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mfc控件位置随对话框窗口移动

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ControlPos.h代码

//------------------------------------------------------------------------------
// ControlPos.h
//
//    CControlPos
//    Position controls on a form's resize
//
//        Copyright (c) 2000 Paul Wendt
//
//        VERSION#    DATE            NAME    DESCRIPTION OF CHANGE
//        --------    ----------    ----    ---------------------
//        1.01      07/11/2000    PRW    Original creation.
//
#ifndef CONTROLPOS_H_
#define CONTROLPOS_H_

//----------------------------------------------
// these #define's specify HOW the control
// will move. they can be combined with the
// bitwise or operator
//
#define CP_MOVE_HORIZONTAL                    1
#define CP_MOVE_VERTICAL                    2
#define CP_RESIZE_HORIZONTAL                4
#define CP_RESIZE_VERTICAL                    8
#define CP_MOVE_HORIZONTAL_CENTER           16
#define CP_MOVE_VERTICAL_CENTER                32
class CControlPos
{
public:
CControlPos(CWnd* pParent = NULL);
virtual ~CControlPos();

public:
void SetParent(CWnd* pParent);

BOOL AddControl(CWnd* pControl, const DWORD& dwStyle = CP_MOVE_HORIZONTAL);
BOOL AddControl(const UINT& unId, const DWORD& dwStyle = CP_MOVE_HORIZONTAL);
BOOL RemoveControl(CWnd* pControl);
BOOL RemoveControl(const UINT& unId);
void ResetControls(void);
virtual void MoveControls(void);

//---------------------------------------------------
// most of the time, you don't want to move controls
// if the user reduces window size [controls can
// overlap and cause "issues"]
// negative moves won't move controls when the parent
// window is getting smaller than its original size
//
void SetNegativeMoves(const BOOL& fNegativeMoves = TRUE);
BOOL GetNegativeMoves(void) const;

protected:
virtual void UpdateParentSize(void);

private:
CWnd*  m_pParent;
int    m_nOldParentWidth;
int    m_nOldParentHeight;
int    m_nOriginalParentWidth;
int    m_nOriginalParentHeight;
BOOL   m_fNegativeMoves;

CObArray m_awndControls;
};

//----------------------------------------------------
// internal structure used to hold all information
// about a CWnd* control
//
typedef struct tagCONTROLDATA
{
HWND  hControl;    // HWND's never change; some MFC functions return temporary CWnd *'s
DWORD dwStyle;        // check the #define's above
} CONTROLDATA, *LPCONTROLDATA;

#endif


ControlPos.cpp

//------------------------------------------------------------------------------
// ControlPos.cpp
//
//    CControlPos
//    Position controls on a form's resize
//
//        Copyright (c) 2000 Paul Wendt
//
//        VERSION#    DATE            NAME    DESCRIPTION OF CHANGE
//        --------    ----------    ----    ---------------------
//        1.01      07/11/2000    PRW    Original creation.
//
#include "StdAfx.h"
#include "ControlPos.h"

//------------------------------------------------------------------------------
// CControlPos::CControlPos
//
//    default constructor
//
//    Access: public
//
//    Args:
//        CWnd* pParent                =    pointer to parent window
//
//    Return:
//        none
//
CControlPos::CControlPos(CWnd* pParent /* = NULL */)
{
m_pParent = pParent;
UpdateParentSize();

m_nOldParentHeight = 0;
m_nOldParentWidth = 0;

SetNegativeMoves(FALSE);

ResetControls();
}

//------------------------------------------------------------------------------
// CControlPos::~CControlPos
//
//    default destructor -- It deletes all controls.
//
//    Access: public
//
//    Args:
//        none
//
//    Return:
//        none
//
CControlPos::~CControlPos()
{
ResetControls();
}

//------------------------------------------------------------------------------
// CControlPos::SetParent
//
//    This sets the parent window. It should be called from a CWnd's
//    post-constructor function, like OnInitdialog or InitialUpdate.
//
//    Access: public
//
//    Args:
//        CWnd* pParent    =    parent window
//
//    Return:
//        none
//
void CControlPos::SetParent(CWnd* pParent)
{
CRect rcParentOriginalSize;

m_pParent = pParent;

m_pParent->GetClientRect(rcParentOriginalSize);
m_nOriginalParentWidth = rcParentOriginalSize.right;
m_nOriginalParentHeight = rcParentOriginalSize.bottom;

