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进击的巨人——EventBus源码解析

2015-11-18 16:58 441 查看

“If I have seen further it is by standing on ye shoulders of Giants。” —— Newton

开篇简介:巨人系列,是打算为读者带来我所阅读的源码做一些分析与讲解,详细的娓娓道来可能对现在的我来说,时间与水平上都不足够,只能为大家带来粗浅的东西。但愿能对读者提供些许帮助。

事件总线设计框架——EventBus

提起事件总线设计却不得不提GoF的观察者模式,可以说前者吸取了后者的精髓——订阅/发布机制

[b]观察者模式结构示意图:[/b]



[b]事件总线设计结构示意图:[/b]



在此我归档出几个显而易见的不同点

区别观察者模式事件总线
关系类型1 –> NN –> N
包含对象主体对象(1)
观察者对象(N)
事件总线(一般为1)
事件(N)
事件监听器(N)
信息传递方式直接传递包裹在事件中
Ok !概念总是来唬人的,就像我考了三次都没过的党课一样鸡肋。不过当你知道如何实践之后,概念就是你的总结

接下来开始大致的介绍下EventBus一些基本的类,便于对代码的理解。

以下是代码关联结构图:

(声明:以下图多为来自codeKK的EventBus讲解,比我讲解的更加全面,不过没有源码说明,想看的朋友不妨看完我的,再移步不迟)



从上图我们可以看到3种Poster,他们对应着不同的ThreadMode

模式描诉
onEvent如果使用 onEvent作为订阅函数,那么该事件在哪个线程发布出来的,onEvent就会在这个线程中运行,也就是说发布事件和接收事件线程在同一个线程。使用这个方法时,在 onEvent方法中不能执行耗时操作,如果执行耗时操作容易导致事件分发延迟
onEventMainThread如果使用onEventMainThread作为订阅函数,那么不论事件是在哪个线程中发布出来的,onEventMainThread都会在UI线程中执行,接收事件就会在UI线程中运行,这个在Android中是非常有用的,因为在Android中只能在UI线程中跟新UI,所以在onEvnetMainThread 方法中是不能执行耗时操作的
onEventBackground如果使用onEventBackgrond作为订阅函数,那么如果事件是在UI线程中发布出来的,那onEventBackground就会在子线程中运行,如果事件本来就是子线程中发布出来的,那么onEventBackground函数直接在该子线程中执行。
onEventAsync使用这个函数作为订阅函数,那么无论事件在哪个线程发布,都会创建新的子线程在执行 onEventAsync.
以下是下面常出现的名词

概念
事件传递的信息
订阅者需要监听信息的东西?这样描述吧…
事件监听器接收到事件后,订阅者要做的事(方法)
订阅信息订阅者+事件监听器
给点时间,大概五分钟吧,了解这个结构图、不同的模式和基本名词。大家就已经基本了解EventBus的代码结构,除了一些边角的类如异常类,配置类,工具类等,与主体功能无关。

初步了解大致功能运行流程,之后再深入阅读,假如时间足够。XD

接下来,马上就要看EventBus的源码了,在看源码前,大家可以思考下,对EventBus那些东西最好奇?抱着问题去看,以期在源码中找到解答。

于我而言,我想知道这些东西 :

EventBus是如何在通知其他Activity或Fragment刷新UI线程的?

EventBus使用的时候为什么要注册和反注册,为什么传 Context 呢?

EventBus 如何实现多种线程模式的?

EventBus 使用的时候,为什么要要求取方法名一致?

答案就在代码中~

How time flies!

五分钟回来。开始讲诉我们的EventBus的基本流程啦~

first step: register

1. getDefault()

Only a singleton ~ 主要做的还是一些基本的变量声明之类的,不细说。下面列出构造函数

EventBus(EventBusBuilder builder) {
//关联着所有的<事件,订阅信息>
subscriptionsByEventType = new HashMap<Class<?>, CopyOnWriteArrayList<Subscription>>();
//关联着所有的<订阅者,事件>
typesBySubscriber = new HashMap<Object, List<Class<?>>>();
//储存stick事件
stickyEvents = new ConcurrentHashMap<Class<?>, Object>();
//对应着onEventMainThread的poster
mainThreadPoster = new HandlerPoster(this, Looper.getMainLooper(), 10);
//对应着onEventBackground
backgroundPoster = new BackgroundPoster(this);
//对应着onEventAsync
asyncPoster = new AsyncPoster(this);
//提供查找所有的方法的对象
subscriberMethodFinder = new SubscriberMethodFinder(builder.skipMethodVerificationForClasses);
logSubscriberExceptions = builder.logSubscriberExceptions;
logNoSubscriberMessages = builder.logNoSubscriberMessages;
sendSubscriberExceptionEvent = builder.sendSubscriberExceptionEvent;
sendNoSubscriberEvent = builder.sendNoSubscriberEvent;
throwSubscriberException = builder.throwSubscriberException;
//是否继承
eventInheritance = builder.eventInheritance;
//线程池
executorService = builder.executorService;
}


