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wxpython 中wxOGL的使用 第二篇

2013-04-11 17:44 369 查看
# -*- coding: iso-8859-1 -*-
# 11/20/2003 - Jeff Grimmett (grimmtooth@softhome.net)
#
# o Updated for wx namespace
#
# 20040508 - Pierre Hjälm
#
# o Changed to use the python version of OGL
# o Added TextShape, CompositeShape and CompositeShape with divisions
#
# 20040830 - Pierre Hjälm
#
# o Added DrawnShape
#

import wx
import wx.lib.ogl as ogl
import images

#前面的以***Shape为类名的类,均为自定义图形,可以先不具体了解。
#----------------------------------------------------------------------

class DrawnShape(ogl.DrawnShape):
def __init__(self):
ogl.DrawnShape.__init__(self)

self.SetDrawnBrush(wx.WHITE_BRUSH)
self.SetDrawnPen(wx.BLACK_PEN)
self.DrawArc((0, -10), (30, 0), (-30, 0))

self.SetDrawnPen(wx.Pen("#ff8030"))
self.DrawLine((-30, 5), (30, 5))

self.SetDrawnPen(wx.Pen("#00ee10"))
self.DrawRoundedRectangle((-20, 10, 40, 10), 5)

self.SetDrawnPen(wx.Pen("#9090f0"))
self.DrawEllipse((-30, 25, 60, 20))

self.SetDrawnTextColour(wx.BLACK)
self.SetDrawnFont(wx.Font(8, wx.SWISS, wx.NORMAL, wx.NORMAL))
self.DrawText("DrawText", (-26, 28))

self.SetDrawnBrush(wx.GREEN_BRUSH)
self.DrawPolygon([(-100, 5), (-45, 30), (-35, 20), (-30, 5)])

self.SetDrawnPen(wx.BLACK_PEN)
self.DrawLines([(30, -45), (40, -45), (40 ,45), (30, 45)])

# Make sure to call CalculateSize when all drawing is done
self.CalculateSize()

#----------------------------------------------------------------------

class DiamondShape(ogl.PolygonShape):
def __init__(self, w=0.0, h=0.0):
ogl.PolygonShape.__init__(self)
if w == 0.0:
w = 60.0
if h == 0.0:
h = 60.0

points = [ (0.0,    -h/2.0),
(w/2.0,  0.0),
(0.0,    h/2.0),
(-w/2.0, 0.0),
]

self.Create(points)

#----------------------------------------------------------------------

class RoundedRectangleShape(ogl.RectangleShape):
def __init__(self, w=0.0, h=0.0):
ogl.RectangleShape.__init__(self, w, h)
self.SetCornerRadius(-0.3)

#----------------------------------------------------------------------

class CompositeDivisionShape(ogl.CompositeShape):
def __init__(self, canvas):
ogl.CompositeShape.__init__(self)

self.SetCanvas(canvas)

# create a division in the composite
self.MakeContainer()

# add a shape to the original division
shape2 = ogl.RectangleShape(40, 60)
self.GetDivisions()[0].AddChild(shape2)

# now divide the division so we get 2
self.GetDivisions()[0].Divide(wx.HORIZONTAL)

# and add a shape to the second division (and move it to the
# centre of the division)
shape3 = ogl.CircleShape(40)
shape3.SetBrush(wx.CYAN_BRUSH)
self.GetDivisions()[1].AddChild(shape3)
shape3.SetX(self.GetDivisions()[1].GetX())

for division in self.GetDivisions():
division.SetSensitivityFilter(0)

#----------------------------------------------------------------------

class CompositeShape(ogl.CompositeShape):
def __init__(self, canvas):
ogl.CompositeShape.__init__(self)

self.SetCanvas(canvas)

constraining_shape = ogl.RectangleShape(120, 100)
constrained_shape1 = ogl.CircleShape(50)
constrained_shape2 = ogl.RectangleShape(80, 20)

constraining_shape.SetBrush(wx.BLUE_BRUSH)
constrained_shape2.SetBrush(wx.RED_BRUSH)

self.AddChild(constraining_shape)
self.AddChild(constrained_shape1)
self.AddChild(constrained_shape2)

constraint = ogl.Constraint(ogl.CONSTRAINT_MIDALIGNED_BOTTOM, constraining_shape, [constrained_shape1, constrained_shape2])
self.AddConstraint(constraint)
self.Recompute()

# If we don't do this, the shapes will be able to move on their
# own, instead of moving the composite
constraining_shape.SetDraggable(False)
constrained_shape1.SetDraggable(False)
constrained_shape2.SetDraggable(False)

