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Timer和TimerTask

2015-03-31 23:08 246 查看
最近遇到了一下Timer和TimerTask。以前没有认真看,这次正好有空就看看。略记如下。

先看下简单的例子:

public class TestTimer {
private static final int MAX_COUNT = 10;
private static volatile int count = 0;
public static void main(String[] args) {
Timer t = new Timer();
//t.schedule(new ETimer(), 0);
t.schedule(new ETimer(),0, 2000);
//Notice here, the count must be volatile !!!!!
while(count < MAX_COUNT) {
;
}
t.cancel();

}

private static class ETimer extends TimerTask {
@Override
public void run() {
System.out.println(Thread.currentThread().getName() + ",count=" + count);
count++;
}
}
}


例子很简单。新建一个Timer,然后需要重新写一个Task类继承TimeTask。调用Schedule() 方法就可以了。结果如下:

Timer-0,count=0

Timer-0,count=1

Timer-0,count=2

Timer-0,count=3

Timer-0,count=4

Timer-0,count=5

Timer-0,count=6

Timer-0,count=7

Timer-0,count=8

Timer-0,count=9

TimeTask里面必须要Override的方法是run,猜测应该是跟Runnable有关。点进去看看。

public abstract class TimerTask implements Runnable


猜测没错。

那么这个run方法是怎么被调用的呢?肯定是Timer在schedule里面调用的。

看看Timer的结构:

public class Timer {
/**
* The timer task queue.  This data structure is shared with the timer
* thread.  The timer produces tasks, via its various schedule calls,
* and the timer thread consumes, executing timer tasks as appropriate,
* and removing them from the queue when they're obsolete.
*/
private TaskQueue queue = new TaskQueue();

/**
* The timer thread.
*/
private TimerThread thread = new TimerThread(queue);


哦哦,里面有个Queue保存着Task。

开了一个线程TimerThread,并把queue赋给了它。

class TaskQueue {
/**
* Priority queue represented as a balanced binary heap: the two children
* of queue
are queue[2*n] and queue[2*n+1].  The priority queue is
* ordered on the nextExecutionTime field: The TimerTask with the lowest
* nextExecutionTime is in queue[1] (assuming the queue is nonempty).  For
* each node n in the heap, and each descendant of n, d,
* n.nextExecutionTime <= d.nextExecutionTime.
*/
private TimerTask[] queue = new TimerTask[128];

/**
* The number of tasks in the priority queue.  (The tasks are stored in
* queue[1] up to queue[size]).
*/
private int size = 0;


这个Queue是用数组实现的,且数组的0号index不存放TimerTask。

void add(TimerTask task) {
// Grow backing store if necessary
if (size + 1 == queue.length)
queue = Arrays.copyOf(queue, 2*queue.length);

queue[++size] = task;
fixUp(size);
}


这个add方法就是往数组里面加一个TimerTask吧。慢着,这个fixUp是干嘛的?

除了fixUp还有一个fixDown哈哈。

堆, 对,就是堆!

那就是把最前面的那个TimerTask放在堆的顶部了。下次直接取前面的那个就好啦。

再看看TimerThread:

class TimerThread extends Thread {
/**
* This flag is set to false by the reaper to inform us that there
* are no more live references to our Timer object.  Once this flag
* is true and there are no more tasks in our queue, there is no
* work left for us to do, so we terminate gracefully.  Note that
* this field is protected by queue's monitor!
*/
boolean newTasksMayBeScheduled = true; //一个很重要的标志位。Timer的cancel方法跟这个有关。

/**
* Our Timer's queue.  We store this reference in preference to
* a reference to the Timer so the reference graph remains acyclic.
* Otherwise, the Timer would never be garbage-collected and this
* thread would never go away.
*/
private TaskQueue queue;

TimerThread(TaskQueue queue) {
this.queue = queue;
}

public void run() {
try {
mainLoop();
} finally {
// Someone killed this Thread, behave as if Timer cancelled
synchronized(queue) {
newTasksMayBeScheduled = false;
queue.clear();  // Eliminate obsolete references
}
}
}