2.register(this)

EventBus 中有5个register * 的方法,不过他们都是使用了同一个 register:

/**
*
* @param subscriber    任意class,不一定为activity等
* @param sticky        是否为sticky事件
* @param priority      优先级
*/
private synchronized void register(Object subscriber, boolean sticky, int priority) {
// findSubscriberMethods 查找出该订阅者的所有的onEvent * 方法
List<SubscriberMethod> subscriberMethods = subscriberMethodFinder.findSubscriberMethods(subscriber.getClass());
//将订阅者、事件监听器与事件三者关联起来
for (SubscriberMethod subscriberMethod : subscriberMethods) {
subscribe(subscriber, subscriberMethod, sticky, priority);
}
}


以上代码补充一点:EventBus中的事件分为一般事件Sticky 事件,相对于一般事件,Sticky 事件不同之处在于,当事件发布后,再有订阅者开始订阅该类型事件,依然能收到该类型事件最近一个 Sticky 事件。

我们走入以上代码的 findSubscriberMethods 部分

/**
* 通过方法名匹配,得到onEvent *  方法,并设置ThreadMode.
*
* @param subscriberClass
* @return
*/
List<SubscriberMethod> findSubscriberMethods(Class<?> subscriberClass) {
String key = subscriberClass.getName();
//存放着当前订阅者的所有的监听事件
List<SubscriberMethod> subscriberMethods;
//Map<String, List<SubscriberMethod>> methodCache
// 提供缓存
synchronized (methodCache) {
subscriberMethods = methodCache.get(key);
}
if (subscriberMethods != null) {
return subscriberMethods;
}
subscriberMethods = new ArrayList<SubscriberMethod>();
Class<?> clazz = subscriberClass;
HashSet<String> eventTypesFound = new HashSet<String>();
StringBuilder methodKeyBuilder = new StringBuilder();
while (clazz != null) {
String name = clazz.getName();
//剔除JDK,SDK提供的方法
if (name.startsWith("java.") || name.startsWith("javax.") || name.startsWith("android.")) {
// Skip system classes, this just degrades performance
break;
}

// Starting with EventBus 2.2 we enforced methods to be public (might change with annotations again)
//获取类里的所有方法
Method[] methods = clazz.getDeclaredMethods();
//遍历所有
for (Method method : methods) {
String methodName = method.getName();
//onEvent前缀匹配
if (methodName.startsWith(ON_EVENT_METHOD_NAME)) {
int modifiers = method.getModifiers();//获取方法的修饰
//判断是否为PUBLIC,MODIFIERS_IGNORE 包含(抽象,静态,桥接,合成,后2者是编译器添加的)
if ((modifiers & Modifier.PUBLIC) != 0 && (modifiers & MODIFIERS_IGNORE) == 0) {
// 获取该方法入参
Class<?>[] parameterTypes = method.getParameterTypes();
if (parameterTypes.length == 1) {
// 截取onEvent后面的字符,进入匹配
String modifierString = methodName.substring(ON_EVENT_METHOD_NAME.length());
ThreadMode threadMode;
if (modifierString.length() == 0) {
threadMode = ThreadMode.PostThread;
} else if (modifierString.equals("MainThread")) {
threadMode = ThreadMode.MainThread;
} else if (modifierString.equals("BackgroundThread")) {
threadMode = ThreadMode.BackgroundThread;
} else if (modifierString.equals("Async")) {
threadMode = ThreadMode.Async;
} else {
if (skipMethodVerificationForClasses.containsKey(clazz)) {
continue;
} else {
throw new EventBusException("Illegal onEvent method, check for typos: " + method);
}
}
Class<?> eventType = parameterTypes[0];
methodKeyBuilder.setLength(0);
methodKeyBuilder.append(methodName);
methodKeyBuilder.append('>').append(eventType.getName());
//e.g print : onEventMainThread>OneEvent
String methodKey = methodKeyBuilder.toString();
if (eventTypesFound.add(methodKey)) {
// Only add if not already found in a sub class
subscriberMethods.add(new SubscriberMethod(method, threadMode, eventType));
}
}
} else if (!skipMethodVerificationForClasses.containsKey(clazz)) {
Log.d(EventBus.TAG, "Skipping method (not public, static or abstract): " + clazz + "."
+ methodName);
}
}
}
//查询到其父类的所有方法--->otto是不行的
clazz = clazz.getSuperclass();
}
if (subscriberMethods.isEmpty()) {
throw new EventBusException("Subscriber " + subscriberClass + " has no public methods called "
+ ON_EVENT_METHOD_NAME);
} else {
synchronized (methodCache) {
//加入缓存
methodCache.put(key, subscriberMethods);
}
return subscriberMethods;
}
}


