您的位置:首页 > 其它

链式存储队列

2016-06-25 23:07 387 查看
#ifndef _LINKLIST_H_
#define _LINKLIST_H_

typedef void LinkList;
typedef struct _tag_LinkListNode LinkListNode;
struct _tag_LinkListNode
{
LinkListNode* next;
};

LinkList* LinkList_Create();

void LinkList_Destroy(LinkList* list);

void LinkList_Clear(LinkList* list);

int LinkList_Length(LinkList* list);

int LinkList_Insert(LinkList* list, LinkListNode* node, int pos);

LinkListNode* LinkList_Get(LinkList* list, int pos);

LinkListNode* LinkList_Delete(LinkList* list, int pos);

#endif
<pre name="code" class="html">#ifndef _QUEUELIST_H#define _QUEUELIST_Htypedef void LinkQueue;LinkQueue* LinkQueue_Create();void LinkQueue_Destroy(LinkQueue* queue);void LinkQueue_Clear(LinkQueue* queue);int LinkQueue_Append(LinkQueue* queue, void* item);void* LinkQueue_Retrieve(LinkQueue* queue);void* LinkQueue_Header(LinkQueue* queue);int LinkQueue_Length(LinkQueue* queue);#endif
<pre name="code" class="html">#include <stdio.h>#include <malloc.h>#include "LinkList.h"typedef struct _tag_LinkList{LinkListNode header;int length;} TLinkList;LinkList* LinkList_Create() // O(1){TLinkList* ret = (TLinkList*)malloc(sizeof(TLinkList));if( ret != NULL ){ret->length = 0;ret->header.next = NULL;}return ret;}void LinkList_Destroy(LinkList* list) // O(1){free(list);}void LinkList_Clear(LinkList* list) // O(1){TLinkList* sList = (TLinkList*)list;if( sList != NULL ){sList->length = 0;sList->header.next = NULL;}}int LinkList_Length(LinkList* list) // O(1){TLinkList* sList = (TLinkList*)list;int ret = -1;if( sList != NULL ){ret = sList->length;}return ret;}int LinkList_Insert(LinkList* list, LinkListNode* node, int pos) // O(n){TLinkList* sList = (TLinkList*)list;int ret = (sList != NULL) && (pos >= 0) && (node != NULL);int i = 0;if( ret ){LinkListNode* current = (LinkListNode*)sList;for(i=0; (i<pos) && (current->next != NULL); i++){current = current->next;}node->next = current->next;current->next = node;sList->length++;}return ret;}LinkListNode* LinkList_Get(LinkList* list, int pos) // O(n){TLinkList* sList = (TLinkList*)list;LinkListNode* ret = NULL;int i = 0;if( (sList != NULL) && (0 <= pos) && (pos < sList->length) ){LinkListNode* current = (LinkListNode*)sList;for(i=0; i<pos; i++){current = current->next;}ret = current->next;}return ret;}LinkListNode* LinkList_Delete(LinkList* list, int pos) // O(n){TLinkList* sList = (TLinkList*)list;LinkListNode* ret = NULL;int i = 0;if( (sList != NULL) && (0 <= pos) && (pos < sList->length) ){LinkListNode* current = (LinkListNode*)sList;for(i=0; i<pos; i++){current = current->next;}ret = current->next;current->next = ret->next;sList->length--;}return ret;}
#include "QueueList.h"#include "LinkList.h"#include <malloc.h>typedef struct _tag_LinkQueueNode{LinkListNode header;void* item;} TLinkQueueNode;LinkQueue* LinkQueue_Create(){return LinkList_Create();}void LinkQueue_Destroy(LinkQueue* queue){LinkQueue_Clear(queue);LinkList_Destroy(queue);}void LinkQueue_Clear(LinkQueue* queue){while( LinkQueue_Length(queue) > 0 ){LinkQueue_Retrieve(queue);}}int LinkQueue_Append(LinkQueue* queue, void* item){TLinkQueueNode* node = (TLinkQueueNode*)malloc(sizeof(TLinkQueueNode));int ret = ((node != NULL) && (item != NULL));if(ret){node->item = item;ret = LinkList_Insert(queue, (LinkListNode*)node, LinkList_Length(queue));}if(!ret){free(node);}return ret;}void* LinkQueue_Retrieve(LinkQueue* queue){TLinkQueueNode* node = (TLinkQueueNode*)LinkList_Delete(queue, 0);void* ret = NULL;if(node){ret =node->item;free(node);}return ret;}void* LinkQueue_Header(LinkQueue* queue){TLinkQueueNode* node = (TLinkQueueNode*)LinkList_Get(queue, 0);void* ret = NULL;if(node != NULL){ret =node->item;}return ret;}int LinkQueue_Length(LinkQueue* queue){return LinkList_Length(queue);}
<pre name="code" class="html">#include <stdio.h>#include <stdlib.h>#include "QueueList.h"/* run this program using the console pauser or add your own getch, system("pause") or input loop */int main(int argc, char *argv[]){LinkQueue* queue = LinkQueue_Create();int a[10] = {0};int i = 0;for(i=0; i<10; i++){a[i] = i + 1;LinkQueue_Append(queue, a + i);}printf("Header: %d\n", *(int*)LinkQueue_Header(queue));printf("Length: %d\n", LinkQueue_Length(queue));while( LinkQueue_Length(queue) > 0 ){printf("Retrieve: %d\n", *(int*)LinkQueue_Retrieve(queue));}LinkQueue_Destroy(queue);return 0;}

                                            
内容来自用户分享和网络整理,不保证内容的准确性,如有侵权内容,可联系管理员处理 点击这里给我发消息
标签:  struct 链表 队列