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算法设计和数据结构学习_5(BST&AVL&红黑树简单介绍)

2016-09-13 20:52 841 查看
前言:

  节主要是给出BST,AVL和红黑树的C++代码,方便自己以后的查阅,其代码依旧是data structures and algorithm analysis in c++ (second edition)一书的作者所给,关于这3中二叉树在前面的博文算法设计和数据结构学习_4(《数据结构和问题求解》part4笔记)中已经有所介绍。这里不会去详细介绍它们的实现和规则,一是因为这方面的介绍性资料超非常多,另外这3种树的难点都在插入和删除部分,其规则本身并不多,但是要用文字和图形解释其实还蛮耗时的。所以,我们在看教程时,主要是要抓住这几种树的思想,然后对照对应的代码来看就ok了,能把代码看懂基本也就理解这些树的本质了。

 

  BST& AVL树:

  BST即二叉搜索树,它只需满足A节点左子树的值都小于A的值,右子树的值都大于A节点的值。其插入过程是依照它的属性值依次插入,删除过程分2种情况,如果是叶子节点,直接删除,如果是非叶子节点,则删除后将它的左子树中的最大节点填补,如果左子树为空,则用右子树中的最小节点填补。

  AVL树的构造过程中有下面四种情况需要调整,有可能只需旋转一次,有可能需要旋转2次。

  1. 单向右旋转(不平衡节点)平衡处理:

  当在左子树上插入左节点,使平衡因子由1增加至2时。

  2. 单向左旋转(不平衡节点)平衡处理:

  当在右子树上插入右节点,使平衡因子由-1增加至-2时。

  3. 双向旋转(先左旋转不平衡节点左孩子,然后右旋转不平衡节点)平衡处理:

  当在左子树上插入右节点,使平衡因子有1增加到2时。

  4. 双向旋转(先右旋转不平衡节点右孩子,然后左旋转不平衡节点)平衡处理:

  当在右子树上插入左节点,使平衡因子由-1增加至-2时。

 

  BST类实现的code如下(AVL类似):

BinarySearchTree.h:

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#ifndef BINARY_SEARCH_TREE_H_

#define BINARY_SEARCH_TREE_H_

#include "Wrapper.h"

template <class Comparable>

class BinarySearchTree;

template <class Comparable>

class BinarySearchTreeWithRank;

template <class Comparable>

class BinaryNode

{

    Comparable  element;

    BinaryNode *left;

    BinaryNode *right;

    int size;

    BinaryNode( const Comparable & theElement, BinaryNode *lt,

                BinaryNode *rt, int sz = 1 )

      : element( theElement ), left( lt ), right( rt ), size( sz ) { }

    friend class BinarySearchTree<Comparable>;

    friend class BinarySearchTreeWithRank<Comparable>;

};

// BinarySearchTree class

//

// CONSTRUCTION: with no parameters or another BinarySearchTree.

//

// ******************PUBLIC OPERATIONS*********************

// void insert( x )       --> Insert x

// void remove( x )       --> Remove x

// void removeMin( )      --> Remove smallest item

// Comparable find( x )   --> Return item that matches x

// Comparable findMin( )  --> Return smallest item

// Comparable findMax( )  --> Return largest item

// bool isEmpty( )        --> Return true if empty; else false

// void makeEmpty( )      --> Remove all items

// ******************ERRORS********************************

// Exceptions are thrown by insert, remove, and removeMin if warranted

template <class Comparable>

class BinarySearchTree

{

  public:

    BinarySearchTree( );

    BinarySearchTree( const BinarySearchTree & rhs );

    virtual ~BinarySearchTree( );

    Cref<Comparable> findMin( ) const;

    Cref<Comparable> findMax( ) const;

    Cref<Comparable> find( const Comparable & x ) const;

    bool isEmpty( ) const;

    void makeEmpty( );

    void insert( const Comparable & x );

    void remove( const Comparable & x );

    void removeMin( );

    const BinarySearchTree & operator=( const BinarySearchTree & rhs );

    typedef BinaryNode<Comparable> Node;

  protected:

    Node *root;

    Cref<Comparable> elementAt( Node *t ) const;

    virtual void insert( const Comparable & x, Node * & t ) const;

    virtual void remove( const Comparable & x, Node * & t ) const;

    virtual void removeMin( Node * & t ) const;

    Node * findMin( Node *t ) const;

    Node * findMax( Node *t ) const;

    Node * find( const Comparable & x, Node *t ) const;

    void makeEmpty( Node * & t ) const;

    Node * clone( Node *t ) const;

};

// BinarySearchTreeWithRank class.