其实也只是通过我们的字符串匹配而来的。这点上,EventBus应该是参考了“约定优于配置的思想

找到我们class(订阅者)的所有onEvent *方法(事件监听器)了。继续看我们的 subscribe(subscriber, subscriberMethod, sticky, priority);忘记它做了什么的同学可以继续回滚上去看。

// Must be called in synchronized block
/**
*
* @param subscriber         订阅者
* @param subscriberMethod   事件监听器
* @param sticky             是否为sticky事件
* @param priority           优先级
*/
private void subscribe(Object subscriber, SubscriberMethod subscriberMethod, boolean sticky, int priority) {
//获取当前事件监听器的接受事件类型
Class<?> eventType = subscriberMethod.eventType;
// subscriptionsByEventType中存放着所有的订阅信息(订阅者和事件监听器)和其对应着的事件
CopyOnWriteArrayList<Subscription> subscriptions = subscriptionsByEventType.get(eventType);
Subscription newSubscription = new Subscription(subscriber, subscriberMethod, priority);//关联当前订阅者与事件监听器
if (subscriptions == null) {
subscriptions = new CopyOnWriteArrayList<Subscription>();
subscriptionsByEventType.put(eventType, subscriptions); //关联三者,以event为key
} else {
if (subscriptions.contains(newSubscription)) {//之前已经关联过就跳出
//注意这里可是会报错!可是没有人try catch
//以下会提到几个避坑的方法
throw new EventBusException("Subscriber " + subscriber.getClass() + " already registered to event "
+ eventType);
}
}

// Starting with EventBus 2.2 we enforced methods to be public (might change with annotations again)
// subscriberMethod.method.setAccessible(true);
int size = subscriptions.size();
for (int i = 0; i <= size; i++) {
if (i == size || newSubscription.priority > subscriptions.get(i).priority) {//优先级插入
subscriptions.add(i, newSubscription);
break;
}
}
// get all event that registered in this subscriber
List<Class<?>> subscribedEvents = typesBySubscriber.get(subscriber);//关联订阅者与事件
if (subscribedEvents == null) {
subscribedEvents = new ArrayList<Class<?>>();
typesBySubscriber.put(subscriber, subscribedEvents);
}
subscribedEvents.add(eventType);

//判断是否为sticky事件
if (sticky) {
if (eventInheritance) {
// Existing sticky events of all subclasses of eventType have to be considered.
// Note: Iterating over all events may be inefficient with lots of sticky events,
// thus data structure should be changed to allow a more efficient lookup
// (e.g. an additional map storing sub classes of super classes: Class -> List<Class>).
Set<Map.Entry<Class<?>, Object>> entries = stickyEvents.entrySet();
for (Map.Entry<Class<?>, Object> entry : entries) {
Class<?> candidateEventType = entry.getKey();
if (eventType.isAssignableFrom(candidateEventType)) {
Object stickyEvent = entry.getValue();
checkPostStickyEventToSubscription(newSubscription, stickyEvent);
}
}
} else {
Object stickyEvent = stickyEvents.get(eventType);
checkPostStickyEventToSubscription(newSubscription, stickyEvent);
}
}
}


最后的方法如下

//以下方法如果sticky事件不为空的话,就直接post
private void checkPostStickyEventToSubscription(Subscription newSubscription, Object stickyEvent) {
if (stickyEvent != null) {
// If the subscriber is trying to abort the event, it will fail (event is not tracked in posting state)
// --> Strange corner case, which we don't take care of here.
//这个方法稍后再说
postToSubscription(newSubscription, stickyEvent, Looper.getMainLooper() == Looper.myLooper());
}
}


register的流程就结束了,那么在回顾一下,加深下印象



That is all,第一步就这么完成了。是不是很容易?个人觉得EventBus还是很容易的。

这里顺带给大家讲诉下上文说的报错的点的优化。

这里主要针对项目耦合度太大,继承层级过深的情况

EventBus.getDefault().register(this);`


一般大家都会常使用这样来注册,传入是当前的上下文。可是当你继承父类(该父类已经注册过)的时候,子类再注册,会执行以上的错误,”Subscriber XXXX already registered to event XXXX;

