cocos2d-x的CCSequence与CCRepeatForever的混用
2013-05-24 13:52
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想写个简单的动画,让一个按钮,缩大、还原,不停的在那闪烁
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先放大再还原,然后不停的repeat…
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ccsprite->runAction(req);
附一张CCAction类及其子类的结构图:
本文参考:cocos2d-x学习笔记 – CCAction(动作)
[code] [code]
CCActionInterval* scaleAction1 = CCScaleTo::create(0.3f, 1.1f, 1.1f);
CCActionInterval* scaleAction2 = CCScaleTo::create(0.3f, 1.0f, 1.0f);
[/code]
[/code]
先放大再还原,然后不停的repeat…
[code]
[code]
CCActionInterval* seq = (CCActionInterval*)(CCSequence::create(scaleAction1, scaleAction2, NULL));
CCActionInterval* rep = CCRepeatForever::actionWithAction(seq);
[/code]
[/code]
ccsprite->runAction(req);
附一张CCAction类及其子类的结构图:
本文参考:cocos2d-x学习笔记 – CCAction(动作)
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