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12.cocos2d-x 获取当前设备语言

2013-12-20 17:00 459 查看
CCSize size=CCDirector::sharedDirector()->getWinSize();
CCLabelTTF *labelLanguange=CCLabelTTF::create("", "Arial", 20);
labelLanguange->setPosition(ccp(size.width/2, size.height/2));
//获取当前语言种类
ccLanguageType currentLanguage=CCApplication::sharedApplication()->getCurrentLanguage();
switch (currentLanguage) {
case cocos2d::kLanguageEnglish:
labelLanguange->setString("当前设备语言是:English");
break;
case cocos2d::kLanguageChinese:
labelLanguange->setString("当前设备语言是:Chinese");
break;
case cocos2d::kLanguageFrench:
labelLanguange->setString("当前设备语言是:French");
break;
case cocos2d::kLanguageGerman:
labelLanguange->setString("当前设备语言是:German");
break;

default:
break;
}
this->addChild(labelLanguange);

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