iphone ios编译ffmpeg
2014-04-22 18:05
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1.mov格式解析
http://blog.csdn.net/sunshine1314/article/details/2547275
2。mov解析的开源工程:bento4和ffmpeg,其中bento4直接有xcode的工程文件,和比较详细的test代码
3。ffmpeg如何解析帧图像,可以看看extracting-frames-from-movies-on-iphone
http://www.codza.com/extracting-frames-from-movies-on-iphone
4。ffmpeg iphone编译
http://www.cnblogs.com/wwwkhd/archive/2011/08/09/2131780.html 5.图解autoscan、aclocal、autoheader、automake、autoconf、configure、make
http://jaguar13.iteye.com/blog/614427
6第十五章 make的常见错误信息
http://www.linuxsir.org/main/doc/gnumake/GNUmake_v3.80-zh_CN_html/make-15.html
1. 下载:
git clone git://github.com/lajos/iFrameExtractor.git
2. 编辑:
build_armv6和build_armv7,修改./configure后面的参数,主要是SDK版本.我的是4.3,修改为:
./configure --disable-doc --disable-ffmpeg --disable-ffplay --disable-ffserver --enable-cross-compile --arch=arm --target-os=darwin --cc=/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/gcc --as='gas-preprocessor/gas-preprocessor.pl /Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/gcc' --sysroot=/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS4.3.sdk --cpu=arm1176jzf-s --extra-cflags='-arch armv6' --extra-ldflags='-arch armv6'
3. 编译:
出错,提示:
/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/gcc is unable to create an executable file.
C compiler test failed.
查看config.err文件,最后提示:
ld: file not found: /usr/lib/system/libcache.dylib for architecture armv7
collect2: ld returned 1 exit status
4. 重新修改configure参数为:
./configure --disable-doc --disable-ffmpeg --disable-ffplay --disable-ffserver --enable-cross-compile --arch=arm --target-os=darwin --cc=/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/gcc --as='gas-preprocessor/gas-preprocessor.pl /Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/gcc' --sysroot=/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS4.3.sdk --cpu=cortex-a8 --extra-cflags='-arch armv7' --extra-ldflags='-arch armv7 -isysroot/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS4.3.sdk' --enable-pic
5. 编译:
build_armv7
最后生成静态库,在lib目录和armv7目录.
6.用xcode(我的是4.0版本)打开iFrameExtractor.xcodeproj,现在编译会出错,需要修改几个地方:
左边选中工程,中间选中target,右面选中Build settings,在Architectures选项卡里面选择Architetures为Optimized(armv7),Base SDK为Latest iOS(iOS 4.3) Valid Architectures填写armv7.
编译目标选择iOS Device,当然,如果有连接电脑的设备,可以选择设备.
编译,提示:
Undefined symbols for architecture armv7:
"_BZ2_bzDecompressInit", referenced from:
_matroska_decode_buffer in libavformat.a(matroskadec.o)
"_BZ2_bzDecompressEnd", referenced from:
_matroska_decode_buffer in libavformat.a(matroskadec.o)
"_BZ2_bzDecompress", referenced from:
_matroska_decode_buffer in libavformat.a(matroskadec.o)
添加库libbz2.1.0.dylib,再次编译,OK通过.
7. 修改了ffmpeg版本到最新版(0.7),编译的时候需要把common.mak复制到新版本目录.
编译的时候遇到错误:
ERROR: .endm without .macro at /usr/local/bin/gas-preprocessor.pl line 83, <ASMFILE> line 55
用老版本的libavcodec/arm/asm.S和libavcoec/arm/dsputil_arm.S覆盖新版本(实际上我怀疑只覆盖asm.S即可),重新编译即可.
