model, gazeDirection0, gazeDirection1, fx, fy, cx, cy);

}

}

// Work out the framerate

if (frame_count % 10 == 0)

{

double t1 = cv::getTickCount();

fps_tracker = 10.0 / (double(t1 - t0) / cv::getTickFrequency());

t0 = t1;

}

// Write out the framerate on the image before displaying it

char fpsC[255];

std::sprintf(fpsC, "%d", (int)fps_tracker);

string fpsSt("FPS:");

fpsSt += fpsC;

cv::putText(captured_image, fpsSt, cv::Point(10, 20), CV_FONT_HERSHEY_SIMPLEX, 0.5, CV_RGB(255, 0, 0));

if (!det_parameters.quiet_mode)

{

cv::namedWindow("tracking_result", 1);

cv::imshow("tracking_result", captured_image);

if (!depth_image.empty())

{

// Division needed for visualisation purposes

imshow("depth", depth_image / 2000.0);

}

}

}

int main (int argc, char **argv)

{

vector<string> arguments = get_arguments(argc, argv);

// Some initial parameters that can be overriden from command line

vector<string> files, depth_directories, output_video_files, out_dummy;

// By default try webcam 0

int device = 0;

LandmarkDetector::FaceModelParameters det_parameters(arguments);

// Get the input output file parameters

// Indicates that rotation should be with respect to world or camera coordinates

bool u;

LandmarkDetector::get_video_input_output_params(files, depth_directories, out_dummy, output_video_files, u, arguments);

// The modules that are being used for tracking

LandmarkDetector::CLNF clnf_model(det_parameters.model_location);

// Grab camera parameters, if they are not defined (approximate values will be used)

float fx = 0, fy = 0, cx = 0, cy = 0;

// Get camera parameters

LandmarkDetector::get_camera_params(device, fx, fy, cx, cy, arguments);

// If cx (optical axis centre) is undefined will use the image size/2 as an estimate

bool cx_undefined = false;

bool fx_undefined = false;

if (cx == 0 || cy == 0)

{

cx_undefined = true;

}

if (fx == 0 || fy == 0)

{

fx_undefined = true;

}

// If multiple video files are tracked, use this to indicate if we are done

bool done = false;

int f_n = -1;

det_parameters.track_gaze = true;

while(!done) // this is not a for loop as we might also be reading from a webcam

{

string current_file;

// We might specify multiple video files as arguments

if(files.size() > 0)

{

f_n++;

current_file = files[f_n];

}

else

{

// If we want to write out from webcam

f_n = 0;

}

bool use_depth = !depth_directories.empty();

// Do some grabbing

cv::VideoCapture video_capture;

if( current_file.size() > 0 )

{

if (!boost::filesystem::exists(current_file))

{

FATAL_STREAM("File does not exist");

}

current_file = boost::filesystem::path(current_file).generic_string();

INFO_STREAM( "Attempting to read from file: " << current_file );

video_capture = cv::VideoCapture( current_file );

}

else

{

INFO_STREAM( "Attempting to capture from device: " << device );

video_capture = cv::VideoCapture( device );

// Read a first frame often empty in camera

cv::Mat captured_image;

video_capture >> captured_image;

}

if( !video_capture.isOpened() ) FATAL_STREAM( "Failed to open video source" );

else INFO_STREAM( "Device or file opened");

cv::Mat captured_image;

video_capture >> captured_image;

// If optical centers are not defined just use center of image

if (cx_undefined)

{

cx = captured_image.cols / 2.0f;

cy = captured_image.rows / 2.0f;

}

// Use a rough guess-timate of focal length

if (fx_undefined)

{

fx = 500 * (captured_image.cols / 640.0);

fy = 500 * (captured_image.rows / 480.0);

fx = (fx + fy) / 2.0;

fy = fx;

}

int frame_count = 0;

// saving the videos

cv::VideoWriter writerFace;

if (!output_video_files.empty())

{

writerFace = cv::VideoWriter(output_video_files[f_n], CV_FOURCC('D', 'I', 'V', 'X'), 30, captured_image.size(), true);

}

// Use for timestamping if using a webcam

int64 t_initial = cv::getTickCount();

INFO_STREAM( "Starting tracking");

while(!captured_image.empty())

{

// Reading the images

cv::Mat_<float> depth_image;

cv::Mat_<uchar> grayscale_image;

if(captured_image.channels() == 3)

{

cv::cvtColor(captured_image, grayscale_image, CV_BGR2GRAY);

}

else

{

grayscale_image = captured_image.clone();

}

// Get depth image

if(use_depth)

{

char* dst = new char[100];

std::stringstream sstream;

sstream << depth_directories[f_n] << "\\depth%05d.png";

sprintf(dst, sstream.str().c_str(), frame_count + 1);

// Reading in 16-bit png image representing depth

cv::Mat_<short> depth_image_16_bit = cv::imread(string(dst), -1);

// Convert to a floating point depth image

if(!depth_image_16_bit.empty())

{

depth_image_16_bit.convertTo(depth_image, CV_32F);