//

// CONSTRUCTION: with no parameters or

//    another BinarySearchTreeWithRank.

//

// ******************PUBLIC OPERATIONS*********************

// Comparable findKth( k )--> Return kth smallest item

// All other operations are inherited (but C++ requires 

// some extra stuff).

template <class Comparable>

class BinarySearchTreeWithRank : public BinarySearchTree<Comparable>

{

  public:

    Cref<Comparable> findKth( int k ) const;

    void insert( const Comparable & x )

      { BinarySearchTree<Comparable>::insert( x ); }

    void remove( const Comparable & x )

      { BinarySearchTree<Comparable>::remove( x ); }

    void removeMin( )

      { BinarySearchTree<Comparable>::removeMin( ); }

    typedef BinaryNode<Comparable> Node;

  private:

    void insert( const Comparable & x, Node * & t ) const;

    void remove( const Comparable & x, Node * & t ) const;

    void removeMin( Node * & t ) const;

    Node *findKth( int k, Node *t ) const;

    int treeSize( Node *t ) const

      { return t == NULL ? 0 : t->size; }

};

#include "BinarySearchTree.cpp"

#endif

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BinarySearchTree.cpp:

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#include "BinarySearchTree.h"

#include "Except.h"

// Construct the tree.

template <class Comparable>

BinarySearchTree<Comparable>::BinarySearchTree( ) : root( NULL )

{

}

// Copy constructor.

template <class Comparable>

BinarySearchTree<Comparable>::

BinarySearchTree( const BinarySearchTree<Comparable> & rhs ) : root( NULL )



    *this = rhs;

}

// Destructor for the tree.

template <class Comparable>

BinarySearchTree<Comparable>::~BinarySearchTree( )

{

    makeEmpty( );

}

// Insert x into the tree;

// Throws DuplicateItemException if x is already there.

template <class Comparable>

void BinarySearchTree<Comparable>::insert( const Comparable & x )

{

    insert( x, root );

}

// Remove x from the tree.

// Throws ItemNotFoundException if x is not in the tree.

template <class Comparable>

void BinarySearchTree<Comparable>::remove( const Comparable & x )

{

    remove( x, root );

}

// Remove minimum item from the tree.

// Throws UnderflowException if tree is empty.

template <class Comparable>

void BinarySearchTree<Comparable>::removeMin( )

{

    removeMin( root );

}

// Return the smallest item in the tree wrapped in a Cref object.

template <class Comparable>

Cref<Comparable> BinarySearchTree<Comparable>::findMin( ) const

{

    return elementAt( findMin( root ) );

}

// Return the largest item in the tree wrapped in a Cref object.

template <class Comparable>

Cref<Comparable> BinarySearchTree<Comparable>::findMax( ) const

{

    return elementAt( findMax( root ) );

}

// Find item x in the tree.

// Return the matching item wrapped in a Cref object.

template <class Comparable>

Cref<Comparable> BinarySearchTree<Comparable>::find( const Comparable & x ) const

{

    return elementAt( find( x, root ) );

}

// Make the tree logically empty.

template <class Comparable>

void BinarySearchTree<Comparable>::makeEmpty( )

{

    makeEmpty( root );

}

// Test if the tree is logically empty.

// Return true if empty, false otherwise.

template <class Comparable>

bool BinarySearchTree<Comparable>::isEmpty( ) const

{

    return root == NULL;

}

// Deep copy.

template <class Comparable>

const BinarySearchTree<Comparable> &

BinarySearchTree<Comparable>::

operator=( const BinarySearchTree<Comparable> & rhs )

{

    if( this != &rhs )

    {

        makeEmpty( );

        root = clone( rhs.root );

    }

    return *this;

}

// Internal method to wrap the element field in node t inside a Cref object.

template <class Comparable>

Cref<Comparable> BinarySearchTree<Comparable>::elementAt( Node *t ) const

{

    if( t == NULL )

        return Cref<Comparable>( );

    else

        return Cref<Comparable>( t->element );

}

// Internal method to insert into a subtree.

// x is the item to insert.

// t is the node that roots the tree.

// Set the new root.

