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数据持久化-存取方式总结&应用沙盒&文件管理NSFileManager

2014-02-10 17:30 489 查看
iOS应用数据存储的常用方式:
1.XML属性列表   (plist归档)
2.NSUserDefaults  (偏好设置)
3.NSKeyedArchiver 归档(加密形式)
4.SQLite3     (嵌入式数据库)
5.Core Data    (面向对象方式的嵌入式数据库)一.应用沙盒1.iOS应用程序只能在为该改程序创建的文件系统中读取文件,不可以去其它地方访问,此区域被成为沙盒
  说明:
    a.每个应用程序都有自己的存储空间
    b.应用程序无法翻过自己的围墙去访问别的存储空间的内容
    c.应用程序请求的数据都要通过权限检测,假如不符合条件的话,不会被放行。2.mac下查看沙盒路径
  step1.显示Mac隐藏文件的命令:defaults write com.apple.finder AppleShowAllFiles -bool true
  step2.进入如下路径/Users/username/Library/Application Support/iPhone Simulator/,即可找到各个程序的应用沙盒3.沙盒目录结构
默认情况下,每个程序的沙盒含有3个文件夹:Documents, Library 和 tmp:
    
  Documents:保存应用运行时生成的需要持久化的数据。例如,游戏应用可将游戏存档保存在该目录。iTunes同步设备时会备份该目录  Library/Preference:保存应用的所有偏好设置,iOS的Settings(设置)应用会在该目录中查找应用的设置信息。iTunes同步设备时会备份该目录  Library/Caches:保存应用运行时生成的需要持久化的数据,一般存储体积大、不需要备份的非重要数据,iTunes同步设备时不会备份该目录。  tmp:保存应用运行时所需的临时数据,使用完毕后再将相应的文件从该目录删除。应用没有运行时,系统也可能会清除该目录下的文件。iTunes同步设备时不会备份该目录4.获取目录路径代码:
//获取沙盒路径
NSString *home = NSHomeDirectory();

//1.获取Document路径
//1.1通过文件名获取,因为ios以后的新版本可能修改目录名,不建议使用
NSString *documentPath1 = [home stringByAppendingPathComponent:@"Documents"];
//1.2通过系统方法获取,建议使用
NSArray *array = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
NSString *documentPath2 = [array objectAtIndex:0];

//2.获取Library/Cache目录,获取方式同Document,下面是系统方法
NSArray *cache = NSSearchPathForDirectoriesInDomains(NSCachesDirectory, NSUserDomainMask, YES);
NSString *cachePath = [cache objectAtIndex:0];

//3.获取Library/Preferences也可食用1.1的方式获取,但因为是保存setting设置,一般通过NSUserDefaults直接存储
NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults];
[defaults setObject:@"myname" forKey:@"username"];

//4.获取tmp目录
NSString *tmpPath = NSTemporaryDirectory();
如何在沙盒中操作文件夹和文件,系统提供了二.文件存储1.XML属性列表(plist归档)  如果对象是NSString、NSDictionary、NSArray、NSData、NSNumber等类型,就可以使用writeToFile:atomically:方法直接将对象写到属性列表文件中,使用
dataWithContentsOfFile方法读取plist文件中的信息并实例化对象
NSString *tmpPath = NSTemporaryDirectory();
NSString *path = [tmpPath stringByAppendingPathComponent:@"test.plist"];

// 将数据封装成字典
NSMutableDictionary *dict = [NSMutableDictionary dictionary];
[dict setObject:@"jason" forKey:@"name"];
[dict writeToFile:path atomically:YES];

// 读取plist的内容,实例化NSDictionary
NSDictionary *dictPlist = [NSDictionary dictionaryWithContentsOfFile:path];
NSLog(@"name:%@", [dictPlist objectForKey:@"name"]);
2.NSUserDefaults(偏好设置)  使用set方法保存不同类型的对象,使用xxxForKey方法获取值
//偏好设置
NSUserDefaults *dft = [NSUserDefaults standardUserDefaults];
[dft setObject:@"jason" forKey:@"username"];
[dft setFloat:1.77f forKey:@"high"];
[dft setBool:YES forKey:@"auto_logon"];