# If we don't do this the shape will take all left-clicks for itself
constraining_shape.SetSensitivityFilter(0)

#----------------------------------------------------------------------

class DividedShape(ogl.DividedShape):
def __init__(self, width, height, canvas):
ogl.DividedShape.__init__(self, width, height)

region1 = ogl.ShapeRegion()
region1.SetText('DividedShape')
region1.SetProportions(0.0, 0.2)
region1.SetFormatMode(ogl.FORMAT_CENTRE_HORIZ)
self.AddRegion(region1)

region2 = ogl.ShapeRegion()
region2.SetText('This is Region number two.')
region2.SetProportions(0.0, 0.3)
region2.SetFormatMode(ogl.FORMAT_CENTRE_HORIZ|ogl.FORMAT_CENTRE_VERT)
self.AddRegion(region2)

region3 = ogl.ShapeRegion()
region3.SetText('Region 3\nwith embedded\nline breaks')
region3.SetProportions(0.0, 0.5)
region3.SetFormatMode(ogl.FORMAT_NONE)
self.AddRegion(region3)

self.SetRegionSizes()
self.ReformatRegions(canvas)

def ReformatRegions(self, canvas=None):
rnum = 0

if canvas is None:
canvas = self.GetCanvas()

dc = wx.ClientDC(canvas)  # used for measuring

for region in self.GetRegions():
text = region.GetText()
self.FormatText(dc, text, rnum)
rnum += 1

def OnSizingEndDragLeft(self, pt, x, y, keys, attch):
print "***", self
ogl.DividedShape.OnSizingEndDragLeft(self, pt, x, y, keys, attch)
self.SetRegionSizes()
self.ReformatRegions()
self.GetCanvas().Refresh()

#----------------------------------------------------------------------
#此处为继承自shapeevthandler的处理器
class MyEvtHandler(ogl.ShapeEvtHandler):
def __init__(self, log, frame):
ogl.ShapeEvtHandler.__init__(self)
self.log = log
self.statbarFrame = frame #这里是给frame的状态栏添加东东,可以忽略不计

def UpdateStatusBar(self, shape):
x, y = shape.GetX(), shape.GetY()
width, height = shape.GetBoundingBoxMax()
self.statbarFrame.SetStatusText("Pos: (%d, %d)  Size: (%d, %d)" %
(x, y, width, height))
#这里是给frame的状态栏添加东东,可以忽略不计

def OnLeftClick(self, x, y, keys=0, attachment=0):
shape = self.GetShape()
canvas = shape.GetCanvas()
dc = wx.ClientDC(canvas)
canvas.PrepareDC(dc)
#以上是准备时间处理需要的对象,shape是绑定到的对象。canvas是shape所在的画布对象。DC是一个画刷。
if shape.Selected():
shape.Select(False, dc)
#canvas.Redraw(dc)
canvas.Refresh(True)#这里的语义是,如果当前shape已经被选中的话,就把选中的标记取消,并重新刷新页面。
else:
redraw = False
shapeList = canvas.GetDiagram().GetShapeList()
toUnselect = []
#未选中的时候,将先前选中的Shape定义为未选中状态,并将当前shape选中。
for s in shapeList:
if s.Selected():
# If we unselect it now then some of the objects in
# shapeList will become invalid (the control points are
# shapes too!) and bad things will happen...
toUnselect.append(s)

shape.Select(True, dc)

if toUnselect:
for s in toUnselect:
s.Select(False, dc)

##canvas.Redraw(dc)
canvas.Refresh(True)
#刷界面。
self.UpdateStatusBar(shape)

def OnEndDragLeft(self, x, y, keys=0, attachment=0):
shape = self.GetShape()
ogl.ShapeEvtHandler.OnEndDragLeft(self, x, y, keys, attachment)

if not shape.Selected():
self.OnLeftClick(x, y, keys, attachment)

self.UpdateStatusBar(shape)

def OnSizingEndDragLeft(self, pt, x, y, keys, attch):
ogl.ShapeEvtHandler.OnSizingEndDragLeft(self, pt, x, y, keys, attch)
self.UpdateStatusBar(self.GetShape())

def OnMovePost(self, dc, x, y, oldX, oldY, display):
shape = self.GetShape()
ogl.ShapeEvtHandler.OnMovePost(self, dc, x, y, oldX, oldY, display)
self.UpdateStatusBar(shape)
if "wxMac" in wx.PlatformInfo:
shape.GetCanvas().Refresh(False)

def OnRightClick(self, *dontcare):
self.log.WriteText("%s\n" % self.GetShape())

#----------------------------------------------------------------------

class TestWindow(ogl.ShapeCanvas):
def __init__(self, parent, log, frame):
ogl.ShapeCanvas.__init__(self, parent)

maxWidth  = 1000
maxHeight = 1000
self.SetScrollbars(20, 20, maxWidth/20, maxHeight/20)

self.log = log
self.frame = frame
self.SetBackgroundColour("LIGHT BLUE") #wx.WHITE)
self.diagram = ogl.Diagram()
self.SetDiagram(self.diagram)
self.diagram.SetCanvas(self)
self.shapes = []
self.save_gdi = []

rRectBrush = wx.Brush("MEDIUM TURQUOISE", wx.SOLID)
dsBrush = wx.Brush("WHEAT", wx.SOLID)

