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/*

 * Copyright (C) 2008 The Android Open Source Project

 *

 * Licensed under the Apache License, Version 2.0 (the "License");

 * you may not use this file except in compliance with the License.

 * You may obtain a copy of the License at

 *

 *      http://www.apache.org/licenses/LICENSE-2.0

 *

 * Unless required by applicable law or agreed to in writing, software

 * distributed under the License is distributed on an "AS IS" BASIS,

 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.

 * See the License for the specific language governing permissions and

 * limitations under the License.

 */

package android.hardware;

import java.lang.ref.WeakReference;

import java.util.ArrayList;

import java.util.HashMap;

import java.util.List;

import java.util.StringTokenizer;

import java.io.IOException;

import android.util.Log;

import android.view.Surface;

import android.view.SurfaceHolder;

import android.graphics.ImageFormat;

import android.os.Handler;

import android.os.Looper;

import android.os.Message;

/**

 * The Camera class is used to set image capture settings, start/stop preview,

 * snap pictures, and retrieve frames for encoding for video.  This class is a

 * client for the Camera service, which manages the actual camera hardware.

 *

 * <p>To access the device camera, you must declare the

 * {@link android.Manifest.permission#CAMERA} permission in your Android

 * Manifest. Also be sure to include the

 * <a href="{@docRoot}guide/topics/manifest/uses-feature-element.html"><uses-feature></a>

 * manifest element to declare camera features used by your application.

 * For example, if you use the camera and auto-focus feature, your Manifest

 * should include the following:</p>

 * <pre> <uses-permission android:name="android.permission.CAMERA" />

 * <uses-feature android:name="android.hardware.camera" />

 * <uses-feature android:name="android.hardware.camera.autofocus" /></pre>

 *

 * <p>To take pictures with this class, use the following steps:</p>

 *

 * <ol>

 * <li>Obtain an instance of Camera from {@link #open(int)}.

 *

 * <li>Get existing (default) settings with {@link #getParameters()}.

 *

 * <li>If necessary, modify the returned {@link Camera.Parameters} object and call

 * {@link #setParameters(Camera.Parameters)}.

 *

 * <li>If desired, call {@link #setDisplayOrientation(int)}.

 *

 * <li><b>Important</b>: Pass a fully initialized {@link SurfaceHolder} to

 * {@link #setPreviewDisplay(SurfaceHolder)}.  Without a surface, the camera

 * will be unable to start the preview.

 *

 * <li><b>Important</b>: Call {@link #startPreview()} to start updating the

 * preview surface.  Preview must be started before you can take a picture.

 *

 * <li>When you want, call {@link #takePicture(Camera.ShutterCallback,

 * Camera.PictureCallback, Camera.PictureCallback, Camera.PictureCallback)} to

 * capture a photo.  Wait for the callbacks to provide the actual image data.

 *

 * <li>After taking a picture, preview display will have stopped.  To take more

 * photos, call {@link #startPreview()} again first.

 *

 * <li>Call {@link #stopPreview()} to stop updating the preview surface.

 *

 * <li><b>Important:</b> Call {@link #release()} to release the camera for

 * use by other applications.  Applications should release the camera

 * immediately in {@link android.app.Activity#onPause()} (and re-{@link #open()}

 * it in {@link android.app.Activity#onResume()}).

 * </ol>

 *

 * <p>To quickly switch to video recording mode, use these steps:</p>

 *

 * <ol>

 * <li>Obtain and initialize a Camera and start preview as described above.

 *

 * <li>Call {@link #unlock()} to allow the media process to access the camera.

 *

 * <li>Pass the camera to {@link android.media.MediaRecorder#setCamera(Camera)}.

 * See {@link android.media.MediaRecorder} information about video recording.

 *

 * <li>When finished recording, call {@link #reconnect()} to re-acquire

 * and re-lock the camera.

 *

 * <li>If desired, restart preview and take more photos or videos.

 *

 * <li>Call {@link #stopPreview()} and {@link #release()} as described above.

 * </ol>

 *

 * <p>This class is not thread-safe, and is meant for use from one event thread.

 * Most long-running operations (preview, focus, photo capture, etc) happen

 * asynchronously and invoke callbacks as necessary.  Callbacks will be invoked

 * on the event thread {@link #open(int)} was called from.  This class's methods

 * must never be called from multiple threads at once.</p>

 *

 * <p class="caution"><strong>Caution:</strong> Different Android-powered devices

 * may have different hardware specifications, such as megapixel ratings and

 * auto-focus capabilities. In order for your application to be compatible with

 * more devices, you should not make assumptions about the device camera

 * specifications.</p>

 */

public class Camera {

    private static final String TAG = "Camera";

    // These match the enums in frameworks/base/include/camera/Camera.h

    private static final int CAMERA_MSG_ERROR            = 0x001;

    private static final int CAMERA_MSG_SHUTTER          = 0x002;

    private static final int CAMERA_MSG_FOCUS            = 0x004;

    private static final int CAMERA_MSG_ZOOM             = 0x008;

    private static final int CAMERA_MSG_PREVIEW_FRAME    = 0x010;

    private static final int CAMERA_MSG_VIDEO_FRAME      = 0x020;

    private static final int CAMERA_MSG_POSTVIEW_FRAME   = 0x040;

    private static final int CAMERA_MSG_RAW_IMAGE        = 0x080;

    private static final int CAMERA_MSG_COMPRESSED_IMAGE = 0x100;

    private static final int CAMERA_MSG_ALL_MSGS         = 0x1FF;

    private int mNativeContext; // accessed by native methods

    private EventHandler mEventHandler;

    private ShutterCallback mShutterCallback;

    private PictureCallback mRawImageCallback;

    private PictureCallback mJpegCallback;

    private PreviewCallback mPreviewCallback;

    private PictureCallback mPostviewCallback;

    private AutoFocusCallback mAutoFocusCallback;

    private OnZoomChangeListener mZoomListener;

    private ErrorCallback mErrorCallback;

    private boolean mOneShot;

    private boolean mWithBuffer;

    /**

     * Returns the number of physical cameras available on this device.

     */

    public native static int getNumberOfCameras();

    /**

     * Returns the information about a particular camera.

     * If {@link #getNumberOfCameras()} returns N, the valid id is 0 to N-1.

     */

    public native static void getCameraInfo(int cameraId, CameraInfo cameraInfo);

    /**

     * Information about a camera

     */

    public static class CameraInfo {

        /**

         * The facing of the camera is opposite to that of the screen.

         */

        public static final int CAMERA_FACING_BACK = 0;

        /**

         * The facing of the camera is the same as that of the screen.

         */

        public static final int CAMERA_FACING_FRONT = 1;

        /**

         * The direction that the camera faces to. It should be

         * CAMERA_FACING_BACK or CAMERA_FACING_FRONT.

         */

        public int facing;

        /**

         * The orientation of the camera image. The value is the angle that the

         * camera image needs to be rotated clockwise so it shows correctly on

         * the display in its natural orientation. It should be 0, 90, 180, or 270.

         *

         * For example, suppose a device has a naturally tall screen. The

         * back-facing camera sensor is mounted in landscape. You are looking at

         * the screen. If the top side of the camera sensor is aligned with the

         * right edge of the screen in natural orientation, the value should be

         * 90. If the top side of a front-facing camera sensor is aligned with

         * the right of the screen, the value should be 270.

         *

         * @see #setDisplayOrientation(int)

         * @see Parameters#setRotation(int)

         * @see Parameters#setPreviewSize(int, int)

         * @see Parameters#setPictureSize(int, int)

         * @see Parameters#setJpegThumbnailSize(int, int)

         */

        public int orientation;

    };

    /**

     * Creates a new Camera object to access a particular hardware camera.

     *

     * <p>You must call {@link #release()} when you are done using the camera,

     * otherwise it will remain locked and be unavailable to other applications.

     *

     * <p>Your application should only have one Camera object active at a time

     * for a particular hardware camera.

     *

     * <p>Callbacks from other methods are delivered to the event loop of the

     * thread which called open().  If this thread has no event loop, then

     * callbacks are delivered to the main application event loop.  If there

     * is no main application event loop, callbacks are not delivered.

     *

     * <p class="caution"><b>Caution:</b> On some devices, this method may

     * take a long time to complete.  It is best to call this method from a

     * worker thread (possibly using {@link android.os.AsyncTask}) to avoid

     * blocking the main application UI thread.

     *

     * @param cameraId the hardware camera to access, between 0 and

     *     {@link #getNumberOfCameras()}-1.

     * @return a new Camera object, connected, locked and ready for use.

     * @throws RuntimeException if connection to the camera service fails (for

     *     example, if the camera is in use by another process).

     */

    public static Camera open(int cameraId) {

        return new Camera(cameraId);

    }

    /**

     * Creates a new Camera object to access the first back-facing camera on the

     * device. If the device does not have a back-facing camera, this returns

     * null.

     * @see #open(int)

     */

    public static Camera open() {

        int numberOfCameras = getNumberOfCameras();

        CameraInfo cameraInfo = new CameraInfo();

        for (int i = 0; i < numberOfCameras; i++) {

            getCameraInfo(i, cameraInfo);

            if (cameraInfo.facing == CameraInfo.CAMERA_FACING_BACK) {

                return new Camera(i);

            }

        }

        return null;

    }

    Camera(int cameraId) {

        mShutterCallback = null;

        mRawImageCallback = null;

        mJpegCallback = null;

        mPreviewCallback = null;

        mPostviewCallback = null;

        mZoomListener = null;

        Looper looper;

        if ((looper = Looper.myLooper()) != null) {

            mEventHandler = new EventHandler(this, looper);

        } else if ((looper = Looper.getMainLooper()) != null) {

            mEventHandler = new EventHandler(this, looper);

        } else {

            mEventHandler = null;

        }

        native_setup(new WeakReference<Camera>(this), cameraId);

    }

    protected void finalize() {

        native_release();

    }

    private native final void native_setup(Object camera_this, int cameraId);

    private native final void native_release();

    /**

     * Disconnects and releases the Camera object resources.

     *

     * <p>You must call this as soon as you're done with the Camera object.</p>

     */

    public final void release() {

        native_release();

    }

    /**

     * Unlocks the camera to allow another process to access it.

     * Normally, the camera is locked to the process with an active Camera

     * object until {@link #release()} is called.  To allow rapid handoff

     * between processes, you can call this method to release the camera

     * temporarily for another process to use; once the other process is done

     * you can call {@link #reconnect()} to reclaim the camera.

     *

     * <p>This must be done before calling

     * {@link android.media.MediaRecorder#setCamera(Camera)}.

     *

     * <p>If you are not recording video, you probably do not need this method.

     *

     * @throws RuntimeException if the camera cannot be unlocked.