// Throw DuplicateItemException if x is already in t.

template <class Comparable>

void BinarySearchTree<Comparable>::

insert( const Comparable & x, Node * & t ) const

{

    if( t == NULL )

        t = new Node( x, NULL, NULL );

    else if( x < t->element )

        insert( x, t->left );

    else if( t->element < x )

        insert( x, t->right );

    else

        throw DuplicateItemException( );

}

// Internal method to remove from a subtree.

// x is the item to remove.

// t is the node that roots the tree.

// Set the new root.

// Throw ItemNotFoundException is x is not in t.

template <class Comparable>

void BinarySearchTree<Comparable>::

remove( const Comparable & x, Node * & t ) const

{

    if( t == NULL )

        throw ItemNotFoundException( );

    if( x < t->element )

        remove( x, t->left );

    else if( t->element < x )

        remove( x, t->right );

    else if( t->left != NULL && t->right != NULL ) // Two children

    {

        t->element = findMin( t->right )->element;

        removeMin( t->right );                   // Remove minimum

    }

    else

    {

        BinaryNode<Comparable> *oldNode = t;

        t = ( t->left != NULL ) ? t->left : t->right;  // Reroot t

        delete oldNode;                         // delete old root

    }

}

// Internal method to remove minimum item from a subtree.

// t is the node that roots the tree.

// Set the new root.

// Throw UnderflowException if t is empty.

template <class Comparable>

void BinarySearchTree<Comparable>::removeMin( Node * & t ) const

{

    if( t == NULL )

        throw UnderflowException( );

    else if( t->left != NULL )

        removeMin( t->left );

    else

    {

        Node *tmp = t;

        t = t->right;

        delete tmp;

    }

}

// Internal method to find the smallest item in a subtree t.

// Return node containing the smallest item.

template <class Comparable>

BinaryNode<Comparable> * BinarySearchTree<Comparable>::findMin( Node *t ) const

{

    if( t != NULL )

        while( t->left != NULL )

            t = t->left;

    return t;

}

// Internal method to find the largest item in a subtree t.

// Return node containing the largest item.

template <class Comparable>

BinaryNode<Comparable> * BinarySearchTree<Comparable>::findMax( Node *t ) const

{

    if( t != NULL )

        while( t->right != NULL )

            t = t->right;

    return t;

}

// Internal method to find an item in a subtree.

// x is item to search for.

// t is the node that roots the tree.

// Return node containing the matched item.

template <class Comparable>

BinaryNode<Comparable> * BinarySearchTree<Comparable>::

find( const Comparable & x, Node *t ) const

{

    while( t != NULL )

        if( x < t->element )

            t = t->left;

        else if( t->element < x )

            t = t->right;

        else

            return t;    // Match

    return NULL;         // Not found

}

// Internal method to make subtree empty.

template <class Comparable>

void BinarySearchTree<Comparable>::makeEmpty( Node * & t ) const

{

    if( t != NULL )

    {

        makeEmpty( t->left );

        makeEmpty( t->right );

        delete t;

    }

    t = NULL;

}

// Internal method to clone subtree.

template <class Comparable>

BinaryNode<Comparable> * BinarySearchTree<Comparable>::clone( Node * t ) const

{

    if( t == NULL )

        return NULL;

    else

        return new Node( t->element, clone( t->left ), clone( t->right ), t->size );

}

// Returns the kth smallest item in the tree.

// Throws ItemNotFoundException if k is out of range.

template <class Comparable>

Cref<Comparable> BinarySearchTreeWithRank<Comparable>::findKth( int k ) const

{

    return elementAt( findKth( k, root ) );

}

// Internal method to insert into a subtree.

// x is the item to insert.

// t is the node that roots the tree.

// Set the new root.

// Throw DuplicateItemException if x is already in t.

template <class Comparable>

void BinarySearchTreeWithRank<Comparable>::

insert( const Comparable & x, Node * & t ) const

{

    if( t == NULL )

        t = new Node( x, NULL, NULL, 0 );

    else if( x < t->element )

        insert( x, t->left );

    else if( t->element < x )

        insert( x, t->right );

    else

        throw DuplicateItemException( );

    t->size++;

}

// Internal method to remove from a subtree.

// x is the item to remove.

// t is the node that roots the tree.

// Set the new root.