原因是:子类的context与父类是相同的,不允许重复注册,避免方法就是父类写了之后,子类不要写。或通过以下方法判断下

if(!EventBus.getDefault().isRegister(this){ //本质是判断有没关联过当前订阅者
EventBus.getDefault().register(this);
}`


这里也推荐大家一个写法

在当前类中再定义一个内部类

private class MyBean{//单独的class 可以使得匹配也快点。
public void onEventMainThead(OneEvent oneEvent){
//do something...
}
}


注册时如下定义

MyBean  myBean =new MyBean //全局变量
.
.
.
EventBus.getDefault().register(myBean);//注册
.
.
.
EventBus.getDefault().unregister(myBean);//反注册


second step:unregister()

你以为我会说post?No! No! No 简单先来,看看最后的unregister吧,短短几行罢了

代码如下:

/**
* Unregisters the given subscriber from all event classes.
*/
public synchronized void unregister(Object subscriber) {
List<Class<?>> subscribedTypes = typesBySubscriber.get(subscriber);
if (subscribedTypes != null) {
for (Class<?> eventType : subscribedTypes) {
//接触事件和当前订阅者与事件监听器之间的联系
unubscribeByEventType(subscriber, eventType);
}
//去掉当前监听者
typesBySubscriber.remove(subscriber);
} else {
Log.w(TAG, "Subscriber to unregister was not registered before: " + subscriber.getClass());
}
}


其中跳到了奇怪的地方,我们再跟进去看看

private void unubscribeByEventType(Object subscriber, Class<?> eventType) {
//通过事件得到之前所有对应的订阅信息(包括订阅者,事件监听)
List<Subscription> subscriptions = subscriptionsByEventType.get(eventType);
if (subscriptions != null) {
int size = subscriptions.size();
for (int i = 0; i < size; i++) {
Subscription subscription = subscriptions.get(i);
if (subscription.subscriber == subscriber) {
//设置不活动状态
subscription.active = false;
subscriptions.remove(i);
i--;
size--;
}
}
}
}


嗯哼~上文注册时关联在subscriptionsByEventType(订阅信息与事件的关联)和typesBySubscriber(事件与订阅者的关联)中的对象在反注册的时候都被remove了。so easy!~

值得一提的事,注册时的异常问题在反注册时候是没有的

third step: post

看到这里同学们也都累了,所以我们先看看post的流程图



假如你觉得ok,我们继续~

了解EventBus类中的PostingThreadState类

/**
* For ThreadLocal, much faster to set (and get multiple values).
*/
final static class PostingThreadState {
final List<Object> eventQueue = new ArrayList<Object>();
boolean isPosting;
boolean isMainThread;
Subscription subscription;
Object event;
boolean canceled;
}


读名知意,我就不多说了。

接下来正式看看我们的post方法

/**
* Posts the given event to the event bus.
*/
public void post(Object event) {
// currentPostingThreadState为TheadLocal,获取当前线程的postingState
PostingThreadState postingState = currentPostingThreadState.get();
List<Object> eventQueue = postingState.eventQueue;
eventQueue.add(event);//将当前事件添加入post队列

if (!postingState.isPosting) {//事件是否在分发
postingState.isMainThread = Looper.getMainLooper() == Looper.myLooper();//是否在主线程
postingState.isPosting = true;
if (postingState.canceled) {
throw new EventBusException("Internal error. Abort state was not reset");
}
try {
while (!eventQueue.isEmpty()) {
postSingleEvent(eventQueue.remove(0), postingState);//循环队列里的每个事件,进行分发
}
} finally {
postingState.isPosting = false;
postingState.isMainThread = false;
}
}
}


