您的位置:首页 > 编程语言 > MATLAB

相机标定

2015-01-20 17:34 435 查看
       相机标定就是得到相机的内外参和畸变系数。相机标定的两种基本算法有Tsai法和张正友法。OpenCV和Matlab都有对相机进行标定的工具箱,只要会使用即可。他们使用的方法均是张正友法。一般标定的时候用到的照片数量大概是十几到二十幅,并且要从不同的角度进行拍照。

OpenCV进行相机标定的程序:

#include <stdio.h>
#include <cv.h>
#include <highgui.h>
#include <cxcore.h>

void InitCorners3D(CvMat *Corners3D, CvSize ChessBoardSize, int Nimages, float SquareSize);

int image_width = 768;
int image_height = 576;//待标定图片的大小(像素为单位)
const int ChessBoardSize_w = 7;
const int ChessBoardSize_h = 7;//图片中可标定的角数
const CvSize  ChessBoardSize = cvSize(ChessBoardSize_w,ChessBoardSize_h);
const int NPoints = ChessBoardSize_w*ChessBoardSize_h;//角点个数(一幅图像中)
const int NImages=6;//待标定的图片数
int corner_count[NImages] = {0};
float    SquareWidth = 10; //棋盘格子的边长,可任意设定,不影响内参数(以mm为单位)

CvMat *intrinsics;
CvMat *distortion_coeff;
CvMat *rotation_vectors;
CvMat *translation_vectors;
CvMat *object_points;
CvMat *point_counts;
CvMat *image_points;

void main()
{
IplImage     *current_frame_rgb;
IplImage     *current_frame_gray;
IplImage     *chessBoard_Img;
CvPoint2D32f corners[NPoints*NImages];

chessBoard_Img =cvCreateImage(cvSize(image_width, image_height), IPL_DEPTH_8U, 3);
current_frame_gray = cvCreateImage(cvSize(image_width, image_height), IPL_DEPTH_8U, 1);
current_frame_rgb = cvCreateImage(cvSize(image_width, image_height), IPL_DEPTH_8U, 3);

int captured_frames=0;
for(captured_frames=0;captured_frames<NImages;captured_frames++)
{
char filename[]="cal20Img00.bmp";   //说明:我把待标定的图片的名子依次命名为:01.jpg, 02.jpg, 03.jpg, 04.jpg,……
if(captured_frames<9) //实际中从01到06
filename[9]=(char)(captured_frames+49);
else if(captured_frames>=9&&captured_frames<=99)
{
int j,jj;
jj=(captured_frames+1)/10;
j=(captured_frames+1)%10;
filename[8]=jj+48;
filename[9]=j+48;
}
else
printf("error, too many images.......\n"); //load images end

chessBoard_Img=cvLoadImage( filename, CV_LOAD_IMAGE_COLOR );
cvCvtColor(chessBoard_Img, current_frame_gray, CV_BGR2GRAY);
cvCopy(chessBoard_Img,current_frame_rgb);

int find_corners_result;
find_corners_result = cvFindChessboardCorners(current_frame_gray,
ChessBoardSize,
&corners[captured_frames*NPoints],
&corner_count[captured_frames],//int corner_count[NImages] = {0};
CV_CALIB_CB_ADAPTIVE_THRESH );
cvFindCornerSubPix( current_frame_gray,
&corners[captured_frames*NPoints],
NPoints, cvSize(2,2),cvSize(-1,-1),
cvTermCriteria(CV_TERMCRIT_ITER|CV_TERMCRIT_EPS,20,0.03) );
cvDrawChessboardCorners(current_frame_rgb, ChessBoardSize, //绘制检测到的棋盘角点
&corners[captured_frames*NPoints],
NPoints,
find_corners_result);

cvNamedWindow("Window 0", 1);
cvNamedWindow("result", 1);
cvShowImage("Window 0",chessBoard_Img);
cvShowImage("result",current_frame_rgb);
cvWaitKey(0);
}

intrinsics         = cvCreateMat(3,3,CV_32FC1);
distortion_coeff     = cvCreateMat(1,4,CV_32FC1);
rotation_vectors     = cvCreateMat(NImages,3,CV_32FC1);
translation_vectors     = cvCreateMat(NImages,3,CV_32FC1);
point_counts         = cvCreateMat(NImages,1,CV_32SC1);
object_points     = cvCreateMat(NImages*NPoints,3,CV_32FC1);
image_points         = cvCreateMat(NImages*NPoints,2,CV_32FC1);

