android图片异步加载
2014-11-19 16:22
106 查看
来自于:
http://www.iteye.com/topic/1127914
在此,感谢作者.
之前发表过一篇文章:
又优化了一下 Android ListView 异步加载图片
大家反应还行,不过普遍爆出new Thread太多会导致性能和资源浪费的问题,我想了一下的确如此,有人说用AsyncTask会更好点,因为实现的原理是线程池,肯定是比new Thread强,这个我也没有考证,后来根据自己的一套做了一些修改,只是一直没发出来,然后有些同学线下又找我要修改后的源码,我就索性把我修改的发出来给大家分享一下。
其实改动不大,就是把之前的new Thread改成了 Handler Looper Thread的模式,这样在第一次滑动的时候就进入了wait状态,又因为handler里面的runnable是队列执行的,所以handler一直在添加的runnable也在等待,这样就避免了多次new thread的问题,从头到尾就只有一个thread,别的不多说,看修改后的代码。
源码我就不上传了,就添加了一个类,修改了一个类:
Runinotherthread代码 :
package cindy.android.util;
import android.os.Handler;
import android.os.Looper;
import android.os.Message;
public class RunInOtherThread {
private static final String LOG_TAG = "RunInOtherThread";
private LooperThread localThread = new LooperThread();
private boolean isRunning = true;
public Handler getHandler(){
return localThread.getHandler();
}
private class LooperThread extends Thread {
private Handler mHandler;
public void run() {
Looper.prepare();
mHandler = new Handler() {
public void handleMessage(Message msg) {
onReceiveMessage(msg.what);
}
};
Looper.loop();
}
Handler getHandler(){
return mHandler;
}
}
public void start(){
localThread.start();
}
public void quit(){
localThread.getHandler().getLooper().quit();
}
public void sendMessage(int what){
getHandler().sendEmptyMessage(what);
}
public Thread getThread(){
return localThread;
}
public void onReceiveMessage(int what){};
}
Syncimageloader代码 :
package cindy.android.util;
import java.io.DataInputStream;
import java.io.File;
import java.io.FileInputStream;
import java.io.FileOutputStream;
import java.io.IOException;
import java.io.InputStream;
import java.lang.ref.SoftReference;
import java.net.URL;
import java.util.HashMap;
import cindy.android.debug.DebugUtil;
import android.graphics.drawable.Drawable;
import android.os.Environment;
import android.os.Handler;
public class SyncImageLoader {
private Object lock = new Object();
private boolean mAllowLoad = true;
private boolean firstLoad = true;
private int mStartLoadLimit = 0;
private int mStopLoadLimit = 0;
final Handler handler = new Handler();
private HashMap<String, SoftReference<Drawable>> imageCache = new HashMap<String, SoftReference<Drawable>>();
RunInOtherThread runInOutherThread;
public SyncImageLoader() {
super();
runInOutherThread = new RunInOtherThread();
runInOutherThread.start();
}
public interface OnImageLoadListener {
public void onImageLoad(Integer t, Drawable drawable);
public void onError(Integer t);
}
public void setLoadLimit(int startLoadLimit, int stopLoadLimit) {
if (startLoadLimit > stopLoadLimit) {
return;
}
mStartLoadLimit = startLoadLimit;
mStopLoadLimit = stopLoadLimit;
}
public void restore() {
mAllowLoad = true;
firstLoad = true;
}
public void lock() {
mAllowLoad = false;
firstLoad = false;
}
public void unlock() {
mAllowLoad = true;
synchronized (lock) {
lock.notifyAll();
}
}
public void loadImage(Integer t, String imageUrl,
OnImageLoadListener listener) {
final OnImageLoadListener mListener = listener;
final String mImageUrl = imageUrl;
final Integer mt = t;
runInOutherThread.getHandler().post(new Runnable() {
@Override
public void run() {
if (!mAllowLoad) {
synchronized (lock) {
try {
DebugUtil.debug("wait start.....");
lock.wait();
DebugUtil.debug("wait end.....");
} catch (InterruptedException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
}
if (mAllowLoad && firstLoad) {
loadImage(mImageUrl, mt, mListener);
}
if (mAllowLoad && mt <= mStopLoadLimit && mt >= mStartLoadLimit) {
loadImage(mImageUrl, mt, mListener);
