Adlist 双向链表的实现 redis
2014-03-20 19:54
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/* adlist.h - A generic doubly linked list implementation
*
* Copyright (c) 2006-2012, Salvatore Sanfilippo <antirez at gmail dot com>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of Redis nor the names of its contributors may be used
* to endorse or promote products derived from this software without
* specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef __ADLIST_H__
#define __ADLIST_H__
/* Node, List, and Iterator are the only data structures used currently. */
typedef struct listNode
{
struct listNode *prev;
struct listNode *next;
void *value;
} listNode;
typedef struct listIter
{
listNode *next;
int direction;
} listIter;
typedef struct list
{
listNode *head;
listNode *tail;
void *(*dup)(void *ptr);
void (*free)(void *ptr);
int (*match)(void *ptr, void *key);
unsigned long len;
} list;
/* Functions implemented as macros */
#define listLength(l) ((l)->len)
#define listFirst(l) ((l)->head)
#define listLast(l) ((l)->tail)
#define listPrevNode(n) ((n)->prev)
#define listNextNode(n) ((n)->next)
#define listNodeValue(n) ((n)->value)
#define listSetDupMethod(l,m) ((l)->dup = (m))
#define listSetFreeMethod(l,m) ((l)->free = (m))
#define listSetMatchMethod(l,m) ((l)->match = (m))
#define listGetDupMethod(l) ((l)->dup)
#define listGetFree(l) ((l)->free)
#define listGetMatchMethod(l) ((l)->match)
/* Prototypes */
list *listCreate(void);
void listRelease(list *list);
list *listAddNodeHead(list *list, void *value);
list *listAddNodeTail(list *list, void *value);
list *listInsertNode(list *list, listNode *old_node, void *value, int after);
void listDelNode(list *list, listNode *node);
listIter *listGetIterator(list *list, int direction);
listNode *listNext(listIter *iter);
void listReleaseIterator(listIter *iter);
list *listDup(list *orig);
listNode *listSearchKey(list *list, void *key);
listNode *listIndex(list *list, long index);
void listRewind(list *list, listIter *li);
void listRewindTail(list *list, listIter *li);
void listRotate(list *list);
/* Directions for iterators */
#define AL_START_HEAD 0
#define AL_START_TAIL 1
#endif /* __ADLIST_H__ */
#include <stdlib.h>
#include "adlist.h"
#include "zmalloc.h"
/* Create a new list. The created list can be freed with
* AlFreeList(), but private value of every node need to be freed
* by the user before to call AlFreeList().
*
* On error, NULL is returned. Otherwise the pointer to the new list. */
list *listCreate(void)
{
struct list *list;
if (( list = zmalloc( sizeof( *list ))) == NULL)
return NULL;
list->head = list->tail = NULL;
list->len = 0;
list->dup = NULL;
list->free = NULL;
list->match = NULL;
return list;
}
/* Free the whole list.
*
* This function can't fail. */
void listRelease(list *list)
{
unsigned long len;
listNode *current, *next;
current = list->head;
len = list->len;
while ( len-- )
{
next = current->next;
if ( list->free )
list->free( current->value );
zfree( current );
current = next;
}
zfree(list);
}
/* Add a new node to the list, to head, contaning the specified 'value'
* pointer as value.
*
* On error, NULL is returned and no operation is performed (i.e. the
* list remains unaltered).
* On success the 'list' pointer you pass to the function is returned. */
list *listAddNodeHead( list *list, void *value )
{
listNode *node;
if ( ( node = zmalloc( sizeof( *node ) ) ) == NULL )
return NULL;
node->value = value;
if ( list->len == 0 )
{
list->head = list->tail = node;
node->prev = node->next = NULL;
}
else
{
node->prev = NULL;
node->next = list->head;
list->head->prev = node;
list->head = node;
}
list->len++;
return list;
}
/* Add a new node to the list, to tail, containing the specified 'value'
* pointer as value.