self.MyAddShape(
CompositeDivisionShape(self),
270, 310, wx.BLACK_PEN, wx.BLUE_BRUSH, "Division"
)

self.MyAddShape(
CompositeShape(self),
100, 260, wx.BLACK_PEN, wx.RED_BRUSH, "Composite"
)

self.MyAddShape(
ogl.CircleShape(80),
75, 110, wx.Pen(wx.BLUE, 3), wx.GREEN_BRUSH, "Circle"
)

self.MyAddShape(
ogl.TextShape(120, 45),
160, 35, wx.GREEN_PEN, wx.LIGHT_GREY_BRUSH, "OGL is now a\npure Python lib!"
)

self.MyAddShape(
ogl.RectangleShape(85, 50),
305, 60, wx.BLACK_PEN, wx.LIGHT_GREY_BRUSH, "Rectangle"
)

self.MyAddShape(
DrawnShape(),
500, 80, wx.BLACK_PEN, wx.BLACK_BRUSH, "DrawnShape"
)

ds = self.MyAddShape(
DividedShape(140, 150, self),
520, 265, wx.BLACK_PEN, dsBrush, ''
)

self.MyAddShape(
DiamondShape(90, 90),
355, 260, wx.Pen(wx.BLUE, 3, wx.DOT), wx.RED_BRUSH, "Polygon"
)

self.MyAddShape(
RoundedRectangleShape(95, 70),
345, 145, wx.Pen(wx.RED, 2), rRectBrush, "Rounded Rect"
)

bmp = images.getTest2Bitmap()

mask = wx.Mask(bmp, wx.BLUE)
bmp.SetMask(mask)

s = ogl.BitmapShape()
s.SetBitmap(bmp)
self.MyAddShape(s, 225, 130, None, None, "Bitmap")

#dc = wx.ClientDC(self)
#self.PrepareDC(dc)

for x in range(len(self.shapes)):
fromShape = self.shapes[x]
if x+1 == len(self.shapes):
toShape = self.shapes[0]
else:
toShape = self.shapes[x+1]

line = ogl.LineShape()
line.SetCanvas(self)
line.SetPen(wx.BLACK_PEN)
line.SetBrush(wx.BLACK_BRUSH)
line.AddArrow(ogl.ARROW_ARROW)
line.MakeLineControlPoints(2)
fromShape.AddLine(line, toShape)
self.diagram.AddShape(line)
line.Show(True)

def MyAddShape(self, shape, x, y, pen, brush, text):
# Composites have to be moved for all children to get in place
if isinstance(shape, ogl.CompositeShape):
dc = wx.ClientDC(self)
self.PrepareDC(dc)
shape.Move(dc, x, y)
else:
shape.SetDraggable(True, True)
shape.SetCanvas(self)
shape.SetX(x)
shape.SetY(y)
if pen:    shape.SetPen(pen)
if brush:  shape.SetBrush(brush)
if text:
for line in text.split('\n'):
shape.AddText(line)
#shape.SetShadowMode(ogl.SHADOW_RIGHT)
self.diagram.AddShape(shape)
shape.Show(True)

evthandler = MyEvtHandler(self.log, self.frame)
evthandler.SetShape(shape)
evthandler.SetPreviousHandler(shape.GetEventHandler())
shape.SetEventHandler(evthandler)

self.shapes.append(shape)
return shape

def OnBeginDragLeft(self, x, y, keys):
self.log.write("OnBeginDragLeft: %s, %s, %s\n" % (x, y, keys))

def OnEndDragLeft(self, x, y, keys):
self.log.write("OnEndDragLeft: %s, %s, %s\n" % (x, y, keys))

#----------------------------------------------------------------------

def runTest(frame, nb, log):
# This creates some pens and brushes that the OGL library uses.
# It should be called after the app object has been created, but
# before OGL is used.
ogl.OGLInitialize()

win = TestWindow(nb, log, frame)
return win

#----------------------------------------------------------------------

if __name__ == '__main__':
import sys, os
import run
run.main(['', os.path.basename(sys.argv[0])] + sys.argv[1:])


这是我总结OGL库使用方法的第二篇,主要来写一下如何实现一些普通的事件响应函数。

在OGL中,可以为每个Shape绑定一个事件的相应对象,默认的相应方式为,拖动shape。

http://biolpc22.york.ac.uk/wx/contrib/docs/html/ogl/ogl23.htm#wxshapeevthandler

此传送门中记录了所有handler的函数,单击之后就将会显示此函数的主要作用是什么。当然,也可以为整个面板绑定一些普通的事件响应函数,比如EVT_MOVE等等。

如果想要两种响应方式均对界面有所影响的话,使用event.skip()函数吧,很有用处。

值得说明的是,当shape之间需要绘制箭头,或者连线的时候,为整个面板或者画布制定响应函数就显得很重要了。

shape.SetEventHandler(somehandler)函数为绑定函数,为此shape绑定继承于ogl.shapeEvtHandler的函数。

接下来介绍实例中的相应过程。(标记于注释)
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