// Throw ItemNotFoundException is x is not in t.

template <class Comparable>

void BinarySearchTreeWithRank<Comparable>::

remove( const Comparable & x, Node * & t ) const

{

    if( t == NULL )

        throw ItemNotFoundException( );

    if( x < t->element )

        remove( x, t->left );

    else if( t->element < x )

        remove( x, t->right );

    else if( t->left != NULL && t->right != NULL ) // Two children

    {

        t->element = findMin( t->right )->element;

        removeMin( t->right );                   // Remove minimum

    }

    else

    {

        BinaryNode<Comparable> *oldNode = t;

        t = ( t->left != NULL ) ? t->left : t->right;  // Reroot t

        delete oldNode;                         // delete old root

        return;

    }

    t->size--;

}

// Internal method to remove minimum item from a subtree.

// t is the node that roots the tree.

// Set the new root.

// Throw UnderflowException if t is empty.

template <class Comparable>

void BinarySearchTreeWithRank<Comparable>::removeMin( Node * & t ) const

{

    if( t == NULL )

        throw UnderflowException( );

    else if( t->left != NULL )

        removeMin( t->left );

    else

    {

        Node *tmp = t;

        t = t->right;

        delete tmp;

        return;

    }

    t->size--;

}

// Internal method to find kth item in a subtree.

// k is the desired rank.

// t is the node that roots the tree.

template <class Comparable>

BinaryNode<Comparable> *

BinarySearchTreeWithRank<Comparable>::findKth( int k, Node * t ) const

{

    if( t == NULL )

        return NULL;

    int leftSize = treeSize( t->left );

    if( k <= leftSize )

        return findKth( k, t->left );

    else if( k == leftSize + 1 )

        return t;

    else

        return findKth( k - leftSize - 1, t->right );

}

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  红黑树:

  3个连续的节点构成的树不可能是Red-Black树。

  Log(n)基本上接近常量,比如说宇宙中原子的个数为10^69,取log后(10为底的情况)也只有69了,所以如果某个算法是log(n)的复杂度,那么这个算法是相当好的了。

  静态查找表一般用数组实现,而动态查找表一般用树实现。查找表的实现还有键树,trie树,hash表等。

  BST查找一定要从根节点开始,且BST的插入,查找算法一般都要用递归算法实现。可以从2-3树过渡到红黑树(红黑树的本质就是2-3-4树,比2-3树稍微复杂一点),2-3树是指每个节点的分支可以有2个或者3个。

  红黑树中的红节点都对应于2-3-4树中大节点(指该节点内可能有2个或者3个数据)中的内部节点。

  红黑树的查找性能和AVL相对,稍弱一点,但是实践表明,红黑树的插入过程中所需要进行的节点旋转次数比AVL树的要小。

  2-3-4树是一颗B树,属于外部查找树。

  红黑树的插入:

  按照插入节点的值从红黑树的根节点依次往下插入。如果碰到其path上的节点左右节点都是红色的,则需要进行节点的颜色变换,颜色变换后如果出现了2个连续的红色节点,则需要进行旋转,旋转过程中当然也会有颜色变换。 直到找到需要插入的位置将其插入,因为插入的节点只能是红色的,所以又可能引起2个连续的红色节点,这时候仍然需要使用上面的规则进行调整。

 

  红黑树的类实现code如下:

RedBlackTree.h:

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#ifndef RED_BLACK_TREE_H_

#define RED_BLACK_TREE_H_

#include "Wrapper.h"

// Red-black tree class.

//

// CONSTRUCTION: with negative infinity object

//

// ******************PUBLIC OPERATIONS*********************

// void insert( x )       --> Insert x

// void remove( x )       --> Remove x (unimplemented)

// Comparable find( x )   --> Return item that matches x

// Comparable findMin( )  --> Return smallest item

// Comparable findMax( )  --> Return largest item

// bool isEmpty( )        --> Return true if empty; else false

// void makeEmpty( )      --> Remove all items

// ******************ERRORS********************************

// Throws exceptions as warranted.

template <class Comparable>

class RedBlackTree;

template <class Comparable>

class RedBlackNode;

template <class Comparable>

class RedBlackTree

{

  public:

    RedBlackTree( const Comparable & negInf );

    RedBlackTree( const RedBlackTree & rhs );

    ~RedBlackTree( );

    Cref<Comparable> findMin( ) const;

    Cref<Comparable> findMax( ) const;