*
* On error, NULL is returned and no operation is performed (i.e. the
* list remains unaltered).
* On success the 'list' pointer you pass to the function is returned. */
list *listAddNodeTail(list *list, void *value)
{
listNode *node;
if ((node = zmalloc(sizeof(*node))) == NULL)
return NULL;
node->value = value;
if (list->len == 0)
{
list->head = list->tail = node;
node->prev = node->next = NULL;
}
else
{
node->prev = list->tail;
node->next = NULL;
list->tail->next = node;
list->tail = node;
}
list->len++;
return list;
}
list *listInsertNode( list *list, listNode *old_node, void *value, int after )
{
listNode *node;
if (( node = zmalloc( sizeof( *node ) ) ) == NULL)
return NULL;
node->value = value;
if ( after )
{
node->prev = old_node;
node->next = old_node->next;
if (list->tail == old_node)
{
list->tail = node;
}
}
else
{
node->next = old_node;
node->prev = old_node->prev;
if ( list->head == old_node )
{
list->head = node;
}
}
if (node->prev != NULL)
{
node->prev->next = node;
}
if (node->next != NULL)
{
node->next->prev = node;
}
list->len++;
return list;
}
/* Remove the specified node from the specified list.
* It's up to the caller to free the private value of the node.
*
* This function can't fail. */
void listDelNode( list *list, listNode *node )
{
if ( node->prev )
{
node->prev->next = node->next;
}
else
{
list->head = node->next;
}
if (node->next)
{
node->next->prev = node->prev;
}
else
{
list->tail = node->prev;
}
if (list->free)
list->free(node->value);
zfree(node);
list->len--;
}
/* Returns a list iterator 'iter'. After the initialization every
* call to listNext() will return the next element of the list.
*
* This function can't fail. */
listIter *listGetIterator( list *list, int direction )
{
listIter *iter;
if (( iter = zmalloc( sizeof ( *iter ) ) ) == NULL)
return NULL;
if ( direction == AL_START_HEAD )
iter->next = list->head;
else
iter->next = list->tail;
iter->direction = direction;
return iter;
}
/* Release the iterator memory */
void listReleaseIterator(listIter *iter)
{
zfree( iter );
}
/* Create an iterator in the list private iterator structure */
void listRewind( list *list, listIter *li )
{
li->next = list->head;
li->direction = AL_START_HEAD;
}
void listRewindTail( list *list, listIter *li )
{
li->next = list->tail;
li->direction = AL_START_TAIL;
}
/* Return the next element of an iterator.
* It's valid to remove the currently returned element using
* listDelNode(), but not to remove other elements.
*
* The function returns a pointer to the next element of the list,
* or NULL if there are no more elements, so the classical usage patter
* is:
*
* iter = listGetIterator(list,<direction>);
* while ((node = listNext(iter)) != NULL) {
* doSomethingWith(listNodeValue(node));
* }
*
* */
listNode *listNext( listIter *iter )
{
listNode *current = iter->next;
if ( current != NULL )
{
if ( iter->direction == AL_START_HEAD )
iter->next = current->next;
else
iter->next = current->prev;
}
return current;
}
/* Duplicate the whole list. On out of memory NULL is returned.
* On success a copy of the original list is returned.
*
* The 'Dup' method set with listSetDupMethod() function is used
* to copy the node value. Otherwise the same pointer value of
* the original node is used as value of the copied node.
*
* The original list both on success or error is never modified. */
list *listDup( list *orig )
{
list *copy;
listIter *iter;
listNode *node;
if ( ( copy = listCreate()) == NULL)
return NULL;
copy->dup = orig->dup;
copy->free = orig->free;
copy->match = orig->match;
iter = listGetIterator(orig, AL_START_HEAD);
while((node = listNext( iter ) ) != NULL)
{
void *value;
if (copy->dup)
{
value = copy->dup(node->value);
if (value == NULL)
{
listRelease(copy);
listReleaseIterator(iter);
return NULL;
}
}
else
value = node->value;
if (listAddNodeTail( copy, value ) == NULL)
{
listRelease( copy );
listReleaseIterator( iter );
return NULL;
}
}
listReleaseIterator(iter);
return copy;
}
/* Search the list for a node matching a given key.