经过验证:需要同时覆盖2个文件。这一步我没按照原文的弄,我是按照错误提示,修改了ffmpeg中的代码(改了上面提到的2个文件,还有其他一些错误),才编译通过的。改起来应该不难。
原文:http://blog.csdn.net/tsingien/article/details/6457246
http://blog.csdn.net/sunshine1314/article/details/2547275
2。mov解析的开源工程:bento4和ffmpeg,其中bento4直接有xcode的工程文件,和比较详细的test代码
3。ffmpeg如何解析帧图像,可以看看extracting-frames-from-movies-on-iphone
http://www.codza.com/extracting-frames-from-movies-on-iphone
4。ffmpeg iphone编译
http://www.cnblogs.com/wwwkhd/archive/2011/08/09/2131780.html 5.图解autoscan、aclocal、autoheader、automake、autoconf、configure、make
http://jaguar13.iteye.com/blog/614427
6第十五章 make的常见错误信息
http://www.linuxsir.org/main/doc/gnumake/GNUmake_v3.80-zh_CN_html/make-15.html
1. 下载:
git clone git://github.com/lajos/iFrameExtractor.git
2. 编辑:
build_armv6和build_armv7,修改./configure后面的参数,主要是SDK版本.我的是4.3,修改为:
./configure --disable-doc --disable-ffmpeg --disable-ffplay --disable-ffserver --enable-cross-compile --arch=arm --target-os=darwin --cc=/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/gcc --as='gas-preprocessor/gas-preprocessor.pl /Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/gcc' --sysroot=/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS4.3.sdk --cpu=arm1176jzf-s --extra-cflags='-arch armv6' --extra-ldflags='-arch armv6'
3. 编译:
出错,提示:
/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/gcc is unable to create an executable file.
C compiler test failed.
查看config.err文件,最后提示:
ld: file not found: /usr/lib/system/libcache.dylib for architecture armv7
collect2: ld returned 1 exit status
4. 重新修改configure参数为:
./configure --disable-doc --disable-ffmpeg --disable-ffplay --disable-ffserver --enable-cross-compile --arch=arm --target-os=darwin --cc=/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/gcc --as='gas-preprocessor/gas-preprocessor.pl /Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/gcc' --sysroot=/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS4.3.sdk --cpu=cortex-a8 --extra-cflags='-arch armv7' --extra-ldflags='-arch armv7 -isysroot/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS4.3.sdk' --enable-pic
5. 编译:
build_armv7
最后生成静态库,在lib目录和armv7目录.
6.用xcode(我的是4.0版本)打开iFrameExtractor.xcodeproj,现在编译会出错,需要修改几个地方:
左边选中工程,中间选中target,右面选中Build settings,在Architectures选项卡里面选择Architetures为Optimized(armv7),Base SDK为Latest iOS(iOS 4.3) Valid Architectures填写armv7.
编译目标选择iOS Device,当然,如果有连接电脑的设备,可以选择设备.
编译,提示:
Undefined symbols for architecture armv7:
"_BZ2_bzDecompressInit", referenced from:
_matroska_decode_buffer in libavformat.a(matroskadec.o)
"_BZ2_bzDecompressEnd", referenced from:
_matroska_decode_buffer in libavformat.a(matroskadec.o)
"_BZ2_bzDecompress", referenced from:
_matroska_decode_buffer in libavformat.a(matroskadec.o)
添加库libbz2.1.0.dylib,再次编译,OK通过.
7. 修改了ffmpeg版本到最新版(0.7),编译的时候需要把common.mak复制到新版本目录.
编译的时候遇到错误:
ERROR: .endm without .macro at /usr/local/bin/gas-preprocessor.pl line 83, <ASMFILE> line 55
用老版本的libavcodec/arm/asm.S和libavcoec/arm/dsputil_arm.S覆盖新版本(实际上我怀疑只覆盖asm.S即可),重新编译即可.
经过验证:需要同时覆盖2个文件。这一步我没按照原文的弄,我是按照错误提示,修改了ffmpeg中的代码(改了上面提到的2个文件,还有其他一些错误),才编译通过的。改起来应该不难。
原文:http://blog.csdn.net/tsingien/article/details/6457246
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