//读取偏好设置
NSUserDefaults *dft2 = [NSUserDefaults standardUserDefaults];
NSString *name = [dft2 objectForKey:@"username"];
float h = [dft2 floatForKey:@"high"];
BOOL al = [dft2 boolForKey:@"auto_logon"];
NSLog(@"%@--%f--%hhd",name,h,al);
  自动在Library/Preferences/生成项目名开头的plist文件  
3.NSKeyedArchiver 归档(加密形式)  机制类似于java的对象序列化,归档是指将对象保存到文件,反归档(读档)是指将文件内容解析成对象  3.1 NSString、NSDictionary、NSArray、NSData、NSNumber等类型,可以直接用NSKeyedArchiver进行归档和反归档  3.2 任何遵守了NSCoding协议的对象,都可以进行归档和反归档  3.3 NSCoding协议需要实现两个方法:
    - (void)encodeWithCoder:(NSCoder *)encoder //将对象归档的时候会调用(将对象写入文件之前会调用),用来说明哪些属性需要归档,怎样归档    -(id)initWithCoder:(NSCoder *)decoder //当从文件中反归档对象时调用,用来说明哪些属性需要反归档,怎样反归档    注:如果父类中也有属性需要归档或者反归档,必须调用super的encodeWithCoder:和initWithCoder:方法  3.4代码实例:    3.4.1 对象类:Person和子类Man
//  Person.h
#import <Foundation/Foundation.h>

@interface Person : NSObject<NSCoding>
@property (nonatomic, copy) NSString *name;
@property (nonatomic, assign) int age;
@property (nonatomic, assign) double height;
@end

//  Person.m

#import "Person.h"

@implementation Person

//归档时调用
- (void)encodeWithCoder:(NSCoder *)coder
{
[coder encodeObject:_name forKey:@"name"];
[coder encodeInt:_age forKey:@"age"];
[coder encodeDouble:_height forKey:@"height"];
}

//反归档时调用调用的初始化方法
-(id)initWithCoder:(NSCoder *)deCode
{
if (self = [super init]) {
_name   = [deCode decodeObjectForKey:@"name"];
_age    = [deCode decodeIntForKey:@"age"];
_height = [deCode decodeDoubleForKey:@"height"];
}
return self;
}

@end

//  Man.h继承自Person
#import "Person.h"

@interface Man : Person
@property (nonatomic, copy) NSString *sex;
@end

//  Man.m
#import "Man.h"

@implementation Man

//归档时调用
-(void)encodeWithCoder:(NSCoder *)coder
{
//首先调用父类的归档方法
[super encodeWithCoder:coder];
[coder encodeObject:_sex forKey:@"sex"];
}

//反归档时调用的初始化方法
-(id)initWithCoder:(NSCoder *)deCode
{
if (self = [super initWithCoder:deCode]) {
_sex = [deCode decodeObjectForKey:@"sex"];
}
return  self;
}

@end
    3.4.1 归档和反归档的实现方法
NSString *tmpPath = NSTemporaryDirectory();
NSString *path1 = [tmpPath stringByAppendingPathComponent:@"person.data"];
NSString *path2 = [tmpPath stringByAppendingPathComponent:@"man.data"];

Person *p = [[Person alloc]init];
p.name = @"a";
p.age = 11;
p.height = 1.70f;

Man *m = [[Man alloc]init];
m.name = @"b";
m.age = 12;
m.height = 1.77f;
m.sex = @"male";

//归档
[NSKeyedArchiver archiveRootObject:p toFile:path1];
[NSKeyedArchiver archiveRootObject:m toFile:path2];

//反归档
Person *p2 = [NSKeyedUnarchiver unarchiveObjectWithFile:path1];
Man *m2 = [NSKeyedUnarchiver unarchiveObjectWithFile:path2];
NSLog(@"%@--%d--%f",p2.name,p2.age,p2.height);
NSLog(@"%@--%d--%f---%@",m2.name,m2.age,m2.height,m2.sex);
4.SQLite3 & Core Data  都是对数据做操作,CoreData只是在SQLite3的基础上做了一层面向对象的封装,类似于Hibernate,暂不总结,后续会新写文章总结三.NSFileManager参考文章:http://www.cnblogs.com/xyzlmn/p/3196930.html