主要post还是在postSingleEvent()里,我们再尾行,或者尾随看看。

代码如下:

private void postSingleEvent(Object event, PostingThreadState postingState) throws Error {
Class<?> eventClass = event.getClass();
boolean subscriptionFound = false;
if (eventInheritance) {//事件是否允许继承 默认是true
//lookupAllEventTypes()得到当前事件的所有的父类,祖宗类.....与接口,不做深入
List<Class<?>> eventTypes = lookupAllEventTypes(eventClass);
int countTypes = eventTypes.size();
for (int h = 0; h < countTypes; h++) {
Class<?> clazz = eventTypes.get(h);
subscriptionFound |= postSingleEventForEventType(event, postingState, clazz);//按位或,为true就一直是true哦
}
} else {
subscriptionFound = postSingleEventForEventType(event, postingState, eventClass);
}
if (!subscriptionFound) {//如果没有成功post过
if (logNoSubscriberMessages) {
Log.d(TAG, "No subscribers registered for event " + eventClass);
}
if (sendNoSubscriberEvent && eventClass != NoSubscriberEvent.class &&
eventClass != SubscriberExceptionEvent.class) {
post(new NoSubscriberEvent(this, event));  //可以统一进行处理
}
}
}


postSingleEventForEventType我们集体的post就放在这个方法里,离大结局不远了。行百里者,半九十!

Go On!

/**
*
* @param event            要post的事件
* @param postingState
* @param eventClass       要post的事件或是其接口或父类
* @return
*/
private boolean postSingleEventForEventType(Object event, PostingThreadState postingState, Class<?> eventClass) {
CopyOnWriteArrayList<Subscription> subscriptions;
synchronized (this) {
subscriptions = subscriptionsByEventType.get(eventClass);//获取当前事件,或其借口或父类的订阅信息
}
if (subscriptions != null && !subscriptions.isEmpty()) {
for (Subscription subscription : subscriptions) {//循环推送
postingState.event = event;
postingState.subscription = subscription;
boolean aborted = false;
try {
postToSubscription(subscription, event, postingState.isMainThread);
aborted = postingState.canceled;  //只有调用cancelEventDelivery(Object event)方法才会修改这个值。不做深究
} finally {
//释放引用操作
postingState.event = null;
postingState.subscription = null;
postingState.canceled = false;
}
if (aborted) {
break;
}
}
return true;
}
return false;
}


终于要看到关于我们想要看到的post真正要做的事啦,前面都只是判断而已,现在才到处理,看看 postToSubscription这个方法 ,还记得我们的ThreadMode么?

/**
*
* @param subscription     订阅信息
* @param event            事件
* @param isMainThread     是否为主线程
*/
private void postToSubscription(Subscription subscription, Object event, boolean isMainThread) {
switch (subscription.subscriberMethod.threadMode) {
case PostThread:
//java放射,注意这个可是会直接在当前UI线程中调用的,也就是说执行pos的时候,是会直接阻塞住当前线程的
invokeSubscriber(subscription, event);
break;
case MainThread:
if (isMainThread) {
invokeSubscriber(subscription, event);
} else {
mainThreadPoster.enqueue(subscription, event);
}
break;
case BackgroundThread:
if (isMainThread) {
backgroundPoster.enqueue(subscription, event);
} else {
invokeSubscriber(subscription, event);
}
break;
case Async:
asyncPoster.enqueue(subscription, event);
break;
default:
throw new IllegalStateException("Unknown thread mode: " + subscription.subscriberMethod.threadMode);
}
}


ok,终于处理到我们的事件了,EventBus是如何实现各种ThreadMode的调用呢?这是一个很有意思的点。是我看eventBus的目的之一。

其实所有的原理都只是反射。但是如何实现的呢?先概括如下

在UI线程中时,继承的Handler类,在handleMessage中调用的反射;

在子线程时候,继承Runable类,用Executors.newCachedThreadPool().execute(this)来执行任务。其中run方法里也用了反射。

所以我们先来看看它的反射方法,所有的反射都是用得它:

//此方法在EventBus中
void invokeSubscriber(PendingPost pendingPost) {
Object event = pendingPost.event;
Subscription subscription = pendingPost.subscription;
PendingPost.releasePendingPost(pendingPost);
if (subscription.active) {
invokeSubscriber(subscription, event);
}
}


事件监听器如何执行的我们明白了,接下来就先介绍下几个Poster类的相同属性的变量。

private final PendingPostQueue queue; //自己实作的pendingPoster队列,post也是按照顺序来的啦~
private final EventBus eventBus;  //只是为了回调


个人觉得这三种poster没有太大的点,很容易看明白,所以

以下贴出我的注释。关于这三种Poster

1

final class HandlerPoster extends Handler {

private final PendingPostQueue queue;
private final int maxMillisInsideHandleMessage; //最大处理时间,默认为10ms
private final EventBus eventBus;
private boolean handlerActive; //为 true 的时候说明开始处理post队列