UpdateParentSize();
}

//------------------------------------------------------------------------------
// CControlPos::AddControl
//
//    This adds a control to the internal list of controls in CControlPos.
//
//    Access: public
//
//    Args:
//        CWnd* pControl                =    pointer to the control to be added
//        const DWORD& dwStyle        =  how the window should be moved -- see #define's
//                               in the header file
//
//    Return:
//        BOOL     =    TRUE if the control was added successfully, FALSE otherwise
//
BOOL CControlPos::AddControl(CWnd* pControl, const DWORD& dwStyle /* = CP_MOVE_HORIZONTAL */)
{
BOOL fReturnValue = TRUE;

if (pControl && m_pParent)
{
LPCONTROLDATA pstControl = new CONTROLDATA;
pstControl->hControl = pControl->GetSafeHwnd();
pstControl->dwStyle = dwStyle;
m_awndControls.Add(((CObject*)pstControl));
}
else
{
fReturnValue = FALSE;
}

return (fReturnValue);
}

//------------------------------------------------------------------------------
// CControlPos::AddControl
//
//    This adds a control the internal list of controls in CControlPos.
//
//    Access: public
//
//    Args:
//        const UINT& unId            =    ID of the control to add
//        const DWORD& dwStyle        =    how the window should be moved -- see #define's
//                               in the header file
//
//    Return:
//        BOOL     =    TRUE if the control was added successfully, FALSE otherwise
//
BOOL CControlPos::AddControl(const UINT& unId, const DWORD& dwStyle /* = CP_MOVE_HORIZONTAL */)
{
CWnd* pControl;

if (m_pParent)
{
pControl = m_pParent->GetDlgItem(unId);
return (AddControl(pControl, dwStyle));
}
else
{
return (FALSE);
}
}

//------------------------------------------------------------------------------
// CControlPos::RemoveControl
//
//    If a client ever wants to remove a control programmatically, this
//    function will do it.
//
//    Access: public
//
//    Args:
//        CWnd* pControl    =    pointer of the window who should be removed from
//                                the internal control list [ie: will not be repositioned]
//
//    Return:
//        BOOL     =    TRUE if the control was found [and deleted], FALSE otherwise
//
BOOL CControlPos::RemoveControl(CWnd* pControl)
{
BOOL fReturnValue = FALSE;

for (int i = 0; i < m_awndControls.GetSize(); i++)
{
LPCONTROLDATA pstControl = ((LPCONTROLDATA)m_awndControls.GetAt(i));

if (pstControl->hControl == pControl->GetSafeHwnd())
{
m_awndControls.RemoveAt(i);
delete pstControl;
fReturnValue = TRUE;
break;
}
}

return (fReturnValue);
}

//------------------------------------------------------------------------------
// CControlPos::RemoveControl
//
//    If a client ever wants to remove a control programmatically, this
//    function will do it.
//
//    Access: public
//
//    Args:
//        const UINT& unId  =  ID of the control that should be removed from the
//                         internal control list [ie: will not be repositioned]
//
//    Return:
//        BOOL     =    TRUE if the control was found [and deleted], FALSE otherwise
//
BOOL CControlPos::RemoveControl(const UINT& unId)
{
CWnd* pControl;

if (m_pParent)
{
pControl = m_pParent->GetDlgItem(unId);
return (RemoveControl(pControl));
}
else
{
return (FALSE);
}
}

//------------------------------------------------------------------------------
// CControlPos::ResetControls
//
//    This function removes all controls from the CControlPos object
//
//    Access: public
//
//    Args:
//        none
//
//    Return:
//        none
//
void CControlPos::ResetControls(void)
{
while (m_awndControls.GetSize() > 0)
{
int   nHighIdx = m_awndControls.GetUpperBound();
LPCONTROLDATA pstControl = ((LPCONTROLDATA)m_awndControls.GetAt(nHighIdx));
if (pstControl)
{
m_awndControls.RemoveAt(nHighIdx);
delete pstControl;
}
}
}

//------------------------------------------------------------------------------
// CControlPos::MoveControls
//
//    This function takes care of moving all controls that have been added to
//    the object [see AddControl].  This function should be called from the
//    WM_SIZE handler-function [typically OnSize].
//
//    Access: public
//
//    Args:
//        none
//
//    Return:
//        none
//
void CControlPos::MoveControls(void)
{
if (m_pParent)
{
//--------------------------------------------------------------------
// for each control that has been added to our object, we want to
// check its style and move it based off of the parent control's
// movements.
// the thing to keep in mind is that when you resize a window, you
// can resize by more than one pixel at a time. this is important
// when, for example, you start with a width smaller than the
// original width and you finish with a width larger than the
// original width. you know that you want to move the control, but
// by how much? that is why so many if's and calculations are made
//
for (int i = 0; i < m_awndControls.GetSize(); i++)
{
LPCONTROLDATA pstControl = ((LPCONTROLDATA)m_awndControls.GetAt(i));
CRect rcParentBounds;
CRect rcBounds;
CWnd* pControl = m_pParent->FromHandle(pstControl->hControl);