* The match is performed using the 'match' method
* set with listSetMatchMethod(). If no 'match' method
* is set, the 'value' pointer of every node is directly
* compared with the 'key' pointer.
*
* On success the first matching node pointer is returned
* (search starts from head). If no matching node exists
* NULL is returned. */
listNode *listSearchKey(list *list, void *key)
{
listIter *iter;
listNode *node;
iter = listGetIterator(list, AL_START_HEAD);
while((node = listNext(iter)) != NULL)
{
if (list->match)
{
if (list->match( node->value, key ) )
{
listReleaseIterator(iter);
return node;
}
}
else
{
if ( key == node->value )
{
listReleaseIterator( iter );
return node;
}
}
}
listReleaseIterator(iter);
return NULL;
}
/* Return the element at the specified zero-based index
* where 0 is the head, 1 is the element next to head
* and so on. Negative integers are used in order to count
* from the tail, -1 is the last element, -2 the penultimate
* and so on. If the index is out of range NULL is returned. */
listNode *listIndex(list *list, long index)
{
listNode *n;
if (index < 0)
{
index = (-index)-1;
n = list->tail;
while ( index-- && n ) n = n->prev;
}
else
{
n = list->head;
while ( index-- && n ) n = n->next;
}
return n;
}
/* Rotate the list removing the tail node and inserting it to the head. */
void listRotate(list *list)
{
listNode *tail = list->tail;
if (listLength(list) <= 1)
return;
/* Detach current tail */
list->tail = tail->prev;
list->tail->next = NULL;
/* Move it as head */
list->head->prev = tail;
tail->prev = NULL;
tail->next = list->head;
list->head = tail;
}
*
* Copyright (c) 2006-2012, Salvatore Sanfilippo <antirez at gmail dot com>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of Redis nor the names of its contributors may be used
* to endorse or promote products derived from this software without
* specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef __ADLIST_H__
#define __ADLIST_H__
/* Node, List, and Iterator are the only data structures used currently. */
typedef struct listNode
{
struct listNode *prev;
struct listNode *next;
void *value;
} listNode;
typedef struct listIter
{
listNode *next;
int direction;
} listIter;
typedef struct list
{
listNode *head;
listNode *tail;
void *(*dup)(void *ptr);
void (*free)(void *ptr);
int (*match)(void *ptr, void *key);
unsigned long len;
} list;
/* Functions implemented as macros */
#define listLength(l) ((l)->len)
#define listFirst(l) ((l)->head)
#define listLast(l) ((l)->tail)
#define listPrevNode(n) ((n)->prev)
#define listNextNode(n) ((n)->next)
#define listNodeValue(n) ((n)->value)
#define listSetDupMethod(l,m) ((l)->dup = (m))
#define listSetFreeMethod(l,m) ((l)->free = (m))
#define listSetMatchMethod(l,m) ((l)->match = (m))
#define listGetDupMethod(l) ((l)->dup)
#define listGetFree(l) ((l)->free)
#define listGetMatchMethod(l) ((l)->match)
/* Prototypes */
list *listCreate(void);
void listRelease(list *list);
list *listAddNodeHead(list *list, void *value);
list *listAddNodeTail(list *list, void *value);
list *listInsertNode(list *list, listNode *old_node, void *value, int after);
void listDelNode(list *list, listNode *node);
listIter *listGetIterator(list *list, int direction);
listNode *listNext(listIter *iter);
void listReleaseIterator(listIter *iter);
list *listDup(list *orig);
listNode *listSearchKey(list *list, void *key);
listNode *listIndex(list *list, long index);
void listRewind(list *list, listIter *li);
void listRewindTail(list *list, listIter *li);
void listRotate(list *list);
/* Directions for iterators */
#define AL_START_HEAD 0
#define AL_START_TAIL 1
#endif /* __ADLIST_H__ */
#include <stdlib.h>
#include "adlist.h"
#include "zmalloc.h"
/* Create a new list. The created list can be freed with
* AlFreeList(), but private value of every node need to be freed
* by the user before to call AlFreeList().
