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cocos2d 场景切换和弹出场景、收回场景

2014-06-04 16:52 253 查看
场景弹出收回很简单

用以下代码在任意一个地方显示“设置场景”: [[CCDirector sharedDirector] pushScene:[Settings scene]];

如果你身处“设置场景”,但又想关闭“设置场景”时,你可以调用popScene。 这样你会回到之前还保留在内存里的场景:
[[CCDirector sharedDirector]
popScene];

CCScene* sence =
[Setting scene];

//单纯的场景切换就是这样。

[[CCDirectorsharedDirector]
replaceScene:sence];

如果要加效果的话,就用下面的代码替换上面这一行。

/*场景切换效果*/

//淡入淡出

//CCTransitionCrossFade* transition =
[CCTransitionCrossFade transitionWithDuration:3 scene:sence];

//CCTransitionFade* transition =
[CCTransitionFade transitionWithDuration:3 scene:sence];

//CCTransitionFadeDown* transition =
[CCTransitionFadeDown transitionWithDuration:3 scene:sence];

//CCTransitionFadeTR* transition =
[CCTransitionFadeTR transitionWithDuration:3 scene:sence];

//CCTransitionFadeBL* transition =
[CCTransitionFadeBL transitionWithDuration:3 scene:sence];

//CCTransitionFadeUp* transition =
[CCTransitionFadeUp transitionWithDuration:3 scene:sence];

//翻转效果

//CCTransitionFlipAngular* transition =
[CCTransitionFlipAngular transitionWithDuration:3 scene:sence];

//CCTransitionFlipX* transition =
[CCTransitionFlipX transitionWithDuration:3 scene:sence];

//CCTransitionFlipY* transition =
[CCTransitionFlipY transitionWithDuration:3 scene:sence];

//弹跳

//CCTransitionJumpZoom* transition =
[CCTransitionJumpZoom transitionWithDuration:3 scene:sence];

//切入

//CCTransitionMoveInB* transition =
[CCTransitionMoveInB transitionWithDuration:3 scene:sence];

//CCTransitionMoveInL* transition =
[CCTransitionMoveInL transitionWithDuration:3 scene:sence];

//CCTransitionMoveInR* transition =
[CCTransitionMoveInR transitionWithDuration:3 scene:sence];

//CCTransitionMoveInT* transition =
[CCTransitionMoveInT transitionWithDuration:3 scene:sence];

//翻页效果

//CCTransitionPageTurn* transition =
[CCTransitionPageTurn transitionWithDuration:3 scene:sence];

//扇面展开收起

//CCTransitionRadialCCW* transition =
[CCTransitionRadialCCW transitionWithDuration:3 scene:sence];

//CCTransitionRadialCW* transition =
[CCTransitionRadialCW transitionWithDuration:3 scene:sence];

//旋转

//CCTransitionRotoZoom* transition =
[CCTransitionRotoZoom transitionWithDuration:3 scene:sence];

//推远拉近

//CCTransitionShrinkGrow* transition =
[CCTransitionShrinkGrow transitionWithDuration:3 scene:sence];

//滑动

//CCTransitionSlideInB* transition =
[CCTransitionSlideInB transitionWithDuration:3 scene:sence];

//CCTransitionSlideInL* transition =
[CCTransitionSlideInL transitionWithDuration:3 scene:sence];

//CCTransitionSlideInR* transition =
[CCTransitionSlideInR transitionWithDuration:3 scene:sence];

//CCTransitionSlideInT* transition =
[CCTransitionSlideInT transitionWithDuration:3 scene:sence];

//条状

//CCTransitionSplitCols* transition =
[CCTransitionSplitCols transitionWithDuration:3 scene:sence];

//CCTransitionSplitRows* transition =
[CCTransitionSplitRows transitionWithDuration:3 scene:sence];

//扣块

CCTransitionTurnOffTiles*
transition = [CCTransitionTurnOffTilestransitionWithDuration:3scene:sence];

[[CCDirectorsharedDirector]
replaceScene:transition];

每个效果都试了,可能你想用更炫的,那就要自己想办法了。

另看到有人整理了好多的字体,留下以后参考吧。之前做的很多和设计的不一样。
http://www.himigame.com/iphone-cocos2d/444.html
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