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十、迭代器和组合模式

2015-06-15 20:27 211 查看
把迭代器模式和组合模式放在同一篇的原因是其联系比较紧密。


一、迭代器模式


1.1迭代器模式定义

迭代器模式提供一种方法顺序访问一个聚合对象中的各个元素,而不是暴露其内部的表示。

这个模式提供了一种方法,可以顺序访问一个聚合对象中的元素,而不用知道内部怎么表示的。为了更好的理解迭代器模式,我们举个例子。


1.2迭代器例子

下面使用head first设计模式中的例子,使用迭代器模式来演示早餐和晚餐菜单的显示。由于早餐和晚餐其数据结构不同,由于早餐店和晚餐店需要合并,所以需要一个统一的菜单:即菜单项结构相同。下面先介绍一下菜单项的结构。

public class MenuItem
{
private string name;
private string description;
private bool vegetarin;
private double price;

public MenuItem(string name, string description, bool vegetarin, double price)
{
this.name = name;
this.description = description;
this.vegetarin = vegetarin;
this.price = price;
}

public string GetName()
{
return name;
}

public double GetPrice()
{
return price;
}

public bool IsVegetarian()
{
return vegetarin;
}

public string GetDescription()
{
return description;
}
}


接下来分别来看一下早餐类和晚餐类,早餐类的结构是ArrayList,晚餐类的结构是数组:

public class BreakfastMenu
{
ArrayList menuItems;
public BreakfastMenu()
{
menuItems = new ArrayList();
AddItem("牛奶", "牛奶description", false, 3.0);
AddItem("油条","油条description",false,1.0);
AddItem("馒头","馒头description",true,1.0);
AddItem("豆浆", "DoujiangDescription", true, 1.5);
}

public void AddItem(string name, string description, bool vegetarian, double price)
{
MenuItem menuItem = new MenuItem( name,  description,  vegetarian,  price);
menuItems.Add(menuItem);
}

public ArrayList GetMenuItems()
{
return menuItems;
}
}

public class DinerMenu
{
static readonly int Max_ITEMS = 6;
int numberOfItems = 0;
MenuItem[] menuItems;

public DinerMenu()
{
menuItems = new MenuItem[Max_ITEMS];
AddItem("香菇豆腐饭", "香菇豆腐", false, 10.5);
AddItem("蛋炒饭","哈哈",false,8.5);
AddItem("鱼香肉丝","你猜",true,15.5);
}

public void AddItem(string name, string description, bool vegetarian, double price)
{
MenuItem menuItem = new MenuItem(name, description, vegetarian, price);
if (numberOfItems>Max_ITEMS)
{
Console.WriteLine("菜单已满");
}
else
{
menuItems[numberOfItems] = menuItem;
numberOfItems++;
}
}
public MenuItem[] GetMenuItems()
{
return menuItems;
}
}


接下来看一下客户端是如何来把各种饭菜打印出来的:

BreakfastMenu breakfastMenu = new BreakfastMenu();
ArrayList breakfastItems = breakfastMenu.GetMenuItems();

DinerMenu dinerMenu = new DinerMenu();
MenuItem[] lunchItems = dinerMenu.GetMenuItems();

for (int i = 0; i < breakfastItems.Count; i++)
{
MenuItem menuItem = breakfastItems[i] as MenuItem;
Console.WriteLine(menuItem.GetName()+" "+menuItem.GetPrice().ToString()+" "+menuItem.GetDescription().ToString());
}

for (int j = 0; j < lunchItems.Length; j++)
{
MenuItem lunchItem = lunchItems[j] ;
if (lunchItem!=null)
{
Console.WriteLine(lunchItem.GetName() + " " + lunchItem.GetPrice().ToString() + " " + lunchItem.GetDescription().ToString());
}
}

Console.ReadKey();


很明显上面的遍历的算法是一样的,因为早餐和晚餐的数据结构的不同导致了代码不能复用,当然可以使用泛型解决该问题。但是本文需要使用的是迭代器设计模式。

为了可以使用相同的遍历方法,我们定义一个接口迭代器:

public interface Iterator
{
/// <summary>
/// 用来判断下一个元素是否为空
/// </summary>
/// <returns></returns>
bool HasNext();

/// <summary>
/// 用来获取当前元素
/// </summary>
/// <returns></returns>
object Next();
}


我们希望的是能通过迭代器实现下面的操作:

while (iterator.HasNext())
{
MenuItem menuitem = (MenuItem)iterator.Next;
Console.WriteLine(menuitem.GetName() + " " + menuitem.GetPrice().ToString() + " " + menuitem.GetDescription().ToString());

}


接下来的目标就是创建早晚餐菜单的迭代器。

public class BreakfastIterator : Iterator
{
private ArrayList items;
private int position;
public BreakfastIterator(ArrayList arrayList)
{
items = arrayList;
}
public bool HasNext()
{
if (position>items.Count||items[position]==null)
{
return false;
}
else
{
return true;
}
}

public object Next()
{
MenuItem menuItem = items[position] as MenuItem;
position = position + 1;
return menuItem;
}
}

public class DinnerIterator : Iterator
{
private MenuItem[] items;
private int position = 0;

public DinnerIterator(MenuItem[] items)
{
this.items = items;
}
public bool HasNext()
{
if (position > items.Length || items[position] == null)
{
return false;
}
else
{
return true;
}
}

public object Next()
{
MenuItem menuItem = items[position] as MenuItem;
position = position + 1;
return menuItem;
}
}


