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Java NIO(4-Buffer)

2013-10-27 19:03 309 查看



Java NIO Buffers are used when interacting with NIO Channels. As you know, data is read from channels into buffers, and written from buffers into channels.

A buffer is essentially a block of memory into which you can write data, which you can then later read again. This memory block is wrapped in a NIO Buffer object, which provides a set of methods that makes it easier to work with the memory block.


Basic Buffer Usage

Using a
Buffer
to read and write data typically follows this little 4-step process:

Write data into the Buffer
Call
buffer.flip()

Read data out of the Buffer
Call
buffer.clear()
or
buffer.compact()


When you write data into a buffer, the buffer keeps track of how much data you have written. Once you need to read the data, you need to switch the buffer from writing mode into reading mode using the
flip()
method
call. In reading mode the buffer lets you read all the data written into the buffer.

Once you have read all the data, you need to clear the buffer, to make it ready for writing again. You can do this in two ways: By calling
clear()
or by calling
compact()
.
The
clear()
method clears the whole buffer. The
compact()
method only clears the data which you have already read. Any unread data is moved to the
beginning of the buffer, and data will now be written into the buffer after the unread data.

Here is a simple
Buffer
usage example, with the write, flip, read and clear operations maked in bold:
RandomAccessFile aFile = new RandomAccessFile("data/nio-data.txt", "rw");
FileChannel inChannel = aFile.getChannel();

//create buffer with capacity of 48 bytes
ByteBuffer buf = ByteBuffer.allocate(48);

int bytesRead = inChannel.read(buf); //read into buffer.
while (bytesRead != -1) {

buf.flip();  //make buffer ready for read

while(buf.hasRemaining()){
System.out.print((char) buf.get()); // read 1 byte at a time
}

buf.clear(); //make buffer ready for writing
bytesRead = inChannel.read(buf);
}
aFile.close();



Buffer Capacity, Position and Limit

A buffer is essentially a block of memory into which you can write data, which you can then later read again. This memory block is wrapped in a NIO Buffer object, which provides a set of methods that makes it easier to work with the memory block.

A
Buffer
has three properties you need to be familiar with, in order to understand how a
Buffer
works. These are:

capacity
position
limit

The meaning of
position
and
limit
depends on whether the
Buffer
is in read or write mode.
Capacity always means the same, no matter the buffer mode.

Here is an illustration of capacity, position and limit in write and read modes. The explanation follows in the sections after the illustration.


Buffer capacity, position and limit in write and read mode.


Capacity

Being a memory block, a
Buffer
has a certain fixed size, also called its "capacity". You can only write
capacity
bytes, longs, chars etc. into the
Buffer. Once the Buffer is full, you need to empty it (read the data, or clear it) before you can write more data into it.


Position

When you write data into the
Buffer
, you do so at a certain position. Initially the position is 0. When a byte, long etc. has been written into the
Buffer
the
position is advanced to point to the next cell in the buffer to insert data into. Position can maximally become
capacity - 1
.

When you read data from a
Buffer
you also do so from a given position. When you flip a
Buffer
from writing mode to reading mode, the position is
reset back to 0. As you read data from the
Buffer
you do so from
position
, and
position
is
advanced to next position to read.


Limit

In write mode the limit of a
Buffer
is the limit of how much data you can write into the buffer. In write mode the limit is equal to the capacity of the
Buffer
.

When flipping the
Buffer
into read mode, limit means the limit of how much data you can read from the data. Therefore, when flipping a
Buffer
into
read mode, limit is set to write position of the write mode. In other words, you can read as many bytes as were written (limit is set to the number of bytes written, which is marked by position).


Buffer Types

Java NIO comes with the following Buffer types:

ByteBuffer
MappedByteBuffer
CharBuffer
DoubleBuffer
FloatBuffer
IntBuffer
LongBuffer
ShortBuffer

As you can see, these
Buffer
types represent different data types. In other words, they let you work with the bytes in the buffer as char, short, int, long, float or double instead.

The
MappedByteBuffer
is a bit special, and will be covered in its own text.


