UITapGestureRecognizer
2014-04-01 15:38
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UIGestureRecognizer是一个抽象类,定义了所有手势的基本行为,它有6个子类处理具体的手势:
1.UITapGestureRecognizer
(任意手指任意次数的点击)
// 点击次数numberOfTapsRequired
// 手指个数
numberOfTouchesRequired
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UITapGestureRecognizer *tapGestureRecognizer = [[UITapGestureRecognizer alloc] init];
[tapGestureRecognizer addTarget:self action:@selector(gestureRecognizerHandle:)];
[tapGestureRecognizer setNumberOfTapsRequired:2];
[tapGestureRecognizer setNumberOfTouchesRequired:2];
[self.view addGestureRecognizer:tapGestureRecognizer];
[tapGestureRecognizer release];
2.UIPinchGestureRecognizer
(两个手指捏合动作)
// 手指捏合,大于1表示两个手指之间的距离变大,小于1表示两个手指之间的距离变小scale
// 手指捏合动作时的速率(加速度)
velocity
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UIPinchGestureRecognizer *pinchGestureRecognizer = [[UIPinchGestureRecognizer alloc] init];
[pinchGestureRecognizer addTarget:self action:@selector(gestureRecognizerHandle:)];
[self.view addGestureRecognizer:pinchGestureRecognizer];
[pinchGestureRecognizer release];
3.UIPanGestureRecognizer (摇动或者拖拽)
// 最少手指个数minimumNumberOfTouches
// 最多手指个数
maximumNumberOfTouches
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UIPanGestureRecognizer *panGestureRecognizer = [[UIPanGestureRecognizer alloc] init];
[panGestureRecognizer addTarget:self action:@selector(gestureRecognizerHandle:)];
[panGestureRecognizer setMinimumNumberOfTouches:1];
[panGestureRecognizer setMaximumNumberOfTouches:5];
[self.view addGestureRecognizer:panGestureRecognizer];
[panGestureRecognizer release];
4.UISwipeGestureRecognizer (手指在屏幕上滑动操作手势)
// 滑动手指的个数numberOfTouchesRequired
// 手指滑动的方向 (Up,Down,Left,Right)
direction
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UISwipeGestureRecognizer *swipeGestureRecognizer = [[UISwipeGestureRecognizer alloc] init];
[swipeGestureRecognizer addTarget:self action:@selector(gestureRecognizerHandle:)];
[swipeGestureRecognizer setNumberOfTouchesRequired:2];
[swipeGestureRecognizer setDirection:UISwipeGestureRecognizerDirectionRight];
[self.view addGestureRecognizer:swipeGestureRecognizer];
[swipeGestureRecognizer release];
5.UIRotationGestureRecognizer (手指在屏幕上旋转操作)
// 旋转方向,小于0为逆时针旋转手势,大于0为顺时针手势rotation
// 旋转速率
velocity
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UIRotationGestureRecognizer *rotationGestureRecognizer = [[UIRotationGestureRecognizer alloc] init];
[rotationGestureRecognizer addTarget:self action:@selector(gestureRecognizerHandle:)];
[self.view addGestureRecognizer:rotationGestureRecognizer];
[rotationGestureRecognizer release];
6.UILongPressGestureRecognizer (长按手势)
// Default is 0. The number of full taps required before the press for gesture to be recognizednumberOfTapsRequired
// 需要长按的手指的个数
numberOfTouchesRequired
// 需要长按的时间,最小为0.5s
minimumPressDuration
// 手指按住允许移动的距离
allowableMovement
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UILongPressGestureRecognizer *longPressGestureRecognizer = [[UILongPressGestureRecognizer alloc] init];
[longPressGestureRecognizer addTarget:self action:@selector(gestureRecognizerHandle:)];
[longPressGestureRecognizer setMinimumPressDuration:1.0f];
[longPressGestureRecognizer setAllowableMovement:50.0];
[self.view addGestureRecognizer:longPressGestureRecognizer];
[longPressGestureRecognizer release];
tap是指轻触手势。类似鼠标操作的点击。从iOS 3.2版本开始支持完善的手势api:
tap:轻触
long press:在一点上长按
pinch:两个指头捏或者放的操作
pan:手指的拖动
swipe:手指在屏幕上很快的滑动
rotation:手指反向操作
这为开发者编写手势识别操作,提供了很大的方便,想想之前用android写手势滑动的代码(编写android简单的手势切换视图示例),尤其感到幸福。
这里写一个简单的tap操作。在下面视图的蓝色视图内增加对tap的识别:
image
当用手指tap蓝色视图的时候,打印日志输出:
image
代码很简单,首先要声明tap的recognizer:
UITapGestureRecognizer *recognizer=[[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(handleTapFrom:)];
[infoView addGestureRecognizer:recognizer];
[recognizer release];
在这里:
initWithTarget:self,要引用到Controller,因为一般这部分代码写在controller中,用self;
action:@selector(handleTapFrom:),赋值一个方法名,用于当手势事件发生后的回调;
[infoView addGestureRecognizer:recognizer],为view注册这个手势识别对象,这样当手指在该视图区域内,可引发手势,之外则不会引发
对应的回调方法:
-(void)handleTapFrom:(UITapGestureRecognizer *)recognizer{
NSLog(@">>>tap it");
}
controller相关方法完整的代码(包含了一些与本文无关的视图构建代码):
// Implement loadView to create a view hierarchy programmatically, without using a nib.
- (void)loadView {
//去掉最顶端的状态拦
[[UIApplication sharedApplication] setStatusBarHidden:YES withAnimation: UIStatusBarAnimationSlide];
UIImage *image=[UIImage imageNamed:@"3.jpg"];
//创建背景视图
self.view=[[UIView alloc] initWithFrame:[[UIScreen mainScreen] applicationFrame]];
UIImageView *backgroudView=[[UIImageView alloc] initWithImage:image];
[self.view addSubview:backgroudView];
UIView *bottomView=[[UIView alloc] initWithFrame:CGRectMake(0, 1024-70, 768, 70)];
bottomView.backgroundColor=[UIColor grayColor];
bottomView.alpha=0.8;
//UIButton *backButton=[[UIButton alloc] initWithFrame:CGRectMake(10, 10, 100, 40)];
UIButton *backButton=[UIButton buttonWithType: UIButtonTypeRoundedRect];
[backButton setTitle:@"ok" forState:UIControlStateNormal];
backButton.frame=CGRectMake(10, 15, 100, 40);
[bottomView addSubview:backButton];
[self.view addSubview:bottomView];
UIView *infoView=[[UIView alloc] initWithFrame:CGRectMake(200, 700, 768-400, 70)];
infoView.backgroundColor=[UIColor blueColor];
infoView.alpha=0.6;
infoView.layer.cornerRadius=6;
infoView.layer.masksToBounds=YES;
[self.view addSubview:infoView];
UITapGestureRecognizer *recognizer=[[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(handleTapFrom:)];
[infoView addGestureRecognizer:recognizer];
[recognizer release];
}
-(void)handleTapFrom:(UITapGestureRecognizer *)recognizer{
NSLog(@">>>tap it");
}
翻页效果,类似下面的样子:
imageimage
在电子书应用中会很常见。这里需要两个要点:
翻页动画
手势上下轻扫(swipe)的处理
先说一下轻扫(swipe)的实现,可以参考编写简单的手势示例:Tap了解手势种类。
在viewDidLoad方法中注册了对上、下、左、右四个方向轻松的处理方法:
- (void)viewDidLoad {
UISwipeGestureRecognizer *recognizer;
recognizer = [[UISwipeGestureRecognizer alloc] initWithTarget:self action:@selector(handleSwipeFrom:)];
[recognizer setDirection:(UISwipeGestureRecognizerDirectionRight)];
[[self view] addGestureRecognizer:recognizer];
[recognizer release];
recognizer = [[UISwipeGestureRecognizer alloc] initWithTarget:self action:@selector(handleSwipeFrom:)];
[recognizer setDirection:(UISwipeGestureRecognizerDirectionUp)];
[[self view] addGestureRecognizer:recognizer];
[recognizer release];
recognizer = [[UISwipeGestureRecognizer alloc] initWithTarget:self action:@selector(handleSwipeFrom:)];
[recognizer setDirection:(UISwipeGestureRecognizerDirectionDown)];
[[self view] addGestureRecognizer:recognizer];
[recognizer release];
recognizer = [[UISwipeGestureRecognizer alloc] initWithTarget:self action:@selector(handleSwipeFrom:)];
[recognizer setDirection:(UISwipeGestureRecognizerDirectionLeft)];
[[self view] addGestureRecognizer:recognizer];
[recognizer release];
[super viewDidLoad];
可以看到,都是同一个方法,handleSwipeFrom。
在该方法中,再识别具体是哪个方向的轻扫手势,比如判断是向下的轻扫:
-(void)handleSwipeFrom:(UISwipeGestureRecognizer *)recognizer {
NSLog(@"Swipe received.");
if (recognizer.direction==UISwipeGestureRecognizerDirectionDown) {
NSLog(@"swipe down");
