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CCF-炉石传说

2016-11-09 20:40 134 查看
#include<bits/stdc++.h>
using namespace std;
typedef struct T{
int L ;
int A ;
}Doll;

Doll player[2][8];
int s[2];

void summon(int who,int pos,int a,int l) {
if(pos>0){
s[who]++;
for(int i=s[who];i>pos;i--)
player[who][i]=player[who][i-1];
player[who][pos].A=a;
player[who][pos].L=l;
}
}

void remove(int who,int pos) {
if(pos>0){
for(int i=pos;i<s[who];i++)
player[who][i]=player[who][i+1];
s[who]--;
}
}

void attack(int who, int r1, int r2) {
player[who][r1].L-=player[1-who][r2].A;
player[1-who][r2].L-=player[who][r1].A;
if(player[who][r1].L<=0)
remove(who,r1);
if(player[1-who][r2].L<=0)
remove(1-who,r2);
}

int main() {
player[0][0].L=player[1][0].L=30;
player[0][0].A=player[1][0].A=0;
char cmd[15];
int who=0,n;
int a,b,c;
scanf("%d",&n);
while (n--){
scanf("%s",cmd);
if(strcmp(cmd,"summon")==0){
scanf("%d%d%d",&a,&b,&c);
summon(who,a,b,c);
}
if(strcmp(cmd,"attack")==0){
scanf("%d%d",&a,&b);
attack(who,a,b);
}
if(strcmp(cmd,"end")==0)
who=1-who;
}
if(player[0][0].L>0&&player[1][0].L<=0)
printf("1\n");
else if(player[0][0].L<=0&&player[1][0].L>0)
printf("-1\n");
else
printf("0\n");
for(int i=0;i<2;i++){
printf("%d\n",player[i][0].L);
printf("%d ",s[i]);
for(int j=1;j<=s[i];j++)
printf("%d ",player[i][j].L);
printf("\n");
}
return 0;
}
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