HandlerPoster(EventBus eventBus, Looper looper, int maxMillisInsideHandleMessage) {
super(looper);
this.eventBus = eventBus;
this.maxMillisInsideHandleMessage = maxMillisInsideHandleMessage;
queue = new PendingPostQueue();
}

void enqueue(Subscription subscription, Object event) {
//当PendingPost中pendingPostPool长度>0时,取出第一个,为0就直接new一个pendingPost对象返回
PendingPost pendingPost = PendingPost.obtainPendingPost(subscription, event);
synchronized (this) {
//将pendingPost加入PendingPostQueue
queue.enqueue(pendingPost);
if (!handlerActive) {
handlerActive = true;
if (!sendMessage(obtainMessage())) {
throw new EventBusException("Could not send handler message");
}
}
}
}

@Override
public void handleMessage(Message msg) {
boolean rescheduled = false;
try {
long started = SystemClock.uptimeMillis();
while (true) {
PendingPost pendingPost = queue.poll();
if (pendingPost == null) {
synchronized (this) {
// Check again, this time in synchronized
pendingPost = queue.poll();
if (pendingPost == null) {
handlerActive = false;
return;
}
}
}
//还是执行了反射,eventBus留在这的意义....好单薄啊....
eventBus.invokeSubscriber(pendingPost);
long timeInMethod = SystemClock.uptimeMillis() - started;
if (timeInMethod >= maxMillisInsideHandleMessage) { //大于10ms也再继续执行一次
if (!sendMessage(obtainMessage())) {//再继续执行
throw new EventBusException("Could not send handler message");
}
//重新安排
rescheduled = true;
return;
}
}
} finally {
handlerActive = rescheduled;
}
}
}


2

final class BackgroundPoster implements Runnable {

private final PendingPostQueue queue;
private final EventBus eventBus;

private volatile boolean executorRunning;  //线程池是否在运行

BackgroundPoster(EventBus eventBus) {
this.eventBus = eventBus;
queue = new PendingPostQueue();
}

public void enqueue(Subscription subscription, Object event) {
PendingPost pendingPost = PendingPost.obtainPendingPost(subscription, event);
synchronized (this) {
queue.enqueue(pendingPost);
if (!executorRunning) {
executorRunning = true;
//调用eventBus里的executorService。
eventBus.getExecutorService().execute(this);
}
}
}

@Override
public void run() {
try {
try {
while (true) {
//队列进栈的时候会notifyAll,此处队列会wait 1m。
PendingPost pendingPost = queue.poll(1000);
if (pendingPost == null) {
synchronized (this) {
// Check again, this time in synchronized
pendingPost = queue.poll();
if (pendingPost == null) {
//不在执行中
executorRunning = false;
return;
}
}
}
eventBus.invokeSubscriber(pendingPost);
}
} catch (InterruptedException e) {
Log.w("Event", Thread.currentThread().getName() + " was interruppted", e);
}
} finally {
//不在执行中
executorRunning = false;
}
}

}


3 看过上面的,这下面这个是最简单的,没什么营养

class AsyncPoster implements Runnable {

private final PendingPostQueue queue;
private final EventBus eventBus;

AsyncPoster(EventBus eventBus) {
this.eventBus = eventBus;
queue = new PendingPostQueue();
}

public void enqueue(Subscription subscription, Object event) {
PendingPost pendingPost = PendingPost.obtainPendingPost(subscription, event);
queue.enqueue(pendingPost);
eventBus.getExecutorService().execute(this);
}

@Override
public void run() {
PendingPost pendingPost = queue.poll();
if(pendingPost == null) {
throw new IllegalStateException("No pending post available");
}
eventBus.invokeSubscriber(pendingPost);
}

}


这是我第一份讲解源码,如果有解释的不明白,或者模棱两可的地方,希望各位看官记得指正我。我还很弱,要专心练剑。

附上以上内容的源码链接

That is all~~ Thanks!

总结:作为时间总线的设计,看着一遍下来,应该也能知道个大概,特别是继承属性与Sticky事件,平时几乎用不到,不看源码,一般都不知道。精华的点是在如何处理ThreadMode吧。这种思路,对我这种菜鸡而言,还是第一次见,很受启发。

后感:EventBus的源码十分简单,很适合作为大家看的第一份源码。源码是读的过程中是枯燥的。不过收获的丰富的。

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