     */

    public native final void unlock();

    /**

     * Re-locks the camera to prevent other processes from accessing it.

     * Camera objects are locked by default unless {@link #unlock()} is

     * called.  Normally {@link #reconnect()} is used instead.

     *

     * <p>If you are not recording video, you probably do not need this method.

     *

     * @throws RuntimeException if the camera cannot be re-locked (for

     *     example, if the camera is still in use by another process).

     */

    public native final void lock();

    /**

     * Reconnects to the camera service after another process used it.

     * After {@link #unlock()} is called, another process may use the

     * camera; when the process is done, you must reconnect to the camera,

     * which will re-acquire the lock and allow you to continue using the

     * camera.

     *

     * <p>This must be done after {@link android.media.MediaRecorder} is

     * done recording if {@link android.media.MediaRecorder#setCamera(Camera)}

     * was used.

     *

     * <p>If you are not recording video, you probably do not need this method.

     *

     * @throws IOException if a connection cannot be re-established (for

     *     example, if the camera is still in use by another process).

     */

    public native final void reconnect() throws IOException;

    /**

     * Sets the {@link Surface} to be used for live preview.

     * A surface is necessary for preview, and preview is necessary to take

     * pictures.  The same surface can be re-set without harm.

     *

     * <p>The {@link SurfaceHolder} must already contain a surface when this

     * method is called.  If you are using {@link android.view.SurfaceView},

     * you will need to register a {@link SurfaceHolder.Callback} with

     * {@link SurfaceHolder#addCallback(SurfaceHolder.Callback)} and wait for

     * {@link SurfaceHolder.Callback#surfaceCreated(SurfaceHolder)} before

     * calling setPreviewDisplay() or starting preview.

     *

     * <p>This method must be called before {@link #startPreview()}.  The

     * one exception is that if the preview surface is not set (or set to null)

     * before startPreview() is called, then this method may be called once

     * with a non-null parameter to set the preview surface.  (This allows

     * camera setup and surface creation to happen in parallel, saving time.)

     * The preview surface may not otherwise change while preview is running.

     *

     * @param holder containing the Surface on which to place the preview,

     *     or null to remove the preview surface

     * @throws IOException if the method fails (for example, if the surface

     *     is unavailable or unsuitable).

     */

    public final void setPreviewDisplay(SurfaceHolder holder) throws IOException {

        if (holder != null) {

            setPreviewDisplay(holder.getSurface());

        } else {

            setPreviewDisplay((Surface)null);

        }

    }

    private native final void setPreviewDisplay(Surface surface);

    /**

     * Callback interface used to deliver copies of preview frames as

     * they are displayed.

     *

     * @see #setPreviewCallback(Camera.PreviewCallback)

     * @see #setOneShotPreviewCallback(Camera.PreviewCallback)

     * @see #setPreviewCallbackWithBuffer(Camera.PreviewCallback)

     * @see #startPreview()

     */

    public interface PreviewCallback

    {

        /**

         * Called as preview frames are displayed.  This callback is invoked

         * on the event thread {@link #open(int)} was called from.

         *

         * @param data the contents of the preview frame in the format defined

         *  by {@link android.graphics.ImageFormat}, which can be queried

         *  with {@link android.hardware.Camera.Parameters#getPreviewFormat()}.

         *  If {@link android.hardware.Camera.Parameters#setPreviewFormat(int)}

         *             is never called, the default will be the YCbCr_420_SP

         *             (NV21) format.

         * @param camera the Camera service object.

         */

        void onPreviewFrame(byte[] data, Camera camera);

    };

    /**

     * Starts capturing and drawing preview frames to the screen.

     * Preview will not actually start until a surface is supplied with

     * {@link #setPreviewDisplay(SurfaceHolder)}.

     *

     * <p>If {@link #setPreviewCallback(Camera.PreviewCallback)},

     * {@link #setOneShotPreviewCallback(Camera.PreviewCallback)}, or

     * {@link #setPreviewCallbackWithBuffer(Camera.PreviewCallback)} were

     * called, {@link Camera.PreviewCallback#onPreviewFrame(byte[], Camera)}

     * will be called when preview data becomes available.

     */

    public native final void startPreview();

    /**

     * Stops capturing and drawing preview frames to the surface, and

     * resets the camera for a future call to {@link #startPreview()}.

     */

    public native final void stopPreview();

    /**

     * Return current preview state.

     *

     * FIXME: Unhide before release

     * @hide

     */

    public native final boolean previewEnabled();

    /**

     * Installs a callback to be invoked for every preview frame in addition

     * to displaying them on the screen.  The callback will be repeatedly called

     * for as long as preview is active.  This method can be called at any time,

     * even while preview is live.  Any other preview callbacks are overridden.

     *

     * @param cb a callback object that receives a copy of each preview frame,

     *     or null to stop receiving callbacks.

     */

    public final void setPreviewCallback(PreviewCallback cb) {

        mPreviewCallback = cb;

        mOneShot = false;

        mWithBuffer = false;

        // Always use one-shot mode. We fake camera preview mode by

        // doing one-shot preview continuously.

        setHasPreviewCallback(cb != null, false);

    }

    /**

     * Installs a callback to be invoked for the next preview frame in addition

     * to displaying it on the screen.  After one invocation, the callback is

     * cleared. This method can be called any time, even when preview is live.

     * Any other preview callbacks are overridden.

     *

     * @param cb a callback object that receives a copy of the next preview frame,

     *     or null to stop receiving callbacks.

     */

    public final void setOneShotPreviewCallback(PreviewCallback cb) {

        mPreviewCallback = cb;

        mOneShot = true;

        mWithBuffer = false;

        setHasPreviewCallback(cb != null, false);

    }

    private native final void setHasPreviewCallback(boolean installed, boolean manualBuffer);

    /**

     * Installs a callback to be invoked for every preview frame, using buffers

     * supplied with {@link #addCallbackBuffer(byte[])}, in addition to

     * displaying them on the screen.  The callback will be repeatedly called

     * for as long as preview is active and buffers are available.

     * Any other preview callbacks are overridden.

     *

     * <p>The purpose of this method is to improve preview efficiency and frame

     * rate by allowing preview frame memory reuse.  You must call

     * {@link #addCallbackBuffer(byte[])} at some point -- before or after

     * calling this method -- or no callbacks will received.

     *

     * The buffer queue will be cleared if this method is called with a null

     * callback, {@link #setPreviewCallback(Camera.PreviewCallback)} is called,

     * or {@link #setOneShotPreviewCallback(Camera.PreviewCallback)} is called.

     *

     * @param cb a callback object that receives a copy of the preview frame,

     *     or null to stop receiving callbacks and clear the buffer queue.

     * @see #addCallbackBuffer(byte[])

     */

    public final void setPreviewCallbackWithBuffer(PreviewCallback cb) {

        mPreviewCallback = cb;

        mOneShot = false;

        mWithBuffer = true;

        setHasPreviewCallback(cb != null, true);

    }

    /**

     * Adds a pre-allocated buffer to the preview callback buffer queue.

     * Applications can add one or more buffers to the queue. When a preview

     * frame arrives and there is still at least one available buffer, the

     * buffer will be used and removed from the queue. Then preview callback is

     * invoked with the buffer. If a frame arrives and there is no buffer left,

     * the frame is discarded. Applications should add buffers back when they

     * finish processing the data in them.

     *

     * <p>The size of the buffer is determined by multiplying the preview

     * image width, height, and bytes per pixel.  The width and height can be

     * read from {@link Camera.Parameters#getPreviewSize()}.  Bytes per pixel

     * can be computed from

     * {@link android.graphics.ImageFormat#getBitsPerPixel(int)} / 8,

     * using the image format from {@link Camera.Parameters#getPreviewFormat()}.

     *

     * <p>This method is only necessary when

     * {@link #setPreviewCallbackWithBuffer(PreviewCallback)} is used.  When

     * {@link #setPreviewCallback(PreviewCallback)} or

     * {@link #setOneShotPreviewCallback(PreviewCallback)} are used, buffers

     * are automatically allocated.

     *

     * @param callbackBuffer the buffer to add to the queue.

     *     The size should be width * height * bits_per_pixel / 8.

     * @see #setPreviewCallbackWithBuffer(PreviewCallback)

     */

    public native final void addCallbackBuffer(byte[] callbackBuffer);

    private class EventHandler extends Handler

    {

        private Camera mCamera;

        public EventHandler(Camera c, Looper looper) {

            super(looper);

            mCamera = c;

        }

        @Override

        public void handleMessage(Message msg) {

            switch(msg.what) {

            case CAMERA_MSG_SHUTTER:

                if (mShutterCallback != null) {

                    mShutterCallback.onShutter();

                }

                return;

            case CAMERA_MSG_RAW_IMAGE:

                if (mRawImageCallback != null) {

                    mRawImageCallback.onPictureTaken((byte[])msg.obj, mCamera);

                }

                return;

            case CAMERA_MSG_COMPRESSED_IMAGE:

                if (mJpegCallback != null) {

                    mJpegCallback.onPictureTaken((byte[])msg.obj, mCamera);

                }

                return;

            case CAMERA_MSG_PREVIEW_FRAME:

                if (mPreviewCallback != null) {

                    PreviewCallback cb = mPreviewCallback;

                    if (mOneShot) {

                        // Clear the callback variable before the callback

                        // in case the app calls setPreviewCallback from

                        // the callback function

                        mPreviewCallback = null;

                    } else if (!mWithBuffer) {

                        // We're faking the camera preview mode to prevent

                        // the app from being flooded with preview frames.

                        // Set to oneshot mode again.

                        setHasPreviewCallback(true, false);

                    }

                    cb.onPreviewFrame((byte[])msg.obj, mCamera);

                }

                return;

            case CAMERA_MSG_POSTVIEW_FRAME:

                if (mPostviewCallback != null) {

                    mPostviewCallback.onPictureTaken((byte[])msg.obj, mCamera);

                }

                return;

            case CAMERA_MSG_FOCUS:

                if (mAutoFocusCallback != null) {

                    mAutoFocusCallback.onAutoFocus(msg.arg1 == 0 ? false : true, mCamera);

                }

                return;

            case CAMERA_MSG_ZOOM:

                if (mZoomListener != null) {

                    mZoomListener.onZoomChange(msg.arg1, msg.arg2 != 0, mCamera);

                }

                return;

            case CAMERA_MSG_ERROR :

                Log.e(TAG, "Error " + msg.arg1);

                if (mErrorCallback != null) {

                    mErrorCallback.onError(msg.arg1, mCamera);

                }

                return;

            default:

                Log.e(TAG, "Unknown message type " + msg.what);

                return;

            }

        }

    }

    private static void postEventFromNative(Object camera_ref,

                                            int what, int arg1, int arg2, Object obj)

    {

        Camera c = (Camera)((WeakReference)camera_ref).get();

        if (c == null)

            return;

        if (c.mEventHandler != null) {

            Message m = c.mEventHandler.obtainMessage(what, arg1, arg2, obj);

            c.mEventHandler.sendMessage(m);

        }

    }

    /**

     * Callback interface used to notify on completion of camera auto focus.