创建文件夹:

//创建文件夹
-(void *)createDir{
NSString *documentsPath =[self dirDoc];
NSFileManager *fileManager = [NSFileManager defaultManager];
NSString *testDirectory = [documentsPath stringByAppendingPathComponent:@"test"];
// 创建目录
BOOL res=[fileManager createDirectoryAtPath:testDirectory withIntermediateDirectories:YES attributes:nil error:nil];
if (res) {
NSLog(@"文件夹创建成功");
}else
NSLog(@"文件夹创建失败");
}

创建文件

//创建文件
-(void *)createFile{
NSString *documentsPath =[self dirDoc];
NSString *testDirectory = [documentsPath stringByAppendingPathComponent:@"test"];
NSFileManager *fileManager = [NSFileManager defaultManager];
NSString *testPath = [testDirectory stringByAppendingPathComponent:@"test.txt"];
BOOL res=[fileManager createFileAtPath:testPath contents:nil attributes:nil];
if (res) {
NSLog(@"文件创建成功: %@" ,testPath);
}else
NSLog(@"文件创建失败");
}


写数据到文件:

//写文件
-(void)writeFile{
NSString *documentsPath =[self dirDoc];
NSString *testDirectory = [documentsPath stringByAppendingPathComponent:@"test"];
NSString *testPath = [testDirectory stringByAppendingPathComponent:@"test.txt"];
NSString *content=@"测试写入内容!";
BOOL res=[content writeToFile:testPath atomically:YES encoding:NSUTF8StringEncoding error:nil];
if (res) {
NSLog(@"文件写入成功");
}else
NSLog(@"文件写入失败");
}

读文件数据:

//读文件
-(void)readFile{
NSString *documentsPath =[self dirDoc];
NSString *testDirectory = [documentsPath stringByAppendingPathComponent:@"test"];
NSString *testPath = [testDirectory stringByAppendingPathComponent:@"test.txt"];
//    NSData *data = [NSData dataWithContentsOfFile:testPath];
//    NSLog(@"文件读取成功: %@",[[NSString alloc] initWithData:data encoding:NSUTF8StringEncoding]);
NSString *content=[NSString stringWithContentsOfFile:testPath encoding:NSUTF8StringEncoding error:nil];
NSLog(@"文件读取成功: %@",content);
}

文件属性:

//文件属性
-(void)fileAttriutes{
NSString *documentsPath =[self dirDoc];
NSString *testDirectory = [documentsPath stringByAppendingPathComponent:@"test"];
NSFileManager *fileManager = [NSFileManager defaultManager];
NSString *testPath = [testDirectory stringByAppendingPathComponent:@"test.txt"];
NSDictionary *fileAttributes = [fileManager attributesOfItemAtPath:testPath error:nil];
NSArray *keys;
id key, value;
keys = [fileAttributes allKeys];
int count = [keys count];
for (int i = 0; i < count; i++)
{
key = [keys objectAtIndex: i];
value = [fileAttributes objectForKey: key];
NSLog (@"Key: %@ for value: %@", key, value);
}
}

删除文件:

//删除文件
-(void)deleteFile{
NSString *documentsPath =[self dirDoc];
NSString *testDirectory = [documentsPath stringByAppendingPathComponent:@"test"];
NSFileManager *fileManager = [NSFileManager defaultManager];
NSString *testPath = [testDirectory stringByAppendingPathComponent:@"test.txt"];
BOOL res=[fileManager removeItemAtPath:testPath error:nil];
if (res) {
NSLog(@"文件删除成功");
}else
NSLog(@"文件删除失败");
NSLog(@"文件是否存在: %@",[fileManager isExecutableFileAtPath:testPath]?@"YES":@"NO");
}

遍历子文件夹:

NSString *home = NSHomeDirectory();

NSFileManager *fileManage = [NSFileManagerdefaultManager];

NSArray *file = [fileManage subpathsOfDirectoryAtPath: home error:nil];

NSLog(@"%@",file);

NSArray *files = [fileManage subpathsAtPath: home ];

NSLog(@"%@",files);


                                            
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