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游戏引擎列表

2013-11-25 01:17 330 查看
免费引擎

Agar - 一个高级图形应用程序框架,用于2D和3D游戏。
Allegro library - 基于 C/C++ 的游戏引擎,支持图形,声音,输入,游戏时钟,浮点,压缩文件以及GUI。
Axiom 引擎 - OGRE的衍生引擎。
Baja 引擎 - 专业品质的图像引擎,用于The
Lost Mansion。
Boom -Doom代码的一部分。由TeamTNT开发
Build 引擎 - 一个第一人称射击游戏引擎,用于Duke
Nukem 3D。
BYOND - “Build Your Own Net Dream”的所写,支持各种类型的游戏,包括MMORPG。
Ca3D-引擎 - 一个比较成熟的引擎,有自己的SDK,世界编辑器等。
Cadabra 3D 引擎 - 用于快速开发3D游戏。
Catmother - 一个基于BSD授权的引擎,只限个人使用,不能做商业用途。是一家游戏公司的开源引擎。
CheapHack - An outdated TomazQuake derived engine
Crystal Entity Layer - Crystal Space 3D 引擎的扩充
Crystal Space - 3D应用程序的常规框架。
Cube - Powers the computer game of the same name
DarkPlaces - 高级免费软件之一。
Delta3d - 整合和其他知名免费引擎,最初由美国军方开发。
DGD - 一个面向对象的MUD引擎。
Doom 引擎 - 现在已经免费的引擎,曾用于Doom和Doom
II
DXFramework - 一个简单,带有教学性质的2D/3D引擎,基于DirectX和Visual Studio
DX Studio - 一个专业3D引擎,附带编辑器套件,由Worldweaver公司开发。
Eclipse - 一个2D MMORPG编辑器。
Elysium Source - 2D网络游戏引擎,VB6开发。
Engine 001 - 2D 动作类RPG游戏编辑器。
Epee 引擎 -一个2D/3D开放源代码图像引擎,多平台。
Eternity 引擎 - Doom引擎的一部分。
Exult -Ultima
VII使用的引擎。
FIFE -辐射1和2使用的标准2D引擎。
Game Blender -Blender的子程序,用于开发游戏。
Game Maker - 面向对象的软游戏开发平台,支持拖放编辑以及其自己的脚本语言。
GQ - 一个Quake引擎,增添了来自TomazQuake和DarkPlaces的许多新特性。
GZDoom - 基于ZDoom的引擎。
Genesis3D - 用于Windows的3D实时渲染引擎
GemRB - A free software implementation of theInfinity
Engine
G3DRuby - 用于高级3D图形。
Haaf's Game Engine - A 2D Hardware Accelerated Game Engine
Irrlicht 引擎 - 一个多平台3D图形引擎。
Gosu 2D游戏开发库,用于C++。
Jogre - 一个基于Java的网络游戏引擎。
MRPGe - Visual Basic开发的2D RPG游戏引擎,附带内置的脚本支持,可定制化强,正在开发阶段。
M.U.G.E.N - 2D格斗游戏引擎。
Multiverse Network - 网络游戏开发平台,包含服务端、客户端,以及一些开发工具(对个人免费)
Nebula Device - 由德国的游戏开发工作室开发的实时渲染3D引擎。
NeL 引擎 - 用于开发网络游戏的引擎。
OctLight - Java游戏引擎,基于OpenGL。
Open Game Engine - 一个开源引擎,包含开发游戏所需的各种组件。
OGRE Engine - 一个非常流行的面向对象图形渲染引擎,亦称OGRE3D。
Online RPG Maker - 一个2D网络游戏引擎,以脚本方式编辑。
Panda3D 引擎 - 基于Python的快速开发游戏引擎。
PlayerWorlds - 一个简洁且广泛使用的2D网络游戏引擎。
PLIB - 包含3D、音效、GUI、窗口管理。支持Linux/Windows/MacOSX。
ProQuake - 更动过的Quake引擎。
毁灭公爵II引擎 - Quake II的引擎。
毁灭公爵III引擎 - Quake III的引擎。
Reality Factory - 一个开源引擎,面向非程序员开发,基于Genesis3d图形引擎。
RealmForge - 用于微软 .NET Framework的引擎,Visual3D.NET的原始版本。
Sauerbraten - 一个基于Cube引擎的优化版。
Sonic Robo Blast 2 - A heavily modifiedDoom
Legacy engine for a 3D platform fan-fiction game of the same name.
Stratagus - 一个多平台即时战略游戏引擎。
Telejano - Quake引擎的修改版。
Tenebrae - Quake引擎的修改版。
Toi - 一个正在开发的3D游戏引擎,可用于单机和网络游戏开发。
Tomb4 - The engine used to play custom Tomb Raider games built usingTRLE
(Tomb Raider Level Editor)
vbGORE - 用Visual Basic 6开发的网络游戏引擎(通过3D函数表达2D图形)
Well of Souls - 基于脚本化编辑的2D引擎,附带可视化世界编辑器。
Yake - 组件化,面向对象化的的引擎。
Zak 引擎 - 为业余和专业游戏开发者开发的2D引擎,基于DirectX 8.1和9。 支持脚本、贴图地图、音效、粒子系统等。

[编辑]商业引擎

Arcane 引擎 -Wolfpack
Studios为《Shadowbane》开发的引擎
Aurora 引擎 - 为RPG研发的引擎。
Beyond Virtual - 一个面向对象化的实时渲染3D引擎,表现优秀。
Blade3D - 基于Microsoft
XNA的新一代引擎。
BRender - A real-time 3D graphics engine for computer games, simulators and graphic tools
C4 Engine - An emerging next-generation computer game engine created byEric
Lengyel
Chrome Engine - NextGen game engine supporting DirectX 10, used mostly for the FPS computer games
(Windows, Xbox 360). Developed by
Techland
Coldstone game engine - an old game creation suite for Macintosh/Windows to create
role-playing or adventure-style games
CryENGINE,CryENGINE2
- CryENGINE是FPS游戏《[孤岛危机]》的游戏引擎。 CryEngine 2 是Crytek为开发FPS游戏《[孤岛危机]》研发的新一代游戏引擎。
Dagor Engine 3 - A high-tech cross-platform game engine (3D, physics, game logic) with rich toolset
for content development
Deep Creator - A 3D game engine
Doom 3 engine - Used by the gamesDoom
3,
Quake 4,
Prey and
Quake Wars
EAGL (EA Graphics Library) - A cross-platform graphics engine used byElectronic
Arts in their
EA Sports titles.
Earth-4 Engine - The graphics engine used in Earth 2160
Electron engine - Currently in development byObsidian
Entertainment for their game
Neverwinter Nights 2, based on the Aurora engine
euphoria - A real-time motion synthesis engine byNaturalMotion
Explorations - 2d MMO creator
FPSCreator - 3D First Person Shooter creator
Frostbite Engine- Game engine used for the next-gen title Battlefield: Bad Company
Gamebryo - A cross-platform 3D computer graphics engine coded in C++
GFX3D -目标公司为旗下的数款游戏开发的引擎。
Havok[1]
- Very High-tech cross platform (PC, PS3, Xbox 360 etc) middleware Engine.
IMUSE - Specifically designed to synchronize music with visual action
INSANE - Used inLucasArts
games
Infinity Engine - Allows the creation of isometric computer role-playing games
Jedi - A game engine developed byLucasArts
for Star Wars: Dark Forces and Outlaws
Kaneva Game Platform - A full featuredMMOG
engine for independent and professional game development
KjAPI - A C++ technology to create games and 3D applications for PC computers
Lithtech - A competing alternative to the Quake, and Unreal engines.
Lithtech Juipter Ex - A new generation Lithtech engine developed by Monolith to create the game F.E.A.R.
Medusa - A C++ 3D game engine developed by Palestar and used in theDarkSpace
MMO. It features distributed world simulation, single tool version control and asset realisation, cross-platform compatibility and an integrated client/server network system.
morpheme - A graphically-authorable animation engine byNaturalMotion
Monumental Technology Suite - A MMOG platform, including server and cleint technology and
development / live management tools.
Multiverse Network - an MMOG platform, including server, client, and tools. (Free for
development and use--revenue sharing upon commercial deployment).
Odyssey Engine - Used to create three dimensional computer role-playing games, used inStar
Wars: Knights of the Old Republic
ORE - Online RPG Engine
Quest3D - www.quest3d.com
Power Render - A general purpose software development kit for games and 3D visualization
RAGE - A game engine created byRockstar
Games use it to power their upcoming video games on the Xbox 360 and PlayStation 3
Reality Engine - 3D game engine byArtificial
Studios
RelentENGINE - A next-generation FPS engine supporting massive destroyable city environments and
realistic vehicle control, makes extensive use of shader model 3.
RenderWare - A very popular 3D API and graphics rendering engine
Retribution Engine - A game engine to make first person shooter games
Revolution3D - A 3D graphics engine developed by X-Dream Project
RPG Maker XP - A 2D engine to make top-down and isometric-style role-playing games for Windows.
SAGE engine - Used to createreal-time
strategy games
SCUMM engine - Used inLucasArts
graphical adventure games
Serious Engine - The engine by Croteam used in the epic Serious Sam: The First Encounter and
the inspirational - The Second Encounter
Shark 3D - A middleware from Spinor for computer, video games and realtime 3D applications
Silent Storm engine - A turn-based strategy game engine
Sith - A game engine developed by Lucasarts forJedi
Knight: Dark Forces II
Slayer - A game engine created byThe
Collective, Inc. and used in
Buffy the Vampire Slayer,
Star Wars Episode III: Revenge of the Sith,
Indiana Jones and the Emperor's Tomb and
Wrath Unleashed
Source engine - A Game Engine developed by Valve Software forHalf-Life
2
Torque Game Engine - A modified version of a 3D computer game engine originally developed
by Dynamix for the 2001 FPS Tribes 2
Torque Game Engine Advanced - A next-generation 3D game engine support
modern GPU hardware and shaders.
TOSHI - A fourth generation cross platform game engine designed by Blue Tongue Entertainment
Truevision3d - A 3D game engine using the DirectX API
Unigine - Cross-platform middleware with great graphics
Unity - An easy-to-use open-ended 3D game/interactive software engine
Unreal engine - One of the most popular game engines for action games
Vengeance engine - A video game engine based on the Unreal Engine 2/2.5
Vicious Engine - Available for Microsoft Windows, Sony PlayStation 2, Microsoft Xbox, and Sony
PlayStation Portable
3DGame Studio - www.3dgamestudio.com
Vision Game Engine - A commercial game engine used in 50+ titles by companies like T2, Atari, Neowiz and Threewave.
Available for PC, Xbox, Xbox360 and PS3
Visual3D.NET - 3D platform and visual development environment built upon Microsoft .NET 2.0 and XNA
Framework for developing for PC, Xbox 360, and Windows Mobile devices using C#, Visual Basic, J#, C++.NET, JScript.NET, IronPython, and visual scripting.
Virtools - A 3D engine combined with unique high-level development framework, used for game prototyping and
rapid developments. Available for Windows, Macintosh, Xbox, PSP
White Engine -Square-Enix's
proprietary seventh generation game engine to be used for their PS3 projects.
Zero - 3D game engine used inStar
Wars: The Clone Wars,
Star Wars: Battlefront, and
Star Wars: Battlefront II
Maz 3D Game Engine - Designed by Students C++ & OpenGL

