cocos2dx 官方示例学习(二), Vector
2014-01-13 19:34
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该TestCpp 的 UnitTest中介绍了3个类, 分别为Vector,Map, Value
先让我们看看代码中Vector怎么写的
先让我们看看代码中Vector怎么写的
Vector<Node*> vec; CCASSERT(vec.empty(), "");//Vector容器中是否为空 CCASSERT(vec.capacity() == 0, "");//容器中的容量 CCASSERT(vec.size() == 0, "");//容器中的节点的数量 CCASSERT(vec.max_size() > 0, "");//容器中能存放最大节点数 auto node1 = Node::create();//引用为1 node1->setTag(1); vec.pushBack(node1);//节点放入容器 CCASSERT(node1->retainCount() == 2, "");//引用为2 auto node2 = Node::create(); node2->setTag(2); vec.pushBack(node2); CCASSERT(vec.getIndex(node1) == 0, "");//得到该节点在容器中的下标 CCASSERT(vec.getIndex(node2) == 1, ""); auto node3 = Node::create(); node3->setTag(3); vec.insert(1, node3);//在下标为1 的位置上插入节点 CCASSERT(vec.at(0)->getTag() == 1, "");//得到在该容器中下标为0的容器 CCASSERT(vec.at(1)->getTag() == 3, ""); CCASSERT(vec.at(2)->getTag() == 2, ""); // Test copy constructor Vector<Node*> vec2(vec);//复制构造函数 CCASSERT(vec2.size() == vec.size(), ""); ssize_t size = vec.size(); for (ssize_t i = 0; i < size; ++i) { CCASSERT(vec2.at(i) == vec.at(i), "");//vec2和vec1中的节点为同个对象 CCASSERT(vec.at(i)->retainCount() == 3, "");//引用为3 CCASSERT(vec2.at(i)->retainCount() == 3, ""); } // Test copy assignment operator Vector<Node*> vec3; vec3 = vec2;//等号重载 CCASSERT(vec3.size() == vec2.size(), ""); size = vec3.size(); for (ssize_t i = 0; i < size; ++i) { CCASSERT(vec3.at(i) == vec2.at(i), "");//vec2,vec2和vec1中的节点为同个对象 CCASSERT(vec3.at(i)->retainCount() == 4, "");//引用为4 CCASSERT(vec2.at(i)->retainCount() == 4, ""); CCASSERT(vec.at(i)->retainCount() == 4, ""); } // Test move constructor auto createVector = [this](){//移除构造函数, 下面用到 Vector<Node*> ret; for (int i = 0; i < 20; i++) { ret.pushBack(Node::create()); } int j = 1000; for (auto& child : ret)//新的for循环 ret为Vector child为里面的节点 { child->setTag(j++); } return ret; }; Vector<Node*> vec4(createVector());//复制构造函数, 并且删除原容器 for (const auto& child : vec4) { CCASSERT(child->retainCount() == 2, "");//引用计数还是2 } // Test init Vector<T> with capacity Vector<Node*> vec5(10);//初始化容量为10 CCASSERT(vec5.capacity() == 10, ""); vec5.reserve(20);//增加容器到20 CCASSERT(vec5.capacity() == 20, ""); CCASSERT(vec5.size() == 0, "");//节点数为0 CCASSERT(vec5.empty(), "");//为空 auto toRemovedNode = Node::create(); vec5.pushBack(toRemovedNode); CCASSERT(toRemovedNode->retainCount() == 2, ""); // Test move assignment operator vec5 = createVector();//赋值后移除了vec5原节点 和 ret 原节点 CCASSERT(toRemovedNode->retainCount() == 1, ""); CCASSERT(vec5.size() == 20, "size should be 20"); for (const auto& child : vec5) { CCASSERT(child->retainCount() == 2, ""); } // Test Vector<T>::find CCASSERT(vec.find(node3) == (vec.begin() + 1), "");//寻找node3在容器中的下标 CCASSERT(std::find(std::begin(vec), std::end(vec), node2) == (vec.begin() + 