    Cref<Comparable> find( const Comparable & x ) const;

    bool isEmpty( ) const;

    void makeEmpty( );

    void insert( const Comparable & x );

    void remove( const Comparable & x );

    enum { RED, BLACK };

    const RedBlackTree & operator=( const RedBlackTree & rhs );

    typedef RedBlackNode<Comparable> Node;

  private:

    Node *header;   // The tree header (contains negInf)

    Node *nullNode;

      // Used in insert routine and its helpers (logically static)

    Node *current;

    Node *parent;

    Node *grand;

    Node *great;

      // Usual recursive stuff

    void reclaimMemory( Node *t ) const;

    RedBlackNode<Comparable> * clone( Node * t ) const;

      // Red-black tree manipulations

    void handleReorient( const Comparable & item );

    RedBlackNode<Comparable> * rotate( const Comparable & item,

                                Node *parent ) const;

    void rotateWithLeftChild( Node * & k2 ) const;

    void rotateWithRightChild( Node * & k1 ) const;

};

template <class Comparable>

class RedBlackNode

{

    Comparable    element;

    RedBlackNode *left;

    RedBlackNode *right;

    int           color;

    RedBlackNode( const Comparable & theElement = Comparable( ),

                      RedBlackNode *lt = NULL, RedBlackNode *rt = NULL,

                      int c = RedBlackTree<Comparable>::BLACK )

      : element( theElement ), left( lt ), right( rt ), color( c ) { }

    friend class RedBlackTree<Comparable>;

};

#include "RedBlackTree.cpp"

#endif

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RedBlackTree.cpp:

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#include "RedBlackTree.h"

#include "Except.h"

// Construct the tree.

// negInf is a value less than or equal to all others.

template <class Comparable>

RedBlackTree<Comparable>::RedBlackTree( const Comparable & negInf )

{

    nullNode    = new Node;//空节点

    nullNode->left = nullNode->right = nullNode;

    header      = new Node( negInf );//头节点,指向自己

    header->left = header->right = nullNode;

}

// Copy constructor.

template <class Comparable>

RedBlackTree<Comparable>::RedBlackTree( const RedBlackTree<Comparable> & rhs )

{

    nullNode    = new Node;

    nullNode->left = nullNode->right = nullNode;

    header      = new Node( rhs.header->element );//只用rhs树中的头节点内容构造自己的头节点

    header->left = header->right = nullNode;

    *this = rhs;

}

// Destroy the tree.

template <class Comparable>

RedBlackTree<Comparable>::~RedBlackTree( )

{

    makeEmpty( );

    delete nullNode;

    delete header;

}

// Insert item x into the tree.

// Throws DuplicateItemException if x is already present.

template <class Comparable>

void RedBlackTree<Comparable>::insert( const Comparable & x )

{

    current = parent = grand = header;//一开始都定义为头节点

    nullNode->element = x;

    while( current->element != x )//一般情况下刚调用该函数时这个whlie条件是满足的,因为此时的current->element为无穷小

    {

        great = grand; grand = parent; parent = current;//全部更新

        current = x < current->element ? current->left : current->right;

          // Check if two red children; fix if so

        if( current->left->color == RED && current->right->color == RED )//此时等价于2-3-4树中的4节点,因此需要将中间的节点往父节点方向上长

            handleReorient( x );//往上生长节点,包括旋转和颜色变换

    }

      // Insertion fails if already present

    if( current != nullNode )

        throw DuplicateItemException( );

    current = new Node( x, nullNode, nullNode );//其实current永远是需要查找的下一个,有点先行的味道

      // Attach to parent

    if( x < parent->element )

        parent->left = current;

    else

        parent->right = current;

    handleReorient( x );

}

// Remove item x from the tree.

// Not implemented in this version.

template <class Comparable>

void RedBlackTree<Comparable>::remove( const Comparable & x )

{

    cout << "Sorry, remove unimplemented; " << x <<

         " still present" << endl;

}

// Find the smallest item  the tree.

// Return the smallest item wrapped in a Cref object.

template <class Comparable>

Cref<Comparable> RedBlackTree<Comparable>::findMin( ) const

{

    if( isEmpty( ) )

        return Cref<Comparable>( );

    Node *itr = header->right;

    while( itr->left != nullNode )

        itr = itr->left;

    return Cref<Comparable>( itr->element );

}

// Find the largest item in the tree.

