您的位置:首页 > 产品设计 > UI/UE

UIDevice-b

2016-06-16 17:11 543 查看
typedef NS_ENUM(NSInteger, UIDeviceOrientation) //设备方向

{

UIDeviceOrientationUnknown,

UIDeviceOrientationPortrait, // 竖向,头向上

UIDeviceOrientationPortraitUpsideDown, // 竖向,头向下

UIDeviceOrientationLandscapeLeft, // 横向,头向左

UIDeviceOrientationLandscapeRight, // 横向,头向右

UIDeviceOrientationFaceUp, // 平放,屏幕朝下

UIDeviceOrientationFaceDown // 平放,屏幕朝下

};

typedef NS_ENUM(NSInteger, UIDeviceBatteryState) //电池状态

{

UIDeviceBatteryStateUnknown,

UIDeviceBatteryStateUnplugged, // 未充电

UIDeviceBatteryStateCharging, // 正在充电

UIDeviceBatteryStateFull, // 满电

};

typedef NS_ENUM(NSInteger, UIUserInterfaceIdiom) //用户界面类型

{

//iOS3.2以上有效

#if __IPHONE_3_2 <= __IPHONE_OS_VERSION_MAX_ALLOWED

UIUserInterfaceIdiomPhone, // iPhone 和 iPod touch 风格

UIUserInterfaceIdiomPad, // iPad 风格

#endif

};

#define UI_USER_INTERFACE_IDIOM() ([[UIDevice currentDevice] respondsToSelector:@selector(userInterfaceIdiom)] ? [[UIDevice currentDevice] userInterfaceIdiom] : UIUserInterfaceIdiomPhone)

#define UIDeviceOrientationIsPortrait(orientation) ((orientation) == UIDeviceOrientationPortrait || (orientation) == UIDeviceOrientationPortraitUpsideDown)

#define UIDeviceOrientationIsLandscape(orientation) ((orientation) == UIDeviceOrientationLandscapeLeft || (orientation) == UIDeviceOrientationLandscapeRight)

NS_CLASS_AVAILABLE_IOS(2_0) @interface UIDevice : NSObject {

@private

NSInteger _numDeviceOrientationObservers;

float _batteryLevel;

struct {

unsigned int batteryMonitoringEnabled:1;

unsigned int proximityMonitoringEnabled:1;

unsigned int expectsFaceContactInLandscape:1;

unsigned int orientation:3;

unsigned int batteryState:2;

unsigned int proximityState:1;

} _deviceFlags;

}

+ (UIDevice *)currentDevice; // 获取当前设备

@property(nonatomic,readonly,retain) NSString *name; // e.g. "My iPhone"

@property(nonatomic,readonly,retain) NSString *model; // e.g. @"iPhone", @"iPod touch"

@property(nonatomic,readonly,retain) NSString *localizedModel; // localized version of model

@property(nonatomic,readonly,retain) NSString *systemName; // e.g. @"iOS"

@property(nonatomic,readonly,retain) NSString *systemVersion; // e.g. @"4.0"

@property(nonatomic,readonly) UIDeviceOrientation orientation; // 除非正在生成设备方向的通知,否则返回UIDeviceOrientationUnknown 。

@property(nonatomic,readonly,retain) NSUUID *identifierForVendor NS_AVAILABLE_IOS(6_0); // 可用于唯一标识该设备,同一供应商不同应用具有相同的UUID 。

@property(nonatomic,readonly,getter=isGeneratingDeviceOrientationNotifications) BOOL generatesDeviceOrientationNotifications; //是否生成设备转向通知

- (void)beginGeneratingDeviceOrientationNotifications;

- (void)endGeneratingDeviceOrientationNotifications;

@property(nonatomic,getter=isBatteryMonitoringEnabled) BOOL batteryMonitoringEnabledNS_AVAILABLE_IOS(3_0); // 是否启动电池监控,默认为NO

@property(nonatomic,readonly) UIDeviceBatteryState batteryState NS_AVAILABLE_IOS(3_0); // 如果禁用电池监控,则电池状态为UIDeviceBatteryStateUnknown

@property(nonatomic,readonly) float batteryLevel NS_AVAILABLE_IOS(3_0); //电量百分比, 0 .. 1.0。如果电池状态为UIDeviceBatteryStateUnknown,则百分比为-1.0

@property(nonatomic,getter=isProximityMonitoringEnabled) BOOL proximityMonitoringEnabledNS_AVAILABLE_IOS(3_0); // 是否启动接近监控(例如接电话时脸靠近屏幕),默认为NO

@property(nonatomic,readonly) BOOL proximityState NS_AVAILABLE_IOS(3_0); // 如果设备不具备接近感应器,则总是返回NO

@property(nonatomic,readonly,getter=isMultitaskingSupported) BOOL multitaskingSupportedNS_AVAILABLE_IOS(4_0); // 是否支持多任务

@property(nonatomic,readonly) UIUserInterfaceIdiom userInterfaceIdiom NS_AVAILABLE_IOS(3_2); // 当前用户界面模式

- (void)playInputClick NS_AVAILABLE_IOS(4_2); // 播放一个输入的声音

@end

@protocol UIInputViewAudioFeedback

@optional

@property (nonatomic, readonly) BOOL enableInputClicksWhenVisible; // 实现该方法,返回YES则自定义的视图能够播放输入的声音

@end

UIKIT_EXTERN NSString *const UIDeviceOrientationDidChangeNotification; // 屏幕方向变化通知

UIKIT_EXTERN NSString *const UIDeviceBatteryStateDidChangeNotification NS_AVAILABLE_IOS(3_0); // 电池状态变化通知

UIKIT_EXTERN NSString *const UIDeviceBatteryLevelDidChangeNotification NS_AVAILABLE_IOS(3_0); // 电池电量变化通知

UIKIT_EXTERN NSString *const UIDeviceProximityStateDidChangeNotification NS_AVAILABLE_IOS(3_0); // 接近状态变化通知
内容来自用户分享和网络整理,不保证内容的准确性,如有侵权内容,可联系管理员处理 点击这里给我发消息
标签: