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unity3d插入android有米广告

2013-11-19 16:54 447 查看
有米官网:http://www.youmi.net/register?r=MTI0MDg=

国内的广告,我觉得万普和有米还不错,我也只试了这两个,其他的都是看评价的,呵呵~~~首先我们去有米官网注册一个账号http://www.youmi.net/register?r=MTI0MDg=;然后添加一个应用,添加成功后会给你一个ID和密钥,在我们的程序中会用到。

在从官网下载jar包,目前有三个jar包,一个是广告条的,另一个是积分墙的,及推送广告。还有就是导入unity的class.jar。



其他都就写代码啦,首先在eclipse下建立一个android工程,把下载的两个jar包导入工程。我们只需要写他的主activity,AndroidManifest.xml和proguard-Projector.txt文件。

MainActivity.java:

注:注意把Activity改成UnityPlayerActivity哦!

package com.dlnu.goddess;

import com.unity3d.player.UnityPlayerActivity;

import net.youmi.android.AdManager;

import net.youmi.android.AdView;

import net.youmi.android.appoffers.YoumiOffersManager;

import net.youmi.android.appoffers.YoumiPointsManager;

import net.youmi.push.android.YoumiPush;

import android.os.Bundle;

import android.content.Context;

import android.view.ViewGroup.LayoutParams;

import android.widget.LinearLayout;

public class MainActivity extends UnityPlayerActivity {

Context context =null;

protected void onCreate(Bundle savedInstanceState) {

super.onCreate(savedInstanceState);

context = this;

//推送广告

YoumiPush.startYoumiPush(this, "f6e5dc3a6da84ca0", "98fb0492fd253f61", true);

//banner广告

AdManager.init(this,"9a96b4725e1947e6", "dbf605c63c57e21c", 30, false);

LinearLayout layout=new LinearLayout(this);

addContentView(layout, new LayoutParams(LayoutParams.FILL_PARENT,LayoutParams.FILL_PARENT));

AdView adView = new AdView(this);

LayoutParams params = new LayoutParams(LayoutParams.FILL_PARENT, LayoutParams.WRAP_CONTENT);

layout.addView(adView, params);

//积分墙

YoumiOffersManager.init(this, "9a96b4725e1947e6", "dbf605c63c57e21c");

}

//打开积分墙

void open1(){

YoumiOffersManager.showOffers( MainActivity.this,YoumiOffersManager.TYPE_REWARD_OFFERS);

}

//打开推荐列表

void opne2(){

YoumiOffersManager.showOffers(MainActivity.this,YoumiOffersManager.TYPE_REWARDLESS_APPLIST);

}

//打开单个推荐

void open3(){

YoumiOffersManager.showOffers(MainActivity.this,YoumiOffersManager.TYPE_REWARDLESS_FEATUREDAPP);

}

//获取积分

int getpoint(){

return YoumiPointsManager.queryPoints(this);

}

}

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AndroidManifest.xml:

注:注意主Aactivity哦,我这里是android:name="com.dlnu.goddess.MainActivity",就是我们上面的那个Activity,其实就是你第一个看到的页面,个人理解哦,呵呵~~~

<?xml version="1.0" encoding="utf-8"?>

<manifest xmlns:android="http://schemas.android.com/apk/res/android"

package="com.dlnu.goddess"

android:versionCode="1"

android:versionName="1.0" >

<uses-sdk

android:minSdkVersion="8"

android:targetSdkVersion="17" />

<uses-permission android:name="android.permission.INTERNET"/>

<uses-permission android:name="android.permission.READ_PHONE_STATE"/>

<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />

<uses-permission android:name="android.permission.ACCESS_COARSE_LOCATION"/>

<uses-permission android:name="android.permission.ACCESS_FINE_LOCATION"/>

<uses-permission android:name="android.permission.ACCESS_WIFI_STATE"/>

<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"/>

<uses-permission android:name="com.android.launcher.permission.INSTALL_SHORTCUT"/>

<uses-permission android:name="com.android.browser.permission.WRITE_HISTORY_BOOKMARKS"/>