// Return the largest item wrapped in a Cref object.

template <class Comparable>

Cref<Comparable> RedBlackTree<Comparable>::findMax( ) const

{

    if( isEmpty( ) )

        return Cref<Comparable>( );

    Node *itr = header->right;

    while( itr->right != nullNode )

        itr = itr->right;

    return Cref<Comparable>( itr->element );

}

// Find item x in the tree.

// Return the matching item wrapped in a Cref object.

template <class Comparable>

Cref<Comparable> RedBlackTree<Comparable>::find( const Comparable & x ) const

{

    nullNode->element = x;

    Node *curr = header->right;

    for( ; ; )

    {

        if( x < curr->element )

            curr = curr->left;

        else if( curr->element < x )

            curr = curr->right;

        else if( curr != nullNode )

            return Cref<Comparable>( curr->element );

        else

            return Cref<Comparable>( );

    }

}

// Make the tree logically empty.

template <class Comparable>

void RedBlackTree<Comparable>::makeEmpty( )

{

    reclaimMemory( header->right );

    header->right = nullNode;

}

// Test if the tree is logically empty.

// Return true if empty, false otherwise.

template <class Comparable>

bool RedBlackTree<Comparable>::isEmpty( ) const

{

    return header->right == nullNode;

}

// Deep copy.

template <class Comparable>

const RedBlackTree<Comparable> &

RedBlackTree<Comparable>::operator=( const RedBlackTree<Comparable> & rhs )

{

    if( this != &rhs )

    {

        makeEmpty( );

        header->right = clone( rhs.header->right );

    }

    return *this;

}

// Internal method to clone subtree.

template <class Comparable>

RedBlackNode<Comparable> *

RedBlackTree<Comparable>::clone( Node * t ) const

{

    if( t == t->left )  // Cannot test against nullNode!!!

        return nullNode;

    else

        return new RedBlackNode<Comparable>( t->element, clone( t->left ),

                                       clone( t->right ), t->color );

}

// Internal routine that is called during an insertion

// if a node has two red children. Performs flip and rotations.

// item is the item being inserted.

template <class Comparable>

void RedBlackTree<Comparable>::handleReorient( const Comparable & item )

{

        // Do the color flip

    current->color = RED;

    current->left->color = BLACK;//空节点也被认为是黑色的

    current->right->color = BLACK;

    if( parent->color == RED )      // Have to rotate

    {

        grand->color = RED;

        if( item < grand->element != item < parent->element )//这个条件表示item是grand的内子孙,因此需要2次调整

            parent = rotate( item, grand ); // Start dbl rotate

        current = rotate( item, great );

        current->color = BLACK;

    }

    header->right->color = BLACK;   // Make root black,head其实是根节点

}

// Internal routine that performs a single or double rotation.

// Because the result is attached to the parent, there are four cases.

// Called by handleReorient.

// item is the item in handleReorient.

// parent is the parent of the root of the rotated subtree.

// Return the root of the rotated subtree.

template <class Comparable>

RedBlackNode<Comparable> *

RedBlackTree<Comparable>::rotate( const Comparable & item,

                      Node *theParent ) const

{

    if( item < theParent->element )

    {

        item < theParent->left->element ?

            rotateWithLeftChild( theParent->left )  :  // LL

            rotateWithRightChild( theParent->left ) ;  // LR

        return theParent->left;

    }

    else

    {

        item < theParent->right->element ?

            rotateWithLeftChild( theParent->right ) :  // RL

            rotateWithRightChild( theParent->right );  // RR

        return theParent->right;

    }

}

// Rotate binary tree node with left child.

template <class Comparable>

void RedBlackTree<Comparable>::

rotateWithLeftChild( Node * & k2 ) const

{

    Node *k1 = k2->left;

    k2->left = k1->right;

    k1->right = k2;

    k2 = k1;

}

// Rotate binary tree node with right child.

template <class Comparable>

void RedBlackTree<Comparable>::

rotateWithRightChild( Node * & k1 ) const

{

    Node *k2 = k1->right;

    k1->right = k2->left;

    k2->left = k1;

    k1 = k2;

}

// Internal method to reclaim internal nodes in subtree t.

template <class Comparable>

void RedBlackTree<Comparable>::reclaimMemory( Node *t ) const

{

    if( t != t->left )

    {

        reclaimMemory( t->left );

        reclaimMemory( t->right );

        delete t;

    }

}
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