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翻页动画效果

2016-04-14 14:42 369 查看
typedef enum : NSUInteger {
Fade = 1,                   //淡入淡出
Push,                       //推挤
Reveal,                     //揭开
MoveIn,                     //覆盖
Cube,                       //立方体
SuckEffect,                 //吮吸
OglFlip,                    //翻转
RippleEffect,               //波纹
PageCurl,                   //翻页
PageUnCurl,                 //反翻页
CameraIrisHollowOpen,       //开镜头
CameraIrisHollowClose,      //关镜头
CurlDown,                   //下翻页
CurlUp,                     //上翻页
FlipFromLeft,               //左翻转
FlipFromRight,              //右翻转

} AnimationType;


- (IBAction)tapButton:(id)sender {

UIButton * button = sender;
AnimationType animationType = button.tag;

NSString * subtypeString;

switch (_subtype) {
case 0:
subtypeString = kCATransitionFromLeft;
break;
case 1:
subtypeString = kCATransitionFromBottom;
break;
case 2:
subtypeString = kCATransitionFromRight;
break;
case 3:
subtypeString = kCATransitionFromTop;
break;
default:
break;
}

_subtype += 1;
if (_subtype > 3) {
_subtype = 0;
}

switch (animationType) {
case Fade:
[self transitionWithType:kCATransitionFade WithSubtype:subtypeString ForView:self.view];
break;

case Push:
[self transitionWithType:kCATransitionPush WithSubtype:subtypeString ForView:self.view];
break;

case Reveal:
[self transitionWithType:kCATransitionReveal WithSubtype:subtypeString ForView:self.view];
break;

case MoveIn:
[self transitionWithType:kCATransitionMoveIn WithSubtype:subtypeString ForView:self.view];
break;

case Cube:
[self transitionWithType:@"cube" WithSubtype:subtypeString ForView:self.view];
break;

case SuckEffect:
[self transitionWithType:@"suckEffect" WithSubtype:subtypeString ForView:self.view];
break;

case OglFlip:
[self transitionWithType:@"oglFlip" WithSubtype:subtypeString ForView:self.view];
break;

case RippleEffect:
[self transitionWithType:@"rippleEffect" WithSubtype:subtypeString ForView:self.view];
break;

case PageCurl:
[self transitionWithType:@"pageCurl" WithSubtype:subtypeString ForView:self.view];
break;

case PageUnCurl:
[self transitionWithType:@"pageUnCurl" WithSubtype:subtypeString ForView:self.view];
break;

case CameraIrisHollowOpen:
[self transitionWithType:@"cameraIrisHollowOpen" WithSubtype:subtypeString ForView:self.view];
break;

case CameraIrisHollowClose:
[self transitionWithType:@"cameraIrisHollowClose" WithSubtype:subtypeString ForView:self.view];
break;

case CurlDown:
[self animationWithView:self.view WithAnimationTransition:UIViewAnimationTransitionCurlDown];
break;

case CurlUp:
[self animationWithView:self.view WithAnimationTransition:UIViewAnimationTransitionCurlUp];
break;

case FlipFromLeft:
[self animationWithView:self.view WithAnimationTransition:UIViewAnimationTransitionFlipFromLeft];
break;

case FlipFromRight:
[self animationWithView:self.view WithAnimationTransition:UIViewAnimationTransitionFlipFromRight];
break;

default:
break;
}

static int i = 0;
if (i == 0) {
[self addBgImageWithImageName:IMAGE1];
i = 1;
}
else
{
[self addBgImageWithImageName:IMAGE2];
i = 0;
}

}


#pragma CATransition动画实现
- (void) transitionWithType:(NSString *)type WithSubtype:(NSString *) subtype ForView : (UIView *) view
{
//创建CATransition对象
CATransition * animation = [CATransition animation];

//设置运动时间
animation.duration = DURATION;

//设置运动type
animation.type = type;
if (subtype != nil) {
//设置子类
animation.subtype = subtype;
}

//设置运动速度
animation.timingFunction = UIViewAnimationOptionCurveEaseInOut;

[view.layer addAnimation:animation forKey:@"animation"];
}

#pragma UIView实现动画
- (void) animationWithView:(UIView *)view WithAnimationTransition : (UIViewAnimationTransition) transition
{
[UIView animateWithDuration:DURATION animations:^{
[UIView setAnimationCurve:UIViewAnimationCurveEaseInOut];
[UIView setAnimationTransition:transition forView:view cache:YES];
}];
}
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