Allocating a Buffer

To obtain a
Buffer
object you must first allocate it. Every
Buffer
class has an
allocate()
method
that does this. Here is an example showing the allocation of a
ByteBuffer
, with a capacity of 48 bytes:
ByteBuffer buf = ByteBuffer.allocate(48);


Here is an example allocating a
CharBuffer
with space for 1024 characters:
CharBuffer buf = CharBuffer.allocate(1024);



Writing Data to a Buffer

You can write data into a
Buffer
in two ways:

Write data from a
Channel
into a
Buffer

Write data into the
Buffer
yourself, via the buffer's
put()
methods.

Here is an example showing how a
Channel
can write data into a
Buffer
:
int bytesRead = inChannel.read(buf); //read into buffer.


Here is an example that writes data into a
Buffer
via the
put()
method:
buf.put(127);


There are many other versions of the
put()
method, allowing you to write data into the
Buffer
in many different ways. For instance, writing at specific
positions, or writing an array of bytes into the buffer. See the JavaDoc for the concrete buffer implementation for more details.


flip()

The
flip()
method switches a
Buffer
from writing mode to reading mode. Calling
flip()
sets
the
position
back to 0, and sets the
limit
to where position just was.

In other words,
position
now marks the reading position, and
limit
marks how many bytes, chars etc. were written into the buffer - the limit of how
many bytes, chars etc. that can be read.


Reading Data from a Buffer

There are two ways you can read data from a
Buffer
.

Read data from the buffer into a channel.
Read data from the buffer yourself, using one of the get() methods.

Here is an example of how you can read data from a buffer into a channel:
//read from buffer into channel.
int bytesWritten = inChannel.write(buf);


Here is an example that reads data from a
Buffer
using the get() method:
byte aByte = buf.get();


There are many other versions of the
get()
method, allowing you to read data from the
Buffer
in many different ways. For instance, reading at specific
positions, or reading an array of bytes from the buffer. See the JavaDoc for the concrete buffer implementation for more details.


rewind()

The
Buffer.rewind()
sets the
position
back to 0, so you can reread all the data in the buffer. The
limit
remains
untouched, thus still marking how many elements (bytes, chars etc.) that can be read from the
Buffer
.


clear() and compact()

Once you are done reading data out of the
Buffer
you have to make the
Buffer
ready for writing again. You can do so either by calling
clear()
or
by calling
compact()
.

If you call
clear()
the
position
is set back to 0 and the
limit
to
capacity
.
In other words, the
Buffer
is cleared. The data in the
Buffer
is not cleared. Only the markers telling where you can write data into the
Buffer
are.

If there is any unread data in the
Buffer
when you call
clear()
that data will be "forgotten", meaning you no longer have any markers telling what
data has been read, and what has not been read.

If there is still unread data in the
Buffer
, and you want to read it later, but you need to do some writing first, call
compact()
instead of
clear()
.

compact()
copies all unread data to the beginning of the
Buffer
. Then it sets
position
to
right after the last unread element. The
limit
property is still set to
capacity
, just like
clear()
does.
Now the
Buffer
is ready for writing, but you will not overwrite the unread data.


mark() and reset()

You can mark a given position in a
Buffer
by calling the
Buffer.mark()
method. You can then later reset the position back to the marked position
by calling the
Buffer.reset()
method. Here is an example:
buffer.mark();

//call buffer.get() a couple of times, e.g. during parsing.

buffer.reset();  //set position back to mark.



equals() and compareTo()

It is possible to compare two buffers using
equals()
and
compareTo()
.


equals()

Two buffers are equal if:

They are of the same type (byte, char, int etc.)
They have the same amount of remaining bytes, chars etc. in the buffer.
All remaining bytes, chars etc. are equal.

As you can see, equals only compares part of the
Buffer
, not every single element inside it. In fact, it just compares the remaining elements in the
Buffer
.


compareTo()

The
compareTo()
method compares the remaining elements (bytes, chars etc.) of the two buffers, for use in e.g. sorting routines. A buffer is considered "smaller" than another buffer if:

The first element which is equal to the corresponding element in the other buffer, is smaller than that in the other buffer.
All elements are equal, but the first buffer runs out of elements before the second buffer does (it has fewer elements).
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