     *

     * <p>Devices that do not support auto-focus will receive a "fake"

     * callback to this interface. If your application needs auto-focus and

     * should not be installed on devices <em>without</em> auto-focus, you must

     * declare that your app uses the

     * {@code android.hardware.camera.autofocus} feature, in the

     * <a href="{@docRoot}guide/topics/manifest/uses-feature-element.html"><uses-feature></a>

     * manifest element.</p>

     *

     * @see #autoFocus(AutoFocusCallback)

     */

    public interface AutoFocusCallback

    {

        /**

         * Called when the camera auto focus completes.  If the camera

         * does not support auto-focus and autoFocus is called,

         * onAutoFocus will be called immediately with a fake value of

         * <code>success</code> set to <code>true</code>.

         *

         * @param success true if focus was successful, false if otherwise

         * @param camera  the Camera service object

         */

        void onAutoFocus(boolean success, Camera camera);

    };

    /**

     * Starts camera auto-focus and registers a callback function to run when

     * the camera is focused.  This method is only valid when preview is active

     * (between {@link #startPreview()} and before {@link #stopPreview()}).

     *

     * <p>Callers should check

     * {@link android.hardware.Camera.Parameters#getFocusMode()} to determine if

     * this method should be called. If the camera does not support auto-focus,

     * it is a no-op and {@link AutoFocusCallback#onAutoFocus(boolean, Camera)}

     * callback will be called immediately.

     *

     * <p>If your application should not be installed

     * on devices without auto-focus, you must declare that your application

     * uses auto-focus with the

     * <a href="{@docRoot}guide/topics/manifest/uses-feature-element.html"><uses-feature></a>

     * manifest element.</p>

     *

     * <p>If the current flash mode is not

     * {@link android.hardware.Camera.Parameters#FLASH_MODE_OFF}, flash may be

     * fired during auto-focus, depending on the driver and camera hardware.<p>

     *

     * @param cb the callback to run

     * @see #cancelAutoFocus()

     */

    public final void autoFocus(AutoFocusCallback cb)

    {

        mAutoFocusCallback = cb;

        native_autoFocus();

    }

    private native final void native_autoFocus();

    /**

     * Cancels any auto-focus function in progress.

     * Whether or not auto-focus is currently in progress,

     * this function will return the focus position to the default.

     * If the camera does not support auto-focus, this is a no-op.

     *

     * @see #autoFocus(Camera.AutoFocusCallback)

     */

    public final void cancelAutoFocus()

    {

        mAutoFocusCallback = null;

        native_cancelAutoFocus();

    }

    private native final void native_cancelAutoFocus();

    /**

     * Callback interface used to signal the moment of actual image capture.

     *

     * @see #takePicture(ShutterCallback, PictureCallback, PictureCallback, PictureCallback)

     */

    public interface ShutterCallback

    {

        /**

         * Called as near as possible to the moment when a photo is captured

         * from the sensor.  This is a good opportunity to play a shutter sound

         * or give other feedback of camera operation.  This may be some time

         * after the photo was triggered, but some time before the actual data

         * is available.

         */

        void onShutter();

    }

    /**

     * Callback interface used to supply image data from a photo capture.

     *

     * @see #takePicture(ShutterCallback, PictureCallback, PictureCallback, PictureCallback)

     */

    public interface PictureCallback {

        /**

         * Called when image data is available after a picture is taken.

         * The format of the data depends on the context of the callback

         * and {@link Camera.Parameters} settings.

         *

         * @param data   a byte array of the picture data

         * @param camera the Camera service object

         */

        void onPictureTaken(byte[] data, Camera camera);

    };

    /**

     * Equivalent to takePicture(shutter, raw, null, jpeg).

     *

     * @see #takePicture(ShutterCallback, PictureCallback, PictureCallback, PictureCallback)

     */

    public final void takePicture(ShutterCallback shutter, PictureCallback raw,

            PictureCallback jpeg) {

        takePicture(shutter, raw, null, jpeg);

    }

    private native final void native_takePicture();

    /**

     * Triggers an asynchronous image capture. The camera service will initiate

     * a series of callbacks to the application as the image capture progresses.

     * The shutter callback occurs after the image is captured. This can be used

     * to trigger a sound to let the user know that image has been captured. The

     * raw callback occurs when the raw image data is available (NOTE: the data

     * may be null if the hardware does not have enough memory to make a copy).

     * The postview callback occurs when a scaled, fully processed postview

     * image is available (NOTE: not all hardware supports this). The jpeg

     * callback occurs when the compressed image is available. If the

     * application does not need a particular callback, a null can be passed

     * instead of a callback method.

     *

     * <p>This method is only valid when preview is active (after

     * {@link #startPreview()}).  Preview will be stopped after the image is

     * taken; callers must call {@link #startPreview()} again if they want to

     * re-start preview or take more pictures.

     *

     * <p>After calling this method, you must not call {@link #startPreview()}

     * or take another picture until the JPEG callback has returned.

     *

     * @param shutter   the callback for image capture moment, or null

     * @param raw       the callback for raw (uncompressed) image data, or null

     * @param postview  callback with postview image data, may be null

     * @param jpeg      the callback for JPEG image data, or null

     */

    public final void takePicture(ShutterCallback shutter, PictureCallback raw,

            PictureCallback postview, PictureCallback jpeg) {

        mShutterCallback = shutter;

        mRawImageCallback = raw;

        mPostviewCallback = postview;

        mJpegCallback = jpeg;

        native_takePicture();

    }

    /**

     * Zooms to the requested value smoothly. The driver will notify {@link

     * OnZoomChangeListener} of the zoom value and whether zoom is stopped at

     * the time. For example, suppose the current zoom is 0 and startSmoothZoom

     * is called with value 3. The

     * {@link Camera.OnZoomChangeListener#onZoomChange(int, boolean, Camera)}

     * method will be called three times with zoom values 1, 2, and 3.

     * Applications can call {@link #stopSmoothZoom} to stop the zoom earlier.

     * Applications should not call startSmoothZoom again or change the zoom

     * value before zoom stops. If the supplied zoom value equals to the current

     * zoom value, no zoom callback will be generated. This method is supported

     * if {@link android.hardware.Camera.Parameters#isSmoothZoomSupported}

     * returns true.

     *

     * @param value zoom value. The valid range is 0 to {@link

     *              android.hardware.Camera.Parameters#getMaxZoom}.

     * @throws IllegalArgumentException if the zoom value is invalid.

     * @throws RuntimeException if the method fails.

     * @see #setZoomChangeListener(OnZoomChangeListener)

     */

    public native final void startSmoothZoom(int value);

    /**

     * Stops the smooth zoom. Applications should wait for the {@link

     * OnZoomChangeListener} to know when the zoom is actually stopped. This

     * method is supported if {@link

     * android.hardware.Camera.Parameters#isSmoothZoomSupported} is true.

     *

     * @throws RuntimeException if the method fails.

     */

    public native final void stopSmoothZoom();

    /**

     * Set the clockwise rotation of preview display in degrees. This affects

     * the preview frames and the picture displayed after snapshot. This method

     * is useful for portrait mode applications. Note that preview display of

     * front-facing cameras is flipped horizontally before the rotation, that

     * is, the image is reflected along the central vertical axis of the camera

     * sensor. So the users can see themselves as looking into a mirror.

     *

     * <p>This does not affect the order of byte array passed in {@link

     * PreviewCallback#onPreviewFrame}, JPEG pictures, or recorded videos. This

     * method is not allowed to be called during preview.

     *

     * <p>If you want to make the camera image show in the same orientation as

     * the display, you can use the following code.

     * <pre>

     * public static void setCameraDisplayOrientation(Activity activity,

     *         int cameraId, android.hardware.Camera camera) {

     *     android.hardware.Camera.CameraInfo info =

     *             new android.hardware.Camera.CameraInfo();

     *     android.hardware.Camera.getCameraInfo(cameraId, info);

     *     int rotation = activity.getWindowManager().getDefaultDisplay()

     *             .getRotation();

     *     int degrees = 0;

     *     switch (rotation) {

     *         case Surface.ROTATION_0: degrees = 0; break;

     *         case Surface.ROTATION_90: degrees = 90; break;

     *         case Surface.ROTATION_180: degrees = 180; break;

     *         case Surface.ROTATION_270: degrees = 270; break;

     *     }

     *

     *     int result;

     *     if (info.facing == Camera.CameraInfo.CAMERA_FACING_FRONT) {

     *         result = (info.orientation + degrees) % 360;

     *         result = (360 - result) % 360;  // compensate the mirror

     *     } else {  // back-facing

     *         result = (info.orientation - degrees + 360) % 360;

     *     }

     *     camera.setDisplayOrientation(result);

     * }

     * </pre>

     * @param degrees the angle that the picture will be rotated clockwise.

     *                Valid values are 0, 90, 180, and 270. The starting

     *                position is 0 (landscape).

     * @see #setPreviewDisplay(SurfaceHolder)

     */

    public native final void setDisplayOrientation(int degrees);

    //0830zhao    if type is 4: setTakepicFrequencyAndNum

    public native final void setCustomerArg1AndArg2(int type,int arg1,int arg2);

    /**

     * Callback interface for zoom changes during a smooth zoom operation.

     *

     * @see #setZoomChangeListener(OnZoomChangeListener)

     * @see #startSmoothZoom(int)

     */

    public interface OnZoomChangeListener

    {

        /**

         * Called when the zoom value has changed during a smooth zoom.

         *

         * @param zoomValue the current zoom value. In smooth zoom mode, camera

         *                  calls this for every new zoom value.

         * @param stopped whether smooth zoom is stopped. If the value is true,

         *                this is the last zoom update for the application.

         * @param camera  the Camera service object

         */

        void onZoomChange(int zoomValue, boolean stopped, Camera camera);

    };

    /**

     * Registers a listener to be notified when the zoom value is updated by the

     * camera driver during smooth zoom.

     *

     * @param listener the listener to notify

     * @see #startSmoothZoom(int)

     */

    public final void setZoomChangeListener(OnZoomChangeListener listener)

    {

        mZoomListener = listener;

    }

    // Error codes match the enum in include/ui/Camera.h

    /**

     * Unspecified camera error.

     * @see Camera.ErrorCallback

     */

    public static final int CAMERA_ERROR_UNKNOWN = 1;

    /**

     * Media server died. In this case, the application must release the

     * Camera object and instantiate a new one.