<application

android:allowBackup="true"

android:icon="@drawable/ic_launcher"

android:label="@string/app_name"

android:theme="@style/AppTheme" >

<activity

android:name="com.dlnu.goddess.MainActivity"

android:label="@string/app_name" android:configChanges="keyboard|keyboardHidden|orientation">

<intent-filter>

<action android:name="android.intent.action.MAIN" />

<category android:name="android.intent.category.LAUNCHER" />

</intent-filter>

</activity>

<service android:name="net.youmi.push.android.YoumiService"></service>

<activity android:name="net.youmi.push.android.YoumiActivity"></activity>

<receiver android:name="net.youmi.push.android.YoumiReceiver">

<intent-filter>

<action android:name="android.intent.action.BOOT_COMPLETED" />

</intent-filter>

<intent-filter>

<action android:name="android.intent.action.PACKAGE_ADDED"/>

<action android:name="android.intent.action.PACKAGE_INSTALL"/>

<data android:scheme="package"/>

</intent-filter>

</receiver>

<activity android:name="net.youmi.android.appoffers.YoumiOffersActivity"

android:configChanges="keyboard|keyboardHidden|orientation"/>

<activity

android:configChanges="keyboard|keyboardHidden|orientation"

android:name="net.youmi.android.AdActivity" />

<receiver android:name="net.youmi.android.YoumiReceiver">

<intent-filter>

<action android:name="android.intent.action.PACKAGE_ADDED"/>

<action android:name="android.intent.action.PACKAGE_INSTALL"/>

<data android:scheme="package"/>

</intent-filter>

</receiver>

<meta-data android:name="YOUMI_CHANNEL" android:value="0"></meta-data>

</application>

</manifest>

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proguard-Projector.txt:

# To enable ProGuard in your project, edit project.properties

# to define the proguard.config property as described in that file.

#

# Add project specific ProGuard rules here.

# By default, the flags in this file are appended to flags specified

# in ${sdk.dir}/tools/proguard/proguard-android.txt

# You can edit the include path and order by changing the ProGuard

# include property in project.properties.

#

# For more details, see

# http://developer.android.com/guide/developing/tools/proguard.html
# Add any project specific keep options here:

# If your project uses WebView with JS, uncomment the following

# and specify the fully qualified class name to the JavaScript interface

# class:

#-keepclassmembers class fqcn.of.javascript.interface.for.webview {

# public *;

#}

-keep class net.youmi.push.android.** {

*;

}

-keep class net.youmi.android.appoffers.** {

*;

}

-keep class net.youmi.android.** {

*;

}

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接下来的部分就得看雨松MOMO的了,先在unity下建立一个工程,安装雨松momo的做法,把我们android工程打包并且放入unity里面就行,注意:在Plugins/Android/下要建立一个libs文件夹,把从有米官方下载的两个jar包导入。

Plugins/Android/libs/xxx.jar,yyy,jar;最后最重要的就是把工程的包名改成android工程下的,我这里是com.dlnu.nate;剩下的就是看你在unity下调用android里面open1,open2,open3函数了。

Unity下的脚本:

using UnityEngine;

using System.Collections;

public class AdTest : MonoBehaviour {

AndroidJavaClass jc;

AndroidJavaObject jo;

void Start()

{

jc = new AndroidJavaClass("com.unity3d.player.UnityPlayer");

jo = jc.GetStatic<AndroidJavaObject>("currentActivity");

}

void Update ()

{

if (Input.GetKeyDown(KeyCode.Escape) || Input.GetKeyDown(KeyCode.Home) )

{

Application.Quit();

}

}

void OnGUI()

{

if(GUILayout.Button("OPEN1",GUILayout.Height(100)))

{

jo.Call("open1");

}

if(GUILayout.Button("OPEN2",GUILayout.Height(100)))

{

jo.Call("open2");

}

if(GUILayout.Button("OPEN3",GUILayout.Height(100)))

{

jo.Call("open3");

}

}

}

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注:一定要记得把报名改成Android里面的一样哦!




原文链接:http://blog.csdn.net/dlnuchunge/article/details/7926603
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