可以定义一个菜单接口,来创建迭代器。分别让各个菜单去实现这个接口,下面给出完整的代码:

using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace IteratorPattern
{
class Program
{
static void Main(string[] args)
{
//BreakfastMenu breakfastMenu = new BreakfastMenu();
//ArrayList breakfastItems = breakfastMenu.GetMenuItems();

//DinerMenu dinerMenu = new DinerMenu();
//MenuItem[] lunchItems = dinerMenu.GetMenuItems();

//for (int i = 0; i < breakfastItems.Count; i++)
//{
// MenuItem menuItem = breakfastItems[i] as MenuItem;
// Console.WriteLine(menuItem.GetName() + " " + menuItem.GetPrice().ToString() + " " + menuItem.GetDescription().ToString());
//}

//for (int j = 0; j < lunchItems.Length; j++)
//{
// MenuItem lunchItem = lunchItems[j];
// if (lunchItem != null)
// {
// Console.WriteLine(lunchItem.GetName() + " " + lunchItem.GetPrice().ToString() + " " + lunchItem.GetDescription().ToString());
// }
//}
IMenu breakfastMenu = new BreakfastMenu();
IMenu dinnerMenu = new DinnerMenu();
breakfastMenu.CreateIterator();
Iterator dinnerIterator = dinnerMenu.CreateIterator();
Iterator breakfastIterator = breakfastMenu.CreateIterator();

Print(breakfastIterator);
Print(dinnerIterator);

Console.ReadKey();
}

static void Print(Iterator iterator)
{
while (iterator.HasNext())
{
MenuItem menuItem = (MenuItem)iterator.Next();
Console.WriteLine(menuItem.GetName() + " " + menuItem.GetPrice().ToString() + " " + menuItem.GetDescription().ToString());
}
}
}

public class MenuItem
{
private string name;
private string description;
private bool vegetarin;
private double price;

public MenuItem(string name, string description, bool vegetarin, double price)
{
this.name = name;
this.description = description;
this.vegetarin = vegetarin;
this.price = price;
}

public string GetName()
{
return name;
}

public double GetPrice()
{
return price;
}

public bool IsVegetarian()
{
return vegetarin;
}

public string GetDescription()
{
return description;
}

}

public class BreakfastMenu : IMenu
{
ArrayList menuItems;

public BreakfastMenu()
{
menuItems = new ArrayList();
AddItem("牛奶", "牛奶description", false, 3.0);
AddItem("油条","油条description",false,1.0);
AddItem("馒头","馒头description",true,1.0);
AddItem("豆浆", "DoujiangDescription", true, 1.5);
}

public void AddItem(string name, string description, bool vegetarian, double price)
{
MenuItem menuItem = new MenuItem( name, description, vegetarian, price);
menuItems.Add(menuItem);
}

public ArrayList GetMenuItems()
{
return menuItems;
}

public Iterator CreateIterator()
{
return new BreakfastIterator(menuItems);
}

}

public class DinnerMenu:IMenu
{
static readonly int Max_ITEMS = 6;
int numberOfItems = 0;
MenuItem[] menuItems;

public DinnerMenu()
{
menuItems = new MenuItem[Max_ITEMS];
AddItem("香菇豆腐饭", "香菇豆腐", false, 10.5);
AddItem("蛋炒饭","哈哈",false,8.5);
AddItem("鱼香肉丝","你猜",true,15.5);
}

public void AddItem(string name, string description, bool vegetarian, double price)
{
MenuItem menuItem = new MenuItem(name, description, vegetarian, price);
if (numberOfItems>Max_ITEMS)
{
Console.WriteLine("菜单已满");
}
else
{
menuItems[numberOfItems] = menuItem;
numberOfItems++;
}
}
public MenuItem[] GetMenuItems()
{
return menuItems;
}

public Iterator CreateIterator()
{
return new DinnerIterator(menuItems);
}
}

public interface Iterator { /// <summary> /// 用来判断下一个元素是否为空 /// </summary> /// <returns></returns> bool HasNext(); /// <summary> /// 用来获取当前元素 /// </summary> /// <returns></returns> object Next(); }

public class BreakfastIterator : Iterator
{
private ArrayList items;
private int position;
public BreakfastIterator(ArrayList arrayList)
{
items = arrayList;
}
public bool HasNext()
{
if (position>=items.Count||items[position]==null)
{
return false;
}
else
{
return true;
}
}

public object Next()
{
MenuItem menuItem = items[position] as MenuItem;
position = position + 1;
return menuItem;
}
}

public class DinnerIterator : Iterator
{
private MenuItem[] items;
private int position = 0;