     * @see Camera.ErrorCallback

     */

    public static final int CAMERA_ERROR_SERVER_DIED = 100;

    /**

     * Callback interface for camera error notification.

     *

     * @see #setErrorCallback(ErrorCallback)

     */

    public interface ErrorCallback

    {

        /**

         * Callback for camera errors.

         * @param error   error code:

         * <ul>

         * <li>{@link #CAMERA_ERROR_UNKNOWN}

         * <li>{@link #CAMERA_ERROR_SERVER_DIED}

         * </ul>

         * @param camera  the Camera service object

         */

        void onError(int error, Camera camera);

    };

    /**

     * Registers a callback to be invoked when an error occurs.

     * @param cb The callback to run

     */

    public final void setErrorCallback(ErrorCallback cb)

    {

        mErrorCallback = cb;

    }

    private native final void native_setParameters(String params);

    private native final String native_getParameters();

    /**

     * Changes the settings for this Camera service.

     *

     * @param params the Parameters to use for this Camera service

     * @throws RuntimeException if any parameter is invalid or not supported.

     * @see #getParameters()

     */

    public void setParameters(Parameters params) {

        native_setParameters(params.flatten());

    }

    /**

     * Returns the current settings for this Camera service.

     * If modifications are made to the returned Parameters, they must be passed

     * to {@link #setParameters(Camera.Parameters)} to take effect.

     *

     * @see #setParameters(Camera.Parameters)

     */

    public Parameters getParameters() {

        Parameters p = new Parameters();

        String s = native_getParameters();

        p.unflatten(s);

        return p;

    }

    /**

     * Image size (width and height dimensions).

     */

    public class Size {

        /**

         * Sets the dimensions for pictures.

         *

         * @param w the photo width (pixels)

         * @param h the photo height (pixels)

         */

        public Size(int w, int h) {

            width = w;

            height = h;

        }

        /**

         * Compares {@code obj} to this size.

         *

         * @param obj the object to compare this size with.

         * @return {@code true} if the width and height of {@code obj} is the

         *         same as those of this size. {@code false} otherwise.

         */

        @Override

        public boolean equals(Object obj) {

            if (!(obj instanceof Size)) {

                return false;

            }

            Size s = (Size) obj;

            return width == s.width && height == s.height;

        }

        @Override

        public int hashCode() {

            return width * 32713 + height;

        }

        /** width of the picture */

        public int width;

        /** height of the picture */

        public int height;

    };

    /**

     * Camera service settings.

     *

     * <p>To make camera parameters take effect, applications have to call

     * {@link Camera#setParameters(Camera.Parameters)}. For example, after

     * {@link Camera.Parameters#setWhiteBalance} is called, white balance is not

     * actually changed until {@link Camera#setParameters(Camera.Parameters)}

     * is called with the changed parameters object.

     *

     * <p>Different devices may have different camera capabilities, such as

     * picture size or flash modes. The application should query the camera

     * capabilities before setting parameters. For example, the application

     * should call {@link Camera.Parameters#getSupportedColorEffects()} before

     * calling {@link Camera.Parameters#setColorEffect(String)}. If the

     * camera does not support color effects,

     * {@link Camera.Parameters#getSupportedColorEffects()} will return null.

     */

    public class Parameters {

        // Parameter keys to communicate with the camera driver.

        private static final String KEY_PREVIEW_SIZE = "preview-size";

        private static final String KEY_PREVIEW_FORMAT = "preview-format";

        private static final String KEY_PREVIEW_FRAME_RATE = "preview-frame-rate";

        private static final String KEY_PREVIEW_FPS_RANGE = "preview-fps-range";

        private static final String KEY_PICTURE_SIZE = "picture-size";

        private static final String KEY_PICTURE_FORMAT = "picture-format";

        private static final String KEY_JPEG_THUMBNAIL_SIZE = "jpeg-thumbnail-size";

        private static final String KEY_JPEG_THUMBNAIL_WIDTH = "jpeg-thumbnail-width";

        private static final String KEY_JPEG_THUMBNAIL_HEIGHT = "jpeg-thumbnail-height";

        private static final String KEY_JPEG_THUMBNAIL_QUALITY = "jpeg-thumbnail-quality";

        private static final String KEY_JPEG_QUALITY = "jpeg-quality";

        private static final String KEY_ROTATION = "rotation";

        private static final String KEY_GPS_LATITUDE = "gps-latitude";

        private static final String KEY_GPS_LONGITUDE = "gps-longitude";

        private static final String KEY_GPS_ALTITUDE = "gps-altitude";

        private static final String KEY_GPS_TIMESTAMP = "gps-timestamp";

        private static final String KEY_GPS_PROCESSING_METHOD = "gps-processing-method";

        private static final String KEY_WHITE_BALANCE = "whitebalance";

        private static final String KEY_EFFECT = "effect";

        private static final String KEY_ANTIBANDING = "antibanding";

        private static final String KEY_SCENE_MODE = "scene-mode";

        private static final String KEY_FLASH_MODE = "flash-mode";

        private static final String KEY_FOCUS_MODE = "focus-mode";

        private static final String KEY_FOCAL_LENGTH = "focal-length";

        private static final String KEY_HORIZONTAL_VIEW_ANGLE = "horizontal-view-angle";

        private static final String KEY_VERTICAL_VIEW_ANGLE = "vertical-view-angle";

        private static final String KEY_EXPOSURE_COMPENSATION = "exposure-compensation";

        private static final String KEY_MAX_EXPOSURE_COMPENSATION = "max-exposure-compensation";

        private static final String KEY_MIN_EXPOSURE_COMPENSATION = "min-exposure-compensation";

        private static final String KEY_EXPOSURE_COMPENSATION_STEP = "exposure-compensation-step";

        private static final String KEY_ZOOM = "zoom";

        private static final String KEY_MAX_ZOOM = "max-zoom";

        private static final String KEY_ZOOM_RATIOS = "zoom-ratios";

        private static final String KEY_ZOOM_SUPPORTED = "zoom-supported";

        private static final String KEY_SMOOTH_ZOOM_SUPPORTED = "smooth-zoom-supported";

        private static final String KEY_FOCUS_DISTANCES = "focus-distances";

        // Parameter key suffix for supported values.

        private static final String SUPPORTED_VALUES_SUFFIX = "-values";

        private static final String TRUE = "true";

        // Values for white balance settings.

        public static final String WHITE_BALANCE_AUTO = "auto";

        public static final String WHITE_BALANCE_INCANDESCENT = "incandescent";

        public static final String WHITE_BALANCE_FLUORESCENT = "fluorescent";

        public static final String WHITE_BALANCE_WARM_FLUORESCENT = "warm-fluorescent";

        public static final String WHITE_BALANCE_DAYLIGHT = "daylight";

        public static final String WHITE_BALANCE_CLOUDY_DAYLIGHT = "cloudy-daylight";

        public static final String WHITE_BALANCE_TWILIGHT = "twilight";

        public static final String WHITE_BALANCE_SHADE = "shade";

        // Values for color effect settings.

        public static final String EFFECT_NONE = "none";

        public static final String EFFECT_MONO = "mono";

        public static final String EFFECT_NEGATIVE = "negative";

        public static final String EFFECT_SOLARIZE = "solarize";

        public static final String EFFECT_SEPIA = "sepia";

        public static final String EFFECT_POSTERIZE = "posterize";

        public static final String EFFECT_WHITEBOARD = "whiteboard";

        public static final String EFFECT_BLACKBOARD = "blackboard";

        public static final String EFFECT_AQUA = "aqua";

        // Values for antibanding settings.

        public static final String ANTIBANDING_AUTO = "auto";

        public static final String ANTIBANDING_50HZ = "50hz";

        public static final String ANTIBANDING_60HZ = "60hz";

        public static final String ANTIBANDING_OFF = "off";

        // Values for flash mode settings.

        /**

         * Flash will not be fired.

         */

        public static final String FLASH_MODE_OFF = "off";

        /**

         * Flash will be fired automatically when required. The flash may be fired

         * during preview, auto-focus, or snapshot depending on the driver.

         */

        public static final String FLASH_MODE_AUTO = "auto";

        /**

         * Flash will always be fired during snapshot. The flash may also be

         * fired during preview or auto-focus depending on the driver.

         */

        public static final String FLASH_MODE_ON = "on";

        /**

         * Flash will be fired in red-eye reduction mode.

         */

        public static final String FLASH_MODE_RED_EYE = "red-eye";

        /**

         * Constant emission of light during preview, auto-focus and snapshot.

         * This can also be used for video recording.

         */

        public static final String FLASH_MODE_TORCH = "torch";

        /**

         * Scene mode is off.

         */

        public static final String SCENE_MODE_AUTO = "auto";

        /**

         * Take photos of fast moving objects. Same as {@link

         * #SCENE_MODE_SPORTS}.

         */

        public static final String SCENE_MODE_ACTION = "action";

        /**

         * Take people pictures.

         */

        public static final String SCENE_MODE_PORTRAIT = "portrait";

        /**

         * Take pictures on distant objects.

         */

        public static final String SCENE_MODE_LANDSCAPE = "landscape";

        /**

         * Take photos at night.

         */

        public static final String SCENE_MODE_NIGHT = "night";

        /**

         * Take people pictures at night.

         */

        public static final String SCENE_MODE_NIGHT_PORTRAIT = "night-portrait";

        /**

         * Take photos in a theater. Flash light is off.

         */

        public static final String SCENE_MODE_THEATRE = "theatre";

        /**

         * Take pictures on the beach.

         */

        public static final String SCENE_MODE_BEACH = "beach";

        /**

         * Take pictures on the snow.

         */

        public static final String SCENE_MODE_SNOW = "snow";

        /**

         * Take sunset photos.

         */

        public static final String SCENE_MODE_SUNSET = "sunset";

        /**

         * Avoid blurry pictures (for example, due to hand shake).

         */

        public static final String SCENE_MODE_STEADYPHOTO = "steadyphoto";

        /**

         * For shooting firework displays.

         */

        public static final String SCENE_MODE_FIREWORKS = "fireworks";

        /**

         * Take photos of fast moving objects. Same as {@link

         * #SCENE_MODE_ACTION}.

         */

        public static final String SCENE_MODE_SPORTS = "sports";

        /**

         * Take indoor low-light shot.

         */

        public static final String SCENE_MODE_PARTY = "party";

        /**

         * Capture the naturally warm color of scenes lit by candles.

         */

        public static final String SCENE_MODE_CANDLELIGHT = "candlelight";

        /**

         * Applications are looking for a barcode. Camera driver will be

         * optimized for barcode reading.