pControl->GetWindowRect(rcBounds);
m_pParent->GetClientRect(rcParentBounds);

if ((pstControl->dwStyle & (CP_RESIZE_VERTICAL)) == (CP_RESIZE_VERTICAL))
{
if (!m_fNegativeMoves)
{
if (rcParentBounds.bottom > m_nOriginalParentHeight)
{
if (m_nOriginalParentHeight <= m_nOldParentHeight)
{
rcBounds.bottom += rcParentBounds.bottom - m_nOldParentHeight;
}
else
{
rcBounds.bottom += rcParentBounds.bottom - m_nOriginalParentHeight;
}
}
else
{
if (m_nOldParentHeight > m_nOriginalParentHeight)
{
rcBounds.bottom += m_nOriginalParentHeight - m_nOldParentHeight;
}
}
}
else
{
rcBounds.bottom += rcParentBounds.bottom - m_nOldParentHeight;
}
}

if ((pstControl->dwStyle & (CP_RESIZE_HORIZONTAL)) == (CP_RESIZE_HORIZONTAL))
{
if (!m_fNegativeMoves)
{
if (rcParentBounds.right > m_nOriginalParentWidth)
{
if (m_nOriginalParentWidth <= m_nOldParentWidth)
{
rcBounds.right += rcParentBounds.right - m_nOldParentWidth;
}
else
{
rcBounds.right += rcParentBounds.right - m_nOriginalParentWidth;
}
}
else
{
if (m_nOldParentWidth > m_nOriginalParentWidth)
{
rcBounds.right += m_nOriginalParentWidth - m_nOldParentWidth;
}
}
}
else
{
rcBounds.right += rcParentBounds.right - m_nOldParentWidth;
}
}

if ((pstControl->dwStyle & (CP_MOVE_VERTICAL)) == (CP_MOVE_VERTICAL))
{
if (!m_fNegativeMoves)
{
if (rcParentBounds.bottom > m_nOriginalParentHeight)
{
if (m_nOriginalParentHeight <= m_nOldParentHeight)
{
rcBounds.bottom += rcParentBounds.bottom - m_nOldParentHeight;
rcBounds.top += rcParentBounds.bottom - m_nOldParentHeight;
}
else
{
rcBounds.bottom += rcParentBounds.bottom - m_nOriginalParentHeight;
rcBounds.top += rcParentBounds.bottom - m_nOriginalParentHeight;
}
}
else
{
if (m_nOldParentHeight > m_nOriginalParentHeight)
{
rcBounds.bottom += m_nOriginalParentHeight - m_nOldParentHeight;
rcBounds.top += m_nOriginalParentHeight - m_nOldParentHeight;
}
}
}
else
{
rcBounds.bottom += rcParentBounds.bottom - m_nOldParentHeight;
rcBounds.top += rcParentBounds.bottom - m_nOldParentHeight;
}
}

if ((pstControl->dwStyle & (CP_MOVE_HORIZONTAL)) == (CP_MOVE_HORIZONTAL))
{
if (!m_fNegativeMoves)
{
if (rcParentBounds.right > m_nOriginalParentWidth)
{
if (m_nOriginalParentWidth <= m_nOldParentWidth)
{
rcBounds.right += rcParentBounds.right - m_nOldParentWidth;
rcBounds.left += rcParentBounds.right - m_nOldParentWidth;
}
else
{
rcBounds.right += rcParentBounds.right - m_nOriginalParentWidth;
rcBounds.left += rcParentBounds.right - m_nOriginalParentWidth;
}
}
else
{
if (m_nOldParentWidth > m_nOriginalParentWidth)
{
rcBounds.right += m_nOriginalParentWidth - m_nOldParentWidth;
rcBounds.left += m_nOriginalParentWidth - m_nOldParentWidth;
}
}
}
else
{
rcBounds.right += rcParentBounds.right - m_nOldParentWidth;
rcBounds.left += rcParentBounds.right - m_nOldParentWidth;
}
}

