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数据结构——图的链表实现(邻接表表示法)

2014-11-22 15:46 736 查看
图的链表实现

之前实现了图的数组实现

http://blog.csdn.net/cinmyheart/article/details/41370465

下图仅作示意性说明,和测试数据有点区别,测试数据还是用的原来数组实现时的测试数据,这并不影响图的数据结构的表示(其实我就是懒得再做一遍原始数据了。。。哈哈)



现对图进行抽象,对于整个图,我用了结构体struct graph,图中有节点,那么节点我用struct vertex 进行抽象,至于struct vertex adjacent[0]这个技巧是我常用的伎俩

不熟悉或者不知道的话可以看这里

http://blog.csdn.net/cinmyheart/article/details/28985843

         这里我想强调一下的就是,权衡了一下,在struct vertex内部我使用了两个指针,一个end 一个next,实质上,看代码就知道,只有头节点会同时用到end和next两个指针,end的存在是为了最快速的跳转指向到链表末尾,然而,除开头节点外,其他节点的end是没有意义的,代码里面其他节点也没有使用end指针。这里是一种权衡考虑,为了最快的跳转到链表末尾,我选择了牺牲一点内存(用来储存end指针的).

/************************************************************
code file	: graph.h
code writer	: EOF
code date	: 2014.11.22
e-mail		: jasonleaster@gmail.com

code description:
This file is a header file for out test program.
We abstract the data structure -- Graph here. And we also
declare some useful API to construct out naive graph :)

************************************************************/

#ifndef _GRAPH_LIST_H
#define _GRAPH_LIST_H

#include <stdio.h>
#include <stdlib.h>

#define CONNECTED    1
#define DISCONNECTED 0

#define SUCCESS  0
#define FAILED  -1

struct vertex
{
int value;
struct vertex* next;
struct vertex* end;
};

struct graph
{
int num_vertex;
int num_edge;
struct vertex adjacent[0];
};

struct graph* init_graph(int vertex,int edge);
void   release_graph(struct graph* p_graph);

int add_edge(struct graph* p_graph,char from_v,char to_v);
int print_graph(struct graph* p_graph);

#endif


对于数据数据结构进行初始化

/************************************************************
code file	: init_graph.c
code writer	: EOF
code date	: 2014.11.22
e-mail		: jasonleaster@gmail.com

code description:
This function is used for initializing the graph
with inputed parameter @vertex and @edge.

************************************************************/
#include "graph_list.h"

struct graph* init_graph(int num_vertex,int num_edge)
{

if(num_vertex <= 0 || num_edge <= 0)
{
return NULL;
}

struct graph* p_graph = NULL;

p_graph = (struct graph*)malloc(sizeof(struct graph) +\
num_vertex*sizeof(struct vertex));

if(!p_graph)
{
printf("malloc failed in function %s()\n",__FUNCTION__);
return NULL;
}

p_graph->num_vertex = num_vertex;
p_graph->num_edge   = num_edge;

int temp = 0;
//initialize the adjacent relationship
for(temp = 0;temp < num_vertex;temp++)
{
p_graph->adjacent[temp].value = temp;
p_graph->adjacent[temp].next  = NULL;
p_graph->adjacent[temp].end   = NULL;
}

return p_graph;
}

这里开始真正的建立图节点间的链接关系

      这里注意到,由于图是双向连同的图,而不是单向的,因此建立A-B关系的时候还要建立B-A关系。

再者,这里我用了三个if 判断语句,细心者会发现,如果前两个条件即使不满足,那么经过前两个if过程的处理,不管怎样,第三个if的条件都为真

       而我还是用了if,是为了提醒自己和viewer,当前两个if任意不满足时,进入第三个if内部的时候,adjacent[to/from] .end->next 这个指针实质上是指向此时end本身的,即此时的p_to/from_v,后面会紧跟着有个p_to/from_v->next = NULL,因此不会影响最后节点指向NULL的特性。

/************************************************************
code file	: add_edge.c
code writer	: EOF
code date	: 2014.11.22
e-mail		: jasonleaster@gmail.com

code description:
This function will help us to add a new connection
between different vertex which is in the graph.