         */

        public static final String SCENE_MODE_BARCODE = "barcode";

        /**

         * Auto-focus mode. Applications should call {@link

         * #autoFocus(AutoFocusCallback)} to start the focus in this mode.

         */

        public static final String FOCUS_MODE_AUTO = "auto";

        /**

         * Focus is set at infinity. Applications should not call

         * {@link #autoFocus(AutoFocusCallback)} in this mode.

         */

        public static final String FOCUS_MODE_INFINITY = "infinity";

        /**

         * Macro (close-up) focus mode. Applications should call

         * {@link #autoFocus(AutoFocusCallback)} to start the focus in this

         * mode.

         */

        public static final String FOCUS_MODE_MACRO = "macro";

        /**

         * Focus is fixed. The camera is always in this mode if the focus is not

         * adjustable. If the camera has auto-focus, this mode can fix the

         * focus, which is usually at hyperfocal distance. Applications should

         * not call {@link #autoFocus(AutoFocusCallback)} in this mode.

         */

        public static final String FOCUS_MODE_FIXED = "fixed";

        /**

         * Extended depth of field (EDOF). Focusing is done digitally and

         * continuously. Applications should not call {@link

         * #autoFocus(AutoFocusCallback)} in this mode.

         */

        public static final String FOCUS_MODE_EDOF = "edof";

        /**

         * Continuous auto focus mode intended for video recording. The camera

         * continuously tries to focus. This is ideal for shooting video.

         * Applications still can call {@link

         * #takePicture(Camera.ShutterCallback, Camera.PictureCallback,

         * Camera.PictureCallback)} in this mode but the subject may not be in

         * focus. Auto focus starts when the parameter is set. Applications

         * should not call {@link #autoFocus(AutoFocusCallback)} in this mode.

         * To stop continuous focus, applications should change the focus mode

         * to other modes.

         */

        public static final String FOCUS_MODE_CONTINUOUS_VIDEO = "continuous-video";

        // Indices for focus distance array.

        /**

         * The array index of near focus distance for use with

         * {@link #getFocusDistances(float[])}.

         */

        public static final int FOCUS_DISTANCE_NEAR_INDEX = 0;

        /**

         * The array index of optimal focus distance for use with

         * {@link #getFocusDistances(float[])}.

         */

        public static final int FOCUS_DISTANCE_OPTIMAL_INDEX = 1;

        /**

         * The array index of far focus distance for use with

         * {@link #getFocusDistances(float[])}.

         */

        public static final int FOCUS_DISTANCE_FAR_INDEX = 2;

        /**

         * The array index of minimum preview fps for use with {@link

         * #getPreviewFpsRange(int[])} or {@link

         * #getSupportedPreviewFpsRange()}.

         */

        public static final int PREVIEW_FPS_MIN_INDEX = 0;

        /**

         * The array index of maximum preview fps for use with {@link

         * #getPreviewFpsRange(int[])} or {@link

         * #getSupportedPreviewFpsRange()}.

         */

        public static final int PREVIEW_FPS_MAX_INDEX = 1;

        // Formats for setPreviewFormat and setPictureFormat.

        private static final String PIXEL_FORMAT_YUV422SP = "yuv422sp";

        private static final String PIXEL_FORMAT_YUV420SP = "yuv420sp";

        private static final String PIXEL_FORMAT_YUV422I = "yuv422i-yuyv";

        private static final String PIXEL_FORMAT_RGB565 = "rgb565";

        private static final String PIXEL_FORMAT_JPEG = "jpeg";

        private HashMap<String, String> mMap;

        private Parameters() {

            mMap = new HashMap<String, String>();

        }

        /**

         * Writes the current Parameters to the log.

         * @hide

         * @deprecated

         */

        public void dump() {

            Log.e(TAG, "dump: size=" + mMap.size());

            for (String k : mMap.keySet()) {

                Log.e(TAG, "dump: " + k + "=" + mMap.get(k));

            }

        }

        /**

         * Creates a single string with all the parameters set in

         * this Parameters object.

         * <p>The {@link #unflatten(String)} method does the reverse.</p>

         *

         * @return a String with all values from this Parameters object, in

         *         semi-colon delimited key-value pairs

         */

        public String flatten() {

            StringBuilder flattened = new StringBuilder();

            for (String k : mMap.keySet()) {

                flattened.append(k);

                flattened.append("=");

                flattened.append(mMap.get(k));

                flattened.append(";");

            }

            // chop off the extra semicolon at the end

            flattened.deleteCharAt(flattened.length()-1);

            return flattened.toString();

        }

        /**

         * Takes a flattened string of parameters and adds each one to

         * this Parameters object.

         * <p>The {@link #flatten()} method does the reverse.</p>

         *

         * @param flattened a String of parameters (key-value paired) that

         *                  are semi-colon delimited

         */

        public void unflatten(String flattened) {

            mMap.clear();

            StringTokenizer tokenizer = new StringTokenizer(flattened, ";");

            while (tokenizer.hasMoreElements()) {

                String kv = tokenizer.nextToken();

                int pos = kv.indexOf('=');

                if (pos == -1) {

                    continue;

                }

                String k = kv.substring(0, pos);

                String v = kv.substring(pos + 1);

                mMap.put(k, v);

            }

        }

        public void remove(String key) {

            mMap.remove(key);

        }

        /**

         * Sets a String parameter.

         *

         * @param key   the key name for the parameter

         * @param value the String value of the parameter

         */

        public void set(String key, String value) {

            if (key.indexOf('=') != -1 || key.indexOf(';') != -1) {

                Log.e(TAG, "Key \"" + key + "\" contains invalid character (= or ;)");

                return;

            }

            if (value.indexOf('=') != -1 || value.indexOf(';') != -1) {

                Log.e(TAG, "Value \"" + value + "\" contains invalid character (= or ;)");

                return;

            }

            mMap.put(key, value);

        }

        /**

         * Sets an integer parameter.

         *

         * @param key   the key name for the parameter

         * @param value the int value of the parameter

         */

        public void set(String key, int value) {

            mMap.put(key, Integer.toString(value));

        }

        /**

         * Returns the value of a String parameter.

         *

         * @param key the key name for the parameter

         * @return the String value of the parameter

         */

        public String get(String key) {

            return mMap.get(key);

        }

        /**

         * Returns the value of an integer parameter.

         *

         * @param key the key name for the parameter

         * @return the int value of the parameter

         */

        public int getInt(String key) {

            return Integer.parseInt(mMap.get(key));

        }

        /**

         * Sets the dimensions for preview pictures.

         *

         * The sides of width and height are based on camera orientation. That

         * is, the preview size is the size before it is rotated by display

         * orientation. So applications need to consider the display orientation

         * while setting preview size. For example, suppose the camera supports

         * both 480x320 and 320x480 preview sizes. The application wants a 3:2

         * preview ratio. If the display orientation is set to 0 or 180, preview

         * size should be set to 480x320. If the display orientation is set to

         * 90 or 270, preview size should be set to 320x480. The display

         * orientation should also be considered while setting picture size and

         * thumbnail size.

         *

         * @param width  the width of the pictures, in pixels

         * @param height the height of the pictures, in pixels

         * @see #setDisplayOrientation(int)

         * @see #getCameraInfo(int, CameraInfo)

         * @see #setPictureSize(int, int)

         * @see #setJpegThumbnailSize(int, int)

         */

        public void setPreviewSize(int width, int height) {

            String v = Integer.toString(width) + "x" + Integer.toString(height);

            set(KEY_PREVIEW_SIZE, v);

        }

        /**

         * Returns the dimensions setting for preview pictures.

         *

         * @return a Size object with the height and width setting

         *          for the preview picture

         */

        public Size getPreviewSize() {

            String pair = get(KEY_PREVIEW_SIZE);

            return strToSize(pair);

        }

        /**

         * Gets the supported preview sizes.

         *

         * @return a list of Size object. This method will always return a list

         *         with at least one element.

         */

        public List<Size> getSupportedPreviewSizes() {

            String str = get(KEY_PREVIEW_SIZE + SUPPORTED_VALUES_SUFFIX);

            return splitSize(str);

        }

        /**

         * Sets the dimensions for EXIF thumbnail in Jpeg picture. If

         * applications set both width and height to 0, EXIF will not contain

         * thumbnail.

         *

         * Applications need to consider the display orientation. See {@link

         * #setPreviewSize(int,int)} for reference.

         *

         * @param width  the width of the thumbnail, in pixels

         * @param height the height of the thumbnail, in pixels

         * @see #setPreviewSize(int,int)

         */

        public void setJpegThumbnailSize(int width, int height) {

            set(KEY_JPEG_THUMBNAIL_WIDTH, width);

            set(KEY_JPEG_THUMBNAIL_HEIGHT, height);

        }

        /**

         * Returns the dimensions for EXIF thumbnail in Jpeg picture.

         *

         * @return a Size object with the height and width setting for the EXIF

         *         thumbnails

         */

        public Size getJpegThumbnailSize() {

            return new Size(getInt(KEY_JPEG_THUMBNAIL_WIDTH),

                            getInt(KEY_JPEG_THUMBNAIL_HEIGHT));

        }

        /**

         * Gets the supported jpeg thumbnail sizes.

         *

         * @return a list of Size object. This method will always return a list

         *         with at least two elements. Size 0,0 (no thumbnail) is always

         *         supported.

         */

        public List<Size> getSupportedJpegThumbnailSizes() {

            String str = get(KEY_JPEG_THUMBNAIL_SIZE + SUPPORTED_VALUES_SUFFIX);

            return splitSize(str);

        }

        /**

         * Sets the quality of the EXIF thumbnail in Jpeg picture.

         *

         * @param quality the JPEG quality of the EXIF thumbnail. The range is 1

         *                to 100, with 100 being the best.

         */

        public void setJpegThumbnailQuality(int quality) {

            set(KEY_JPEG_THUMBNAIL_QUALITY, quality);

        }

        /**

         * Returns the quality setting for the EXIF thumbnail in Jpeg picture.

         *

         * @return the JPEG quality setting of the EXIF thumbnail.

         */

        public int getJpegThumbnailQuality() {

            return getInt(KEY_JPEG_THUMBNAIL_QUALITY);

        }

        /**

         * Sets Jpeg quality of captured picture.

         *

         * @param quality the JPEG quality of captured picture. The range is 1

         *                to 100, with 100 being the best.

         */

        public void setJpegQuality(int quality) {

            set(KEY_JPEG_QUALITY, quality);

        }

        /**

         * Returns the quality setting for the JPEG picture.

         *

         * @return the JPEG picture quality setting.

         */

        public int getJpegQuality() {

            return getInt(KEY_JPEG_QUALITY);

        }

        /**

         * Sets the rate at which preview frames are received. This is the

         * target frame rate. The actual frame rate depends on the driver.

         *

         * @param fps the frame rate (frames per second)

         * @deprecated replaced by {@link #setPreviewFpsRange(int,int)}

         */

        @Deprecated

        public void setPreviewFrameRate(int fps) {

            set(KEY_PREVIEW_FRAME_RATE, fps);

        }

        /**

         * Returns the setting for the rate at which preview frames are

         * received. This is the target frame rate. The actual frame rate

         * depends on the driver.

         *

         * @return the frame rate setting (frames per second)

         * @deprecated replaced by {@link #getPreviewFpsRange(int[])}

         */

        @Deprecated

        public int getPreviewFrameRate() {

            return getInt(KEY_PREVIEW_FRAME_RATE);

        }

        /**

         * Gets the supported preview frame rates.

         *

         * @return a list of supported preview frame rates. null if preview

         *         frame rate setting is not supported.

         * @deprecated replaced by {@link #getSupportedPreviewFpsRange()}

         */

        @Deprecated

        public List<Integer> getSupportedPreviewFrameRates() {

            String str = get(KEY_PREVIEW_FRAME_RATE + SUPPORTED_VALUES_SUFFIX);

            return splitInt(str);

        }

        /**

         * Sets the maximum and maximum preview fps. This controls the rate of

         * preview frames received in {@link PreviewCallback}. The minimum and

         * maximum preview fps must be one of the elements from {@link

         * #getSupportedPreviewFpsRange}.

         *

         * @param min the minimum preview fps (scaled by 1000).

         * @param max the maximum preview fps (scaled by 1000).

         * @throws RuntimeException if fps range is invalid.

         * @see #setPreviewCallbackWithBuffer(Camera.PreviewCallback)

         * @see #getSupportedPreviewFpsRange()

         */

        public void setPreviewFpsRange(int min, int max) {

            set(KEY_PREVIEW_FPS_RANGE, "" + min + "," + max);

        }

        /**

         * Returns the current minimum and maximum preview fps. The values are

         * one of the elements returned by {@link #getSupportedPreviewFpsRange}.

         *

         * @return range the minimum and maximum preview fps (scaled by 1000).

         * @see #PREVIEW_FPS_MIN_INDEX

         * @see #PREVIEW_FPS_MAX_INDEX

         * @see #getSupportedPreviewFpsRange()

         */

        public void getPreviewFpsRange(int[] range) {

            if (range == null || range.length != 2) {

                throw new IllegalArgumentException(

                        "range must be an array with two elements.");

            }

            splitInt(get(KEY_PREVIEW_FPS_RANGE), range);

        }

        /**

         * Gets the supported preview fps (frame-per-second) ranges. Each range

         * contains a minimum fps and maximum fps. If minimum fps equals to

         * maximum fps, the camera outputs frames in fixed frame rate. If not,

         * the camera outputs frames in auto frame rate. The actual frame rate

         * fluctuates between the minimum and the maximum. The values are

         * multiplied by 1000 and represented in integers. For example, if frame

         * rate is 26.623 frames per second, the value is 26623.

         *

         * @return a list of supported preview fps ranges. This method returns a

         *         list with at least one element. Every element is an int array

         *         of two values - minimum fps and maximum fps. The list is

         *         sorted from small to large (first by maximum fps and then

         *         minimum fps).

         * @see #PREVIEW_FPS_MIN_INDEX

         * @see #PREVIEW_FPS_MAX_INDEX

         */

        public List<int[]> getSupportedPreviewFpsRange() {

            String str = get(KEY_PREVIEW_FPS_RANGE + SUPPORTED_VALUES_SUFFIX);

            return splitRange(str);

        }

        /**

         * Sets the image format for preview pictures.

         * <p>If this is never called, the default format will be

         * {@link android.graphics.ImageFormat#NV21}, which

         * uses the NV21 encoding format.</p>

         *

         * @param pixel_format the desired preview picture format, defined

         *   by one of the {@link android.graphics.ImageFormat} constants.

         *   (E.g., <var>ImageFormat.NV21</var> (default),

         *                      <var>ImageFormat.RGB_565</var>, or

         *                      <var>ImageFormat.JPEG</var>)

         * @see android.graphics.ImageFormat

         */

        public void setPreviewFormat(int pixel_format) {

            String s = cameraFormatForPixelFormat(pixel_format);

            if (s == null) {

                throw new IllegalArgumentException(

                        "Invalid pixel_format=" + pixel_format);

            }

            set(KEY_PREVIEW_FORMAT, s);

        }

        /**

         * Returns the image format for preview frames got from

         * {@link PreviewCallback}.

         *

         * @return the preview format.

         * @see android.graphics.ImageFormat

         */

        public int getPreviewFormat() {

            return pixelFormatForCameraFormat(get(KEY_PREVIEW_FORMAT));

        }

        /**

         * Gets the supported preview formats.

         *

         * @return a list of supported preview formats. This method will always

         *         return a list with at least one element.

         * @see android.graphics.ImageFormat

         */

        public List<Integer> getSupportedPreviewFormats() {

            String str = get(KEY_PREVIEW_FORMAT + SUPPORTED_VALUES_SUFFIX);

            ArrayList<Integer> formats = new ArrayList<Integer>();

            for (String s : split(str)) {

                int f = pixelFormatForCameraFormat(s);

                if (f == ImageFormat.UNKNOWN) continue;

                formats.add(f);

            }

            return formats;

        }

        /**

         * Sets the dimensions for pictures.

         *

         * Applications need to consider the display orientation. See {@link

         * #setPreviewSize(int,int)} for reference.

         *

         * @param width  the width for pictures, in pixels

         * @param height the height for pictures, in pixels

         * @see #setPreviewSize(int,int)

         *

         */

        public void setPictureSize(int width, int height) {

            String v = Integer.toString(width) + "x" + Integer.toString(height);

            set(KEY_PICTURE_SIZE, v);

        }

        /**

         * Returns the dimension setting for pictures.

         *

         * @return a Size object with the height and width setting

         *          for pictures

         */

        public Size getPictureSize() {

            String pair = get(KEY_PICTURE_SIZE);

            return strToSize(pair);

        }

        /**

         * Gets the supported picture sizes.

         *

         * @return a list of supported picture sizes. This method will always

         *         return a list with at least one element.

         */

        public List<Size> getSupportedPictureSizes() {

            String str = get(KEY_PICTURE_SIZE + SUPPORTED_VALUES_SUFFIX);

            return splitSize(str);

        }

        /**

         * Sets the image format for pictures.

         *

         * @param pixel_format the desired picture format

         *                     (<var>ImageFormat.NV21</var>,

         *                      <var>ImageFormat.RGB_565</var>, or

         *                      <var>ImageFormat.JPEG</var>)

         * @see android.graphics.ImageFormat

         */

        public void setPictureFormat(int pixel_format) {

            String s = cameraFormatForPixelFormat(pixel_format);

            if (s == null) {

                throw new IllegalArgumentException(

                        "Invalid pixel_format=" + pixel_format);

            }

            set(KEY_PICTURE_FORMAT, s);

        }

        /**

         * Returns the image format for pictures.

         *

         * @return the picture format

         * @see android.graphics.ImageFormat

         */

        public int getPictureFormat() {

            return pixelFormatForCameraFormat(get(KEY_PICTURE_FORMAT));

        }

        /**

         * Gets the supported picture formats.

         *

         * @return supported picture formats. This method will always return a

         *         list with at least one element.

         * @see android.graphics.ImageFormat

         */

        public List<Integer> getSupportedPictureFormats() {

            String str = get(KEY_PICTURE_FORMAT + SUPPORTED_VALUES_SUFFIX);

            ArrayList<Integer> formats = new ArrayList<Integer>();

            for (String s : split(str)) {

                int f = pixelFormatForCameraFormat(s);

                if (f == ImageFormat.UNKNOWN) continue;

                formats.add(f);

            }

            return formats;

        }

        private String cameraFormatForPixelFormat(int pixel_format) {

            switch(pixel_format) {

            case ImageFormat.NV16:      return PIXEL_FORMAT_YUV422SP;

            case ImageFormat.NV21:      return PIXEL_FORMAT_YUV420SP;

            case ImageFormat.YUY2:      return PIXEL_FORMAT_YUV422I;

            case ImageFormat.RGB_565:   return PIXEL_FORMAT_RGB565;

            case ImageFormat.JPEG:      return PIXEL_FORMAT_JPEG;

            default:                    return null;

            }

        }

        private int pixelFormatForCameraFormat(String format) {

            if (format == null)

                return ImageFormat.UNKNOWN;

            if (format.equals(PIXEL_FORMAT_YUV422SP))

                return ImageFormat.NV16;

            if (format.equals(PIXEL_FORMAT_YUV420SP))

                return ImageFormat.NV21;

            if (format.equals(PIXEL_FORMAT_YUV422I))

                return ImageFormat.YUY2;

            if (format.equals(PIXEL_FORMAT_RGB565))

                return ImageFormat.RGB_565;

            if (format.equals(PIXEL_FORMAT_JPEG))

                return ImageFormat.JPEG;

            return ImageFormat.UNKNOWN;

        }

        /**

         * Sets the rotation angle in degrees relative to the orientation of

         * the camera. This affects the pictures returned from JPEG {@link

         * PictureCallback}. The camera driver may set orientation in the

         * EXIF header without rotating the picture. Or the driver may rotate

         * the picture and the EXIF thumbnail. If the Jpeg picture is rotated,

         * the orientation in the EXIF header will be missing or 1 (row #0 is

         * top and column #0 is left side).

         *

         * <p>If applications want to rotate the picture to match the orientation

         * of what users see, apps should use {@link

         * android.view.OrientationEventListener} and {@link CameraInfo}.

         * The value from OrientationEventListener is relative to the natural

         * orientation of the device. CameraInfo.orientation is the angle

         * between camera orientation and natural device orientation. The sum

         * of the two is the rotation angle for back-facing camera. The

         * difference of the two is the rotation angle for front-facing camera.

         * Note that the JPEG pictures of front-facing cameras are not mirrored

         * as in preview display.

         *

         * <p>For example, suppose the natural orientation of the device is

         * portrait. The device is rotated 270 degrees clockwise, so the device

         * orientation is 270. Suppose a back-facing camera sensor is mounted in

         * landscape and the top side of the camera sensor is aligned with the

         * right edge of the display in natural orientation. So the camera

         * orientation is 90. The rotation should be set to 0 (270 + 90).

         *

         * <p>The reference code is as follows.