}
}
});
}
private void loadImage(final String mImageUrl, final Integer mt,
final OnImageLoadListener mListener) {
if (imageCache.containsKey(mImageUrl)) {
SoftReference<Drawable> softReference = imageCache.get(mImageUrl);
final Drawable d = softReference.get();
if (d != null) {
handler.post(new Runnable() {
@Override
public void run() {
if (mAllowLoad) {
mListener.onImageLoad(mt, d);
}
}
});
return;
}
}
try {
final Drawable d = loadImageFromUrl(mImageUrl);
if (d != null) {
imageCache.put(mImageUrl, new SoftReference<Drawable>(d));
}
handler.post(new Runnable() {
@Override
public void run() {
if (mAllowLoad) {
mListener.onImageLoad(mt, d);
}
}
});
} catch (IOException e) {
handler.post(new Runnable() {
@Override
public void run() {
mListener.onError(mt);
}
});
e.printStackTrace();
}
}
public static Drawable loadImageFromUrl(String url) throws IOException {
//DebugUtil.debug(url);
if (Environment.getExternalStorageState().equals(
Environment.MEDIA_MOUNTED)) {
File f = new File(Environment.getExternalStorageDirectory()
+ "/TestSyncListView/" + MD5.getMD5(url));
if (f.exists()) {
FileInputStream fis = new FileInputStream(f);
Drawable d = Drawable.createFromStream(fis, "src");
return d;
}
URL m = new URL(url);
InputStream i = (InputStream) m.getContent();
DataInputStream in = new DataInputStream(i);
FileOutputStream out = new FileOutputStream(f);
byte[] buffer = new byte[1024];
int byteread = 0;
while ((byteread = in.read(buffer)) != -1) {
out.write(buffer, 0, byteread);
}
in.close();
out.close();
Drawable d = Drawable.createFromStream(i, "src");
return loadImageFromUrl(url);
} else {
URL m = new URL(url);
InputStream i = (InputStream) m.getContent();
Drawable d = Drawable.createFromStream(i, "src");
return d;
}
}
}
http://www.iteye.com/topic/1127914
在此,感谢作者.
之前发表过一篇文章:
又优化了一下 Android ListView 异步加载图片
大家反应还行,不过普遍爆出new Thread太多会导致性能和资源浪费的问题,我想了一下的确如此,有人说用AsyncTask会更好点,因为实现的原理是线程池,肯定是比new Thread强,这个我也没有考证,后来根据自己的一套做了一些修改,只是一直没发出来,然后有些同学线下又找我要修改后的源码,我就索性把我修改的发出来给大家分享一下。
其实改动不大,就是把之前的new Thread改成了 Handler Looper Thread的模式,这样在第一次滑动的时候就进入了wait状态,又因为handler里面的runnable是队列执行的,所以handler一直在添加的runnable也在等待,这样就避免了多次new thread的问题,从头到尾就只有一个thread,别的不多说,看修改后的代码。
源码我就不上传了,就添加了一个类,修改了一个类:
Runinotherthread代码 :
package cindy.android.util;
import android.os.Handler;
import android.os.Looper;
import android.os.Message;
public class RunInOtherThread {
private static final String LOG_TAG = "RunInOtherThread";
private LooperThread localThread = new LooperThread();
private boolean isRunning = true;
public Handler getHandler(){
return localThread.getHandler();
}
private class LooperThread extends Thread {
private Handler mHandler;
public void run() {
Looper.prepare();
mHandler = new Handler() {
public void handleMessage(Message msg) {
onReceiveMessage(msg.what);
}
};
Looper.loop();
}
Handler getHandler(){
return mHandler;
}
}
public void start(){
localThread.start();
}
public void quit(){
localThread.getHandler().getLooper().quit();
}
public void sendMessage(int what){
getHandler().sendEmptyMessage(what);
}
public Thread getThread(){
return localThread;
}
public void onReceiveMessage(int what){};
}
Syncimageloader代码 :
package cindy.android.util;
import java.io.DataInputStream;
import java.io.File;
import java.io.FileInputStream;
import java.io.FileOutputStream;
import java.io.IOException;
import java.io.InputStream;
import java.lang.ref.SoftReference;
import java.net.URL;
import java.util.HashMap;
import cindy.android.debug.DebugUtil;
import android.graphics.drawable.Drawable;