*
* On error, NULL is returned. Otherwise the pointer to the new list. */
list *listCreate(void)
{
struct list *list;
if (( list = zmalloc( sizeof( *list ))) == NULL)
return NULL;
list->head = list->tail = NULL;
list->len = 0;
list->dup = NULL;
list->free = NULL;
list->match = NULL;
return list;
}
/* Free the whole list.
*
* This function can't fail. */
void listRelease(list *list)
{
unsigned long len;
listNode *current, *next;
current = list->head;
len = list->len;
while ( len-- )
{
next = current->next;
if ( list->free )
list->free( current->value );
zfree( current );
current = next;
}
zfree(list);
}
/* Add a new node to the list, to head, contaning the specified 'value'
* pointer as value.
*
* On error, NULL is returned and no operation is performed (i.e. the
* list remains unaltered).
* On success the 'list' pointer you pass to the function is returned. */
list *listAddNodeHead( list *list, void *value )
{
listNode *node;
if ( ( node = zmalloc( sizeof( *node ) ) ) == NULL )
return NULL;
node->value = value;
if ( list->len == 0 )
{
list->head = list->tail = node;
node->prev = node->next = NULL;
}
else
{
node->prev = NULL;
node->next = list->head;
list->head->prev = node;
list->head = node;
}
list->len++;
return list;
}
/* Add a new node to the list, to tail, containing the specified 'value'
* pointer as value.
*
* On error, NULL is returned and no operation is performed (i.e. the
* list remains unaltered).
* On success the 'list' pointer you pass to the function is returned. */
list *listAddNodeTail(list *list, void *value)
{
listNode *node;
if ((node = zmalloc(sizeof(*node))) == NULL)
return NULL;
node->value = value;
if (list->len == 0)
{
list->head = list->tail = node;
node->prev = node->next = NULL;
}
else
{
node->prev = list->tail;
node->next = NULL;
list->tail->next = node;
list->tail = node;
}
list->len++;
return list;
}
list *listInsertNode( list *list, listNode *old_node, void *value, int after )
{
listNode *node;
if (( node = zmalloc( sizeof( *node ) ) ) == NULL)
return NULL;
node->value = value;
if ( after )
{
node->prev = old_node;
node->next = old_node->next;
if (list->tail == old_node)
{
list->tail = node;
}
}
else
{
node->next = old_node;
node->prev = old_node->prev;
if ( list->head == old_node )
{
list->head = node;
}
}
if (node->prev != NULL)
{
node->prev->next = node;
}
if (node->next != NULL)
{
node->next->prev = node;
}
list->len++;
return list;
}
/* Remove the specified node from the specified list.
* It's up to the caller to free the private value of the node.
*
* This function can't fail. */
void listDelNode( list *list, listNode *node )
{
if ( node->prev )
{
node->prev->next = node->next;
}
else
{
list->head = node->next;
}
if (node->next)
{
node->next->prev = node->prev;
}
else
{
list->tail = node->prev;
}
if (list->free)
list->free(node->value);
zfree(node);
list->len--;
}
/* Returns a list iterator 'iter'. After the initialization every
* call to listNext() will return the next element of the list.
