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相机切换

2016-04-07 19:48 246 查看
using UnityEngine;

using System.Collections;

public class Script : MonoBehaviour {

public Camera[] cameras;

public void C1()

{

ShowCamera(0);

}

public void C2()

{

ShowCamera(1);

}

public void C3()

{

ShowCamera(2);

}

/// <summary>

/// 控制相机的现实

/// </summary>

/// <param name="num"></param>

void ShowCamera(int num)

{

for (int i = 0; i < cameras.Length; i++)

{

if (num == i)

{

cameras[i].enabled = true;

}

else

{

cameras[i].enabled = false;

}

}

}

}
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