[编辑]手机游戏引擎

GledPlay - 一套完整的SDK用于开发手机游戏。
game-editor - 为GP2X开发游戏的开发套件。

[编辑]PSP

WGAF - Guild Software用于开发Vendetta
Online的引擎。
XnGine - 最早的实时3D引擎之一。

[编辑]游戏及其使用的引擎

引擎游戏公司
Nebula Device 3黑暗之眼Radon Labs
GoldSrc半条命Valve
SAGE 引擎命令与征服;

命令与征服3:泰伯利亚战争;

魔戒:中土大战II
EA
Source引擎半条命2;

Sin Episodes;

魔法门之黑暗弥赛亚
Valve;

Ritual Entertainment;

Arkane Studios
CryENGINE孤岛惊魂Crytek
CryENGINE2孤岛危机Crytek
Essence 引擎英雄连;

英雄连:对立前线
Relic Entertainment
Scimitar刺客信条育碧公司
Alamo星球大战:帝国战争;

星球大战:帝国战争-堕落之军;

宇宙战争:地球突击战
Petroglyph
Unreal Engine 3虚幻竞技场3Epic Games
Doom 3 引擎毁灭战士3;

雷神之锤4;

深入敌后:雷神战争
Id Software
Neon 引擎闪点行动2;极速房车赛Codemasters
GFX3D复活 (游戏)天骄目标软件公司
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