2), "");//使用std标准库寻找 CCASSERT(vec.front()->getTag() == 1, "");//第一个节点 CCASSERT(vec.back()->getTag() == 2, "");//最后一个节点 CCASSERT(vec.getRandomObject(), "");//得到随即节点 CCASSERT(!vec.contains(Node::create()), "");//是否包含该节点 CCASSERT(vec.contains(node1), ""); CCASSERT(vec.contains(node2), ""); CCASSERT(vec.contains(node3), ""); CCASSERT(vec.equals(vec2), "");//2个容器是否相等 CCASSERT(vec.equals(vec3), ""); // Insert vec5.insert(2, node1); CCASSERT(vec5.at(2)->getTag() == 1, ""); CCASSERT(vec5.size() == 21, ""); vec5.back()->setTag(100); vec5.popBack();//移除最后一个节点 CCASSERT(vec5.size() == 20, ""); CCASSERT(vec5.back()->getTag() != 100, ""); // Erase and clear Vector<Node*> vec6 = createVector(); Vector<Node*> vec7 = vec6; // Copy for check CCASSERT(vec6.size() == 20, ""); vec6.erase(vec6.begin() + 1); //移除指定下标节点 CCASSERT(vec6.size() == 19, ""); CCASSERT((*(vec6.begin() + 1))->getTag() == 1002, ""); vec6.erase(vec6.begin() + 2, vec6.begin() + 10);//移除指定下标区间节点 CCASSERT(vec6.size() == 11, ""); CCASSERT(vec6.at(0)->getTag() == 1000, ""); CCASSERT(vec6.at(1)->getTag() == 1002, ""); CCASSERT(vec6.at(2)->getTag() == 1011, ""); CCASSERT(vec6.at(3)->getTag() == 1012, ""); vec6.erase(3); CCASSERT(vec6.at(3)->getTag() == 1013, ""); vec6.eraseObject(vec6.at(2)); CCASSERT(vec6.at(2)->getTag() == 1013, ""); vec6.clear();//移除所有节点 // Check the retain count in vec7 CCASSERT(vec7.size() == 20, ""); for (const auto& child : vec7) { CCASSERT(child->retainCount() == 2, ""); } // Sort Vector<Node*> vecForSort = createVector(); std::sort(vecForSort.begin(), vecForSort.end(), [](Node* a, Node* b){ return a->getTag() >= b->getTag(); }); for (int i = 0; i < 20; ++i) { CCASSERT(vecForSort.at(i)->getTag() - 1000 == (19 - i), ""); } // Reverse vecForSort.reverse(); for (int i = 0; i < 20; ++i) { CCASSERT(vecForSort.at(i)->getTag() - 1000 == i, ""); } // Swap Vector<Node*> vecForSwap = createVector(); vecForSwap.swap(2, 4);//交换下标为2 和 4 的节点 CCASSERT(vecForSwap.at(2)->getTag() == 1004, ""); CCASSERT(vecForSwap.at(4)->getTag() == 1002, ""); vecForSwap.swap(vecForSwap.at(2), vecForSwap.at(4)); CCASSERT(vecForSwap.at(2)->getTag() == 1002, ""); CCASSERT(vecForSwap.at(4)->getTag() == 1004, ""); // shrinkToFit Vector<Node*> vecForShrink = createVector(); vecForShrink.reserve(100); CCASSERT(vecForShrink.capacity() == 100, ""); vecForShrink.pushBack(Node::create()); vecForShrink.shrinkToFit();//使容器容量适应容器大小 CCASSERT(vecForShrink.capacity() == 21, ""); // get random object // Set the seed by time srand(time(nullptr));//按时间随即 Vector<Node*> vecForRandom = createVector(); log("<--- begin ---->"); for (int i = 0; i < vecForRandom.size(); ++i) { log("Vector: random object tag = %d", vecForRandom.getRandomObject()->getTag()); } log("<---- end ---->");
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