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魔兽改键

2016-05-09 20:52 246 查看
</pre>突然间想起玩dota,网上去找改建精灵,但现在的大多下载站都会带着些东西,没有纯粹的。就想着自己写一个,搜索竟然有源代码<p></p><p><a target=_blank target="_blank" href="http://http://blog.csdn.net/sohighthesky/article/details/4550294">http://blog.csdn.net/sohighthesky/article/details/4550294</a></p><p>有些内容现在还理解不能,先照着弄一下改一下源码。</p><p>部分源码:</p><p></p><pre name="code" class="csharp">using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;

namespace war3Keywizard
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
war3Keywizard.KeyboardHook hook = new war3Keywizard.KeyboardHook();
private void Form1_Load(object sender, EventArgs e)
{

hook.OnKeyDownEvent += new KeyEventHandler(hook_OnKeyDownEvent);
KeyPreview = true;
}
/**
void hook_OnKeyDownEvent(object sender, KeyEventArgs e)
{
//在这里就可以截获到所有的键盘按键了
textBox1.Text = e.KeyValue.ToString();

}
*/
[DllImport("USER32.DLL")]
public static extern IntPtr FindWindow(string lpClassName, string lpWindowName);
[DllImport("user32.dll", EntryPoint = "SendMessage")]
private static extern int SendMessage(IntPtr hwnd, int wMsg, int wParam, int lParam);
[DllImport("user32.dll")]
private static extern bool SetForegroundWindow(IntPtr hWnd);

private const int KEY_QUOTLEFT = 219;//键盘上 [ 键的代码
private const int KEY_QUOTRIGHT = 221;//键盘上 ] 键的代码
bool isHookEnable = false;//全局变量,指示Hook是否作用
private const int WM_KEYDOWN = 0x100;
private const int WM_KEYUP = 0x101;
private const int WM_CHAR = 0x102;
static KeyValChangeMap kMP = new KeyValChangeMap();
private void Intstart()
{
if (!string.IsNullOrEmpty(textBox2.Text))
{
//1
kMP.insertKeypair((int)textBox2.Text[0], 97);
}
if (!string.IsNullOrEmpty(textBox3.Text))
{
//2
kMP.insertKeypair( (int)textBox3.Text[0],98);
}
if (!string.IsNullOrEmpty(textBox4.Text))
{
//4
kMP.insertKeypair((int)textBox4.Text[0],100);
}
if (!string.IsNullOrEmpty(textBox5.Text))
{
//5
kMP.insertKeypair((int)textBox5.Text[0],101);
}
if (!string.IsNullOrEmpty(textBox6.Text))
{
//7
kMP.insertKeypair( (int)textBox6.Text[0],103);
}
if (!string.IsNullOrEmpty(textBox7.Text))
{
//9
kMP.insertKeypair( (int)textBox7.Text[0],104);
}

}

void hook_OnKeyDownEvent(object sender, KeyEventArgs e)
{
textBox1.Text = e.KeyCode.ToString();
if (e.KeyCode == Keys.Scroll)
{
isHookEnable = !isHookEnable;
string info = isHookEnable ? "quickey-开启" : "quickey-停用";
if (isHookEnable)
{
Intstart();
notifyIcon1.Visible = true;
notifyIcon1.Text = info;
}
else
{
kMP.clear();
notifyIcon1.Visible = false;
}
}
if (isHookEnable)
{
IntPtr war3 = FindWindow(null, "Warcraft III");
//   IntPtr war3 = FindWindow(null, "Warcraft III");
if (war3 != IntPtr.Zero)
{
//SetForegroundWindow(war3);//将war3窗口置前,这一句我自己测试时可以不用,但去掉这一句后朋友那里说不行
SendMessage(war3, WM_KEYDOWN, KEY_QUOTLEFT, 0);//按下[键就可以显示友军的血了
SendMessage(war3, WM_KEYDOWN, KEY_QUOTRIGHT, 0);

int finalkey = kMP.getKeyChange((int)e.KeyCode);
if (finalkey != (int)e.KeyCode)
{

//SendMessage(war3, WM_CHAR, finalkey, 0);//按了
SendMessage(war3, WM_KEYDOWN, finalkey, 0);//按下
SendMessage(war3, WM_KEYUP, finalkey, 0);//松开
}
}
}
}

private void Form1_KeyPress(object sender, KeyPressEventArgs e)
{
textBox8.Text +="\r\n"+ e.KeyChar.ToString();
}
}
//改建的值

class KeyValChangeMap
{
//小键盘区键码 0=96
List<int> originKey = new List<int>();
List<int> finalKey = new List<int>();
public void insertKeypair(int keyO, int keyF)
{
originKey.Add(keyO);
finalKey.Add(keyF);

}
public void clear()
{
originKey.Clear();
finalKey.Clear();
}
public int getKeyChange(int keyO)
{
int loc= originKey.IndexOf(keyO);
if (loc < 0)
{
return keyO;
}
else
{
return finalKey[loc];
}
}
}

}


有了基本的功能,源码还有不少不懂得地方,需要继续研究和改进。

吐槽一下vs2015,真心受不了,好不容易下了个iso镜像,安装的时候貌似还跑到原站点去下了,好不容易装上了,安装个语言居然还要那么久,这一天都被耽误了。调试程序的时候可以改代码,却不让继续运行,呜呜,我在按键处打断点每次都得先删除打的字母才能调试。
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