判断是向上的轻扫:
if (recognizer.direction==UISwipeGestureRecognizerDirectionUp) {
NSLog(@"swipe up");
有关动画的处理,比如向下(往回)翻页,类似这样:
[UIView beginAnimations:@"animationID" context:nil];
[UIView setAnimationDuration:0.7f];
[UIView setAnimationCurve:UIViewAnimationCurveEaseInOut];
[UIView setAnimationRepeatAutoreverses:NO];
[UIView setAnimationTransition:UIViewAnimationTransitionCurlDown forView:self.view cache:YES];
[currentView removeFromSuperview];
[self.view addSubview:contentView];
[UIView commitAnimations];
向上(向前)翻页,只需改为:
[UIView beginAnimations:@"animationID" context:nil];
[UIView setAnimationDuration:0.7f];
[UIView setAnimationCurve:UIViewAnimationCurveEaseInOut];
[UIView setAnimationRepeatAutoreverses:NO];
[UIView setAnimationTransition:UIViewAnimationTransitionCurlUp forView:self.view cache:YES];
[currentView removeFromSuperview];
[self.view addSubview:contentView];
[UIView commitAnimations];
如果是电子书,还需要考虑一个问题,就是有多个页面(图形),比如50页。那么需要有一个数据结构来保存这些页面的图片路径:
objc数据结构,比如数组
sqlite数据库表
这样,写一套翻页代码和加载什么图形之间就可以解耦。
本文示例使用的是数组,类似这样:
pages=[[NSArray alloc] initWithObjects:@"1.jpg",@"2.jpg",@"3.jpg",@"4.jpg",@"5.jpg",@"6.jpg",
nil];
图片保存在resources下。
为了能让上页下页翻页的时候找到关联的页面,采用了如下机制:
将图片封装为UIImageView显示
可以为UIImageView设置一个tag值,值为数组下标+1
这样,上级view有方法能根据tag查询到UIImageView,比如:UIView *currentView=[self.view viewWithTag:currentTag];
设置一个成员变量currentTag保存当前的tag值
比如这样,当应用加载的时候显示第一页:
currentTag=1;
NSString *path = [[NSBundle mainBundle] pathForResource:@"pageflip1" ofType:@"mp3"];
player=[[AVAudioPlayer alloc] initWithContentsOfURL:[NSURL fileURLWithPath:path] error:NULL];
//[[UIApplication sharedApplication] setStatusBarHidden:YES animated:NO];
[[UIApplication sharedApplication] setStatusBarHidden:YES withAnimation: UIStatusBarAnimationSlide];
UIImageView *contentView = [[UIImageView alloc] initWithFrame:[[UIScreen mainScreen] applicationFrame]];
[contentView setImage:[UIImage imageNamed:[pages objectAtIndex:(currentTag-1)]]];
[contentView setUserInteractionEnabled:YES];
contentView.tag=currentTag;
在翻页时的处理:
if (currentTag<[pages count]) {
UIView *currentView=[self.view viewWithTag:currentTag];
currentTag++;
UIImageView *contentView = [[UIImageView alloc] initWithFrame:[[UIScreen mainScreen] applicationFrame]];
[contentView setImage:[UIImage imageNamed:[pages objectAtIndex:(currentTag-1)]]];
[contentView setUserInteractionEnabled:YES];
contentView.tag=currentTag;
[UIView beginAnimations:@"animationID" context:nil];
[UIView setAnimationDuration:0.7f];
[UIView setAnimationCurve:UIViewAnimationCurveEaseInOut];
[UIView setAnimationRepeatAutoreverses:NO];
[UIView setAnimationTransition:UIViewAnimationTransitionCurlUp forView:self.view cache:YES];
[currentView removeFromSuperview];
[self.view addSubview:contentView];
[UIView commitAnimations];
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