         *
* <pre>

         * public void public void onOrientationChanged(int orientation) {

         *     if (orientation == ORIENTATION_UNKNOWN) return;

         *     android.hardware.Camera.CameraInfo info =

         *            new android.hardware.Camera.CameraInfo();

         *     android.hardware.Camera.getCameraInfo(cameraId, info);

         *     orientation = (orientation + 45) / 90 * 90;

         *     int rotation = 0;

         *     if (info.facing == CameraInfo.CAMERA_FACING_FRONT) {

         *         rotation = (info.orientation - orientation + 360) % 360;

         *     } else {  // back-facing camera

         *         rotation = (info.orientation + orientation) % 360;

         *     }

         *     mParameters.setRotation(rotation);

         * }
* </pre>

         *

         * @param rotation The rotation angle in degrees relative to the

         *                 orientation of the camera. Rotation can only be 0,

         *                 90, 180 or 270.

         * @throws IllegalArgumentException if rotation value is invalid.

         * @see android.view.OrientationEventListener

         * @see #getCameraInfo(int, CameraInfo)

         */

        public void setRotation(int rotation) {

            if (rotation == 0 || rotation == 90 || rotation == 180

                    || rotation == 270) {

                set(KEY_ROTATION, Integer.toString(rotation));

            } else {

                throw new IllegalArgumentException(

                        "Invalid rotation=" + rotation);

            }

        }

        /**

         * Sets GPS latitude coordinate. This will be stored in JPEG EXIF

         * header.

         *

         * @param latitude GPS latitude coordinate.

         */

        public void setGpsLatitude(double latitude) {

            set(KEY_GPS_LATITUDE, Double.toString(latitude));

        }

        /**

         * Sets GPS longitude coordinate. This will be stored in JPEG EXIF

         * header.

         *

         * @param longitude GPS longitude coordinate.

         */

        public void setGpsLongitude(double longitude) {

            set(KEY_GPS_LONGITUDE, Double.toString(longitude));

        }

        /**

         * Sets GPS altitude. This will be stored in JPEG EXIF header.

         *

         * @param altitude GPS altitude in meters.

         */

        public void setGpsAltitude(double altitude) {

            set(KEY_GPS_ALTITUDE, Double.toString(altitude));

        }

        /**

         * Sets GPS timestamp. This will be stored in JPEG EXIF header.

         *

         * @param timestamp GPS timestamp (UTC in seconds since January 1,

         *                  1970).

         */

        public void setGpsTimestamp(long timestamp) {

            set(KEY_GPS_TIMESTAMP, Long.toString(timestamp));

        }

        /**

         * Sets GPS processing method. It will store up to 32 characters

         * in JPEG EXIF header.

         *

         * @param processing_method The processing method to get this location.

         */

        public void setGpsProcessingMethod(String processing_method) {

            set(KEY_GPS_PROCESSING_METHOD, processing_method);

        }

        /**

         * Removes GPS latitude, longitude, altitude, and timestamp from the

         * parameters.

         */

        public void removeGpsData() {

            remove(KEY_GPS_LATITUDE);

            remove(KEY_GPS_LONGITUDE);

            remove(KEY_GPS_ALTITUDE);

            remove(KEY_GPS_TIMESTAMP);

            remove(KEY_GPS_PROCESSING_METHOD);

        }

        /**

         * Gets the current white balance setting.

         *

         * @return current white balance. null if white balance setting is not

         *         supported.

         * @see #WHITE_BALANCE_AUTO

         * @see #WHITE_BALANCE_INCANDESCENT

         * @see #WHITE_BALANCE_FLUORESCENT

         * @see #WHITE_BALANCE_WARM_FLUORESCENT

         * @see #WHITE_BALANCE_DAYLIGHT

         * @see #WHITE_BALANCE_CLOUDY_DAYLIGHT

         * @see #WHITE_BALANCE_TWILIGHT

         * @see #WHITE_BALANCE_SHADE

         *

         */

        public String getWhiteBalance() {

            return get(KEY_WHITE_BALANCE);

        }

        /**

         * Sets the white balance.

         *

         * @param value new white balance.

         * @see #getWhiteBalance()

         */

        public void setWhiteBalance(String value) {

            set(KEY_WHITE_BALANCE, value);

        }

        /**

         * Gets the supported white balance.

         *

         * @return a list of supported white balance. null if white balance

         *         setting is not supported.

         * @see #getWhiteBalance()

         */

        public List<String> getSupportedWhiteBalance() {

            String str = get(KEY_WHITE_BALANCE + SUPPORTED_VALUES_SUFFIX);

            return split(str);

        }

        /**

         * Gets the current color effect setting.

         *

         * @return current color effect. null if color effect

         *         setting is not supported.

         * @see #EFFECT_NONE

         * @see #EFFECT_MONO

         * @see #EFFECT_NEGATIVE

         * @see #EFFECT_SOLARIZE

         * @see #EFFECT_SEPIA

         * @see #EFFECT_POSTERIZE

         * @see #EFFECT_WHITEBOARD

         * @see #EFFECT_BLACKBOARD

         * @see #EFFECT_AQUA

         */

        public String getColorEffect() {

            return get(KEY_EFFECT);

        }

        /**

         * Sets the current color effect setting.

         *

         * @param value new color effect.

         * @see #getColorEffect()

         */

        public void setColorEffect(String value) {

            set(KEY_EFFECT, value);

        }

        /**

         * Gets the supported color effects.

         *

         * @return a list of supported color effects. null if color effect

         *         setting is not supported.

         * @see #getColorEffect()

         */

        public List<String> getSupportedColorEffects() {

            String str = get(KEY_EFFECT + SUPPORTED_VALUES_SUFFIX);

            return split(str);

        }

        /**

         * Gets the current antibanding setting.

         *

         * @return current antibanding. null if antibanding setting is not

         *         supported.

         * @see #ANTIBANDING_AUTO

         * @see #ANTIBANDING_50HZ

         * @see #ANTIBANDING_60HZ

         * @see #ANTIBANDING_OFF

         */

        public String getAntibanding() {

            return get(KEY_ANTIBANDING);

        }

        /**

         * Sets the antibanding.

         *

         * @param antibanding new antibanding value.

         * @see #getAntibanding()

         */

        public void setAntibanding(String antibanding) {

            set(KEY_ANTIBANDING, antibanding);

        }

        /**

         * Gets the supported antibanding values.

         *

         * @return a list of supported antibanding values. null if antibanding

         *         setting is not supported.

         * @see #getAntibanding()

         */

        public List<String> getSupportedAntibanding() {

            String str = get(KEY_ANTIBANDING + SUPPORTED_VALUES_SUFFIX);

            return split(str);

        }

        /**

         * Gets the current scene mode setting.

         *

         * @return one of SCENE_MODE_XXX string constant. null if scene mode

         *         setting is not supported.

         * @see #SCENE_MODE_AUTO

         * @see #SCENE_MODE_ACTION

         * @see #SCENE_MODE_PORTRAIT

         * @see #SCENE_MODE_LANDSCAPE

         * @see #SCENE_MODE_NIGHT

         * @see #SCENE_MODE_NIGHT_PORTRAIT

         * @see #SCENE_MODE_THEATRE

         * @see #SCENE_MODE_BEACH

         * @see #SCENE_MODE_SNOW

         * @see #SCENE_MODE_SUNSET

         * @see #SCENE_MODE_STEADYPHOTO

         * @see #SCENE_MODE_FIREWORKS

         * @see #SCENE_MODE_SPORTS

         * @see #SCENE_MODE_PARTY

         * @see #SCENE_MODE_CANDLELIGHT

         */

        public String getSceneMode() {

            return get(KEY_SCENE_MODE);

        }

        /**

         * Sets the scene mode. Changing scene mode may override other

         * parameters (such as flash mode, focus mode, white balance). For

         * example, suppose originally flash mode is on and supported flash

         * modes are on/off. In night scene mode, both flash mode and supported

         * flash mode may be changed to off. After setting scene mode,

         * applications should call getParameters to know if some parameters are

         * changed.

         *

         * @param value scene mode.

         * @see #getSceneMode()

         */

        public void setSceneMode(String value) {

            set(KEY_SCENE_MODE, value);

        }

        /**

         * Gets the supported scene modes.

         *

         * @return a list of supported scene modes. null if scene mode setting

         *         is not supported.

         * @see #getSceneMode()

         */

        public List<String> getSupportedSceneModes() {

            String str = get(KEY_SCENE_MODE + SUPPORTED_VALUES_SUFFIX);

            return split(str);

        }

        /**

         * Gets the current flash mode setting.

         *

         * @return current flash mode. null if flash mode setting is not

         *         supported.

         * @see #FLASH_MODE_OFF

         * @see #FLASH_MODE_AUTO

         * @see #FLASH_MODE_ON

         * @see #FLASH_MODE_RED_EYE

         * @see #FLASH_MODE_TORCH

         */

        public String getFlashMode() {

            return get(KEY_FLASH_MODE);

        }

        /**

         * Sets the flash mode.

         *

         * @param value flash mode.

         * @see #getFlashMode()

         */

        public void setFlashMode(String value) {

            set(KEY_FLASH_MODE, value);

        }

        /**

         * Gets the supported flash modes.

         *

         * @return a list of supported flash modes. null if flash mode setting

         *         is not supported.

         * @see #getFlashMode()

         */

        public List<String> getSupportedFlashModes() {

            String str = get(KEY_FLASH_MODE + SUPPORTED_VALUES_SUFFIX);

            return split(str);

        }

        /**

         * Gets the current focus mode setting.

         *

         * @return current focus mode. This method will always return a non-null

         *         value. Applications should call {@link

         *         #autoFocus(AutoFocusCallback)} to start the focus if focus

         *         mode is FOCUS_MODE_AUTO or FOCUS_MODE_MACRO.

         * @see #FOCUS_MODE_AUTO

         * @see #FOCUS_MODE_INFINITY

         * @see #FOCUS_MODE_MACRO

         * @see #FOCUS_MODE_FIXED

         * @see #FOCUS_MODE_EDOF

         * @see #FOCUS_MODE_CONTINUOUS_VIDEO

         */

        public String getFocusMode() {

            return get(KEY_FOCUS_MODE);

        }

        /**

         * Sets the focus mode.

         *

         * @param value focus mode.

         * @see #getFocusMode()

         */

        public void setFocusMode(String value) {

            set(KEY_FOCUS_MODE, value);

        }

        /**

         * Gets the supported focus modes.

         *

         * @return a list of supported focus modes. This method will always

         *         return a list with at least one element.

         * @see #getFocusMode()

         */

        public List<String> getSupportedFocusModes() {

            String str = get(KEY_FOCUS_MODE + SUPPORTED_VALUES_SUFFIX);

            return split(str);

        }

        /**

         * Gets the focal length (in millimeter) of the camera.

         *

         * @return the focal length. This method will always return a valid

         *         value.

         */

        public float getFocalLength() {

            return Float.parseFloat(get(KEY_FOCAL_LENGTH));

        }

        /**

         * Gets the horizontal angle of view in degrees.

