[LeetCode] Copy List with Random Pointer
2014-08-19 16:14
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A linked list is given such that each node contains an additional random pointer which could point to any node in the list or null.
Return a deep copy of the list.
分三步:
1. 每个节点复制一个新的节点插入该节点后
2. 给所有复制的节点的Random指针赋值,指向被复制节点的random指针所指向的节点的下一个节点(注意判断random指针是否为空)
3. 拆开链表为旧链表和新链表
/**
* Definition for singly-linked list with a random pointer.
* class RandomListNode {
* int label;
* RandomListNode next, random;
* RandomListNode(int x) { this.label = x; }
* };
*/
public class Solution {
public RandomListNode copyRandomList(RandomListNode head) {
if (head == null) {
return null;
}
RandomListNode newHead = copyAndInsertNode(head);
copyRandomNodes(newHead);
return getNewRandomList(newHead);
}
private RandomListNode getNewRandomList(RandomListNode head) {
RandomListNode pNode = head;
RandomListNode newHead = head.next;
RandomListNode pNewNode = newHead;
while (pNode != null) {
pNode.next = pNewNode.next;
if (pNewNode.next != null) {
pNewNode.next = pNewNode.next.next;
}
pNode = pNode.next;
pNewNode = pNewNode.next;
}
return newHead;
}
private void copyRandomNodes(RandomListNode newHead) {
RandomListNode pNode = newHead;
while (pNode != null) {
if (pNode.random != null) {
pNode.next.random = pNode.random.next;
}
pNode = pNode.next.next;
}
}
private RandomListNode copyAndInsertNode(RandomListNode head) {
RandomListNode pNode = head;
while (pNode != null) {
RandomListNode newNode = new RandomListNode(pNode.label);
newNode.next = pNode.next;
pNode.next = newNode;
pNode = newNode.next;
}
return head;
}
}
Return a deep copy of the list.
分三步:
1. 每个节点复制一个新的节点插入该节点后
2. 给所有复制的节点的Random指针赋值,指向被复制节点的random指针所指向的节点的下一个节点(注意判断random指针是否为空)
3. 拆开链表为旧链表和新链表
/**
* Definition for singly-linked list with a random pointer.
* class RandomListNode {
* int label;
* RandomListNode next, random;
* RandomListNode(int x) { this.label = x; }
* };
*/
public class Solution {
public RandomListNode copyRandomList(RandomListNode head) {
if (head == null) {
return null;
}
RandomListNode newHead = copyAndInsertNode(head);
copyRandomNodes(newHead);
return getNewRandomList(newHead);
}
private RandomListNode getNewRandomList(RandomListNode head) {
RandomListNode pNode = head;
RandomListNode newHead = head.next;
RandomListNode pNewNode = newHead;
while (pNode != null) {
pNode.next = pNewNode.next;
if (pNewNode.next != null) {
pNewNode.next = pNewNode.next.next;
}
pNode = pNode.next;
pNewNode = pNewNode.next;
}
return newHead;
}
private void copyRandomNodes(RandomListNode newHead) {
RandomListNode pNode = newHead;
while (pNode != null) {
if (pNode.random != null) {
pNode.next.random = pNode.random.next;
}
pNode = pNode.next.next;
}
}
private RandomListNode copyAndInsertNode(RandomListNode head) {
RandomListNode pNode = head;
while (pNode != null) {
RandomListNode newNode = new RandomListNode(pNode.label);
newNode.next = pNode.next;
pNode.next = newNode;
pNode = newNode.next;
}
return head;
}
}
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