import android.os.Environment;
import android.os.Handler;
public class SyncImageLoader {
private Object lock = new Object();
private boolean mAllowLoad = true;
private boolean firstLoad = true;
private int mStartLoadLimit = 0;
private int mStopLoadLimit = 0;
final Handler handler = new Handler();
private HashMap<String, SoftReference<Drawable>> imageCache = new HashMap<String, SoftReference<Drawable>>();
RunInOtherThread runInOutherThread;
public SyncImageLoader() {
super();
runInOutherThread = new RunInOtherThread();
runInOutherThread.start();
}
public interface OnImageLoadListener {
public void onImageLoad(Integer t, Drawable drawable);
public void onError(Integer t);
}
public void setLoadLimit(int startLoadLimit, int stopLoadLimit) {
if (startLoadLimit > stopLoadLimit) {
return;
}
mStartLoadLimit = startLoadLimit;
mStopLoadLimit = stopLoadLimit;
}
public void restore() {
mAllowLoad = true;
firstLoad = true;
}
public void lock() {
mAllowLoad = false;
firstLoad = false;
}
public void unlock() {
mAllowLoad = true;
synchronized (lock) {
lock.notifyAll();
}
}
public void loadImage(Integer t, String imageUrl,
OnImageLoadListener listener) {
final OnImageLoadListener mListener = listener;
final String mImageUrl = imageUrl;
final Integer mt = t;
runInOutherThread.getHandler().post(new Runnable() {
@Override
public void run() {
if (!mAllowLoad) {
synchronized (lock) {
try {
DebugUtil.debug("wait start.....");
lock.wait();
DebugUtil.debug("wait end.....");
} catch (InterruptedException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
}
if (mAllowLoad && firstLoad) {
loadImage(mImageUrl, mt, mListener);
}
if (mAllowLoad && mt <= mStopLoadLimit && mt >= mStartLoadLimit) {
loadImage(mImageUrl, mt, mListener);
}
}
});
}
private void loadImage(final String mImageUrl, final Integer mt,
final OnImageLoadListener mListener) {
if (imageCache.containsKey(mImageUrl)) {
SoftReference<Drawable> softReference = imageCache.get(mImageUrl);
final Drawable d = softReference.get();
if (d != null) {
handler.post(new Runnable() {
@Override
public void run() {
if (mAllowLoad) {
mListener.onImageLoad(mt, d);
}
}
});
return;
}
}
try {
final Drawable d = loadImageFromUrl(mImageUrl);
if (d != null) {
imageCache.put(mImageUrl, new SoftReference<Drawable>(d));
}
handler.post(new Runnable() {
@Override
public void run() {
if (mAllowLoad) {
mListener.onImageLoad(mt, d);
}
}
});
} catch (IOException e) {
handler.post(new Runnable() {
@Override
public void run() {
mListener.onError(mt);
}
});
e.printStackTrace();
}
}
public static Drawable loadImageFromUrl(String url) throws IOException {
//DebugUtil.debug(url);
if (Environment.getExternalStorageState().equals(
Environment.MEDIA_MOUNTED)) {
File f = new File(Environment.getExternalStorageDirectory()
+ "/TestSyncListView/" + MD5.getMD5(url));
if (f.exists()) {
FileInputStream fis = new FileInputStream(f);
Drawable d = Drawable.createFromStream(fis, "src");
return d;
}
URL m = new URL(url);
InputStream i = (InputStream) m.getContent();
DataInputStream in = new DataInputStream(i);
FileOutputStream out = new FileOutputStream(f);
byte[] buffer = new byte[1024];
int byteread = 0;
while ((byteread = in.read(buffer)) != -1) {
out.write(buffer, 0, byteread);
}
in.close();
out.close();
Drawable d = Drawable.createFromStream(i, "src");
return loadImageFromUrl(url);
} else {
URL m = new URL(url);
InputStream i = (InputStream) m.getContent();
Drawable d = Drawable.createFromStream(i, "src");
return d;
}
}
}
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