*
* This function can't fail. */
listIter *listGetIterator( list *list, int direction )
{
listIter *iter;
if (( iter = zmalloc( sizeof ( *iter ) ) ) == NULL)
return NULL;
if ( direction == AL_START_HEAD )
iter->next = list->head;
else
iter->next = list->tail;
iter->direction = direction;
return iter;
}
/* Release the iterator memory */
void listReleaseIterator(listIter *iter)
{
zfree( iter );
}
/* Create an iterator in the list private iterator structure */
void listRewind( list *list, listIter *li )
{
li->next = list->head;
li->direction = AL_START_HEAD;
}
void listRewindTail( list *list, listIter *li )
{
li->next = list->tail;
li->direction = AL_START_TAIL;
}
/* Return the next element of an iterator.
* It's valid to remove the currently returned element using
* listDelNode(), but not to remove other elements.
*
* The function returns a pointer to the next element of the list,
* or NULL if there are no more elements, so the classical usage patter
* is:
*
* iter = listGetIterator(list,<direction>);
* while ((node = listNext(iter)) != NULL) {
* doSomethingWith(listNodeValue(node));
* }
*
* */
listNode *listNext( listIter *iter )
{
listNode *current = iter->next;
if ( current != NULL )
{
if ( iter->direction == AL_START_HEAD )
iter->next = current->next;
else
iter->next = current->prev;
}
return current;
}
/* Duplicate the whole list. On out of memory NULL is returned.
* On success a copy of the original list is returned.
*
* The 'Dup' method set with listSetDupMethod() function is used
* to copy the node value. Otherwise the same pointer value of
* the original node is used as value of the copied node.
*
* The original list both on success or error is never modified. */
list *listDup( list *orig )
{
list *copy;
listIter *iter;
listNode *node;
if ( ( copy = listCreate()) == NULL)
return NULL;
copy->dup = orig->dup;
copy->free = orig->free;
copy->match = orig->match;
iter = listGetIterator(orig, AL_START_HEAD);
while((node = listNext( iter ) ) != NULL)
{
void *value;
if (copy->dup)
{
value = copy->dup(node->value);
if (value == NULL)
{
listRelease(copy);
listReleaseIterator(iter);
return NULL;
}
}
else
value = node->value;
if (listAddNodeTail( copy, value ) == NULL)
{
listRelease( copy );
listReleaseIterator( iter );
return NULL;
}
}
listReleaseIterator(iter);
return copy;
}
/* Search the list for a node matching a given key.
* The match is performed using the 'match' method
* set with listSetMatchMethod(). If no 'match' method
* is set, the 'value' pointer of every node is directly
* compared with the 'key' pointer.
*
* On success the first matching node pointer is returned
* (search starts from head). If no matching node exists
* NULL is returned. */
listNode *listSearchKey(list *list, void *key)
{
listIter *iter;
listNode *node;
iter = listGetIterator(list, AL_START_HEAD);
while((node = listNext(iter)) != NULL)
{
if (list->match)
{
if (list->match( node->value, key ) )
{
listReleaseIterator(iter);
return node;
}
}
else
{
if ( key == node->value )
{
listReleaseIterator( iter );
return node;
}
}
}
listReleaseIterator(iter);
return NULL;
}
/* Return the element at the specified zero-based index
* where 0 is the head, 1 is the element next to head
* and so on. Negative integers are used in order to count
* from the tail, -1 is the last element, -2 the penultimate
* and so on. If the index is out of range NULL is returned. */
listNode *listIndex(list *list, long index)
{
listNode *n;
if (index < 0)
{
index = (-index)-1;
n = list->tail;
while ( index-- && n ) n = n->prev;
}
else
{
n = list->head;
while ( index-- && n ) n = n->next;
}
return n;
}
/* Rotate the list removing the tail node and inserting it to the head. */
void listRotate(list *list)
{
listNode *tail = list->tail;
if (listLength(list) <= 1)
return;
/* Detach current tail */
list->tail = tail->prev;
list->tail->next = NULL;
/* Move it as head */
list->head->prev = tail;
tail->prev = NULL;
tail->next = list->head;
list->head = tail;
}
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