unity基础开发----常用代码Unity中解析XML
2014-03-19 16:08
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C#代码
xml代码
using UnityEngine; using System.Collections; using System.Xml; public class NewBehaviourScript : MonoBehaviour { // Use this for initialization void Start () { // print(Application.dataPath); string url = Application.dataPath + "/test.xml"; XmlDocument xmldoc = new XmlDocument(); xmldoc.Load(url); //读取方式 XmlNode root = xmldoc.SelectSingleNode("datas"); if (root != null) { XmlNodeList nodelist = root.ChildNodes; foreach (XmlNode node in nodelist) { XmlElement xmlelement = (XmlElement)node; if (xmlelement.GetAttribute("equipCondition") == "2") { print("+++++++++++++++++++++++++++++++++++++++++++++++++"); break; } } } } // Update is called once per frame void Update () { } // }
xml代码
<?xml version="1.0" encoding="UTF-8"?> <datas> <data skillID="1001" skillType="1" skillName="一击必杀" equipCondition="0" learnCondition="0" learnMoney="0" skillLevel="1" skillDamage="0" angerCost="0" conjureTime="0" coolDownTime="0" scopeType="2" scope="4" effectID="0" effectRate="0" hitFlyDis="2" /> <data skillID="1002" skillType="1" skillName="一击必杀" equipCondition="0" learnCondition="0" learnMoney="0" skillLevel="1" skillDamage="0" angerCost="0" conjureTime="0" coolDownTime="0" scopeType="2" scope="4" effectID="0" effectRate="0" hitFlyDis="2" /> <data skillID="1003" skillType="1" skillName="一击必杀" equipCondition="0" learnCondition="0" learnMoney="0" skillLevel="1" skillDamage="0" angerCost="0" conjureTime="0" coolDownTime="0" scopeType="2" scope="4" effectID="0" effectRate="0" hitFlyDis="2" /> <data skillID="1004" skillType="1" skillName="一击必杀" equipCondition="0" learnCondition="0" learnMoney="0" skillLevel="1" skillDamage="0" angerCost="0" conjureTime="0" coolDownTime="0" scopeType="2" scope="4" effectID="0" effectRate="0" hitFlyDis="2" /> <data skillID="1005" skillType="1" skillName="一击必杀" equipCondition="0" learnCondition="0" learnMoney="0" skillLevel="1" skillDamage="0" angerCost="0" conjureTime="0" coolDownTime="0" scopeType="2" scope="4" effectID="0" effectRate="0" hitFlyDis="2" /> <data skillID="1006" skillType="1" skillName="一击必杀" equipCondition="0" learnCondition="0" learnMoney="0" skillLevel="1" skillDamage="0" angerCost="0" conjureTime="0" coolDownTime="0" scopeType="2" scope="4" effectID="0" effectRate="0" hitFlyDis="2" /> <data skillID="1007" skillType="1" skillName="一击必杀" equipCondition="2" learnCondition="0" learnMoney="0" skillLevel="1" skillDamage="0" angerCost="0" conjureTime="0" coolDownTime="0" scopeType="2" scope="4" effectID="0" effectRate="0" hitFlyDis="2" /> </datas>备用:/article/1330840.html
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