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Winform窗体效果实例分析

2015-09-02 16:21 721 查看
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
namespace WindowsApplication4
{
public partial class Form3 : Form
{
bool flag = false;
public Form3()
{
InitializeComponent();
flag = true;
}
#region user32.dll
//导入user32.dll
[System.Runtime.InteropServices.DllImport("user32")]
//声明API函数
private static extern bool AnimateWindow(IntPtr hwnd, int dwTime, int dwFlags);
#endregion
#region 常量
//正面_水平方向
const int AW_HOR_POSITIVE = 0x0001;
//负面_水平方向
const int AW_HOR_NEGATIVE = 0x0002;
//正面_垂直方向
const int AW_VER_POSITIVE = 0x0004;
//负面_垂直方向
const int AW_VER_NEGATIVE = 0x0008;
//由中间四周展开或
const int AW_CENTER = 0x0010;
//隐藏对象
const int AW_HIDE = 0x10000;
//显示对象
const int AW_ACTIVATE = 0x20000;
//拉幕滑动效果
const int AW_SLIDE = 0x40000;
//淡入淡出渐变效果
const int AW_BLEND = 0x80000;
#endregion
#region 判断方向
public int IsHorOrVer(int pos)
{
int rtn = 0;
//判断是正方向还是反方向
if (pos.Equals(0))
{
//判断是横向还是纵向
if (flag)
rtn = AW_HOR_POSITIVE;
else rtn = AW_VER_POSITIVE;
}
else if (pos.Equals(1))
{
//判断是横向还是纵向
if (flag)
rtn = AW_HOR_NEGATIVE;
else rtn = AW_VER_NEGATIVE;
}
return rtn;
}
#endregion
private void button1_Click(object sender, EventArgs e)
{
//动画――窗体向上拖拉
AnimateWindow(this.Handle, 1000, AW_SLIDE | AW_HIDE | IsHorOrVer(1));
//动画――窗体向下拖拉
AnimateWindow(this.Handle, 1000, AW_SLIDE | AW_ACTIVATE | IsHorOrVer(0));
//动画――窗体淡出特效
AnimateWindow(this.Handle, 1000, AW_BLEND | AW_HIDE | IsHorOrVer(1));
//动画――窗体淡入特效
AnimateWindow(this.Handle, 1000, AW_BLEND | AW_ACTIVATE | IsHorOrVer(0));
//动画――窗体由四周向中心缩小直至消失
AnimateWindow(this.Handle, 1000, AW_CENTER | AW_HIDE | IsHorOrVer(1));
//动画――窗体由中心向四周扩展
AnimateWindow(this.Handle, 1000, AW_CENTER | AW_ACTIVATE | IsHorOrVer(0));
}
}
}

希望本文所述对大家的C#程序设计有所帮助。

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标签:  Winform 窗体