         *

         * @return horizontal angle of view. This method will always return a

         *         valid value.

         */

        public float getHorizontalViewAngle() {

            return Float.parseFloat(get(KEY_HORIZONTAL_VIEW_ANGLE));

        }

        /**

         * Gets the vertical angle of view in degrees.

         *

         * @return vertical angle of view. This method will always return a

         *         valid value.

         */

        public float getVerticalViewAngle() {

            return Float.parseFloat(get(KEY_VERTICAL_VIEW_ANGLE));

        }

        /**

         * Gets the current exposure compensation index.

         *

         * @return current exposure compensation index. The range is {@link

         *         #getMinExposureCompensation} to {@link

         *         #getMaxExposureCompensation}. 0 means exposure is not

         *         adjusted.

         */

        public int getExposureCompensation() {

            return getInt(KEY_EXPOSURE_COMPENSATION, 0);

        }

        /**

         * Sets the exposure compensation index.

         *

         * @param value exposure compensation index. The valid value range is

         *        from {@link #getMinExposureCompensation} (inclusive) to {@link

         *        #getMaxExposureCompensation} (inclusive). 0 means exposure is

         *        not adjusted. Application should call

         *        getMinExposureCompensation and getMaxExposureCompensation to

         *        know if exposure compensation is supported.

         */

        public void setExposureCompensation(int value) {

            set(KEY_EXPOSURE_COMPENSATION, value);

        }

        /**

         * Gets the maximum exposure compensation index.

         *

         * @return maximum exposure compensation index (>=0). If both this

         *         method and {@link #getMinExposureCompensation} return 0,

         *         exposure compensation is not supported.

         */

        public int getMaxExposureCompensation() {

            return getInt(KEY_MAX_EXPOSURE_COMPENSATION, 0);

        }

        /**

         * Gets the minimum exposure compensation index.

         *

         * @return minimum exposure compensation index (<=0). If both this

         *         method and {@link #getMaxExposureCompensation} return 0,

         *         exposure compensation is not supported.

         */

        public int getMinExposureCompensation() {

            return getInt(KEY_MIN_EXPOSURE_COMPENSATION, 0);

        }

        /**

         * Gets the exposure compensation step.

         *

         * @return exposure compensation step. Applications can get EV by

         *         multiplying the exposure compensation index and step. Ex: if

         *         exposure compensation index is -6 and step is 0.333333333, EV

         *         is -2.

         */

        public float getExposureCompensationStep() {

            return getFloat(KEY_EXPOSURE_COMPENSATION_STEP, 0);

        }

        /**

         * Gets current zoom value. This also works when smooth zoom is in

         * progress. Applications should check {@link #isZoomSupported} before

         * using this method.

         *

         * @return the current zoom value. The range is 0 to {@link

         *         #getMaxZoom}. 0 means the camera is not zoomed.

         */

        public int getZoom() {

            return getInt(KEY_ZOOM, 0);

        }

        /**

         * Sets current zoom value. If the camera is zoomed (value > 0), the

         * actual picture size may be smaller than picture size setting.

         * Applications can check the actual picture size after picture is

         * returned from {@link PictureCallback}. The preview size remains the

         * same in zoom. Applications should check {@link #isZoomSupported}

         * before using this method.

         *

         * @param value zoom value. The valid range is 0 to {@link #getMaxZoom}.

         */

        public void setZoom(int value) {

            set(KEY_ZOOM, value);

        }

        /**

         * Returns true if zoom is supported. Applications should call this

         * before using other zoom methods.

         *

         * @return true if zoom is supported.

         */

        public boolean isZoomSupported() {

            String str = get(KEY_ZOOM_SUPPORTED);

            return TRUE.equals(str);

        }

        /**

         * Gets the maximum zoom value allowed for snapshot. This is the maximum

         * value that applications can set to {@link #setZoom(int)}.

         * Applications should call {@link #isZoomSupported} before using this

         * method. This value may change in different preview size. Applications

         * should call this again after setting preview size.

         *

         * @return the maximum zoom value supported by the camera.

         */

        public int getMaxZoom() {

            return getInt(KEY_MAX_ZOOM, 0);

        }

        /**

         * Gets the zoom ratios of all zoom values. Applications should check

         * {@link #isZoomSupported} before using this method.

         *

         * @return the zoom ratios in 1/100 increments. Ex: a zoom of 3.2x is

         *         returned as 320. The number of elements is {@link

         *         #getMaxZoom} + 1. The list is sorted from small to large. The

         *         first element is always 100. The last element is the zoom

         *         ratio of the maximum zoom value.

         */

        public List<Integer> getZoomRatios() {

            return splitInt(get(KEY_ZOOM_RATIOS));

        }

        /**

         * Returns true if smooth zoom is supported. Applications should call

         * this before using other smooth zoom methods.

         *

         * @return true if smooth zoom is supported.

         */

        public boolean isSmoothZoomSupported() {

            String str = get(KEY_SMOOTH_ZOOM_SUPPORTED);

            return TRUE.equals(str);

        }

        /**

         * Gets the distances from the camera to where an object appears to be

         * in focus. The object is sharpest at the optimal focus distance. The

         * depth of field is the far focus distance minus near focus distance.

         *

         * Focus distances may change after calling {@link

         * #autoFocus(AutoFocusCallback)}, {@link #cancelAutoFocus}, or {@link

         * #startPreview()}. Applications can call {@link #getParameters()}

         * and this method anytime to get the latest focus distances. If the

         * focus mode is FOCUS_MODE_CONTINUOUS_VIDEO, focus distances may change

         * from time to time.

         *

         * This method is intended to estimate the distance between the camera

         * and the subject. After autofocus, the subject distance may be within

         * near and far focus distance. However, the precision depends on the

         * camera hardware, autofocus algorithm, the focus area, and the scene.

         * The error can be large and it should be only used as a reference.

         *

         * Far focus distance >= optimal focus distance >= near focus distance.

         * If the focus distance is infinity, the value will be

         * Float.POSITIVE_INFINITY.

         *

         * @param output focus distances in meters. output must be a float

         *        array with three elements. Near focus distance, optimal focus

         *        distance, and far focus distance will be filled in the array.

         * @see #FOCUS_DISTANCE_NEAR_INDEX

         * @see #FOCUS_DISTANCE_OPTIMAL_INDEX

         * @see #FOCUS_DISTANCE_FAR_INDEX

         */

        public void getFocusDistances(float[] output) {

            if (output == null || output.length != 3) {

                throw new IllegalArgumentException(

                        "output must be an float array with three elements.");

            }

            splitFloat(get(KEY_FOCUS_DISTANCES), output);

        }

        // Splits a comma delimited string to an ArrayList of String.

        // Return null if the passing string is null or the size is 0.

        private ArrayList<String> split(String str) {

            if (str == null) return null;

            // Use StringTokenizer because it is faster than split.

            StringTokenizer tokenizer = new StringTokenizer(str, ",");

            ArrayList<String> substrings = new ArrayList<String>();

            while (tokenizer.hasMoreElements()) {

                substrings.add(tokenizer.nextToken());

            }

            return substrings;

        }

        // Splits a comma delimited string to an ArrayList of Integer.

        // Return null if the passing string is null or the size is 0.

        private ArrayList<Integer> splitInt(String str) {

            if (str == null) return null;

            StringTokenizer tokenizer = new StringTokenizer(str, ",");

            ArrayList<Integer> substrings = new ArrayList<Integer>();

            while (tokenizer.hasMoreElements()) {

                String token = tokenizer.nextToken();

                substrings.add(Integer.parseInt(token));

            }

            if (substrings.size() == 0) return null;

            return substrings;

        }

        private void splitInt(String str, int[] output) {

            if (str == null) return;

            StringTokenizer tokenizer = new StringTokenizer(str, ",");

            int index = 0;

            while (tokenizer.hasMoreElements()) {

                String token = tokenizer.nextToken();

                output[index++] = Integer.parseInt(token);

            }

        }

        // Splits a comma delimited string to an ArrayList of Float.

        private void splitFloat(String str, float[] output) {

            if (str == null) return;

            StringTokenizer tokenizer = new StringTokenizer(str, ",");

            int index = 0;

            while (tokenizer.hasMoreElements()) {

                String token = tokenizer.nextToken();

                output[index++] = Float.parseFloat(token);

            }

        }

        // Returns the value of a float parameter.

        private float getFloat(String key, float defaultValue) {

            try {

                return Float.parseFloat(mMap.get(key));

            } catch (NumberFormatException ex) {

                return defaultValue;

            }

        }

        // Returns the value of a integer parameter.

        private int getInt(String key, int defaultValue) {

            try {

                return Integer.parseInt(mMap.get(key));

            } catch (NumberFormatException ex) {

                return defaultValue;

            }

        }

        // Splits a comma delimited string to an ArrayList of Size.

        // Return null if the passing string is null or the size is 0.

        private ArrayList<Size> splitSize(String str) {

            if (str == null) return null;

            StringTokenizer tokenizer = new StringTokenizer(str, ",");

            ArrayList<Size> sizeList = new ArrayList<Size>();

            while (tokenizer.hasMoreElements()) {

                Size size = strToSize(tokenizer.nextToken());

                if (size != null) sizeList.add(size);

            }

            if (sizeList.size() == 0) return null;

            return sizeList;

        }

        // Parses a string (ex: "480x320") to Size object.

        // Return null if the passing string is null.

        private Size strToSize(String str) {

            if (str == null) return null;

            int pos = str.indexOf('x');

            if (pos != -1) {

                String width = str.substring(0, pos);

                String height = str.substring(pos + 1);

                return new Size(Integer.parseInt(width),

                                Integer.parseInt(height));

            }

            Log.e(TAG, "Invalid size parameter string=" + str);

            return null;

        }

        // Splits a comma delimited string to an ArrayList of int array.

        // Example string: "(10000,26623),(10000,30000)". Return null if the

        // passing string is null or the size is 0.

        private ArrayList<int[]> splitRange(String str) {

            if (str == null || str.charAt(0) != '('

                    || str.charAt(str.length() - 1) != ')') {

                Log.e(TAG, "Invalid range list string=" + str);

                return null;

            }

            ArrayList<int[]> rangeList = new ArrayList<int[]>();

            int endIndex, fromIndex = 1;

            do {

                int[] range = new int[2];

                endIndex = str.indexOf("),(", fromIndex);

                if (endIndex == -1) endIndex = str.length() - 1;

                splitInt(str.substring(fromIndex, endIndex), range);

                rangeList.add(range);

                fromIndex = endIndex + 3;

            } while (endIndex != str.length() - 1);

            if (rangeList.size() == 0) return null;

            return rangeList;

        }

    };

}
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