}

else

{

WARN_STREAM( "Can't find depth image" );

}

}

// The actual facial landmark detection / tracking

bool detection_success = LandmarkDetector::DetectLandmarksInVideo(grayscale_image, depth_image, clnf_model, det_parameters);

// Visualising the results

// Drawing the facial landmarks on the face and the bounding box around it if tracking is successful and initialised

double detection_certainty = clnf_model.detection_certainty;

// Gaze tracking, absolute gaze direction

cv::Point3f gazeDirection0(0, 0, -1);

cv::Point3f gazeDirection1(0, 0, -1);

if (det_parameters.track_gaze && detection_success && clnf_model.eye_model)

{

FaceAnalysis::EstimateGaze(clnf_model, gazeDirection0, fx, fy, cx, cy, true);

FaceAnalysis::EstimateGaze(clnf_model, gazeDirection1, fx, fy, cx, cy, false);

}

visualise_tracking(captured_image, depth_image, clnf_model, det_parameters, gazeDirection0, gazeDirection1, frame_count, fx, fy, cx, cy);

// output the tracked video

if (!output_video_files.empty())

{

writerFace << captured_image;

}

video_capture >> captured_image;

// detect key presses

char character_press = cv::waitKey(1);

// restart the tracker

if(character_press == 'r')

{

clnf_model.Reset();

}

// quit the application

else if(character_press=='q')

{

return(0);

}

// Update the frame count

frame_count++;

}

frame_count = 0;

// Reset the model, for the next video

clnf_model.Reset();

// break out of the loop if done with all the files (or using a webcam)

if(f_n == files.size() -1 || files.empty())

{

done = true;

}

}

return 0;

}

上面的代码需要注意:

将LandmarkDetector::FaceModelParameters det_parameters(arguments);修改为LandmarkDetector::FaceModelParameters det_parameters;

具体原因我也不太清楚,我修改了上诉代码后,就能用了。

在QT中新建立一个工程,然后将上面代码复制到项目中,要特别注意配置文件的设置:

我将我的配置文件贴出来,供大家参考:

QT += core

QT -= gui

TARGET = OpenFace

CONFIG += console

CONFIG -= app_bundle

CONFIG += c++11

TEMPLATE = app

SOURCES += main.cpp

INCLUDEPATH+=/home/qq/Document/usr/local/OpenCV_3.1/so/include \

/home/qq/Document/Work/OpenFace/lib/local/LandmarkDetector/include/ \

/home/qq/Document/Work/OpenFace/lib/local/FaceAnalyser/include/\

/home/qq/Document/usr/local/Boost/include/ \

/home/qq/Document/usr/local/Boost/include/boost \

/home/qq/Document/Work/OpenFace/lib/3rdParty/dlib/include \

/home/qq/Document/usr/local/tbb/include/ \

/usr/local/include\

/usr/include/boost \

/home/qq/Document/usr/local/CBLAS/include

LIBS += -L/home/qq/Document/Work/OpenFace/Build/lib/local/FaceAnalyser \

-lFaceAnalyser \

LIBS += -L/home/qq/Document/Work/OpenFace/Build/lib/local/LandmarkDetector \

-lLandmarkDetector \

LIBS += -L/home/qq/Document/Work/OpenFace/Build/lib/3rdParty/dlib \

-ldlib \

LIBS += -L/home/qq/Document/usr/local/OpenCV_3.1/so/lib \

-lopencv_calib3d \

-lopencv_core \

-lopencv_cudaarithm \

-lopencv_cudabgsegm \

-lopencv_cudacodec \

-lopencv_cudafeatures2d \

-lopencv_cudafilters \

-lopencv_cudaimgproc \

-lopencv_cudalegacy \

-lopencv_cudaobjdetect \

-lopencv_cudaoptflow \

-lopencv_cudastereo \

-lopencv_cudawarping \

-lopencv_cudev \

-lopencv_features2d \

-lopencv_flann \

-lopencv_highgui \

-lopencv_imgcodecs \

-lopencv_imgproc \

-lopencv_ml \

-lopencv_objdetect \

-lopencv_photo \

-lopencv_shape \

-lopencv_stitching \

-lopencv_superres \

-lopencv_videoio \

-lopencv_video \

-lopencv_videostab

LIBS += -L/home/qq/Document/usr/local/Boost/lib/ \

-lboost_filesystem \

-lboost_system

LIBS += -L/home/qq/Document/usr/local/tbb/lib/ \

-ltbb \

-ltbbmalloc

LIBS +=/home/qq/Document/usr/local/CBLAS/lib/cblas_LINUX.a

LIBS +=/home/qq/Document/usr/local/CBLAS/lib/libblas.a

LIBS += -L/etc/alternatives \

-llapack \

需要注意的问题

1.C++代码在QT Creater出错

关于这个问题,需要在配置文件.pro中添加:

CONFIG += c++11

2.需要将模型文件夹放在与可执行文件同一个目录中

也就是OpenFace中的model,classifiers,和AU_predictors文件夹

运行结果



运行成功!

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