您的位置:首页 > 移动开发 > Android开发

android6.0源码分析之Camera API2.0下的Preview(预览)流程分析

2016-07-01 13:38 1576 查看
本文将基于android6.0的源码,对Camera API2.0下Camera的preview的流程进行分析。在文章android6.0源码分析之Camera API2.0下的初始化流程分析中,已经对Camera2内置应用的Open即初始化流程进行了详细的分析,而在open过程中,定义了一个PreviewCallback,当时并未详细分析,即Open过程中,会自动开启预览过程,即会调用OneCameraImpl的startPreview方法,它是捕获和绘制屏幕预览帧的开始,预览才会真正开始提供一个表面。

Camera2文章分析目录:

android6.0源码分析之Camera API2.0简介

android6.0源码分析之Camera2 HAL分析

android6.0源码分析之Camera API2.0下的初始化流程分析

android6.0源码分析之Camera API2.0下的Preview(预览)流程分析

android6.0源码分析之Camera API2.0下的Capture流程分析

android6.0源码分析之Camera API2.0下的video流程分析

Camera API2.0的应用

1、Camera2 preview的应用层流程分析

preview流程都是从startPreview开始的,所以来看startPreview方法的代码:

//OneCameraImpl.java
@Override
public void startPreview(Surface previewSurface, CaptureReadyCallback listener) {
mPreviewSurface = previewSurface;
//根据Surface以及CaptureReadyCallback回调来建立preview环境
setupAsync(mPreviewSurface, listener);
}


这其中有一个比较重要的回调CaptureReadyCallback,先分析setupAsync方法:

//OneCameraImpl.java
private void setupAsync(final Surface previewSurface, final CaptureReadyCallback listener) {
mCameraHandler.post(new Runnable() {
@Override
public void run() {
//建立preview环境
setup(previewSurface, listener);
}
});
}


这里通过CameraHandler来post一个Runnable对象,它只会调用Runnable的run方法,它仍然属于UI线程,并没有创建新的线程。所以,继续分析setup方法:

// OneCameraImpl.java
private void setup(Surface previewSurface, final CaptureReadyCallback listener) {
try {
if (mCaptureSession != null) {
mCaptureSession.abortCaptures();
mCaptureSession = null;
}
List<Surface> outputSurfaces = new ArrayList<Surface>(2);
outputSurfaces.add(previewSurface);
outputSurfaces.add(mCaptureImageReader.getSurface());
//创建CaptureSession会话来与Camera Device发送Preview请求
mDevice.createCaptureSession(outputSurfaces, new CameraCaptureSession.StateCallback() {

@Override
public void onConfigureFailed(CameraCaptureSession session) {
//如果配置失败,则回调CaptureReadyCallback的onSetupFailed方法
listener.onSetupFailed();
}

@Override
public void onConfigured(CameraCaptureSession session) {
mCaptureSession = session;
mAFRegions = ZERO_WEIGHT_3A_REGION;
mAERegions = ZERO_WEIGHT_3A_REGION;
mZoomValue = 1f;
mCropRegion = cropRegionForZoom(mZoomValue);
//调用repeatingPreview来启动preview
boolean success = repeatingPreview(null);
if (success) {
//若启动成功,则回调CaptureReadyCallback的onReadyForCapture,表示准备拍照成功
listener.onReadyForCapture();
} else {
//若启动失败,则回调CaptureReadyCallback的onSetupFailed,表示preview建立失败
listener.onSetupFailed();
}
}

@Override
public void onClosed(CameraCaptureSession session) {
super.onClosed(session);
}
}, mCameraHandler);
} catch (CameraAccessException ex) {
Log.e(TAG, "Could not set up capture session", ex);
listener.onSetupFailed();
}
}


首先,调用Device的createCaptureSession方法来创建一个会话,并定义了会话的状态回调CameraCaptureSession.StateCallback(),其中,当会话创建成功,则会回调onConfigured()方法,在其中,首先调用repeatingPreview来启动preview,然后处理preview的结果并调用先前定义的CaptureReadyCallback来通知用户进行Capture操作。先分析repeatingPreview方法:

// OneCameraImpl.java
private boolean repeatingPreview(Object tag) {
try {
//通过CameraDevice对象创建一个CaptureRequest的preview请求
CaptureRequest.Builder builder = mDevice.createCaptureRequest(
CameraDevice.TEMPLATE_PREVIEW);
//添加预览的目标Surface
builder.addTarget(mPreviewSurface);
//设置预览模式
builder.set(CaptureRequest.CONTROL_MODE, CameraMetadata.CONTROL_MODE_AUTO);
addBaselineCaptureKeysToRequest(builder);
//利用会话发送请求,mCaptureCallback为
mCaptureSession.setRepeatingRequest(builder.build(), mCaptureCallback,mCameraHandler);
Log.v(TAG, String.format("Sent repeating Preview request, zoom = %.2f", mZoomValue));
return true;
} catch (CameraAccessException ex) {
Log.e(TAG, "Could not access camera setting up preview.", ex);
return false;
}
}


首先调用CameraDeviceImpl的createCaptureRequest方法创建类型为TEMPLATE_PREVIEW 的CaptureRequest,然后调用CameraCaptureSessionImpl的setRepeatingRequest方法将此请求发送出去:

//CameraCaptureSessionImpl.java
@Override
public synchronized int setRepeatingRequest(CaptureRequest request, CaptureCallback callback,
Handler handler) throws CameraAccessException {
if (request == null) {
throw new IllegalArgumentException("request must not be null");
} else if (request.isReprocess()) {
throw new IllegalArgumentException("repeating reprocess requests are not supported");
}

checkNotClosed();
handler = checkHandler(handler, callback);
...
//将此请求添加到待处理的序列里
return addPendingSequence(mDeviceImpl.setRepeatingRequest(request,createCaptureCallbackProxy(
handler, callback), mDeviceHandler));
}


至此应用层的preview的请求流程分析结束,继续分析其结果处理,如果preview开启成功,则会回调CaptureReadyCallback的onReadyForCapture方法,现在分析CaptureReadyCallback回调:

//CaptureModule.java
new CaptureReadyCallback() {
@Override
public void onSetupFailed() {
mCameraOpenCloseLock.release();
Log.e(TAG, "Could not set up preview.");
mMainThread.execute(new Runnable() {
@Override
public void run() {
if (mCamera == null) {
Log.d(TAG, "Camera closed, aborting.");
return;
}
mCamera.close();
mCamera = null;
}
});
}

@Override
public void onReadyForCapture() {
mCameraOpenCloseLock.release();
mMainThread.execute(new Runnable() {
@Override
public void run() {
Log.d(TAG, "Ready for capture.");
if (mCamera == null) {
Log.d(TAG, "Camera closed, aborting.");
return;
}
//
onPreviewStarted();
onReadyStateChanged(true);
mCamera.setReadyStateChangedListener(CaptureModule.this);
mUI.initializeZoom(mCamera.getMaxZoom());
mCamera.setFocusStateListener(CaptureModule.this);
}
});
}
}


根据前面的分析,预览成功后会回调onReadyForCapture方法,它主要是通知主线程的状态改变,并设置Camera的ReadyStateChangedListener的监听,其回调方法如下:

//CaptureModule.java
@Override
public void onReadyStateChanged(boolean readyForCapture) {
if (readyForCapture) {
mAppController.getCameraAppUI().enableModeOptions();
}
mAppController.setShutterEnabled(readyForCapture);
}


如代码所示,当其状态变成准备好拍照,则将会调用CameraActivity的setShutterEnabled方法,即使能快门按键,此时也就是说预览成功结束,可以按快门进行拍照了,所以,到这里,应用层的preview的流程基本分析完毕,下图是应用层的关键调用的流程时序图:



2、Camera2 preview的Native层流程分析

分析Preview的Native的代码真是费了九牛二虎之力,若有分析不正确之处,请各位大神指正,在第一小节的后段最后会调用CameraDeviceImpl的setRepeatingRequest方法来提交请求,而在android6.0源码分析之Camera API2.0简介中,分析了Camera2框架Java IPC通信使用了CameraDeviceUser来进行通信,所以看Native层的ICameraDeviceUser的onTransact方法来处理请求的提交:

//ICameraDeviceUser.cpp
status_t BnCameraDeviceUser::onTransact(uint32_t code, const Parcel& data, Parcel* reply,
uint32_t flags){
switch(code) {
…
//请求提交
case SUBMIT_REQUEST: {
CHECK_INTERFACE(ICameraDeviceUser, data, reply);

// arg0 = request
sp<CaptureRequest> request;
if (data.readInt32() != 0) {
request = new CaptureRequest();
request->readFromParcel(const_cast<Parcel*>(&data));
}

// arg1 = streaming (bool)
bool repeating = data.readInt32();

// return code: requestId (int32)
reply->writeNoException();
int64_t lastFrameNumber = -1;
//将实现BnCameraDeviceUser的对下岗的submitRequest方法代码写入Binder
reply->writeInt32(submitRequest(request, repeating, &lastFrameNumber));
reply->writeInt32(1);
reply->writeInt64(lastFrameNumber);

return NO_ERROR;
} break;
...
}


CameraDeviceClientBase继承了BnCameraDeviceUser类,所以CameraDeviceClientBase相当于IPC Binder中的client,所以会调用其submitRequest方法,此处,至于IPC Binder通信原理不做分析,其参照其它资料:

//CameraDeviceClient.cpp
status_t CameraDeviceClient::submitRequest(sp<CaptureRequest> request,bool streaming,
/*out*/int64_t* lastFrameNumber) {
List<sp<CaptureRequest> > requestList;
requestList.push_back(request);
return submitRequestList(requestList, streaming, lastFrameNumber);
}


简单的调用,继续分析submitRequestList:

// CameraDeviceClient
status_t CameraDeviceClient::submitRequestList(List<sp<CaptureRequest> > requests,bool streaming,
int64_t* lastFrameNumber) {
...
//Metadata链表
List<const CameraMetadata> metadataRequestList;
...
for (List<sp<CaptureRequest> >::iterator it = requests.begin(); it != requests.end(); ++it) {
sp<CaptureRequest> request = *it;
...
//初始化Metadata数据
CameraMetadata metadata(request->mMetadata);
...
//设置Stream的容量
Vector<int32_t> outputStreamIds;
outputStreamIds.setCapacity(request->mSurfaceList.size());
//循环初始化Surface
for (size_t i = 0; i < request->mSurfaceList.size(); ++i) {
sp<Surface> surface = request->mSurfaceList[i];
if (surface == 0) continue;
sp<IGraphicBufferProducer> gbp = surface->getIGraphicBufferProducer();
int idx = mStreamMap.indexOfKey(IInterface::asBinder(gbp));
...
int streamId = mStreamMap.valueAt(idx);
outputStreamIds.push_back(streamId);
}
//更新数据
metadata.update(ANDROID_REQUEST_OUTPUT_STREAMS, &outputStreamIds[0],
outputStreamIds.size());
if (request->mIsReprocess) {
metadata.update(ANDROID_REQUEST_INPUT_STREAMS, &mInputStream.id, 1);
}
metadata.update(ANDROID_REQUEST_ID, &requestId, /*size*/1);
loopCounter++; // loopCounter starts from 1
//压栈
metadataRequestList.push_back(metadata);
}
mRequestIdCounter++;

if (streaming) {
//预览会走此条通道
res = mDevice->setStreamingRequestList(metadataRequestList, lastFrameNumber);
if (res != OK) {
...
} else {
mStreamingRequestList.push_back(requestId);
}
} else {
//Capture等走此条通道
res = mDevice->captureList(metadataRequestList, lastFrameNumber);
if (res != OK) {
...
}
}
if (res == OK) {
return requestId;
}
return res;
}


setStreamingRequestList和captureList方法都调用了submitRequestsHelper方法,只是他们的repeating参数一个ture,一个为false,而本节分析的preview调用的是setStreamingRequestList方法,并且API2.0下Device的实现为Camera3Device,所以看它的submitRequestsHelper实现:

// Camera3Device.cpp
status_t Camera3Device::submitRequestsHelper(const List<const CameraMetadata> &requests,
bool repeating,/*out*/int64_t *lastFrameNumber) {
...
RequestList requestList;
//在这里面会进行CaptureRequest的创建,并调用configureStreamLocked进行stream的配置,主要是设置了一个回调captureResultCb,即后面要分析的重要的回调
res = convertMetadataListToRequestListLocked(requests, /*out*/&requestList);
...
if (repeating) {
//眼熟不,这个方法名和应用层中CameraDevice的setRepeatingRequests一样
res = mRequestThread->setRepeatingRequests(requestList, lastFrameNumber);
} else {
//不需重复,即repeating为false时,调用此方法来讲请求提交
res = mRequestThread->queueRequestList(requestList, lastFrameNumber);
}
...
return res;
}


从代码可知,在Camera3Device里创建了要给RequestThread线程,调用它的setRepeatingRequests或者queueRequestList方法来将应用层发送过来的Request提交,继续看setRepeatingRequests方法:

// Camera3Device.cpp
status_t Camera3Device::RequestThread::setRepeatingRequests(const RequestList &requests,
/*out*/int64_t *lastFrameNumber) {
Mutex::Autolock l(mRequestLock);
if (lastFrameNumber != NULL) {
*lastFrameNumber = mRepeatingLastFrameNumber;
}
mRepeatingRequests.clear();
//将其插入mRepeatingRequest链表
mRepeatingRequests.insert(mRepeatingRequests.begin(),
requests.begin(), requests.end());

unpauseForNewRequests();

mRepeatingLastFrameNumber = NO_IN_FLIGHT_REPEATING_FRAMES;
return OK;
}


至此,Native层的preview过程基本分析结束,下面的工作将会交给Camera HAL层来处理,先给出Native层的调用时序图:



3、Camera2 preview的CameraHAL层流程分析

本节将不再对Camera的HAL层的初始化以及相关配置进行分析,只对preview等相关流程中的frame metadata的处理流程进行分析,具体的CameraHAL分析请参考android6.0源码分析之Camera2 HAL分析.在第二小节的submitRequestsHelper方法中调用convertMetadataListToRequestListLocked的时候会进行CaptureRequest的创建,并调用configureStreamLocked进行stream的配置,主要是设置了一个回调captureResultCb,所以Native层在request提交后,会回调此captureResultCb方法,首先分析captureResultCb:

// QCamera3HWI.cpp
void QCamera3HardwareInterface::captureResultCb(mm_camera_super_buf_t *metadata_buf,
camera3_stream_buffer_t *buffer, uint32_t frame_number)
{
if (metadata_buf) {
if (mBatchSize) {
//批处理模式,但代码也是循环调用handleMetadataWithLock方法
handleBatchMetadata(metadata_buf, true /* free_and_bufdone_meta_buf */);
} else { /* mBatchSize = 0 */
pthread_mutex_lock(&mMutex);
//处理元数据
handleMetadataWithLock(metadata_buf, true /* free_and_bufdone_meta_buf */);
pthread_mutex_unlock(&mMutex);
}
} else {
pthread_mutex_lock(&mMutex);
handleBufferWithLock(buffer, frame_number);
pthread_mutex_unlock(&mMutex);
}
return;
}


一种是通过循环来进行元数据的批处理,另一种是直接进行元数据的处理,但是批处理最终也是循环调用handleMetadataWithLock来处理:

// QCamera3HWI.cpp
void QCamera3HardwareInterface::handleMetadataWithLock(mm_camera_super_buf_t *metadata_buf,
bool free_and_bufdone_meta_buf){
...
//Partial result on process_capture_result for timestamp
if (urgent_frame_number_valid) {
...
for (List<PendingRequestInfo>::iterator i =mPendingRequestsList.begin();
i != mPendingRequestsList.end(); i++) {
...
if (i->frame_number == urgent_frame_number &&i->bUrgentReceived == 0) {
camera3_capture_result_t result;
memset(&result, 0, sizeof(camera3_capture_result_t));
i->partial_result_cnt++;
i->bUrgentReceived = 1;
//提取3A数据
result.result =translateCbUrgentMetadataToResultMetadata(metadata);
...
//对Capture Result进行处理
mCallbackOps->process_capture_result(mCallbackOps, &result);
//释放camera_metadata_t
free_camera_metadata((camera_metadata_t *)result.result);
break;
}
}
}
...
for (List<PendingRequestInfo>::iterator i = mPendingRequestsList.begin();
i != mPendingRequestsList.end() && i->frame_number <= frame_number;) {
camera3_capture_result_t result;
memset(&result, 0, sizeof(camera3_capture_result_t));
...
if (i->frame_number < frame_number) {
//清空数据结构
camera3_notify_msg_t notify_msg;
memset(¬ify_msg, 0, sizeof(camera3_notify_msg_t));
//定义消息类型
notify_msg.type = CAMERA3_MSG_SHUTTER;
notify_msg.message.shutter.frame_number = i->frame_number;
notify_msg.message.shutter.timestamp = (uint64_t)capture_time (urgent_frame_number -
i->frame_number) * NSEC_PER_33MSEC;
//调用回调通知应用层发生CAMERA3_MSG_SHUTTER消息
mCallbackOps->notify(mCallbackOps, ¬ify_msg);
...
CameraMetadata dummyMetadata;
//更新元数据
dummyMetadata.update(ANDROID_SENSOR_TIMESTAMP,
&i->timestamp, 1);
dummyMetadata.update(ANDROID_REQUEST_ID,
&(i->request_id), 1);
//得到元数据释放结果
result.result = dummyMetadata.release();
} else {
camera3_notify_msg_t notify_msg;
memset(¬ify_msg, 0, sizeof(camera3_notify_msg_t));

// Send shutter notify to frameworks
notify_msg.type = CAMERA3_MSG_SHUTTER;
...
//从HAL中获得Metadata
result.result = translateFromHalMetadata(metadata,
i->timestamp, i->request_id, i->jpegMetadata, i->pipeline_depth,
i->capture_intent);
saveExifParams(metadata);
if (i->blob_request) {
...
if (enabled && metadata->is_tuning_params_valid) {
//将Metadata复制到文件
dumpMetadataToFile(metadata->tuning_params, mMetaFrameCount, enabled,
"Snapshot",frame_number);
}
mPictureChannel->queueReprocMetadata(metadata_buf);
} else {
// Return metadata buffer
if (free_and_bufdone_meta_buf) {
mMetadataChannel->bufDone(metadata_buf);
free(metadata_buf);
}
}
}
...
}
}


其中,首先会调用回调的process_capture_result方法来对Capture Result进行处理,然后会调用回调的notify方法来发送一个CAMERA3_MSG_SHUTTER消息,而process_capture_result所对应的实现其实就是Camera3Device的processCaptureResult方法,先分析processCaptureResult:

//Camera3Device.cpp
void Camera3Device::processCaptureResult(const camera3_capture_result *result) {
...
//对于HAL3.2+,如果HAL不支持partial,当metadata被包含在result中时,它必须将partial_result设置为1
...
{
Mutex::Autolock l(mInFlightLock);
ssize_t idx = mInFlightMap.indexOfKey(frameNumber);
...
InFlightRequest &request = mInFlightMap.editValueAt(idx);
if (result->partial_result != 0)
request.resultExtras.partialResultCount = result->partial_result;
// 检查结果是否只有partial metadata
if (mUsePartialResult && result->result != NULL) {
if (mDeviceVersion >= CAMERA_DEVICE_API_VERSION_3_2) {//HAL版本高于3.2
if (result->partial_result > mNumPartialResults || result->partial_result < 1) {
//Log显示错误
return;
}
isPartialResult = (result->partial_result < mNumPartialResults);
if (isPartialResult) {
//将结果加入到请求的结果集中
request.partialResult.collectedResult.append(result->result);
}
} else {//低于3.2
...
}
if (isPartialResult) {
// Fire off a 3A-only result if possible
if (!request.partialResult.haveSent3A) {
request.partialResult.haveSent3A =processPartial3AResult(frameNumber,
request.partialResult.collectedResult,request.resultExtras);
}
}
}
...
if (result->result != NULL && !isPartialResult) {
if (shutterTimestamp == 0) {
request.pendingMetadata = result->result;
request.partialResult.collectedResult = collectedPartialResult;
} else {
CameraMetadata metadata;
metadata = result->result;
//发送Capture Result
sendCaptureResult(metadata, request.resultExtras, collectedPartialResult,
frameNumber, hasInputBufferInRequest,request.aeTriggerCancelOverride);
}
}
//结果处理好了,将请求移除
removeInFlightRequestIfReadyLocked(idx);
} // scope for mInFlightLock
...
}


由代码可知,它会处理局部的或者全部的metadata数据,最后如果result不为空,且得到的是请求处理的全部数据,则会调用sendCaptureResult方法来将请求结果发送出去:

//Camera3Device.cpp
void Camera3Device::sendCaptureResult(CameraMetadata &pendingMetadata,CaptureResultExtras
&resultExtras,CameraMetadata &collectedPartialResult,uint32_t frameNumber,bool reprocess,
const AeTriggerCancelOverride_t &aeTriggerCancelOverride) {
if (pendingMetadata.isEmpty())//如果数据为空,直接返回
return;
...
CaptureResult captureResult;
captureResult.mResultExtras = resultExtras;
captureResult.mMetadata = pendingMetadata;
//更新metadata
if (captureResult.mMetadata.update(ANDROID_REQUEST_FRAME_COUNT(int32_t*)&frameNumber, 1)
!= OK) {
SET_ERR("Failed to set frame# in metadata (%d)",frameNumber);
return;
} else {
...
}

// Append any previous partials to form a complete result
if (mUsePartialResult && !collectedPartialResult.isEmpty()) {
captureResult.mMetadata.append(collectedPartialResult);
}
//排序
captureResult.mMetadata.sort();

// Check that there's a timestamp in the result metadata
camera_metadata_entry entry = captureResult.mMetadata.find(ANDROID_SENSOR_TIMESTAMP);
...
overrideResultForPrecaptureCancel(&captureResult.mMetadata, aeTriggerCancelOverride);

// 有效的结果,将其插入Buffer
List<CaptureResult>::iterator queuedResult =mResultQueue.insert(mResultQueue.end(),
CaptureResult(captureResult));
...
mResultSignal.signal();
}


最后,它将Capture Result插入了结果队列,并释放了结果的信号量,所以到这里,Capture Result处理成功,下面分析前面的notify发送CAMERA3_MSG_SHUTTER消息:

//Camera3Device.cpp
void Camera3Device::notify(const camera3_notify_msg *msg) {

NotificationListener *listener;
{
Mutex::Autolock l(mOutputLock);
listener = mListener;
}
...
switch (msg->type) {
case CAMERA3_MSG_ERROR: {
notifyError(msg->message.error, listener);
break;
}
case CAMERA3_MSG_SHUTTER: {
notifyShutter(msg->message.shutter, listener);
break;
}
default:
SET_ERR("Unknown notify message from HAL: %d",
msg->type);
}
}


它调用了notifyShutter方法:

// Camera3Device.cpp
void Camera3Device::notifyShutter(const camera3_shutter_msg_t &msg,
NotificationListener *listener) {

