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Flex CheckBox Tree 的两种方式

2014-04-16 18:41 357 查看
package com.easymap.components.render
{

import com.easymap.components.CheckTree;

import flash.events.MouseEvent;
import flash.geom.Rectangle;
import flash.xml.*;

import mx.collections.*;
import mx.controls.CheckBox;
import mx.controls.Tree;
import mx.controls.listClasses.*;
import mx.controls.treeClasses.*;
import mx.events.FlexEvent;
import mx.events.ListEvent;
/**
* 三状态复选框树控件
*  <br /><br />
*/
public class CheckBoxTreeRenderer extends TreeItemRenderer
{
protected var myCheckBox:CheckBox;
/**
* STATE_SCHRODINGER : 部分子项选中 <br />
* STATE_CHECKED :     全部子项选中 <br />
* STATE_UNCHECKED :   全部子项未选中 <br />
*/
static private var STATE_SCHRODINGER:int=2;
static private var STATE_CHECKED:int=1;
static private var STATE_UNCHECKED:int=0;
private var myTree:CheckTree;
public function CheckBoxTreeRenderer()
{
super();
mouseEnabled=true;
}
/**
* 初始化完成时处理复选框和图片对象
*
*/
override protected function createChildren():void
{
myCheckBox=new CheckBox();
addChild(myCheckBox);
myCheckBox.addEventListener(MouseEvent.CLICK, checkBoxToggleHandler);

myTree = this.owner as CheckTree;

super.createChildren();

myTree.addEventListener(ListEvent.CHANGE,onPropertyChange);

}
protected function onPropertyChange(e:ListEvent=null):void
{
this.updateDisplayList(unscaledWidth,unscaledHeight);
}
/**
* // TODO : 递归设置父项目的状态
* @param item 项目
* @param tree 树对象
* @param state 目标状态
*
*/
private function toggleParents(item:Object, tree:Tree, state:int):void
{
if (item == null)
return ;
else
{
var stateField:String=myTree.checkBoxStateField;
var tmpTree:IList=myTree.dataProvider as IList;
var oldValue:Number=item[stateField] as Number;
var newValue:Number=state as Number;

item[myTree.checkBoxStateField]=state;
tmpTree.itemUpdated(item,stateField,oldValue,newValue);

//item[myTree.checkBoxStateField]=state;
var parentItem:Object=tree.getParentItem(item);
if(null!=parentItem)
toggleParents(parentItem, tree, getState(tree, parentItem));
}
}
/**
* // TODO : 设置项目的状态和子项的状态
* @param item 项目
* @param tree 树对象
* @param state 目标状态
*
*/
private function toggleChildren(item:Object, tree:Tree, state:int):void
{
if (item == null)
return ;
else
{
var stateField:String=myTree.checkBoxStateField;
var tmpTree:IList=myTree.dataProvider as IList;
var oldValue:Number=item[stateField] as Number;
var newValue:Number=state as Number;

item[myTree.checkBoxStateField]=state;
tmpTree.itemUpdated(item,stateField,oldValue,newValue);

