poj 2488 A Knight's Journey
2014-04-29 21:02
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A Knight's Journey
Background The knight is getting bored of seeing the same black and white squares again and again and has decided to make a journey around the world. Whenever a knight moves, it is two squares in one direction and one square perpendicular to this. The world of a knight is the chessboard he is living on. Our knight lives on a chessboard that has a smaller area than a regular 8 * 8 board, but it is still rectangular. Can you help this adventurous knight to make travel plans? Problem Find a path such that the knight visits every square once. The knight can start and end on any square of the board. Input The input begins with a positive integer n in the first line. The following lines contain n test cases. Each test case consists of a single line with two positive integers p and q, such that 1 <= p * q <= 26. This represents a p * q chessboard, where p describes how many different square numbers 1, . . . , p exist, q describes how many different square letters exist. These are the first q letters of the Latin alphabet: A, . . . Output The output for every scenario begins with a line containing "Scenario #i:", where i is the number of the scenario starting at 1. Then print a single line containing the lexicographically first path that visits all squares of the chessboard with knight moves followed by an empty line. The path should be given on a single line by concatenating the names of the visited squares. Each square name consists of a capital letter followed by a number. If no such path exist, you should output impossible on a single line. Sample Input 3 1 1 2 3 4 3 Sample Output Scenario #1: A1 Scenario #2: impossible Scenario #3: A1B3C1A2B4C2A3B1C3A4B2C4 Source TUD Programming Contest 2005, Darmstadt, Germany |
好久没做dfs,再加上突然搞出来一个字典序,把爹做出翔
其实大家不要被什么字典序唬住了,字典序方面只要处理一些细节就好,主要的还是dfs,相当简单的dfs,全题个人认为有两个比较值得学习的地方,详见代码:
#include<algorithm> #include<iostream> #include<cstdio> #include<cstring> using namespace std; int dir[8][2]={{-2,-1},{-2,1},{-1,-2},{-1,2},{1,-2},{1,2},{2,-1},{2,1}}; ///本题第一个撸点,因为题目要求要按照字典序输出,所以要先搜索字典序较小的点,即在使坐标第一个值尽量小的情况下再使第二个坐标尽量小。 int p, q; bool used[100][100]; int path[100][100]; bool flag; bool check(int x, int y) { if(x > 0 && y > 0 && x <= p && y <= q && !used[x][y] && !flag) return 1; return 0; } void dfs(int x, int y, int step) { path[step][0] = x; path[step][1] = y; if(step == p*q) { ///printf("huang\n"); flag = 1; return; } for(int i=0; i<8; ++i) { int xx = x + dir[i][1]; int yy = y + dir[i][0]; if(check(xx , yy)) { used[xx][yy] = 1; dfs(xx, yy, step+1); used[xx][yy] = 0; } } } int main() { int cnt, T; scanf("%d", &T); cnt = 0; while(T--) { cnt++; flag = 0; scanf("%d%d", &p, &q); memset(used, 0, sizeof(used)); used[1][1]=1; dfs(1, 1, 1); /**本题第二个撸点,因为如果棋子能够走遍整个棋盘,那么一定能走到A1, 那么根据从字典序较小的点开始搜索的规律,所有情况都应该从A1开始搜索**/ printf("Scenario #%d:\n", cnt); if(!flag) printf("impossible\n"); else if(flag) { for(int i=1; i<=p*q; ++i) printf("%c%d", path[i][1]- 1 + 'A', path[i][0]); printf("\n"); } if(T != 0) printf("\n"); } return 0; }
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