UVa 246 10-20-30
2015-03-31 10:34
393 查看
10-20-30 |
1. the first two and last one,2. the first one and the last two, or3. the last three cards.If so, pick up the three cards and place them on the bottom of the deck. For this problem, always check the pile in the order just described. Collect the cards in the order they appear on the pile andput them at the bottom of the deck. Picking up three cards may expose three more cards that can be picked up. If so, pick them up. Continue until no more sets of three can be picked up from the pile.For example, suppose a pile contains 5 9 7 3 where the 5 is at the first card of the pile, and then a 6 is played. The first two cards plus the last card (5 + 9 + 6) sum to 20. The new contents of thepile after picking up those three cards becomes 7 3. Also, the bottommost card in the deck is now the 6, the card above it is the 9, and the one above the 9 is the 5.If a queen were played instead of the six, 5 + 9 + 10 = 24, and 5 + 3 + 10 = 18, but 7 + 3 + 10 = 20, so the last three cards would be picked up, leaving the pile as 5 9.If a pile contains only three cards when the three sum to 10, 20, or 30, then the pile "disappears" when the cards are picked up. That is, subsequent play skips over the position that the now-empty pileoccupied. You win if all the piles disappear. You lose if you are unable to deal a card. It is also possible to have a draw if neither of the previous two conditions ever occurs.Write a program that will play games of 10-20-30 given initial card decks as input.
Input
Each input set consists of a sequence of 52 integers separated by spaces and/or ends of line. The integers represent card values of the initial deck for that game. The first integer is the top card ofthe deck. Input is terminated by a single zero (0) following the last deck.Output
For each input set, print whether the result of the game is a win, loss, or a draw, and print the number of times a card is dealt before the game results can be determined. (A draw occurs as soon as thestate of the game is repeated.) Use the format shown in the ``Sample Output" section.Sample Input
2 6 5 10 10 4 10 10 10 4 5 10 4 5 10 9 7 6 1 7 6 9 5 3 10 10 4 10 9 2 1 10 1 10 10 10 3 10 9 8 10 8 7 1 2 8 6 7 3 3 8 2 4 3 2 10 8 10 6 8 9 5 8 10 5 3 5 4 6 9 9 1 7 6 3 5 10 10 8 10 9 10 10 7 2 6 10 10 4 10 1 3 10 1 1 10 2 2 10 4 10 7 7 10 10 5 4 3 5 7 10 8 2 3 9 10 8 4 5 1 7 6 7 2 6 9 10 2 3 10 3 4 4 9 10 1 1 10 5 10 10 1 8 10 7 8 10 6 10 10 10 9 6 2 10 10 0
Sample Output
Win : 66 Loss: 82 Draw: 73
#include <cstdio>#include <deque>#include <vector>#include <set>using namespace std;// pile[0]记录手上的牌,pile[1-7]记录牌堆vector<deque<int> > pile;set<vector<deque<int> > > state_set;int deal_count = 0;bool check(int num);int main(){int x;while(scanf("%d", &x) && x != 0){deal_count = 0;pile = vector<deque<int> >();for(int i = 0; i <= 7; i++){pile.push_back(deque<int>());}state_set = set<vector<deque<int> > >();pile[0].push_back(x);// 初始化手上的牌for(int i = 1; i <= 51; i++){scanf("%d", &x);pile[0].push_back(x);}// 先发每堆两张for(int r = 1; r <= 2; r++){for(int j = 1; j <= 7; j++){int now_card = pile[0].front();pile[0].pop_front();pile[j].push_back(now_card);deal_count++;state_set.insert(pile);}}// 开始发牌// 如果stop_flag为0代表输,为1代表赢,为2代表平int stop_flag = 0;int deal_pile_num = 1;while(pile[0].size() > 0){int now_card = pile[0].front();pile[0].pop_front();pile[deal_pile_num].push_back(now_card);deal_count++;// 检查牌堆,并变换while(check(deal_pile_num));// 查看当前状态是否重复if(state_set.find(pile) != state_set.end()){stop_flag = 2;printf("Draw: %d\n", deal_count);break;}// 如果不重复,记录当前状态state_set.insert(pile);int i;for(i = 1; i <= 7; i++)if(pile[i].size() > 0)break;// 如果牌堆全部消失,就赢if(i == 8){stop_flag = 1;printf("Win : %d\n", deal_count);break;}// 找到下一个放的牌堆int k = deal_pile_num % 7;while(pile[k+1].size() == 0)k = (k+1) % 7;deal_pile_num = k+1;}// 如果手上的牌发完,就输if(stop_flag == 0){printf("Loss: %d\n", deal_count);}}return 0;}// 检查pile[num]牌堆,并变换bool check(int num){if(pile[num].size() < 3)return false;int x1,x2,x3;// 查看前两张和最后一张x1 = pile[num].front();pile[num].pop_front();x2 = pile[num].front();x3 = pile[num].back();if( (x1+x2+x3) == 10 || (x1+x2+x3) == 20 || (x1+x2+x3) == 30){pile[num].pop_front();pile[num].pop_back();pile[0].push_back(x1);pile[0].push_back(x2);pile[0].push_back(x3);return true;}// 查看前一张和最后两张else{pile[num].pop_back();x2 = pile[num].back();if( (x1+x2+x3) == 10 || (x1+x2+x3) == 20 || (x1+x2+x3) == 30){pile[num].pop_back();pile[0].push_back(x1);pile[0].push_back(x2);pile[0].push_back(x3);return true;}else{// 查看最后三张pile[num].push_front(x1);pile[num].pop_back();x1 = pile[num].back();if( (x1+x2+x3) == 10 || (x1+x2+x3) == 20 || (x1+x2+x3) == 30){pile[num].pop_back();pile[0].push_back(x1);pile[0].push_back(x2);pile[0].push_back(x3);return true;}else{pile[num].push_back(x2);pile[num].push_back(x3);return false;}}}}
一道纯模拟题,关键在于需要保存和检查每次的牌堆状态,想了很久都觉得直接保存太暴力,没有思路,没做出来。
后来看到http://blog.csdn.net/accelerator_/article/details/38156965
用双端队列来保存牌堆,因为每次只需要查看最多前两张和后两张。
用set来保存状态,这样检查状态的任务就推给set的find函数了,比较巧妙。
相关文章推荐
- UVA246 - 10-20-30(队列+ 模拟)
- UVA 246 - 10-20-30 (模拟+STL)
- UVa246-10-20-30
- 【习题 6-10 UVA - 246】10-20-30
- UVA 246 - 10-20-30 (模拟+STL)
- UVa 246 - 10-20-30(模拟+判重)
- uva 246 - 10-20-30(双端队列+模拟)
- UVA - 246 10-20-30 (模拟+STL)
- UVa #246 10-20-30 (习题6-9)
- uva 246 5185 10-20-30
- UVA 246 10-20-30
- UVa 246 - 10-20-30 [STL应用]
- UVa 246 - 10-20-30 [STL应用]
- Uva - 246 - 10-20-30
- UVA 246 10-20-30 10-20-30游戏 模拟+STL双端队列deque
- Uva - 246 - 10-20-30
- UVA 246 10-20-30
- 246 - 10-20-30
- 计算1到10,20到30,35到45的和
- 求1-10,20-30,45-60三个区间数字的总和