var treeData:ITreeDataDescriptor=tree.dataDescriptor;
if (myTree.checkBoxCascadeOnCheck && treeData.hasChildren(item))
{
var children:ICollectionView=treeData.getChildren(item);
var cursor:IViewCursor=children.createCursor();
while(!cursor.afterLast)
{
toggleChildren(cursor.current, tree, state);
cursor.moveNext();
}
}
}
}
/**
* //TODO:获得parent的状态
* @param tree 树对象
* @param parent 目标项
* @return 状态
*
*/
private function getState(tree:Tree, parent:Object):int
{
var noChecks:int=0;
var noCats:int=0;
var noUnChecks:int=0;
if (parent != null)
{
var treeData:ITreeDataDescriptor=tree.dataDescriptor;
var cursor:IViewCursor=treeData.getChildren(parent).createCursor();
while(!cursor.afterLast)
{
if (cursor.current[myTree.checkBoxStateField] == STATE_CHECKED)
noChecks++;
else if (cursor.current[myTree.checkBoxStateField] == STATE_UNCHECKED)
noUnChecks++;
else
noCats++;
cursor.moveNext();
}
}
if ((noChecks > 0 && noUnChecks > 0) || noCats > 0)
return STATE_SCHRODINGER;
else if (noChecks > 0)
return STATE_CHECKED;
else
return STATE_UNCHECKED;
}
/**
* //TODO:设置项目的父项状态和子项状态
* @param event 事件
*
*/
private function checkBoxToggleHandler(event:MouseEvent):void
{
if (data)
{
var myListData:TreeListData=TreeListData(this.listData);
var selectedNode:Object=myListData.item;
myTree=myListData.owner as CheckTree;
var toggle:Boolean=myCheckBox.selected;
if (toggle)
{
toggleChildren(data, myTree, STATE_CHECKED);
if (myTree.checkBoxOpenItemsOnCheck)
myTree.expandChildrenOf(data, true);
}
else
{
toggleChildren(data, myTree, STATE_UNCHECKED);
if (myTree.checkBoxCloseItemsOnUnCheck)
myTree.expandChildrenOf(data, false);
}
//TODO:如果所有子项选中时需要选中父项则执行以下代码
if (myTree.checkBoxCascadeOnCheck)
{
var parent:Object=myTree.getParentItem(data);
if(null!=parent)
toggleParents(parent, myTree, getState(myTree, parent));
}
}
//myTree.PropertyChange();
//dispatchEvent(new FlexEvent(FlexEvent.DATA_CHANGE));
}
/**
* 设置本项的复选框状态
* @param checkBox 复选框
* @param value
* @param state 状态
*
*/
private function setCheckState(checkBox:CheckBox, value:Object, state:int):void
{
if (state == STATE_CHECKED)
checkBox.selected=true;
else if (state == STATE_UNCHECKED)
checkBox.selected=false;
else if (state == STATE_SCHRODINGER)
checkBox.selected=false;
}
override public function set data(value:Object):void
{
if (value != null)
{
super.data=value;
setCheckState(myCheckBox, value, value[myTree.checkBoxStateField]);
}
}
override protected function updateDisplayList(unscaledWidth:Number, unscaledHeight:Number):void
{
super.updateDisplayList(unscaledWidth, unscaledHeight);
if (super.data)
{
if (super.icon != null)
{
myCheckBox.x=super.icon.x + myTree.checkBoxLeftGap;
myCheckBox.y=(height - myCheckBox.height) / 2;
super.icon.x=myCheckBox.x + myCheckBox.width + myTree.checkBoxRightGap;
super.label.x=super.icon.x + super.icon.width + 3;
}
else
{
myCheckBox.x=super.label.x + myTree.checkBoxLeftGap;
myCheckBox.y=(height - myCheckBox.height) / 2;
super.label.x=myCheckBox.x + myCheckBox.width + myTree.checkBoxRightGap;
}

setCheckState(myCheckBox, data, data[myTree.checkBoxStateField]);
if (myTree.checkBoxEnableState && data[myTree.checkBoxStateField] == STATE_SCHRODINGER)
{
fillCheckBox(true);
trace(myTree.checkBoxEnableState);
trace(data[myTree.checkBoxStateField]);
}
else
fillCheckBox(false);
}
}
protected function fillCheckBox(isFill:Boolean):void
{
myCheckBox.graphics.clear();
if (isFill)
{
var myRect:Rectangle=getCheckTreeBgRect(myTree.checkBoxBgPadding);
myCheckBox.graphics.beginFill(myTree.checkBoxBgColor, myTree.checkBoxBgAlpha)
myCheckBox.graphics.drawRoundRect(myRect.x, myRect.y, myRect.width, myRect.height, myTree.checkBoxBgElips, myTree.checkBoxBgElips);
myCheckBox.graphics.endFill();
}
}
protected function getCheckTreeBgRect(checkTreeBgPadding:Number):Rectangle
{
var myRect:Rectangle=myCheckBox.getBounds(myCheckBox);
myRect.top+=checkTreeBgPadding;
myRect.left+=checkTreeBgPadding;
myRect.bottom-=checkTreeBgPadding;
myRect.right-=checkTreeBgPadding;
return myRect;
}

} //end class
}


1.写一个渲染器

2.写一个Tree的子类

package com.easymap.components
{
import com.easymap.components.render.CheckBoxTreeRenderer;
import com.easymap.components.render.CheckTreeRenderer;

import mx.controls.Tree;
import mx.core.ClassFactory;
import mx.events.ListEvent;
/**
* 三状态复选框树控件
* <br /><br />
*/

public class CheckTree extends Tree
{
//数据源中状态字段
private var m_checkBoxStateField:String="@state";
//部分选中的填充色
[Bindable]
private var m_checkBoxBgColor:uint=0x009900;
//填充色的透明度
[Bindable]
private var m_checkBoxBgAlpha:Number=1;
//填充色的边距
[Bindable]
private var m_checkBoxBgPadding:Number=3;
//填充色的四角弧度
[Bindable]
private var m_checkBoxBgElips:Number=2;
//取消选择是否收回子项
[Bindable]
private var m_checkBoxCloseItemsOnUnCheck:Boolean=true;
//选择项时是否展开子项
[Bindable]
private var m_checkBoxOpenItemsOnCheck:Boolean=false;
//选择框左边距的偏移量
[Bindable]
private var m_checkBoxLeftGap:int=8;
//选择框右边距的偏移量
[Bindable]
private var m_checkBoxRightGap:int=20;
//是否显示三状态
[Bindable]
private var m_checkBoxEnableState:Boolean=true;
//与父项子项关联
[Bindable]
private var m_checkBoxCascadeOnCheck:Boolean=true;

