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AndEngine Example(2):RectangleExample

2014-03-14 20:12 330 查看
目标:

1.场景截屏对象 ScreenCapture ,

2.场景截屏回调接口IScreenCaptureCallback

3.场景截屏回调方法 onScreenCaptured / onScreenCaptureFailed

4.场景点击事件

5.了解如何建立实体:组(group)

package org.andengine.examples;

import org.andengine.engine.camera.Camera;
import org.andengine.engine.options.EngineOptions;
import org.andengine.engine.options.ScreenOrientation;
import org.andengine.engine.options.resolutionpolicy.RatioResolutionPolicy;
import org.andengine.entity.Entity;
import org.andengine.entity.primitive.Rectangle;
import org.andengine.entity.scene.IOnSceneTouchListener;
import org.andengine.entity.scene.Scene;
import org.andengine.entity.scene.background.Background;
import org.andengine.entity.util.FPSLogger;
import org.andengine.entity.util.ScreenCapture;
import org.andengine.entity.util.ScreenCapture.IScreenCaptureCallback;
import org.andengine.input.touch.TouchEvent;
import org.andengine.ui.activity.SimpleBaseGameActivity;
import org.andengine.util.FileUtils;

import android.widget.Toast;

/**
* (c) 2010 Nicolas Gramlich
* (c) 2011 Zynga Inc.
*
* @author Nicolas Gramlich
* @since 11:54:51 - 03.04.2010
*/
public class RectangleExample extends SimpleBaseGameActivity {
// ===========================================================
// Constants
// ===========================================================

private static final int CAMERA_WIDTH = 720;
private static final int CAMERA_HEIGHT = 480;

// ===========================================================
// Fields
// ===========================================================

// ===========================================================
// Constructors
// ===========================================================

// ===========================================================
// Getter & Setter
// ===========================================================

// ===========================================================
// Methods for/from SuperClass/Interfaces
// ===========================================================

@Override
public EngineOptions onCreateEngineOptions() {
final Camera camera = new Camera(0, 0, CAMERA_WIDTH, CAMERA_HEIGHT);

return new EngineOptions(true, ScreenOrientation.LANDSCAPE_FIXED, new RatioResolutionPolicy(CAMERA_WIDTH, CAMERA_HEIGHT), camera);
}

@Override
public void onCreateResources() {

}

@Override
public Scene onCreateScene() {
this.mEngine.registerUpdateHandler(new FPSLogger());

final Scene scene = new Scene();
final ScreenCapture screenCapture = new ScreenCapture();
scene.attachChild(screenCapture);
scene.setOnSceneTouchListener(new IOnSceneTouchListener() {
@Override
public boolean onSceneTouchEvent(final Scene pScene, final TouchEvent pSceneTouchEvent) {
if(pSceneTouchEvent.isActionDown()) {
screenCapture.capture(180, 60, 360, 360, FileUtils.getAbsolutePathOnExternalStorage(RectangleExample.this, "Screen_" + System.currentTimeMillis() + ".png"), new IScreenCaptureCallback() {
@Override
public void onScreenCaptured(final String pFilePath) {
RectangleExample.this.runOnUiThread(new Runnable() {
@Override
public void run() {
Toast.makeText(RectangleExample.this, "Screenshot: " + pFilePath + " taken!", Toast.LENGTH_SHORT).show();
}
});
}

@Override
public void onScreenCaptureFailed(final String pFilePath, final Exception pException) {
RectangleExample.this.runOnUiThread(new Runnable() {
@Override
public void run() {
Toast.makeText(RectangleExample.this, "FAILED capturing Screenshot: " + pFilePath + " !", Toast.LENGTH_SHORT).show();
}
});
}
});
}
return true;
}
});

scene.setBackground(new Background(0, 0, 0));

/* Create the rectangles. */
final Rectangle rect1 = this.makeColoredRectangle(-180, -180, 1, 0, 0);
final Rectangle rect2 = this.makeColoredRectangle(0, -180, 0, 1, 0);
final Rectangle rect3 = this.makeColoredRectangle(0, 0, 0, 0, 1);
final Rectangle rect4 = this.makeColoredRectangle(-180, 0, 1, 1, 0);

final Entity rectangleGroup = new Entity(CAMERA_WIDTH / 2, CAMERA_HEIGHT / 2);

rectangleGroup.attachChild(rect1);
rectangleGroup.attachChild(rect2);
rectangleGroup.attachChild(rect3);
rectangleGroup.attachChild(rect4);

scene.attachChild(rectangleGroup);

return scene;
}

private Rectangle makeColoredRectangle(final float pX, final float pY, final float pRed, final float pGreen, final float pBlue) {
final Rectangle coloredRect = new Rectangle(pX, pY, 180, 180, this.getVertexBufferObjectManager());
coloredRect.setColor(pRed, pGreen, pBlue);
return coloredRect;
}

// ===========================================================
// Methods
// ===========================================================

// ===========================================================
// Inner and Anonymous Classes
// ===========================================================
}


这篇介绍了触摸事件,这个可能会要经常用到。

但是屏幕截取这个功能可能不常用,所以就不介绍了。
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