UVA 10161 --- Problem A.Ant on a Chessboard 找规律
2014-12-21 18:03
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Problem A.Ant on a Chessboard |
Limit:0KB 64bit IO Format:%lld
& %llu
Background
One day, an ant called Alice came to an M*M chessboard. She wanted to go around all the grids. So she began to walk along the chessboard according to this way: (you can assume that her speed is one grid per second)At the first second, Alice was standing at (1,1). Firstly she went up for a grid, then a grid to the right, a grid downward. After that, she went a grid to the right, then two grids upward, and then two grids to the left¡in
a word, the path was like a snake.
For example, her first 25 seconds went like this:
( the numbers in the grids stands for the time when she went into the grids)
25 | 24 | 23 | 22 | 21 |
10 | 11 | 12 | 13 | 20 |
9 | 8 | 7 | 14 | 19 |
2 | 3 | 6 | 15 | 18 |
1 | 4 | 5 | 16 | 17 |
4
3
2
1
1 2 3 4 5
At the 8th second , she was at (2,3), and at 20th second, she was at (5,4).
Your task is to decide where she was at a given time.
(you can assume that M is large enough)
Input
Input file will contain several lines, and each line contains a number N(1<=N<=2*10^9), which stands for the time. The file will be ended with a line that contains a number 0.Output
For each input situation you should print a line with two numbers (x, y), the column and the row number, there must be only a space between them.Sample Input
820
25
0
Sample Output
2 35 4
1 5
找规律。。。。
#include <stdio.h> #include <math.h> #include <string.h> int main() { int k,a,b,x,y,c,d,f; while(scanf("%d",&k),k) { a = int(sqrt(k * 1.0)); b = a * a; if(b == k) { if(a & 1) { x = 1; y = a; } else { x = a; y = 1; } } else { c = (a + 1) * (a + 1); d = (c - b) >> 1; f = b + d + 1; if(a & 1) { if(k >= f) { x = a + 1; y = a + 1 - k + f; } else { x = a + 1 - f + k; y = a + 1; } } else { if(k >= f) { x = a + 1 -k + f; y = a + 1; } else { x = a + 1; y = a + 1 - f + k; } } } printf("%d %d\n",x,y); } return 0; }
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