Ant on a Chessboard
2013-12-29 20:07
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Background
One day, an ant called Alice came to an M*M chessboard. She wanted to go around all the grids. So she began to walk along the chessboard according to this way: (you can assume that her speed is one grid per second)At the first second, Alice was standing at (1,1). Firstly she went up for a grid, then a grid to the right, a grid downward. After that, she went a grid to the right, then two grids upward, and then two grids to the left…in
a word, the path was like a snake.
For example, her first 25 seconds went like this:
( the numbers in the grids stands for the time when she went into the grids)
25 | 24 | 23 | 22 | 21 |
10 | 11 | 12 | 13 | 20 |
9 | 8 | 7 | 14 | 19 |
2 | 3 | 6 | 15 | 18 |
1 | 4 | 5 | 16 | 17 |
4
3
2
1
1 2 3 4 5
At the 8th second , she was at (2,3), and at 20th second, she was at (5,4).
Your task is to decide where she was at a given time.
(you can assume that M is large enough)
Input
Input file will contain several lines, and each line contains a number N(1<=N<=2*10^9), which stands for the time. The file will be ended with a line that contains a number 0.Output
For each input situation you should print a line with two numbers (x, y), the column and the row number, there must be only a space between them.Sample Input
820
25
0
Sample Output
2 35 4
1 5
这个题,据说都是根据对角线的规律做的,我是根据1,4,9。。。。等平方数的特殊位置照的规律。凑合看吧。。
#include <stdio.h> #include <math.h> int main() { int x, y, c; while(scanf("%d", &x)!=EOF) { if(x == 0) break; y = (int)sqrt(x)+1.5; c = y * y - x; if(x == (y-1)*(y-1)) { if(y % 2 == 0) printf("1 %d\n", y-1); else printf("%d 1\n", y-1); } else { if(y % 2 == 1) { if(c > y - 1) printf("%d %d\n", y, 2 * y - c - 1); else printf("%d %d\n", c + 1, y); } else { if(c > y - 1) printf("%d %d\n", x - (y-1)*(y-1), y); else printf("%d %d\n", y, c + 1); } } } return 0; }
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