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cocos2d——动作

2016-12-15 14:19 190 查看
注:设置成员变量

private:

cocos2d::Sprite* sprite;

1.移动

auto moveto =MoveTo::create(2, Vec2(40, 80));
sprite->runAction(moveto);


2.动作组(Sequence)

auto hideAction = Hide::create();
auto moveTo = MoveTo::create(2.0f, Point(40, 80));
auto action = Sequence::create(moveTo, hideAction, NULL);
sprite->runAction(action);


3.跳跃

auto jump =JumpTo::create(2, Vec2(40, 80), 25, 25);
sprite->runAction(jump);
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标签:  cocos2d