public DinnerIterator(MenuItem[] items)
{
this.items = items;
}
public bool HasNext()
{
if (position > items.Length || items[position] == null)
{
return false;
}
else
{
return true;
}
}

public object Next()
{
MenuItem menuItem = items[position] as MenuItem;
position = position + 1;
return menuItem;
}
}

public interface IMenu
{
Iterator CreateIterator();
}

}


迭代器模式主要是聚合对象创建迭代器,借助单一职责的原则,从而实现客户端可以对聚合的各种对象实现相同的操作,达到代码复用的效果。


1.3迭代器模式类图

下面看看上面代码的类图,





然后再看看迭代器模式的类图。





二、组合模式


2.1组合模式定义

组合模式允许将对象组合成属性结构来表现“整体/部分”层次结构,组合能让客户以一致的方式处理个别对象以及对象组合。


2.2组合模式例子

下面是组合模式的例子:

class Program
{
static void Main(string[] args)
{
//定义早餐====================================================================
MenuComponent menu = new Menu("早餐", "新鲜的早餐");

MenuComponent menuItem1 = new MenuItem("牛奶", "牛奶description", false, 3.0);
MenuComponent menuItem2 = new MenuItem("油条", "油条description", false, 1.0);
MenuComponent menuItem3 = new MenuItem("馒头", "馒头description", true, 1.0);
MenuComponent menuItem4 = new MenuItem("豆浆", "DoujiangDescription", true, 1.5);

menu.Add(menuItem1);
menu.Add(menuItem2);
menu.Add(menuItem3);
menu.Add(menuItem4);

//定义午餐====================================================================
MenuComponent lunch = new Menu("午餐", "包括下午茶");

MenuComponent lunch1=new  MenuItem("香菇豆腐饭", "香菇豆腐", false, 10.5);
MenuComponent lunch2 = new MenuItem("蛋炒饭", "哈哈", false, 8.5);
MenuComponent lunch3 = new MenuItem("鱼香肉丝", "你猜", true, 15.5);
MenuComponent tea = new Menu("下午茶", "新鲜的下午茶");

MenuComponent tea1 = new MenuItem("香蕉片", "香蕉片", true, 10);
MenuComponent tea2 = new MenuItem("咖啡", "大杯的哦", true, 10);

tea.Add(tea1);
tea.Add(tea2);

lunch.Add(lunch1);
lunch.Add(lunch2);
lunch.Add(lunch3);
lunch.Add(tea);

//定义三餐====================================================================
MenuComponent food = new Menu("三餐", "三餐列表");
food.Add(menu);
food.Add(lunch);
food.Print();
Console.ReadKey();
}

}

/// <summary>
/// 菜单组件
/// </summary>
public abstract class MenuComponent
{
public abstract void Add(MenuComponent menucomponent);

public abstract  void Remove(MenuComponent menucomponent);

public abstract MenuComponent GetChild(int i);

public abstract string GetDescription();

public abstract string GetName();

public abstract double GetPrice();

public abstract bool IsVegetarian();

public abstract void Print();
}

public class MenuItem:MenuComponent
{
private string name;
private string description;
private bool vegetarin;
private double price;

public MenuItem(string name, string description, bool vegetarin, double price)
{
this.name = name;
this.description = description;
this.vegetarin = vegetarin;
this.price = price;
}

public override  string GetName()
{
return name;
}

public override double GetPrice()
{
return price;
}

public override bool IsVegetarian()
{
return vegetarin;
}

public override string GetDescription()
{
return description;
}

public override void Print()
{
Console.Write(""+GetName()+",");
if (IsVegetarian())
{
Console.Write("(素) ,");
}
Console.Write(GetPrice()+"¥,");
Console.WriteLine(GetDescription()+"。");
}

public override MenuComponent GetChild(int i)
{
throw new NotImplementedException();
}

public override void Add(MenuComponent menucomponent)
{
throw new NotImplementedException();
}

public override void Remove(MenuComponent menucomponent)
{
throw new NotImplementedException();
}
}

public class Menu : MenuComponent
{
ArrayList menuComponents = new ArrayList();
private string name;
private string description;

public Menu(string name, string description)
{
this.name = name;
this.description = description;
}

public override void Add(MenuComponent menucomponent)
{
menuComponents.Add(menucomponent);
return;
}

public override void Remove(MenuComponent menucomponent)
{
menuComponents.Remove(menucomponent);
}

public override string GetName()
{
return name;
}

public override string GetDescription()
{
return description;
}

public override void Print()
{

Console.Write("--"+GetName());
Console.WriteLine("," + GetDescription());

IEnumerator enumerator = menuComponents.GetEnumerator();
while (enumerator.MoveNext())
{
MenuComponent menuComponent = (MenuComponent)enumerator.Current;
menuComponent.Print();
}
}
public override MenuComponent GetChild(int i)
{
throw new NotImplementedException();
}
public override double GetPrice()
{
throw new NotImplementedException();
}

public override bool IsVegetarian()
{
throw new NotImplementedException();
}
}






转载http://www.cnblogs.com/lzhp/p/3427704.html
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