//双击项目
public var itemDClickSelect:Boolean=true;
public function CheckTree()
{
super();
doubleClickEnabled=true;
}
override protected function createChildren():void
{
var myFactory:ClassFactory=new ClassFactory(CheckBoxTreeRenderer);
this.itemRenderer=myFactory;
super.createChildren();
addEventListener(ListEvent.ITEM_DOUBLE_CLICK, onItemDClick);
}
public function PropertyChange():void
{
dispatchEvent(new ListEvent(mx.events.ListEvent.CHANGE));
}

/**
* 树菜单,双击事件
* @param evt 双击事件源
*
*/
public function onItemDClick(e:ListEvent):void
{
if(itemDClickSelect)
OpenItems();
}
/**
* 打开Tree节点函数,被 有打开节点功能的函数调用
* @param item 要打开的节点
*
*/
public function OpenItems():void
{
if (this.selectedIndex >= 0 && this.dataDescriptor.isBranch(this.selectedItem))
this.expandItem(this.selectedItem, !this.isItemOpen(this.selectedItem), true);
}

/**
* 数据源中状态字段
* @return
*
*/
[Bindable]
public function get checkBoxStateField():String
{
return m_checkBoxStateField;
}
public function set checkBoxStateField(v:String):void
{
m_checkBoxStateField=v;
PropertyChange();
}

/**
* 部分选中的填充色
* @return
*
*/
[Bindable]
public function get checkBoxBgColor():uint
{
return m_checkBoxBgColor;
}
public function set checkBoxBgColor(v:uint):void
{
m_checkBoxBgColor=v;
PropertyChange();
}

/**
* 填充色的透明度
* @return
*
*/
[Bindable]
public function get checkBoxBgAlpha():Number
{
return m_checkBoxBgAlpha;
}
public function set checkBoxBgAlpha(v:Number):void
{
m_checkBoxBgAlpha=v;
PropertyChange();
}

/**
* 填充色的边距
* @return
*
*/
[Bindable]
public function get checkBoxBgPadding():Number
{
return m_checkBoxBgPadding;
}
public function set checkBoxBgPadding(v:Number):void
{
m_checkBoxBgPadding=v;
PropertyChange();
}

/**
* 填充色的四角弧度
* @return
*
*/
[Bindable]
public function get checkBoxBgElips():Number
{
return m_checkBoxBgElips;
}
public function set checkBoxBgElips(v:Number):void
{
m_checkBoxBgElips=v;
PropertyChange();
}

/**
* 取消选择是否收回子项
* @return
*
*/
[Bindable]
public function get checkBoxCloseItemsOnUnCheck():Boolean
{
return m_checkBoxCloseItemsOnUnCheck;
}
public function set checkBoxCloseItemsOnUnCheck(v:Boolean):void
{
m_checkBoxCloseItemsOnUnCheck=v;
PropertyChange();
}

/**
* 选择项时是否展开子项
* @return
*
*/
[Bindable]
public function get checkBoxOpenItemsOnCheck():Boolean
{
return m_checkBoxOpenItemsOnCheck;
}
public function set checkBoxOpenItemsOnCheck(v:Boolean):void
{
m_checkBoxOpenItemsOnCheck=v;
PropertyChange();
}

/**
* 选择框左边距的偏移量
* @return
*
*/
[Bindable]
public function get checkBoxLeftGap():int
{
return m_checkBoxLeftGap;
}
public function set checkBoxLeftGap(v:int):void
{
m_checkBoxLeftGap=v;
PropertyChange();
}

/**
* 选择框右边距的偏移量
* @return
*
*/
[Bindable]
public function get checkBoxRightGap():int
{
return m_checkBoxRightGap;
}
public function set checkBoxRightGap(v:int):void
{
m_checkBoxRightGap=v;
PropertyChange();
}

/**
* 是否显示三状态
* @return
*
*/
[Bindable]
public function get checkBoxEnableState():Boolean
{
return m_checkBoxEnableState;
}
public function set checkBoxEnableState(v:Boolean):void
{
m_checkBoxEnableState=v;
PropertyChange();
}

/**
* 与父项子项关联
* @return
*
*/
[Bindable]
public function get checkBoxCascadeOnCheck():Boolean
{
return m_checkBoxCascadeOnCheck;
}
public function set checkBoxCascadeOnCheck(v:Boolean):void
{
m_checkBoxCascadeOnCheck=v;
PropertyChange();
}

}

}


效果:

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