*************************************************************/
#include "graph_list.h"

int add_edge(struct graph* p_graph,char from_v,char to_v)
{
if(!p_graph || from_v < 0 || to_v < 0)
{
return FAILED;
}

struct vertex* p_to_v    = (struct vertex*)malloc(sizeof(struct vertex));
struct vertex* p_from_v  = (struct vertex*)malloc(sizeof(struct vertex));

if(!p_to_v || !p_from_v)
{
printf("malloc failed in function %s()\n",__FUNCTION__);

return FAILED;
}

if(!(p_graph->adjacent[from_v].end))
{
p_graph->adjacent[from_v].next  = p_to_v;
p_graph->adjacent[from_v].end   = p_to_v;
p_to_v->next  = NULL;
p_to_v->value = to_v;
}

if(!(p_graph->adjacent[to_v].end))
{
p_graph->adjacent[to_v].next  = p_from_v;
p_graph->adjacent[to_v].end   = p_from_v;
p_from_v->next  = NULL;
p_from_v->value = from_v;
}

if(p_graph->adjacent[from_v].end && p_graph->adjacent[to_v].end)
{
p_graph->adjacent[from_v].end->next = p_to_v;
p_graph->adjacent[from_v].end       = p_to_v;//update the new end node.
p_to_v->next  = NULL;
p_to_v->value = to_v;

p_graph->adjacent[to_v].end->next = p_from_v;
p_graph->adjacent[to_v].end       = p_from_v;//update the new end node.
p_from_v->next  = NULL;
p_from_v->value = from_v;

}

return SUCCESS;
}


链表实现时候,图的释放会有点不“优雅”。

节点在内存中离散的分布导致释放时要一个个释放。如果是数组实现的话,一次性就OK了

/************************************************************
code file	: release_graph.c
code writer	: EOF
code date	: 2014.11.22
e-mail		: jasonleaster@gmail.com

code description:
It's easy and convenient for us to call this API once
and free all the graph.

*************************************************************/
#include "graph_list.h"

void release_graph(struct graph* p_graph)
{
if(!p_graph)
{
return ;
}

int temp = 0;
int num_vertex = p_graph->num_vertex;
struct vertex* p_temp = NULL;

for(temp = 0;temp < num_vertex;temp++)
{
if(p_graph->adjacent[temp].next)
{
p_temp = (p_graph->adjacent[temp].next->next);
while(p_temp)
{
free(p_graph->adjacent[temp].next);
p_graph->adjacent[temp].next = p_temp;
p_temp = p_temp->next;
}
free(p_graph->adjacent[temp].next);
}
}

free(p_graph);
}


打印图节点间的关系

/************************************************************
code file	: print_graph.c
code writer	: EOF
code date	: 2014.11.22
e-mail		: jasonleaster@gmail.com

code description:
This function will print out the connection of graph
which @p_graph point to.

************************************************************/

#include "graph_list.h"

int print_graph(struct graph* p_graph)
{
if(!p_graph)
{
return FAILED;
}

int from_v = 0;
int to_v = 0;

int num_vertex = p_graph->num_vertex;

struct vertex* p_vertex = NULL;

for(from_v = 0;from_v < num_vertex;from_v++)
{
p_vertex = &(p_graph->adjacent[from_v]);
while(p_vertex)
{
printf("\t%d",p_vertex->value);
p_vertex = p_vertex->next;
}
printf("\n");
}

return SUCCESS;
}


测试主程序

/****************************************************************
code file	: test_graph.c
code writer	: EOF
code date	: 2014.11.22
e-mail		: jasonleaster@gmail.com

code description:
Here , we use this program to call some API which would
construct a ADT--graph and test it.

*****************************************************************/
#include <stdio.h>
#include "graph_list.h"

int main()
{
struct graph* p_graph = NULL;

FILE* fp = fopen("./text.txt","r+");

if(!fp)
{
printf("fopen() failed!\n");
return 0;
}

int ret    = 0;
int vertex = 0;
int edge   = 0;

int from_v = 0;
int to_v   = 0;

fscanf(fp,"%d",&vertex);
fscanf(fp,"%d",&edge);

p_graph = init_graph(vertex,edge);

int temp = 0;
for(temp;temp < edge;temp++)
{
/*
**	I think it's necessary to check the returned value
** of scanf() family.
*/
ret = fscanf(fp,"%d %d",&from_v,&to_v);
if(ret != 2)
{
break;
}

add_edge(p_graph,from_v,to_v);
}

print_graph(p_graph);

release_graph(p_graph);
fclose(fp);
return 0;
}
测试文本 text.txt
13
13
0 5
4 3
0 1
9 12
6 4
5 4
0 2
11 12
9 10
0 6
7 8
9 11
5 3


测试结果:



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