//把2维点转化成三维点(object_points输出量),

InitCorners3D(object_points, ChessBoardSize, NImages, SquareWidth);
cvSetData( image_points, corners, sizeof(CvPoint2D32f));
cvSetData( point_counts, &corner_count, sizeof(int));
//	float test_object_points[20000];
//		float test_image_point[10000];
//		float test_point_counts[4000];
//		for (int z=0;z<NPoints*NImages;z++)
//		{
//			test_object_points[z*3+0]=cvmGet(object_points,z,0);
//			test_object_points[z*3+1]=cvmGet(object_points,z,1);
//			test_object_points[z*3+2]=cvmGet(object_points,z,2);
//
//			test_image_point[z*2+0]=cvmGet(image_points,z,0);
//			test_image_point[z*2+1]=cvmGet(image_points,z,1);
//
//			test_point_counts[z]=cvmGet(point_counts,z,0);
//
//		}
//计算内参
cvCalibrateCamera2( object_points,
image_points,
point_counts,
cvSize(image_width,image_height),
intrinsics,
distortion_coeff,
rotation_vectors,
translation_vectors,
0);

float intr[3][3] = {0.0};
float dist[4] = {0.0};
float tranv[3] = {0.0};
float rotv[3] = {0.0};

for ( int i = 0; i < 3; i++)
{
for ( int j = 0; j < 3; j++)
{
intr[i][j] = ((float*)(intrinsics->data.ptr + intrinsics->step*i))[j];
}
dist[i] = ((float*)(distortion_coeff->data.ptr))[i];
tranv[i] = ((float*)(translation_vectors->data.ptr))[i]; //i+3共有6组参数
rotv[i] = ((float*)(rotation_vectors->data.ptr))[i];
}
dist[3] = ((float*)(distortion_coeff->data.ptr))[3];

//以上部分不明白

printf("-----------------------------------------\n ");
printf("INTRINSIC MATRIX:  \n");
printf("[ %6.4f %6.4f %6.4f ]  \n", intr[0][0], intr[0][1], intr[0][2]);
printf("[ %6.4f %6.4f %6.4f ]  \n", intr[1][0], intr[1][1], intr[1][2]);
printf("[ %6.4f %6.4f %6.4f ]  \n", intr[2][0], intr[2][1], intr[2][2]);
printf("----------------------------------------- \n");
printf("DISTORTION VECTOR:  \n");
printf("[ %6.4f %6.4f %6.4f %6.4f ]  \n", dist[0], dist[1], dist[2], dist[3]);
printf("----------------------------------------- \n");
printf("ROTATION VECTOR:  \n");
printf("[ %6.4f %6.4f %6.4f ]  \n", rotv[0], rotv[1], rotv[2]); //对应第1幅图的
printf("TRANSLATION VECTOR:  \n");
printf("[ %6.4f %6.4f %6.4f ]  \n", tranv[0], tranv[1], tranv[2]); //对应第1幅图的
printf("----------------------------------------- \n");

cvReleaseMat(&intrinsics);
cvReleaseMat(&distortion_coeff);
cvReleaseMat(&rotation_vectors);
cvReleaseMat(&translation_vectors);
cvReleaseMat(&point_counts);
cvReleaseMat(&object_points);
cvReleaseMat(&image_points);
cvDestroyAllWindows();
}

void InitCorners3D(CvMat *Corners3D, CvSize ChessBoardSize, int NImages, float SquareSize)
{
int CurrentImage = 0;
int CurrentRow = 0;
int CurrentColumn = 0;
int NPoints = ChessBoardSize.height*ChessBoardSize.width;
float * temppoints = new float[NImages*NPoints*3];

// for now, assuming we're row-scanning
for (CurrentImage = 0 ; CurrentImage < NImages ; CurrentImage++)
{
for (CurrentRow = 0; CurrentRow < ChessBoardSize.height; CurrentRow++)
{
for (CurrentColumn = 0; CurrentColumn < ChessBoardSize.width; CurrentColumn++)
{
temppoints[(CurrentImage*NPoints*3)+(CurrentRow*ChessBoardSize.width +
CurrentColumn)*3]=(float)CurrentRow*SquareSize;
temppoints[(CurrentImage*NPoints*3)+(CurrentRow*ChessBoardSize.width +
CurrentColumn)*3+1]=(float)CurrentColumn*SquareSize;
temppoints[(CurrentImage*NPoints*3)+(CurrentRow*ChessBoardSize.width +
CurrentColumn)*3+2]=0.f;
}
}
}
(*Corners3D) = cvMat(NImages*NPoints,3,CV_32FC1, temppoints);
}


Matlab工具箱的下载地址和使用说明:

http://www.vision.caltech.edu/bouguetj/calib_doc/
内容来自用户分享和网络整理,不保证内容的准确性,如有侵权内容,可联系管理员处理 点击这里给我发消息
标签:  相机标定 opencv matlab