/**
* The main timer loop.  (See class comment.)
*/
private void mainLoop() {
while (true) {
try {
TimerTask task;
boolean taskFired;
synchronized(queue) {
// Wait for queue to become non-empty
while (queue.isEmpty() && newTasksMayBeScheduled)
queue.wait();
if (queue.isEmpty())
break; // Queue is empty and will forever remain; die

// Queue nonempty; look at first evt and do the right thing
long currentTime, executionTime;
task = queue.getMin();
synchronized(task.lock) {
if (task.state == TimerTask.CANCELLED) {
queue.removeMin();
continue;  // No action required, poll queue again
}
currentTime = System.currentTimeMillis();
executionTime = task.nextExecutionTime;
if (taskFired = (executionTime<=currentTime)) {
if (task.period == 0) { // Non-repeating, remove
queue.removeMin();
task.state = TimerTask.EXECUTED;
} else { // Repeating task, reschedule
queue.rescheduleMin(    // 下面这两句话看不懂吧,一会就知道了!!!
task.period<0 ? currentTime   - task.period
: executionTime + task.period);
}
}
}
if (!taskFired) // Task hasn't yet fired; wait
queue.wait(executionTime - currentTime);
}
if (taskFired)  // Task fired; run it, holding no locks
task.run();
} catch(InterruptedException e) {
}
}
}
}


主要在mainLoop里面,取堆顶的元素,然后看看它是否需要执行。如果需要执行,设定好时间,到时候执行
task.run();


看看Timer的cancel方法是怎么影响这个的

public void cancel() {
synchronized(queue) {
thread.newTasksMayBeScheduled = false;
queue.clear();
queue.notify();  // In case queue was already empty.
}
}


将标志位置0,然后清空queue。

再到mainLoop,可以跳到break, 跳出最外面的while循环(注意是run方法中的while, 不是mainLoop中的while),TimerThread结束。因此整个方法也结束了。

在Timer里面, 有单次的也有循环的,通过参数个数不同而很容易区分。但是有两个特别相近:

public void schedule(TimerTask task, long delay, long period) {
if (delay < 0)
throw new IllegalArgumentException("Negative delay.");
if (period <= 0)
throw new IllegalArgumentException("Non-positive period.");
sched(task, System.currentTimeMillis()+delay, -period);//NOTICE 最后的参数是一个负数
}

public void scheduleAtFixedRate(TimerTask task, long delay, long period) {
if (delay < 0)
throw new IllegalArgumentException("Negative delay.");
if (period <= 0)
throw new IllegalArgumentException("Non-positive period.");
sched(task, System.currentTimeMillis()+delay, period);//NOTICE:最后的参数是一个正数
}


private void sched(TimerTask task, long time, long period) {
if (time < 0)
throw new IllegalArgumentException("Illegal execution time.");

synchronized(queue) {
if (!thread.newTasksMayBeScheduled)
throw new IllegalStateException("Timer already cancelled.");

synchronized(task.lock) {
if (task.state != TimerTask.VIRGIN)
throw new IllegalStateException(
"Task already scheduled or cancelled");
task.nextExecutionTime = time;
task.period = period;
task.state = TimerTask.SCHEDULED;
}

queue.add(task);
if (queue.getMin() == task)
queue.notify();
}
}


两个方法都调用了上面的sched方法。主要是往Queue里面加入Task。注意在:

task.period = period;
处,period的正反性是不变的.

回想上面TimerThread类的mainLoop方法里面是不是有关于period的正负性质的判断?

queue.rescheduleMin(
task.period<0 ? currentTime   - task.period
: executionTime + task.period);
看看rescheduleMin方法:

void rescheduleMin(long newTime) {
queue[1].nextExecutionTime = newTime;
fixDown(1);
}


可以看到一个设置的是在当前时间之后的period的时间, 一个是设置的在执行时间后的时间。

那有什么区别呢?在于TimeTask的任务是不是能够在间隔时间内执行完。schedule方法和scheduleAtFixedRate主要是为了解决--如果执行时间超过了间隔时间,该如何重新设置定时器的问题。

关于这两个的比较一个比较好的博客是:

http://www.ewdna.com/2011/12/java-timerschedulescheduleatfixedrate.html

也可以顺带着看下:

http://www.ewdna.com/2011/12/java-timer.html
结合例子和源码可以看出更深层次的不同之处。

后续有空可以仔细看看内部的细节如锁机制等等。
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