...
// Set timestamp for the request in the in-flight tracking
// and get the request ID to send upstream
{
Mutex::Autolock l(mInFlightLock);
idx = mInFlightMap.indexOfKey(msg.frame_number);
if (idx >= 0) {
InFlightRequest &r = mInFlightMap.editValueAt(idx);
// Call listener, if any
if (listener != NULL) {
//调用监听的notifyShutter法国法
listener->notifyShutter(r.resultExtras, msg.timestamp);
}
...
//将待处理的result发送到Buffer
sendCaptureResult(r.pendingMetadata, r.resultExtras,
r.partialResult.collectedResult, msg.frame_number,
r.hasInputBuffer, r.aeTriggerCancelOverride);
returnOutputBuffers(r.pendingOutputBuffers.array(),
r.pendingOutputBuffers.size(), r.shutterTimestamp);
r.pendingOutputBuffers.clear();
removeInFlightRequestIfReadyLocked(idx);
}
}
...
}


首先它会通知listener preview成功,最后会调用sendCaptureResult将结果加入到结果队列。它会调用listener的notifyShutter方法,此处的listener其实是CameraDeviceClient类,所以会调用CameraDeviceClient类的notifyShutter方法:

//CameraDeviceClient.cpp
void CameraDeviceClient::notifyShutter(const CaptureResultExtras& resultExtras,nsecs_t timestamp) {
// Thread safe. Don't bother locking.
sp<ICameraDeviceCallbacks> remoteCb = getRemoteCallback();
if (remoteCb != 0) {
//调用应用层的回调(CaptureCallback的onCaptureStarted方法)
remoteCb->onCaptureStarted(resultExtras, timestamp);
}
}


此处的ICameraDeviceCallbacks对应的是Java层的CameraDeviceImpl.java中的内部类CameraDeviceCallbacks,所以会调用它的onCaptureStarted方法:

//CameraDeviceImpl.java
@Override
public void onCaptureStarted(final CaptureResultExtras resultExtras, final long timestamp) {
int requestId = resultExtras.getRequestId();
final long frameNumber = resultExtras.getFrameNumber();
final CaptureCallbackHolder holder;

synchronized(mInterfaceLock) {
if (mRemoteDevice == null) return; // Camera already closed
// Get the callback for this frame ID, if there is one
holder = CameraDeviceImpl.this.mCaptureCallbackMap.get(requestId);
...
// Dispatch capture start notice
holder.getHandler().post(new Runnable() {
@Override
public void run() {
if (!CameraDeviceImpl.this.isClosed()) {
holder.getCallback().onCaptureStarted(CameraDeviceImpl.this,holder.getRequest(
resultExtras.getSubsequenceId()),timestamp, frameNumber);
}
}
});
}
}


它会调用OneCameraImpl.java中的mCaptureCallback的onCaptureStarted方法:

//OneCameraImpl.java
//Common listener for preview frame metadata.
private final CameraCaptureSession.CaptureCallback mCaptureCallback =
new CameraCaptureSession.CaptureCallback() {
@Override
public void onCaptureStarted(CameraCaptureSession session,CaptureRequest request,
long timestamp,long frameNumber) {
if (request.getTag() == RequestTag.CAPTURE&& mLastPictureCallback != null) {
mLastPictureCallback.onQuickExpose();
}
}
…
}


注意:Capture,preview以及autoFocus都是使用的这个回调,而Capture调用的时候,其RequestTag为CAPTURE,而autoFocus的时候为TAP_TO_FOCUS,而preview请求时没有对RequestTag进行设置,所以回调到onCaptureStarted方法时,不需要进行处理,但是到此时,preview已经启动成功,可以进行预览了,其数据都在buffer里。所以到此时,preview的流程全部分析结束,下面给出HAL层上的流程时序图

内容来自用户分享和网络整理,不保证内容的准确性,如有侵权内容,可联系管理员处理 点击这里给我发消息