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快速修改frame

2015-08-06 20:24 429 查看
快速修改UIView的frame

本篇是本人写的第一篇博客, 博客内容借鉴了简书@sunljz的文章, 写博客的目的是整理自己学习的内容, 同时也锻炼自己.

UIView的frame是我们开发中最熟悉不过的属性之一了, 而我们在开发过程中经常需要对设置好的frame进行改变. 但是修改frame非常麻烦, frame是CGRect类型的, 而CGRect是结构体, 结构体类型里是不允许修改单个属性的, 那么我们想修改frame的属性的话, 需要三个步骤, 1.先把frame取出来 2.修改frame 3.重新赋值回去.

UIView *view = [[UIView alloc] initWithFrame:CGRectMake(50, 50, 100, 100)];
CGRect frame = view.frame;
frame.size.width += 50;
view.frame = frame;


如果frame的单个属性可以直接修改, 那么使用起来会很方便, 代码看起来也很整洁.其实这时我们给UIView加个类别就可以达到这种效果了.

在类别中声明属性 :

#import <UIKit/UIKit.h>

@interface UIView (Layout)
​
@property (nonatomic, assign) CGFloat top;          /**< 上方位置 */
@property (nonatomic, assign) CGFloat bottom;       /**< 底部位置 */
@property (nonatomic, assign) CGFloat left;         /**< 左边位置 */
@property (nonatomic, assign) CGFloat right;        /**< 右边位置 */
​
@property (nonatomic, assign) CGFloat x;            /**< x坐标 */
@property (nonatomic, assign) CGFloat y;            /**< y坐标 */
@property (nonatomic, assign) CGPoint origin;       /**< 起始点 */
​
@property (nonatomic, assign) CGFloat centerX;      /**< X的中心位置 */
@property (nonatomic, assign) CGFloat centerY;      /**< Y的中心位置 */
​
@property (nonatomic, assign) CGFloat width;        /**< 宽度 */
@property (nonatomic, assign) CGFloat height;       /**< 高度 */
@property (nonatomic, assign) CGSize  size;         /**< 大小 */
​
​
@end


然后在.m中重写它们的getter和setter方法:

#import "UIView+Layout.h"
​
@implementation UIView (Layout)
​
@dynamic top;
@dynamic bottom;
@dynamic left;
@dynamic right;

@dynamic x;
@dynamic y;
​
@dynamic width;
@dynamic height;
​
@dynamic size;
​
- (void)setTop:(CGFloat)top{
CGRect frame = self.frame;
frame.origin.y = top;
self.frame = frame;
}
- (CGFloat)top{
return self.frame.origin.y;
}
​
- (void)setBottom:(CGFloat)bottom{
CGRect frame = self.frame;
frame.origin.y = bottom - frame.size.height;
self.frame = frame;
}
- (CGFloat)bottom{
return self.frame.origin.y + self.frame.size.height;
}
​
- (void)setLeft:(CGFloat)left{
CGRect frame = self.frame;
frame.origin.x = left;
self.frame = frame;
​
}
- (CGFloat)left{
return self.origin.x;
}
​
- (void)setRight:(CGFloat)right{
CGRect frame = self.frame;
frame.origin.x = right - self.frame.size.width;
self.frame = frame;
}
- (CGFloat)right{
return self.frame.size.width + self.frame.origin.x;
}
​
- (void)setX:(CGFloat)x{
CGRect frame = self.frame;
frame.origin.x = x;
self.frame = frame;
}
- (CGFloat)x{
return self.frame.origin.x;
}
​
- (void)setY:(CGFloat)y{
CGRect frame = self.frame;
frame.origin.y = y;
self.frame = frame;
}
- (CGFloat)y
return self.frame.origin.y;
}
​
- (void)setCenterX:(CGFloat)centerX{
CGPoint center = self.center;
center.x = centerX;
self.center = center;
}
- (CGFloat)centerX{
return self.center.x;
}
​
- (void)setCenterY:(CGFloat)centerY{
CGPoint center = self.center;
center.y = centerY;
self.center = center;
}
- (CGFloat)centerY{
return self.center.y;
}
​
- (void)setOrigin:(CGPoint)origin{
CGRect frame = self.frame;
frame.origin = origin;
self.frame = frame;
}
- (CGPoint)origin{
return self.frame.origin;
}
​
- (void)setWidth:(CGFloat)width{
CGRect frame  =self.frame;
frame.size.width = width;
self.frame = frame;
}
- (CGFloat)width{
return self.frame.size.width;
}
​
- (void)setHeight:(CGFloat)height{
CGRect frame = self.frame;
frame.size.height = height;
self.frame = frame;
}
- (CGFloat)height{
return self.frame.size.height;
}
​
- (void)setSize:(CGSize)size{
CGRect frame = self.frame;
frame.size = size;
self.frame = frame;
}
- (CGSize)size{
return self.frame.size;
}
@end


在我们需要的时候只要包含头文件 :

#import "UIView+Layout.h"


就可以轻松的修改frame单个的属性了 :

view.height = 200;
view.x = 100;
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标签:  结构 uiview