if ((pstControl->dwStyle & (CP_MOVE_HORIZONTAL_CENTER)) == (CP_MOVE_HORIZONTAL_CENTER))
{
if (!m_fNegativeMoves)
{
if (rcParentBounds.right > m_nOriginalParentWidth)
{
if (m_nOriginalParentWidth <= m_nOldParentWidth)
{
rcBounds.right += (rcParentBounds.right - m_nOldParentWidth)/2;
rcBounds.left += (rcParentBounds.right - m_nOldParentWidth)/2;
}
else
{
rcBounds.right += rcParentBounds.right - m_nOriginalParentWidth;
rcBounds.left += rcParentBounds.right - m_nOriginalParentWidth;
}
}
else
{
if (m_nOldParentWidth > m_nOriginalParentWidth)
{
rcBounds.right += m_nOriginalParentWidth - m_nOldParentWidth;
rcBounds.left += m_nOriginalParentWidth - m_nOldParentWidth;
}
}
}
else
{
rcBounds.right += rcParentBounds.right - m_nOldParentWidth;
rcBounds.left += rcParentBounds.right - m_nOldParentWidth;
}
}

if ((pstControl->dwStyle & (CP_MOVE_VERTICAL_CENTER)) == (CP_MOVE_VERTICAL_CENTER))
{
if (!m_fNegativeMoves)
{
if (rcParentBounds.bottom > m_nOriginalParentHeight)
{
if (m_nOriginalParentHeight <= m_nOldParentHeight)
{
rcBounds.bottom += (rcParentBounds.bottom - m_nOldParentHeight)/2;
rcBounds.top += (rcParentBounds.bottom - m_nOldParentHeight)/2;
}
else
{
rcBounds.bottom += rcParentBounds.bottom - m_nOriginalParentHeight;
rcBounds.top += rcParentBounds.bottom - m_nOriginalParentHeight;
}
}
else
{
if (m_nOldParentHeight > m_nOriginalParentHeight)
{
rcBounds.bottom += m_nOriginalParentHeight - m_nOldParentHeight;
rcBounds.top += m_nOriginalParentHeight - m_nOldParentHeight;
}
}
}
else
{
rcBounds.bottom += rcParentBounds.bottom - m_nOldParentHeight;
rcBounds.top += rcParentBounds.bottom - m_nOldParentHeight;
}
}

m_pParent->ScreenToClient(rcBounds);
pControl->MoveWindow(rcBounds);
}

UpdateParentSize();
}
}

//------------------------------------------------------------------------------
// CControlPos::SetNegativeMoves
//
//    This sets the NegativeMoves boolean parameter of the object. When the
//    parent window becomes smaller than it started, setting this to FALSE
//    will not allow controls to be moved; the parent size may change, but
//    it'll just force the controls to go off of the
//    This parameter defaults to FALSE on object creation.
//
//    Access: public
//
//    Args:
//        const BOOL& fNegativeMoves /* = TRUE */    =    value to set
//
//    Return:
//        none
//
void CControlPos::SetNegativeMoves(const BOOL& fNegativeMoves /* = TRUE */)
{
m_fNegativeMoves = fNegativeMoves;
}

//------------------------------------------------------------------------------
// CControlPos::GetNegativeMoves
//
//    This function returns whether or not negative moves are enabled.
//
//    Access: public
//
//    Args:
//        none
//
//    Return:
//        BOOL     =    TRUE if negative moves are enabled, FALSE otherwise
//
BOOL CControlPos::GetNegativeMoves(void) const
{
return (m_fNegativeMoves);
}

//------------------------------------------------------------------------------
// CControlPos::UpdateParentSize
//
//    Since CControlPos keeps track of the parent's size, it gets updated
//    every time it tells us to size the controls. We keep track so we know
//    how much it changed from the last WM_SIZE message.
//
//    Access: protected
//
//    Args:
//        none
//
//    Return:
//        none
//
void CControlPos::UpdateParentSize(void)
{
if (m_pParent)
{
CRect rcBounds;
m_pParent->GetClientRect(rcBounds);

m_nOldParentWidth = rcBounds.Width();
m_nOldParentHeight = rcBounds.Height();
}
}


调用方法:

.h文件中添加
CControlPos m_ControlPos;

.cpp文件中添加
//OnCreate或OnInitDialog中添加
m_ControlPos.SetParent(this);
m_ControlPos.AddControl(GetDlgItem(控件ID), CP_MOVE_HORIZONTAL | CP_MOVE_VERTICAL); //随窗口变化移动

/* 参数例表
CP_MOVE_HORIZONTAL //随窗口水平移动
CP_MOVE_VERTICAL //随窗口垂直移动
CP_RESIZE_HORIZONTAL //随窗口水平变化而变化
CP_RESIZE_VERTICAL //随窗口垂直变化而变化
CP_MOVE_HORIZONTAL_CENTER //随窗口水平变化始终保存着居中比例
CP_MOVE_VERTICAL_CENTER //随窗口垂直变化始终保存着居中比例
*/

//添加WM_SIZE消息 OnSize中添加
m_ControlPos.MoveControls();
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